• Title/Summary/Keyword: hybrid broadcast

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Low-Complexity HPGA Decoding Methods for Core-Layer Signal in LDM-MIMO ATSC 3.0 Broadcasting Systems (LDM-MIMO ATSC 3.0 방송 시스템의 Core-Layer 신호를 위한 저복잡도 HPGA 복호 기법들)

  • Kim, Seunghyeon;Shang, Yulong;Jung, Taejin
    • Journal of Broadcast Engineering
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    • v.27 no.1
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    • pp.146-149
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    • 2022
  • In this letter, we propose low-complexity Hybrid-Partial-Gaussian-Approximation (HPGA) decoding methods for core-layer signal of Layered-Division-Multiplexing Multiple-Inputs-Multiple- Outputs ATSC 3.0 broadcasting systems. The proposed HPGA decoding methods have an advantage of being able to greatly reduce decoding complexity without significant performance degradation compared to a conventional PGA method, by selectively using existing GA and PGA methods according to a received injection-level at an each receive antenna.

Novel Hybrid Content Synchronization Scheme for Augmented Broadcasting Services

  • Kim, Soonchoul;Choi, Bumsuk;Jeong, Youngho;Hong, Jinwoo;Kim, Kyuheon
    • ETRI Journal
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    • v.36 no.5
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    • pp.791-798
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    • 2014
  • As a new hybrid broadcasting service, augmented broadcasting shows enhanced broadcasting content on a large TV screen, while augmented reality (AR) on a mobile device augments additional graphical content onto an input image from the device's own camera to provide useful and convenient information for users. A one-sided broadcasting service using AR has already been attempted in virtual advertisements during sport broadcasts. However, because its augmentation is preprocessed before the video image is transmitted, the viewer at home may have no influence on this formation; and no interaction for the user is possible unless the viewer has a direct connection to the content provider. Augmented broadcasting technology enables viewers to watch mixed broadcasting content only when they want such service and to watch original broadcasting content when they do not. To realize an augmented broadcasting service, the most important issue is to resolve the hybrid content synchronization over heterogeneous broadcast and broadband networks. This paper proposes a novel hybrid content synchronization scheme for an augmented broadcasting service and presents its implementation and results in a terrestrial DTV environment.

Design of Synchronization and T-STD Model for 3DTV Service over Hybrid Networks

  • Yun, Kugjin;Cheong, Won-Sik;Lee, Gwangsoon;Li, Xiaorui;Kim, Kyuheon
    • ETRI Journal
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    • v.38 no.5
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    • pp.838-846
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    • 2016
  • The objective of digital broadcasting has evolved from providing a plain video service to offering a realistic visual experience. Technologies such as 3DTV and UHDTV have been suggested to achieve this new objective by providing an immersive and stereoscopic visual experience. However, owing to the high bandwidth requirements of such services, the broadcasting industry has faced a challenge to find a new transport mechanism for overcoming the bandwidth limitation. The standardization organizations, the Advanced Television Systems Committee, Digital Video Broadcasting, and Telecommunications Technology Association, have been working on the integration of broadcasting and a broadband network (IP) to resolve the bandwidth issue of realistic video services. This paper introduces a frame-level timeline synchronization and transport system target decoder model for providing a stable 3DTV service over a hybrid network. The experimental results indicate that the proposed technologies can be successfully adopted as a reference model in a broadcast-broadband hybrid 3DTV service and other IP-associated hybrid broadcasting services.

Energy-Aware Hybrid Cooperative Relaying with Asymmetric Traffic

  • Chen, Jian;Lv, Lu;Geng, Wenjin;Kuo, Yonghong
    • ETRI Journal
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    • v.37 no.4
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    • pp.717-726
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    • 2015
  • In this paper, we study an asymmetric two-way relaying network where two source nodes intend to exchange information with the help of multiple relay nodes. A hybrid time-division broadcast relaying scheme with joint relay selection (RS) and power allocation (PA) is proposed to realize energy-efficient transmission. Our scheme is based on the asymmetric level of the two source nodes' target signal-to-noise ratio indexes to minimize the total power consumed by the relay nodes. An optimization model with joint RS and PA is studied here to guarantee hybrid relaying transmissions. Next, with the aid of our proposed intelligent optimization algorithm, which combines a genetic algorithm and a simulated annealing algorithm, the formulated optimization model can be effectively solved. Theoretical analyses and numerical results verify that our proposed hybrid relaying scheme can substantially reduce the total power consumption of relays under a traffic asymmetric scenario; meanwhile, the proposed intelligent optimization algorithm can eventually converge to a better solution.

A Study for Color and Illuminance Control Algorithm of Broadcast LED Lighting (방송용 LED 조명의 광색과 조도 제어 알고리즘에 대한 연구)

  • Shin, Dong-Seok;Park, Chul-Hyung;Park, Chong-Yeun
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.29 no.11
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    • pp.6-17
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    • 2015
  • In this paper, colors of broadcast lightings composed of Red, Green, and Blue LED(Light Emitted Diode) can be linearly and quantitatively controlled in low illuminance. Because LED cannot emit uniform illuminance in low illuminance, the colors of RGB LED are unmixable. Furthermore, the illuminances are nonlinear with the dimming values of the RGB LED due to the nonlinearity of the output illuminance with the current through the LED. This nonlinearity generated errors of the target colors and illuminances. The proposed algorithm set up the target colors, which is expressed by the color coordinates in CIE 1931 color space, and the target illuminances. Then the illuminances of RGB LED were calculated using color mixing theory. The calculated illuminances determined the dimming values of the RGB LED for transmission via DMX512 communication. After the broadcasting lighting received the dimming values of the RGB LED via DMX512 communication,.RGB LED can emit target color and illuminance, and be controlled by calculating the PWM(Pulse Width Modulation) duty ratio of the hybrid LED driver which be considered the nonlinearity for the illuminances of the LED. As a result, the proposed algorithm can linearly and quantitatively control the colors and illuminances in full range of illuminance. Then we verify experimentally that the errors of the emitted color coordination x, y and illuminance are 2.27%, 3.6% and 1.5%, respectively.

Detection Method for Digital Radio Mondiale Signal in FM-band (FM 대역에서 Digital Radio Mondiale Plus 신호 검출 기법)

  • Kim, Seong-Jun;Wee, Jung-Wook;Jeon, Won-Gi;Lee, Kyung-Taek;Choi, Hyung-Jin
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.823-834
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    • 2013
  • In this paper, we propose a detection method for Digital Radio Mondiale (DRM) Plus suitable for hybrid mode broadcasting which services both DRM Plus and analog FM within the same frequency band. The guard-interval correlation method of Orthogonal Frequency Division Multiplexing (OFDM) is good for DRM Plus signal detection, but the possibility for false alarm increases when FM signal is received. The proposed method includes a reference block in the guard-interval correlation which increases the identification rate of weak DRM Plus signals and decreases the possibility of false alarm when analog FM is received. The performance of the proposed method is verified through simulations.

The Reduction of Blocky Artifacts in Conditional Replenishment Algorithm for SC-MMH 3DTV Systems (융합형 3DTV를 위한 조건부대체 알고리즘에서의 블록화 현상 제거)

  • Kim, Ji Won;Kim, Sung-Hoon;Kim, Hui Yong;Kim, Ki-Doo;Jung, Kyeong-Hoon
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.15-27
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    • 2017
  • CRA(Conditional Replenishment Algorithm) was proposed to improve the visual quality of SC-MMH(Service Compatible 3DTV using Main and Mobile Hybrid delivery) which is a kind of hybrid 3DTV system and has been standardized by ATSC. In SC-MMH system, reference view and additional view may have different resolutions and/or encoding methods. To reconstruct 3D view, additional view needs to be enlarged as same as reference view. Although the performance of CRA is quite satisfactory, there may exist some blocky artifacts in the enlarged view since it adopts block-shaped processing unit with quad-tree structure. In this paper, we analyze the main causes of blocky artifacts in CRA and show these artifacts can be successfully suppressed by applying the deblocking filter at receiver side.

Outage Analysis and Optimal Power allocation for Network-coding-based Hybrid AF and DF (네트워크 코딩 기반의 협력통신에서 Hybrid AF and DF 방식의 아웃티지 성능 분석 및 최적 파워 할당 기법)

  • Bek, Joo-Ha;Lee, Dong-Hoon;Lee, Jae-Young;Heo, Jun
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.95-107
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    • 2012
  • Network coding was proposed to increase the achievable throughput of multicast in a network. Recently, combining network coding into user cooperation has attracted research attention. For cooperative transmission schemes with network coding, users combine their own and their partners messages by network coding. In previous works, it was shown that adaptive DF with network coding can achieve diversity gain and additional throughput gain. In this paper, to improve performance of conventional protocols and maximize advantage of using network coding, we propose a new network coding based user cooperation scheme which uses adaptively amplify-and-forward and decode-and-forward according to interuser channel status. We derive outage probability bound of proposed scheme and prove that it has full diversity order in the high SNR regime. Moreover, based on the outage bound, we compute optimal power allocation for the proposed scheme.

T-DMB Hybrid Data Service Part 1: Hybrid BIFS Technology (T-DMB 하이브리드 데이터 서비스 Part 1: 하이브리드 BIFS 기술)

  • Lim, Young-Kwon;Kim, Kyu-Heon;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.350-359
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    • 2011
  • Fast developments of broadcasting technologies since 1990s enabled not only High Definition Television service providing high quality audiovisual contents at home but also mobile broadcasting service providing audiovisual contents to high speed moving vehicle. Terrestrial Digital Multimedia Broadcasting (T-DMB) is one of the technologies developed for mobile broadcasting service, which has been successfully commercialized. One of the major technical breakthroughs achieved by T-DMB in addition to robust vehicular reception is an adoption of framework based on MPEG-4 System. It naturally enables integrated interactive data services by using Binary Format for Scene (BIFS) technology for scene description and representation of graphics object and Object Descriptor Framework representing multimedia service components as objects. T-DMB interactive data service has two fundamental limitations. Firstly, graphic data for interactive service should be always overlaid on top of a video not to be rendered out of it. Secondly, data for interactive service is only received by broadcasting channel. These limitations were considered as general in broadcasting systems. However, they are being considered as hard limitations for personalized data services using location information and user characteristics which are becoming widely used for data services of smart devices in these days. In this paper, the architecture of T-DMB hybrid data service is proposed which is utilizing broadcasting network, wireless internet and local storage for delivering BIFS data to overcome these limitations. This paper also presents hybrid BIFS technology to implement T-DMB hybrid data service while maintaining backward compatibility with legacy T-DMB players.

Delay Reduction by Providing Location Based Services using Hybrid Cache in peer to peer Networks

  • Krishnan, C. Gopala;Rengarajan, A.;Manikandan, R.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.6
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    • pp.2078-2094
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    • 2015
  • Now a days, Efficient processing of Broadcast Queries is of critical importance with the ever-increasing deployment and use of mobile technologies. BQs have certain unique characteristics that the traditional spatial query processing in centralized databases does not address. In novel query processing technique, by maintaining high scalability and accuracy, latency is reduced considerably in answering BQs. Novel approach is based on peer-to-peer sharing, which enables us to process queries without delay at a mobile host by using query results cached in its neighboring mobile peers. We design and evaluate cooperative caching techniques to efficiently support data access in ad hoc networks. We first propose two schemes: Cache Data, which caches the data, and Cache Path, which caches the data path. After analyzing the performance of those two schemes, we propose a hybrid approach (Hybrid Cache), which can further improve the performance by taking advantage of Cache Data and Cache Path while avoiding their weaknesses. Cache replacement policies are also studied to further improve the performance. Simulation results show that the proposed schemes can significantly reduce the query delay and message complexity when compared to other caching schemes.