• Title/Summary/Keyword: heterogeneous device

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Pre-processing Method of Raw Data Based on Ontology for Machine Learning (머신러닝을 위한 온톨로지 기반의 Raw Data 전처리 기법)

  • Hwang, Chi-Gon;Yoon, Chang-Pyo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.5
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    • pp.600-608
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    • 2020
  • Machine learning constructs an objective function from learning data, and predicts the result of the data generated by checking the objective function through test data. In machine learning, input data is subjected to a normalisation process through a preprocessing. In the case of numerical data, normalization is standardized by using the average and standard deviation of the input data. In the case of nominal data, which is non-numerical data, it is converted into a one-hot code form. However, this preprocessing alone cannot solve the problem. For this reason, we propose a method that uses ontology to normalize input data in this paper. The test data for this uses the received signal strength indicator (RSSI) value of the Wi-Fi device collected from the mobile device. These data are solved through ontology because they includes noise and heterogeneous problems.

A Service Composition using Hierarchical Model in Multiple Service Environment

  • Tang, Jiamei;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1091-1097
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    • 2015
  • Internet-of-Things (IoT) becomes one of the most promising future paradigms, which foresees enormous amounts of interoperable things and heterogeneous services. The goal of IoT is to enable all things connected and brings all kinds information and services to people. However, such a great deal of information may lead to cognitive overload or restrain in productivity of people. Thus, it is a necessity to build intelligent mechanisms to assist people in accessing the information or services they needed in a proactive manner. Most of previous related mechanisms are built on well-defined web services and lack of consideration of constrained resources. This paper suggests a services composition method by adapting a hierarchical model, which is a graph-based model composed of four layers: Context Layer, Event Layer, Service Layer and Device Layer. With a such multi-layer graph, service composition can be achieved by the iteration of layer by layer. Then, to evaluate the effectiveness of this proposed hierarchical model, a real-life emergency response dataset is applied and the experimental results are composed with the general probabilistic method and indicate that the proposed method is help for compositing multiple services while considering given context and constrained resources.

Cooperative Manipulation of a Virtual Object by Multiple Remote Users

  • Choi, Hyouk-Ryeol;Ryew, Sung-Moo
    • Journal of Mechanical Science and Technology
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    • v.14 no.9
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    • pp.956-967
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    • 2000
  • In this paper, we explore the issues of force display in the cooperative virtual environment shared by multiple users distributed over the network with heterogeneous hardware platforms. The proposed method is to cope with the problem of small time delay and the difference of sampling rate in the distributed configuration. In the proposed approach the interaction forces of the participants are just treated as the independent sources of acceleration. Thus the action of a participant simply changes the acceleration of the virtual object and consequently the states of the virtual object will be updated. When the updated states are reported to all the participants, the information on the time of state changes is delivered, too. Employing the discrete state information updated by the other users, each user modifies his own virtual environment and pseudo-realtime simulation can be realized. Excluding the software interface and the communication technique, it is proposed the simulation method for the operation of respective users and the way of calculating the driving input to the display device. For experimental verification we construct a cooperative virtual environment shared by two remote users and outline the results of experiments.

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Development of Access Point Supporting Multiple Network Interfaces (다중 네트워크 인터페이스를 지원하는 액세스 포인트 개발에 관한 연구)

  • Lee, Sang-Hak;Chung, Tae-Choong
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.109-114
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    • 2004
  • Increasing popularity of WLAN and advancement of WPAN allow user to connect to the Internet easily today. The increasing of number of networking mobile device such as laptop and PDA requires computing devices to share high speed Internet line or work on networks in most cases. This has stimulated the demand of access point that supports multiple network interfaces. This paper describes the process of design, implementation and test of the wired/wireless integrated access point that supports multiple network interfaces such as wired LAN, wireless LAN, Bluetooth, and Broadband network. We designed and developed the hardware system and protocol software to integrate heterogeneous network. The system has shown compatibility with standard specification and good performance through testing with various network devices.

MARS: Multiple Access Radio Scheduling for a Multi-homed Mobile Device in Soft-RAN

  • Sun, Guolin;Eng, Kongmaing;Yin, Seng;Liu, Guisong;Min, Geyong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.79-95
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    • 2016
  • In order to improve the Quality-of-Service (QoS) of latency sensitive applications in next-generation cellular networks, multi-path is adopted to transmit packet stream in real-time to achieve high-quality video transmission in heterogeneous wireless networks. However, multi-path also introduces two important challenges: out-of-order issue and reordering delay. In this paper, we propose a new architecture based on Software Defined Network (SDN) for flow aggregation and flow splitting, and then design a Multiple Access Radio Scheduling (MARS) scheme based on relative Round-Trip Time (RTT) measurement. The QoS metrics including end-to-end delay, throughput and the packet out-of-order problem at the receiver have been investigated using the extensive simulation experiments. The performance results show that this SDN architecture coupled with the proposed MARS scheme can reduce the end-to-end delay and the reordering delay time caused by packet out-of-order as well as achieve a better throughput than the existing SMOS and Round-Robin algorithms.

Implementation of Ubiquitous Software Robot Platform based on Web 2.0 (Web 2.0기반 유비쿼터스 소프트웨어 로봇 플랫폼의 구현)

  • Lee, Kang-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.13-22
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    • 2012
  • In this paper, we design and implement the architecture of the ubiquitous software robot platform (Sobot platform) based on Web 2.0. In order to provide a user with the personalized emotional service by transferring to any device without any time or geographical limitations, the software robot must be developed as a form of a platform based on the standardized data and structures. To verify the effectiveness and the feasibility of the proposed Sobot platform consisting of the terminal platform, the server platform, and the contents composer, we compose user-created emotional Sobot contents messages on heterogeneous platforms such as PC, a mobile phone, a PDA, and a web portal site and experiment a variety of Sobot transfer implementation between them.

A Monte Carlo Simulation Model Development for Electron Beam Lithography Process in the Multi-Layer Resists and Compound Semiconductor Substrates (다층 리지스트 및 화합물 반도체 기판 구조에서의 전자 빔 리소그래피 공정을 위한 몬테 카를로 시뮬레이션 모델 개발)

  • 손명식
    • Journal of the Korean Vacuum Society
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    • v.12 no.3
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    • pp.182-192
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    • 2003
  • A new Monte Carlo (MC) simulator for electron beam lithography process in the multi-layer resists and compound semiconductor substrates has been developed in order to fabricate and develop the high-speed PHEMT devices for millimeter-wave frequencies. For the accurate and efficient calculation of the transferred and deposited energy distribution to the multi-component and multi-layer targets by electron beams, we newly modeled for the multi-layer resists and heterogeneous multi-layer substrates. By this model, the T-shaped gate fabrication process by electron beam lithography in the PHEMT device has been simulated and analyzed. The simulation results are shown along with the SEM observations in the T-gate formation process, which verifies the new model in this paper.

A Survey of the Computer Graphics Standards (컴퓨터 그래픽 표준에 대한 조사연구)

  • Soon-Hung Han;Seung-Wan Suh
    • Journal of the Society of Naval Architects of Korea
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    • v.29 no.2
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    • pp.18-29
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    • 1992
  • As more application programs have graphic functions, standards in the computer graphics are becoming important. To develop a computer aided design and production system for ships, which would be used by different shipyards, a graphic library should be chosen as a standard. Existing ISO graphic standards and de facto industrial standards are surveyed. They are, to name some of them, GKS, PHIGS, X-Window, PEX, PDES, and STEP. GKS and PHIGS concern about the application programmer's interface. Others handle the device interface. PDES and STEP are to standardize the graphical data transfer between heterogeneous systems. Their inter-relations are investigated. Some preliminary suggestions for the choice of graphic standards are included in this paper.

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New Materials Based Lab-on-a-Chip Microreactors: New Device for Chemical Process

  • Kim, Dong-Pyo
    • Proceedings of the Materials Research Society of Korea Conference
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    • 2012.05a
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    • pp.51-51
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    • 2012
  • There is a growing interest in innovative chemical synthesis in microreactors owing to high efficiency, selectivity, and yield. In microfluidic systems, the low-volume spatial and temporal control of reactants and products offers a novel method for chemical manipulation and product generation. Glass, silicon, poly(dimethylsiloxane) (PDMS), and plastics have been used for the fabrication of miniaturized devices. However, these materials are not the best due to either of low chemical durability or expensive fabrication costs. In our group, we have recently addressed the demand for economical resistant materials that can be used for easy fabrication of microfluidic systems with reliable durability. We have suggested the use of various specialty polymers such as silicon-based inorganic polymers and fluoropolymer, flexible polyimide (PI) films that have not been used for microfluidic devices, although they have been used for other areas. And inexpensive lithography techniques were used to fabricate Lab-on-a-Chip type of microreactors with differently devised microchannel design. These microreactors were demonstrated for various synthetic reactions: liquid, liquid-gas organic chemical reactions in heterogeneous catalytic processes, syntheses of polymer and non-trivial inorganic materials. The microreactors were inert, and withstand even harsh conditions, including hydrothermal reaction. In addition, various built-in microstructures inside the microchannels, for example Pd decorated peptide nanowires, definitely enhance the uniqueness and performance of microreactors. These user-friendly Lab-on-a-Chip devices are useful alternatives for chemist and chemical engineer to conventional chemical tools such as glass.

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A Communication Framework for the Robotic Mediator collaborating with Smart Environments (스마트 환경과 협업하는 중재 로봇을 위한 통신 프레임워크)

  • Suh, Young-Ho;Lee, Kang-Woo;Cho, Eun-Sun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.49 no.2
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    • pp.75-82
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    • 2012
  • In order to enable network robots to effectively collaborate with smart environments, it is crucial that various types of heterogeneous device platforms can communicate each other in flexible and efficient manners. Most of existing software platforms for network robots adopted general-purpose middlewares such as CORBA, which are not suitable to the communication between robots and smart environments due to their heavy size and complexity. Moreover, they do not provide network robot-specific features. Therefore, we propose a new TCP-based Remote Method Invocation framework. We devide the middleware into two layers i. e. transport layers and rmi layers and provide key features to each layer so that network robots can effectively communicate with various devices in smart environments.