• Title/Summary/Keyword: human-like walking

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A Study on the Walking Loads Subjected to Floor Slabs (바닥판의 보행하중에 대한 실험적 연구)

  • 김기철;이동근
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2000.10a
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    • pp.273-280
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    • 2000
  • Building structures which are in need of large open space make the damping effect of the structures decrease greatly. Assembly and office buildings with a lower natural frequency have a higher possibility of experiencing excessive vibration induced by human activities. These excessive vibration make the residents uncomfortable and the serviceability deterioration. The loads induced by human activities were classified into two types. First type is in place loads as like jumping, foot stamping and body bouncing. The other type is moving loads as like walking, running and dancing. A series of laboratories experiments had been conducted to study the dynamic loads induced by human activities, The earlier works were mainly concerned to parameters study of dynamic loads as like activity type, weight, sex, surface condition of structure and etc. In this paper, we have measured directly the walking loads by using the platform. And we have evaluated and analyzed load-time history of walking loads. One of the most important parameter is pacing rate (walking speed) in the walking loads. The difference between the maximum value and minimum value of walking loads depends on the walking speed.

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Kinesiology Based Human-like Walking Pattern Design for a Bipedal Robot (인체운동학에 기반한 이족로봇의 인간형 걸음새 설계)

  • Park, Jin-Hee;Kwon, Sang-Joo
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.7
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    • pp.659-667
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    • 2011
  • The study of bipedal robot is towards similar shape and function with human. In this paper, we propose a human-like walking pattern compatible to the flexible foot with toe and heel structure. The new walking pattern for a bipedal robot consists of ZMP, center of mass (CoM), and ankle trajectory and is drawn by considering human kinesiology. First, the ZMP trajectory moves forward without stopping at a point even in the single support phase. The corresponding CoM trajectory to the ZMP one is derived by solving differential equations. As well, a CoM trajectory for the vertical axis is added by following the idea of human motion. The ankle trajectory closely mimics the rotational motion of human ankles during taking off and landing on the ground. The advantages of the proposed walking pattern are demonstrated by showing improved stability, decreased ankle torque, and the longer step length capability. Specifically, it is interesting to know that the vertical CoM motion is able to compensate for the initial transient response.

Gait Implementation of Biped Robot for a continuous human-like walking (이족 보행 로봇의 인간과 유사한 지속보행을 위한 걸음새 구현)

  • Jin, Kwang-Ho;Jang, Chung-Ryoul;Koo, Ja-Hyuk;Choi, Sang-Ho;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.3092-3094
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    • 1999
  • This paper deals with the gait generation of Biped Walking Robot (IWR-III) to have a continuous walking pattern like human. For this, trajectory planning with the consideration of kick action is done in each walking step, and the coordinate transformation is done for simplifying the kinematics. The trunk moves continuously for all walking time and moves toward Z-axis. Balancing motion is acquired by FDM(Finite Difference Method) during the walking. By combining 4-types of pre-defined steps, multi-step walking is done. Using numerical simulator, dynamic analysis and system stability is confirmed. Walking motion is visualized by 3D-Graphic simulator. As a result, the motion of balancing joints can be reduced by the trunk ahead effect during kick action, and impactless smooth walking is implemented by the experiment.

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Vibration Analysis of Building Floor Subjected to Walking Loads (보행하중을 받는 건축물 바닥판의 진동해석)

  • 김기철;이동근
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2001.04a
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    • pp.414-421
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    • 2001
  • Recently, the damping effect of building structures are greatly reduced because the use of non-structures members as like curtain wall are decreased and large open space are in need for the service of buildings. Assembly and office buildings with a lower natural frequency have a higher possibility of experiencing excessive vibration induced by human activities as like jumping, running and walking. These excessive vibration make the occupants uncomfortable and the serviceability deterioration. The common method of application of walking loads for the vibration analysis of structures subjected to walking loads is to inflict a series unit walking load and a periodic function at a node. But this method could not consider the moving effect of walking. In this study, natural frequency and damping ratio of plate structure are evaluated by heel drop tests. And new application of equivalent walking loads are introduced for vibration analysis of real slab system subjected to walking loads. The response obtained from the numerical analysis are compared well to the results measured by experimental tests. It is possible to efficiently analyze the vibration of floor which is subjected to walking loads by applying equivalent walking loads.

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Walking Algorithm of Biped Robots using Hybrid System Approach (하이브리드 시스템 방법을 이용한 이족보행 로봇의 보행 알고리즘)

  • Chu, Jung-Hyun;Lim, Mee-Seub;Lim, Joon-Hong
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.249-251
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    • 2005
  • For walking patterns of biped robots, knee-bent patterns are used in most cases. However, humans are mostly walking with their knees nearly stretched. In this paper, a human-like walking algorithm using hybrid system is proposed for biped robots, The hybrid system consists of the logically constituted discrete system, in which the discrete states are defined by considering the walking characteristics, and the continuous state system used for motor control. It is shown that the proposed algorithm is effective by experimental studies.

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A Gait Implementation of a Biped Robot Based on Intelligent Algorithm (지능 알고리즘 기반의 이족 보행로봇의 보행 구현)

  • Kang Chan-Soo;Kim Jin-Geol;Noh Kyung-Kon
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.12
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    • pp.1210-1216
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    • 2004
  • This paper deals with a human-like gait generation of a biped robot with a balancing weight of an inverted pendulum type by using genetic algorithm. The ZMP (Zero Moment Point) is the most important index in a biped robot's dynamic walking stability. To perform a stable walking of a biped robot, a balancing motion is required according to legs' trajectories and a desired ZMP trajectory. A dynamic equation of the balancing motion is nonlinear due to an inverted pendulum type's balancing weight. To solve the nonlinear equation by the FDM (Finite Difference Method), a linearized model of equation is proposed. And GA (Genetic Algorithm) is applied to optimize a human-like balancing motion of a biped robot. By genetic algorithm, the index of the balancing motion is efficiently optimized, and a dynamic walking stability is verified by the ZMP verification equation. These balancing motion are simulated and experimented with a real biped robot IWR-IV. This human-like gait generation will be applied to a humanoid robot, at future work.

Design of a Virtual Walking Machine for Virtural Reality Interface (가상현실 대화용 가상걸음 장치의 설계)

  • 윤정원;류제하
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.11
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    • pp.1044-1051
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    • 2004
  • This paper described a novel locomotion interface that can generate infinite floor for various surface, named as virtual walking machine. This interface allows users to participate in a life-like walking experience in virtual environments, which include various terrains such as plains, slopes and stair ground surfaces. The interface is composed of two three-DOF (X, Y, Yaw) planar devices and two four-DOF (Pitch, Roll, Z, and relative rotation) footpads. The planar devices are driven by AC servomotors for generating fast motions, while the footpad devices are driven by pneumatic actuators for continuous support of human weight. To simulate natural human walking, the locomotion interface design specification are acquired based on gait analysis and each mechanism is optimally designed and manufactured to satisfy the given requirements. The designed locomotion interface allows natural walking(step: 0.8m, height: 20cm, load capability: 100kg, slope:30deg) for various terrains.

Gait Pattern Generation Algorithm for a Biped Robot with Toes

  • Min, Kwan-Sik;Ahn, Cheol-Ki;Lee, Min-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.107.4-107
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    • 2002
  • One of the most important functions of a biped robot is to walk naturally like human. For the human being, toe is very important joint in order to walk naturally. Thus, for a biped robot, the existence of toe joint much affects gait pattern generation and contributes to natural walking, which is similar to the human gait or faster walking like running. Since a conventional biped robot has the feet which consist of soles without toes, it seems difficult to walk naturally. For realizing the gait to be similar to human one, toes are necessary to the biped robot. In this paper, the effect of the toe joint for gait pattern generation is studied. In order to find the effect of toe joint, a biped r...

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Gait Implementation using a Kick Action for IWR-III Biped Walking Robot (이족보행로봇의 킥엑션을 이용한 보행 구현)

  • Jin, Kwang-Ho;Park, Chun-Ug;Choi, Sang-Ho;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 1998.11b
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    • pp.552-554
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    • 1998
  • This paper deals with the gait generation of IWR-III using a kick action to have a walking pattern like human. For this, trajectory planning with the consideration of kick action is done in each walking step, and the coordinate transformation is done for simplifying the kinematics. Balancing motion is analyzed by FDM during the walking, By combining 4-types of pre-defined steps, multi-step walking is done. Using numerical simulator, dynamic analysis, ZMP analysis and system stability is confirmed. Walking motion is visualized by 3D- graphic simulator. As a result, trunk ahead motion effect and impactless smooth walking is implemented by experiment. Finally walking with kick action is implemented the IWR-III system.

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Design of a Flexible Robot Foot with Toes and Heel Joints (발가락과 뒤꿈치 조인트를 갖는 유연한 로봇 발 설계)

  • Park, Jin-Hee;Kim, Hyun-Sul;Kwon, Sang-Joo
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.4
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    • pp.446-454
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    • 2011
  • In terms of the anatomy and mechanics of the human foot, a flexible robot foot with toes and heel joints is designed for a bipedal walking robot. We suggest three design considerations in determining foot design parameters which are critical for walking stability. Those include the position of the frontal toe, the stiffness of toes and heels, and the position of the ankle joint. Compared with the conventional foot with flat sale, the proposed foot is advantageous for human-like walking due to the inherent structural flexibility and the reasonable parameter values. Simulation results are provided to determine the design parameters and also show that the proposed foot enables smaller energy consumption.