• Title/Summary/Keyword: handheld

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Non-destructive identification of fake eggs using fluorescence spectral analysis and hyperspectral imaging

  • Geonwoo, Kim;Ritu, Joshi;Rahul, Joshi;Moon S., Kim;Insuck, Baek;Juntae, Kim;Eun-Sung, Park;Hoonsoo, Lee;Changyeun, Mo;Byoung-Kwan, Cho
    • Korean Journal of Agricultural Science
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    • v.49 no.3
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    • pp.495-510
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    • 2022
  • In this study, fluorescence hyperspectral imaging (FHSI) was used for the rapid, non-destructive detection of fake, manmade eggs from real eggs. To identify fake eggs, protoporphyrin IX (PpIX)-a natural pigment present in real eggshells-was utilized as the main indicator due to its strong fluorescence emission effect. The fluorescence images of real and fake eggs were acquired using a line-scan-based FHSI system, and their fluorescence features were analyzed based on spectroscopic techniques. To improve the detection performance and accuracy, an optimal waveband combination was investigated with analysis of variance (ANOVA), and its fluorescence ratio images (588/645 nm) were created for visualization of the real eggs between two different egg groups. In addition, real and fake eggs were scanned using a one-waveband (645 nm) handheld fluorescence imager that can perform real-time scanning for on-site applications. Then, the results of the two methods were compared with one another. The outcome clearly shows that the newly developed FHSI system and the fluorescence handheld imager were both able to distinguish real eggs from fake eggs. Consequently, FHSI showed a better performance (clearer images) compared to the fluorescence handheld imager, and the outcome provided valuable information about the feasibility of using FHSI imaging with ANOVA for the discrimination of real and fake eggs.

Real-time wireless Audio/video Transmission Technique for Handheld Devices (휴대용 단말기를 위한 실시간 무선 영상 음성 전송 기술)

  • Yoon, Kyung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.111-117
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    • 2009
  • Improvement of Wireless internet and handheld devices makes it possible that users can use various multimedia services. But, access point devices are needed while using handheld devices, and those devices use virtual network address for networking. For that reason, end-users hardly use the 1:1 voice or video chat, and messenger service that require direct communications between devices. Also, service providers need central server for relaying packets from terminals to others, the traffic and costs of relaying go high, so real-time massive data transmission services are restrictively provided. In this study, we apply TCP/UDP hole punching technique to those applications. And we implement service that supports real-time multimedia direct transmission between equipments that use virtual network addresses.

A Study on the Soil Contamination(Maps) Using the Handheld XRF and GIS in Abandoned Mining Areas (휴대용 XRF와 GIS를 이용한 폐광산 지역의 토양오염에 관한 연구)

  • Lee, Hyeon-Gyu;Choi, Yo-Soon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.17 no.3
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    • pp.195-206
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    • 2014
  • In this study, soil contamination maps related to Cu and Pb were created at the Busan abandoned mine in Korea using a handheld X-Ray Fluorescence(XRF) and Geographic Information Systems(GIS). Hydrological analysis was performed using the Digital Elevation Model(DEM) of the study area to identify the flow directions of surface runoff where pollutants can be dispersed from the soil contamination sources. 24 locations for measuring the soil contamination related to Cu and Pb were selected by considering the result of hydrological analysis. The results measured at the 24 locations using the handheld XRF showed that the highest value of Cu contamination is 8,255ppm and that of Pb is 2,146ppm. The field investigation data were entered into ArcGIS software, and then soil contamination maps regarding Cu and Pb with a 5m grid-spacing were created after performing spatial interpolations using the ordinary kriging method. As a result, we could know that high concentrations of Cu and Pb are presented at the waste and tailings dumps around the abandoned mine openings. This study also showed that the handheld XRF and GIS can be utilized to create soil contamination maps related to Cu and Pb in the field.

Implementation of A Handheld Embedded Kernel (휴대 임베디드 시스템 커널 구현)

  • 유진호
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.479-482
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    • 1999
  • In this paper, we implement and construct a kernel on handhold systems. The goal of this project is to develop issues related to the development of small devices: embedded kernel, power management, user interface issues, networking, and the development of applications for small devices. We explain basic system configuration, kernel activity, device drivers and developing environment in this paper. We also explain detail scheduler activity.

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Development of Hazardous Objects Detection Technology based on Metal/Non-Metal Detector (금속/비금속 복합센서기반 위험물 탐지기술 개발)

  • Yoo, Dong-Su;Kim, Seok-Hwan;Lee, Jeong-Yeob;Lee, Seok-Jae
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.2
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    • pp.120-125
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    • 2014
  • Conventional handheld metal detectors use a single induction coil to detect the metallic parts of explosive objects, and the detector generates an acoustic signal from its magnetic response to a metallic object so that an operator can confirm the existence of mines. Though metal detectors have very useful detection mechanisms to find mines, it is easy to cause a high false alarm ratio due to the detection of non-explosive metallic items such as cans, nails and other pieces of metal, etc. Also, because of the physical characteristic of a metal detector it is hard to detect non-metallic objects such as mines made of wood or plastic. Furthermore, the operator must move it to the left and right slowly and repeatedly to attain enough sensor signals to confirm the existence of mines using only a monotonous acoustic signal. To resolve the disadvantages of handheld detectors, many new approaches have been attempted, such as an arrayed detector and a visualization algorithm based on metal/non-metal sensor. In this paper, we introduce a visualization algorithm with a metal/non-metal complex sensor, an arrayed metal/non-metal sensor and the their testing and evaluation.

Resolving Hand Region Occlusion in Tangible Augmented Reality Envrionments (감각형 증강현실 환경에서의 손 가림 현상 해결 방안)

  • Moon, Hee-Cheol;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.4
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    • pp.277-284
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    • 2011
  • In tangible augmented reality (AR) environments for virtual prototyping, the user interacts with virtual products by manipulating tangible objects with his or her hands, but the user often encounter awkward situations in which his or her hands are occluded by augmented virtual objects, which reduces both immersion and ease of interaction. In this paper, we present how to resolve such hand region occlusion in order to enhance natural interaction and immersive visualization. In the AR environment considered, we use two types (product-type and pointer-type) of tangible objects for tangible user interaction with a virtual product of interest. Holding the tangible objects with his or her hands, the user can create input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. We developed a method for resolving hand region occlusion frequently arising during such user interaction, It first detect hand region in a real image and refines the rendered image of the virtual object by subtracting the hand region from the rendered image, Then, it superimposes the refined image onto the real image to obtain an image in which the occlusion is resolved. Incorporated into tangible AR interaction for virtual prototyping of handheld products such as cellular phones and MP3 players, the method has been found by a preliminary user study that it is not only useful to improve natural interaction and immersive visualization of virtual products, but also helpful for making the users experience the products' shapes and functions better.

Development of a New Miniature Actuator providing both Kinesthetic and Vibrotactile Feedback for Haptic Interface (근감과 진동촉감 피드백을 제공하는 햅틱 인터페이스용 새로운 소형 액추에이터의 개발)

  • Pyo, Dongbum;Ryu, Semin;Han, Byung-Kil;Kwon, Dong-Soo
    • The Journal of Korea Robotics Society
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    • v.8 no.3
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    • pp.143-149
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    • 2013
  • This paper presents a new miniature haptic display to convey ample haptic information to a user of a handheld interface. There are buttons on interfaces or general electronic devices, but existing buttons provide haptic feedback of only one passive pattern to a user. Because humans perceive tactile and kinesthetic information simultaneously when they handle objects the proposed actuator provides both sensations at once. It is able to generate various levels of kinesthetic sensations when pressing a button under diverse situations. Also, vibrotactile feedback can be delivered for exciting haptic effects with numerous patterns. Its performance was evaluated in accordance with the resistive force by changing the intensity of the input current. Experiments show that the proposed actuator has the ability to provide numerous haptic sensations for more realistic and complex haptic experiences.

A Study on the/ Correlation Between Board Level Drop Test Experiment and Simulation

  • Kang, Tae-Min;Lee, Dae-Woong;Hwang, You-Kyung;Chung, Qwan-Ho;Yoo, Byun-Kwang
    • Journal of the Microelectronics and Packaging Society
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    • v.18 no.2
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    • pp.35-41
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    • 2011
  • Recently, board level solder joint reliability performance of IC packages during drop impact becomes a great concern to semiconductor and electronic product manufacturers. The handheld electronic products are prone to being dropped during their useful service life because of their size and weight. The IC packages are susceptible to solder joint failures, induced by a combination of printed circuit board (PCB) bending and mechanical shock during impact. The board level drop testing is an effective method to characterize the solder joint reliability performance of miniature handheld products. In this paper, applying the JEDEC (JESD22-B111) standard present a finite element modeling of the FBGA. The simulation results revealed that maximum stress was located at the outermost solder ball in the PCB or IC package side, which consisted well with the location of crack initiation observed in the failure analysis after drop reliability tests.

Adaptive Complex Interpolator for Channel Estimation in Pilot-Aided OFDM System

  • Liu, Guanghui;Zeng, Liaoyuan;Li, Hongliang;Xu, Linfeng;Wang, Zhengning
    • Journal of Communications and Networks
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    • v.15 no.5
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    • pp.496-503
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    • 2013
  • In an orthogonal frequency division multiplexing system, conventional interpolation techniques cannot correctly balance performance and overhead when estimating dynamic long-delay channels in single frequency networks (SFNs). In this study, classical filter analysis and design methods are employed to derive a complex interpolator for maximizing the resistible echo delay in a channel estimator on the basis of the correlation between frequency domain interpolating and time domain windowing. The coefficient computation of the complex interpolator requires a key parameter, i.e., channel length, which is obtained in the frequency domain with a tentative estimation scheme having low implementation complexity. The proposed complex adaptive interpolator is verified in a simulated digital video broadcasting for terrestrial/handheld receiver. The simulation results indicate that the designed channel estimator can not only handle SFN echoes with more than $200{\mu}s$ delay but also achieve a bit-error rate performance close to the optimum minimum mean square error method, which significantly outperforms conventional channel estimation methods, while preserving a low implementation cost in a short-delay channel.

Exploring the Potential of Modifying Visual Stimuli in Virtual Reality to Reduce Hand Tremor in Micromanipulation Tasks

  • Prada, John;Park, Taiwoo;Jang, Sunjin;Im, Jintaek;Song, Cheol
    • Current Optics and Photonics
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    • v.1 no.6
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    • pp.642-648
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    • 2017
  • Involuntary hand tremor has been a serious challenge in micromanipulation tasks and thus draws a significant amount of attention from related fields. To minimize the effect of the hand tremor, a variety of mechanically assistive solutions have been proposed. However, approaches increasing human awareness of their own hand tremor have not been extensively studied. In this paper, a head mount display based virtual reality (VR) system to increase human self-awareness of hand tremor is proposed. It shows a user a virtual image of a handheld device with emphasized hand tremor information. Provided with this emphasized tremor information, we hypothesize that subjects will control their hand tremor more effectively. Two methods of emphasizing hand tremor information are demonstrated: (1) direct amplification of tremor and (2) magnification of virtual object, in comparison to the controlled condition without emphasized tremor information. A human-subject study with twelve trials was conducted, with four healthy participants who performed a task of holding a handheld gripper device in a specific direction. The results showed that the proposed methods achieved a reduced level of hand tremor compared with the control condition.