• 제목/요약/키워드: human sensibility evaluation

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Digital Library를 위한 텍스타일 프린트 디자인의 이미지 유사성 평가 (Similarity Evaluation on Images of Textile Print Design for Digital Library)

  • 이채정;김주용
    • 감성과학
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    • 제10권4호
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    • pp.631-637
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    • 2007
  • 이미지의 유사성을 결정하는 요인을 톤(tone), 즉 명도와 채도로 결정하여 정보 엔트로피를 계산하여 상관 계수를 계산하였다. 이미지의 톤을 알아보기 위해 영상정보의 색 공간을 RGB color space에서 HSI color space로 전환하였다. 이후 유사성을 판단하기 위해 이미지의 전체 픽셀수가 아닌 엔트로피 값의 범위에 따라 전체 70%의 픽셀 또는 이미지를 가장 많이 구성하는 세 가지 톤의 픽셀 수에 의해 결정되었다. 'Romantic'이라는 인간의 감성으로 판단된 18개의 영상정보를 선정하여 위의 모델을 적용, 이미지 유사성을 판단하였다.

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서로 다른 자동차소음에 대한 운전자의 주관적 및 객관적 감성반응 측정치에 관한 조사 (An Investigation into the Measured Values of Driver's Subjective and Objective Sensibility Response Stimulated by Different Car Noises)

  • 김태현;조재훈;조원학;이문섭;최현기
    • 대한산업공학회지
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    • 제42권1호
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    • pp.73-79
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    • 2016
  • The purpose of this study is to understand human sensory and emotional response according to car noise. This study investigated human stress levels from car noise based on the data of electro-encephalogram (EEG) and subjective evaluation analysis data. Since there are few previous works on the effect of car noise on human's reaction, more profound research about the effect of car noise on driver's emotion would be worth performing. Subjects were exposed to five different kinds of car noises. EEG data were collected while the subject was exposed to noise. In order to process EEG data, FFT analysis was used to separate the collected EEG data into ${\alpha}$-wave and ${\beta}$-wave. Also, survey was performed to carry out subjective evaluation. The results of the subjective evaluation were closely correlated to those found in the EEG signal analysis. The results from this study may provide useful information for mitigating car noise induced stress.

신세대를 위한 간판의 감성공학적 설계 방안 (Application of Human Sensibility Ergonomics to Design of Restaurant/Cafe Signboard for New Generation)

  • 기도형;이용태
    • 대한인간공학회지
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    • 제17권1호
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    • pp.55-65
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    • 1998
  • This paper describes study of design specifications of restaurant/cafe signboard for new generation. Signboard is an important element in restaurant/cafe, especially for sensitive new generation, that affects image of and first impression on it. The design elements of a signboard that were chosen for analysis were background color, lettering, and letter color, which were found to have strong influences on impression of signboard in questionnaire survey. Using different combination of these design elements, fifteen samples were created for subjective evaluation. 30 pairs of adjectives which were shown to be related to signboard significantly in the first evaluation were used by fifteen subjects, twelve men and three women. Subjective evaluations were carried out by semantic differential methods, and then analyzed by using multivariate analyses. Among three design elements, the background color affected impression of signboard most significantly. The relationships between design elements (item/category) and subjective impressions were suggested using quantification theory I, which could be used as design guidelines when designing restaurant/cafe signboard with specific human sensibility ergonomic characteristics.

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모섬유의 혼방비율과 직물 특성에 따른 남성 정장용 소재의 질감이미지와 선호도 평가 (Evaluation of the Texture Image and Preference according to Wool Fiber Blending Ratios and the Characteristics of Men's Suit Fabrics)

  • 김희숙;나미희
    • 한국생활과학회지
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    • 제20권2호
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    • pp.413-426
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    • 2011
  • This research was designed to compare the subjective evaluation of texture image and preference according to fiber blending ratio of men's suit fabrics. 110 subjects evaluated the texture image and preference of various fabrics. For statistical analysis, factor analysis, MDS, pearson correlation and ANOVA were used. The results were as follows: Sensory image factors of suit fabrics were 'smoothness', 'bulkiness', 'stiffness', 'elasticity', 'moistness' and 'weight sensation'. Sensibility image factors were 'classic', 'practical', 'characteristic' and 'sophisticated'. 'Bulkiness' and 'elasticity' sensory images showed high correlations with sensibility images. Fabrics with high wool blending ratio showed as 'classic' and 'sophisticated', 'bulkiness' and 'elasticity' texture images and fabrics with low wool blending ratio showed texture images of 'characteristic', 'surface character', 'stiffness', 'moistness' and 'weight sensation'. Wool fiber blending ratio affected on the purchase preference and tactile preference. Using regression analysis, it was shown that sensibility images had more of an effect on preference than sensory images. The thickness and pattern type showed positive effects and fiber blending ratio showed negative effects on the preference.

자동차 항법장치 도로지도의 감성공학적 평가에 관한 연구 (Human Sensibility Ergonomics Evaluation of the Car Navigation System Digital Map)

  • 차두원;백승렬;박범
    • 산업경영시스템학회지
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    • 제21권48호
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    • pp.101-111
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    • 1998
  • CNS (Car Navigation System) is the most compatible candidate among various in-vehicle information systems as a provider of ITS (Intelligence Transport Systems) information. It generally consists of remote controller, display, CD-changer, GPS receiver and so on. Among them, display is the most important and critical element of the HMI (Human-Machine Interface) suggesting the digital map to the driver. Therefore, it is certain that the display gives cognitive, physical, mental and visual workloads to the driver which are directly related with the driver's and road safety with the success of ITS. Until now, various human factors techniques have been developed and applied to estimate the driver's workload and to collect the driver's requirements of the CNS digital map, for example, mental workload assessment, visual activity analysis, cognitive analysis and so on. In addition to these kinds of techniques, this research performed the human sensibility ergonomics approach to directly investigate and evaluate the driver's requirements and sensibilities of the real products.

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Active Tactual Motion of Fingertips in FUUAI Evaluation Of Textile Fabrics

  • Lee, Su-Min;Kamijo, Masayoshi;Nishimatsu, Toyonori;Shimizu, Yoshio
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2002년도 춘계학술대회 논문집
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    • pp.190-194
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    • 2002
  • Human uses sight, tactile sense to evaluate Total Hand Value(FUUAI) of textile fabrics. Tactile sense is important factor which decided the Total Hand Value of a textile fabric. When human feels the FUUAI, physical and physiological phenomena are occurred in finger. We first found out physical variable that is happened in fingertip when human is feeling the FUUAI. Such physical variable means characteristic of action tactual motion of finger such as moving range, tactile time, moved distance, speed of finger and applied force by finger. We study the relationship between action tactual motion and the ability in which the human distinguishes the textile fabric. As a result, we could know the characteristics of the tactual motion of fingertip to get high distinguishable ability. The characteristics were different in men and women respectively. In the case of man, touched time and moving range influenced to distinguish, and moving range, and the moving speed of finger influenced, in woman's case.

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유전자 알고리즘을 이용한 감성공학적 의상 코디 지원 방법 (Human Sensibility Ergonomic Apparel Coordination Supporting Method using Genetic Algorithm)

  • 정경용
    • 한국콘텐츠학회논문지
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    • 제8권5호
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    • pp.38-43
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    • 2008
  • 감성공학이 생활의 일부가 되어가면서 정보의 양도 급속도로 늘어나고 있으며, 이로 인해 데이터 속에서 정보를 찾아내는 기술이 부각되고 있다. 협력적 필터링은 비슷한 선호도를 가진 일부 사용자의 정보를 바탕으로 하기 때문에 나머지 정보를 무시하는 경향이 있다. 본 논문에서는 유전자 알고리즘을 이용한 감성공학적 의상 코디 지원 방법을 제안한다. 제안된 방법에서는 유전자 알고리즘에 의한 적합 함수로 평가 값을 계산하고 a-cut을 이용하여 군집한다. 성능평가를 위해 설문조사 데이터 집합에서 기존의 방법과 비교 평가하였다. 실험 결과 제안한 방법이 기존의 다른 방법들보다 정확도면에서 우수함을 확인하였다.

영상자극에 의한 감성적 반응 연구 (Kansei Measure in Movies : A study on Emotional Movements)

  • 김다현;이승희
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2009년도 춘계학술대회
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    • pp.79-82
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    • 2009
  • Movies are not only for projecting graphical contents but also for Kansei evaluation that stimulate human beings' sense and emotion in real time. Also, when one views movies or moving images with stories, including movies and dramas, the audience would often be sympathized through various factors of movies, such as performances of actors/actress, graphics, and music, are moved to tears and feel fear. Especially, emotional movement is different from impression and brought about as a result of responding to joy, which is one of the basic emotions of human beings. Moreover, it is suggested that emotion is the most positive aesthetic measurement toward objects. In this study, focusing on emotional movement that is one of many aesthetic reactions in human beings' watching movies, we developed an interface for measuring of emotional changes. The goal of this study is to apply the output of our quantitative analysis on the results of the measurements to the effective designing and production of movies.

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소형 전기자동차의 감성 이미지 도출 및 모델링에의 적용 (An Application on Modeling and Image Design of MEVs using Human Sensibility)

  • 강재철;이수봉;이동춘
    • 디자인학연구
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    • 제13권2호
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    • pp.7-13
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    • 2000
  • 자동차 특성에 대한 소비자의 감성을 자세하게 조사하여 자동차 설계 시에 적용시키는 것은 매우 중요하다. 제품 디자인에는 기능, 품질, 외형 등의 주요요인 들이 있으며, 그 중에서 외형에서 느껴지는 색감, 재질감, 형태감 등 소위 디자인 적 요인에 의한 이미지가 판매에 큰 영향을 주고 있다. 이러한 점에서 현대의 상품개발이 성공하기 위한 관건은 그 제품의 디자인에 있다고 해도 과언이 아닐 것이다. 그러므로 산업디자이너들은 소비자들이 제품을 실제 사용하는 데 관한 기능적인 문제와 연관지어 조형적인 측면을 고려하고 있다. 이와 같은 관점에서 본 연구의 목적은 소형 전기자동차의 외형을 디자인함에 있어서 인간의 니즈(Needs)를 객관적으로 감성 평가하여 구매자의 감성요구에 적합한 소형 전기자동차를 디자인하는데 두었다.

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