• Title/Summary/Keyword: handling mechanism

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A Design and Implementation of N-IDS Model based on Multi-Thread (멀티 쓰레드 기반 N-IDS 모델의 설계 및 구현)

  • 주수홍;엄윤섭;김상철;홍승표;이재호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.542-547
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    • 2003
  • A network based intrusion detection system(N-IDS), can detect intruders coming in through packets in real time environment. The ability of capture of packet is the most important factor when we evaluate the performance of the system. The time delay between the time handling one packet capture and next one is variant become of packet handling mechanism. So for N-IDS can not settle this problem because most systems use a single processor. In this thesis, we solve the problem of irregular tine delay with a file socket and multi-thread processing. We designed and implement, the Crasto system. By an accurate observation, the performance testing shows that the Crasto reduces the capture delay time to 1/5 comparing to the existing single process N-IDS, and maintain delay time regularly.

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Synchronization Error-based Control Approach for an Industrial High-speed Parallel Robot (다축 동기 제어 방법 기반의 산업용 고속 병렬로봇 제어)

  • Do, Hyun Min;Kim, Byung In;Park, Chanhun;Kyung, Jin Ho
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.25 no.5
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    • pp.354-361
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    • 2016
  • Parallel robots are usually used for performing pick-and-place motion to increase productivity in high-speed environments. The present study proposes a high-speed parallel robot and a control approach to improve the tracking performance for the purpose of handling a solar cell. However, the target processes are not limited to the solar cell-handling field. Therefore, a delta-type parallel manipulator is designed, and a ball joint structure is specifically proposed to increase the allowed angle that would meet the required workspace. A control algorithm considering the synchronization between multiple joints in a closed-chain mechanism is also suggested to improve the tracking performance, where the tracking and synchronization errors are simultaneously considered. In addition, a prototype machine with the proposed ball joint is implemented. A satisfactory tracking performance is achieved by applying the proposed control algorithm, with a cycle time of 0.3 s for a 0.1 kg payload.

Current perspectives of bio-ceramic technology in endodontics: calcium enriched mixture cement - review of its composition, properties and applications

  • Utneja, Shivani;Nawal, Ruchika Roongta;Talwar, Sangeeta;Verma, Mahesh
    • Restorative Dentistry and Endodontics
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    • v.40 no.1
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    • pp.1-13
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    • 2015
  • Advancements in bio-ceramic technology has revolutionised endodontic material science by enhancing the treatment outcome for patients. This class of dental materials conciliates excellent biocompatibility with high osseoconductivity that render them ideal for endodontic care. Few recently introduced bio-ceramic materials have shown considerable clinical success over their early generations in terms of good handling characteristics. Calcium enriched mixture (CEM) cement, Endosequence sealer, and root repair materials, Biodentine and BioAggregate are the new classes of bio-ceramic materials. The aim of this literature review is to present investigations regarding properties and applications of CEM cement in endodontics. A review of the existing literature was performed by using electronic and hand searching methods for CEM cement from January 2006 to December 2013. CEM cement has a different chemical composition from that of mineral trioxide aggregate (MTA) but has similar clinical applications. It combines the biocompatibility of MTA with more efficient characteristics, such as significantly shorter setting time, good handling characteristics, no staining of tooth and effective seal against bacterial leakage.

Implementing Exception Handling Mechanism for Improving the Reliability of Splash (Splash의 신뢰성 향상을 위한 예외 처리 메커니즘 구현)

  • Hwang, Yongha;Noh, Soonhyun;Hong, Seongsoo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.373-376
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    • 2019
  • 최근 AI 기술이 학술적 연구단계를 넘어 산업계에서 활용이 확산됨에 따라, 실시간 시스템 분야에서도 AI를 접목하려는 움직임이 증가하고 있다. 실시간 시스템은 시간 제약이 있는 시스템으로써, 자율주행 시스템과 같은 안전 최우선 시스템에서는 시간 제약 위반으로 인한 예외 상황 발생 시, 심각한 피해로 이어질 수 있기 때문에 예외 상황 처리를 위한 신뢰성 있는 시스템 설계가 필요하다. 본 논문에서는 실시간 임베디드 AI를 위한 스트림 데이터 처리 언어인 Splash에 신뢰성 향상을 위한 예외 처리 메커니즘을 구현하였다. 구체적으로 예외 감지와 처리 부분으로 나눠서, 예외 상황을 감지하는 시점 및 방법을 정의하고 예외 발생 시 이를 처리하는 과정을 구현하였다. 예외 처리 메커니즘은 실시간 발행/구독 기반의 통신 미들웨어인 DDS 상에 라이브러리 형태로 구현되었으며, 시계열 센서 데이터를 사용하여 확인한 결과, 응용 개발자가 명시한 제약 사항 위반 시 발생하는 예외를 성공적으로 감지하고 예외 처리 동작을 수행하는 것을 확인하였다.

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Study on Design of Heavy Payload Robot Considering Design Factor of Gravity Compensator (중력보상장치 설계계수를 고려한 고가반 로봇설계에 관한 연구)

  • Lee, Do-Seung;Lee, Ho-Su;Pyo, Sang-Hun;Yoon, Jung-Won;Lyu, Sung-Ki
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.18 no.5
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    • pp.23-28
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    • 2019
  • In recent years, medium- to large-scale transportation machinery and machine tool manufacturing process lines have shown a trend toward centralization, softening, lightening, and slimming to reduce costs and increase productivity. This has increased the demand for vertical articulated robots. When developing and introducing a heavy weight-handling robot that can be easily applied to existing production lines, it is expected to have a great effect in securing industrial competitiveness by solving industrial issues such as the decreased productivity and increased risk of accidents due to work involving heavy lifting. In this study, we design a 6-axis robot mechanism with a heavy load-handling capacity of 700kg or more for large-sized materials of various types supplied in small quantities.

Transient Overloads Control Mechanism for Virtual Memory System (가상 메모리 시스템의 일시적인 과부하 완화 기법)

  • Go, Young-Woong;Lee, Jae-Yong;Hong, Cheol-Ho;Yu, Hyukc
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.319-330
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    • 2001
  • In virtual memory system, when a process attempts to access a page that is not resident in memory, the system generates and handles a page fault that causes unpredictable delay. So virtual memory system is not appropriate for the real-time system, because it can increase the deadline miss ratio of real-time task. In multimedia system, virtual memory system may degrade the QoS(quality of service) of multimedia application. Furthermore, in general-purpose operating system, whenever a new task is dynamically loaded, virtual memory system suffers from extensive page fault that cause transient overloading state. In this paper, we present efficient overloading control mechanism called RBPFH (Rate-Based Page Fault Handling). A significant feature of the RBPFH algorithm is page fault dispersion that keeps page fault ratio from exceeding available bound by monitoring current system resources. Furthermore, whenever the amount of available system resource is changed, the RBPFH algorithm dynamically adjusts the page fault handling rate. The RBPFH algorithm is implemented in the Linux operating system and its performance measured. The results demonstrate RBPFH\`s superior performance in supporting multimedia applications. Experiment result shows that RBPFH could achieve 10%∼20% reduction in deadline miss ratio and 50%∼60% reduction in average delay.

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A Study on the Design and Validation of Switching Mechanism in Hot Bench System-Switch Mechanism Computer Environment (HBS-SWMC 환경에서의 전환장치 설계 및 검증에 관한 연구)

  • Kim, Chong-Sup;Cho, In-Je;Ahn, Jong-Min;Lee, Dong-Kyu;Park, Sang-Seon;Park, Sung-Han
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.7
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    • pp.711-719
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    • 2008
  • Although non-real time simulation and pilot based evaluations are available for the development of flight control computer prior to real flight tests, there are still many risky factors. The control law designed for prototype aircraft often leads to degraded performance from the initial design objectives, therefore, the proper evaluation methods should be applied such that flight control law designed can be verified in real flight environment. The one proposed in this paper is IFS(In-Flight Simulator). Currently, this system has been implemented into the F-18 HARV(High Angle of Attack Research Vehicle), SU-27 and F-16 VISTA(Variable stability. In flight Simulation Test Aircraft) programs. This paper addresses the concept of switching mechanism for FLCC(Flight Control Computer)-SWMC(Switching Mechanism Computer) using 1553B communication based on flight control law of advanced supersonic trainer. And, the fader logic of TFS(Transient Free Switch) and stand-by mode of reset '0' type are designed to reduce abrupt transient and minimize the integrator effect in pitch axis control law. It hans been turned out from the pilot evaluation in real time that the aircraft is controllable during the inter-conversion process through the flight control computer, and level 1 handling qualities are guaranteed. In addition, flight safety is maintained with an acceptable transient response during aggressive maneuver performed in severe flight conditions.

A Scheme for Push/Pull Buffer Management in the Multimedia Communication Environments (멀티미디어 통신 환경에서 Push/Pull 버퍼 관리 기법)

  • Jeong, Chan-Gyun;Lee, Seung-Ryong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.721-732
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    • 2000
  • Multimedia communication systems require not only high-performance computer hardwares and high-speed networks, but also a buffer management mechanism to process many data efficiently. Two buffer handling methods, Push and Pull, are commonly used. In the Push method, a server controls the flow of dat to a client, while in the Pull method, a client controls the flow of data from a server. Those buffering schemes can be applied to the data transfer between the packet receiving buffer, which receives media data from a network server, and media playout devices, which play the recived media data. However, the buffer management mechanism in client-sides mainly support either one of the Push or the Pull method. Consequently, they have some limitations to support various media playout devices. Futhermore, even though some of them support both methods, it is difficult to use since they can't provide a unified structure. To resolved these problems, in this paper, we propose an efficient and flexible Push/Pull buffer management mechanism at client-side. The proposed buffer management scheme supports both Push and Pull method to provide various media playout devices and to support buffering function to absorb network jitter. The proposed scheme can support the various media playback devices using a single buffer space which in consequence, saves memory space compared to the case that a client keeps tow types of buffers. Moreover, it facilitates the single buffer as a mechanism for the absorbing network jitter effectively and efficiently. The proposed scheme has been implemented in an existing multimedia communication system, so called ISSA (Integrated Streaming Service Architecture), and it shows a good performance result compared to the conventional buffering methods in multimedia communication environments.

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Improving the Read Performance of Compressed File Systems Considering Kernel Read-ahead Mechanism (커널의 미리읽기를 고려한 압축파일시스템의 읽기성능향상)

  • Ahn, Sung-Yong;Hyun, Seung-Hwan;Koh, Kern
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.678-682
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    • 2010
  • Compressed filesystem is frequently used in the embedded system to increase cost efficiency. One of the drawbacks of compressed filesystem is low read performance. Moreover, read-ahead mechanism that improves the read throughput of storage device has negative effect on the read performance of compressed filesystem, increasing read latency. Main reason is that compressed filesystem has too big read-ahead miss penalty due to decompression overhead. To solve this problem, this paper proposes new read technique considering kernel read-ahead mechanism for compressed filesystem. Proposed technique improves read throughput of device by bulk read from device and reduces decompression overhead of compressed filesystem by selective decompression. We implement proposed technique by modifying CramFS and evaluate our implementation in the Linux kernel 2.6.21. Performance evaluation results show that proposed technique reduces the average major page fault handling latency by 28%.

Fuzzy AHP and FCM-driven Hybrid Group Decision Support Mechanism (퍼지 AHP와 퍼지인식도 기반의 하이브리드 그룹 의사결정지원 메커니즘)

  • Kim, Jin-Sung;Lee, Kun-Chang
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.11a
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    • pp.239-250
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    • 2003
  • In this research, we propose a hybrid group decision support mechanism (H-GDSM) based on Fuzzy AHP (Analytic Hierarchy Process) and FCM (Fuzzy Cognitive Map). The AHP elicits a corresponding priority vector interpreting the preferred information among the decision makers. Corresponding vector was composed of the pairwise comparison values of a set of objects. Since pairwise comparison values are the judgments obtained from an appropriate semantic scale. However, AHP couldn't represent the causal relationship among information, which were used by decision makers. In contrast to AHP, FCM could represent the causal relationship among variables or information. Therefore, FCMs were successfully developed and used in several ill-structured domains, such as strategic decision-making, policy making, and simulations. Nonetheless, many researchers used subjective and voluntary inputs to simulate the FCM. As a result of subjective inputs, it couldn't avoid the rebukes of businessman. To overcome these limitations, we incorporated the Fuzzy membership functions, AHP and FCM into a H-GDSM. In contrast to current AHP methods and FCMs, the H-GDSM method developed herein could concurrently tackle the pairwise comparison involving causal relationships under a group decision-making environment. The strengths and contributions of our mechanism were 1) handling of qualitative knowledge and causal relationships, 2) extraction of objective input value to simulate the FCM, 3) multi-phase group decision support based on H-GDSM. To validate our proposed mechanism we developed a simple prototype system to support negotiation-based decisions in electronic commerce (EC).

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