• Title/Summary/Keyword: hand control

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A Pilot Study on the Control Performance of Foot-Controlled Mouse Devices for the Nondisabled People

  • Hong, Seung Kweon
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.3
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    • pp.175-184
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    • 2016
  • Objective: In this study, two types of foot-controlled mouse devices are compared with a hand mouse in the input tasks requiring repetitively switching between a keyboard and a mouse. Background: Foot-controlled mouse devices have been developed for persons with impairments in the mobility of their hands. However, some researchers insisted that the foot-controlled mouse devices could be effectively used by the persons with no limits to their hand mobility. There are needs to investigate the efficiency of the foot-controlled mouse devices, when they are used by the nondisabled people. Method: Participants conducted the input tasks, requiring repetitive switches between a keyboard and a computer mouse. The used computer mouse devices were two types of foot-controlled mouse and a typical hand mouse. Participants performed three types of input task for five days and three types of task performance were measured; the number of completed input tasks within a given practice time, subjective satisfaction level and the time wasted for the mouse control. Results: For five days, the performance of input tasks sharply increased in input tasks by foot-controlled mouse devices rather than a hand mouse. After five days, the level of satisfaction on the foot-controlled mouse devices approached to about 76% of a hand mouse satisfaction level. The control time of the foot-controlled mouse devices also approached to about 109% of a hand mouse control time. Conclusion: After only five-day practice, the input task performance by foot-controlled mouse devices approached to that of a hand mouse. This result may suggest that the foot-controlled mouse devices can be effectively used as an alternative input device for the nondisabled people, if input tasks are easy and enough practice time is provided. Application: The results of this study might help to design foot-controlled mouse devices and to expend the usage of them.

The Development of a Real-Time Hand Gestures Recognition System Using Infrared Images (적외선 영상을 이용한 실시간 손동작 인식 장치 개발)

  • Ji, Seong Cheol;Kang, Sun Woo;Kim, Joon Seek;Joo, Hyonam
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.12
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    • pp.1100-1108
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    • 2015
  • A camera-based real-time hand posture and gesture recognition system is proposed for controlling various devices inside automobiles. It uses an imaging system composed of a camera with a proper filter and an infrared lighting device to acquire images of hand-motion sequences. Several steps of pre-processing algorithms are applied, followed by a background normalization process before segmenting the hand from the background. The hand posture is determined by first separating the fingers from the main body of the hand and then by finding the relative position of the fingers from the center of the hand. The beginning and ending of the hand motion from the sequence of the acquired images are detected using pre-defined motion rules to start the hand gesture recognition. A set of carefully designed features is computed and extracted from the raw sequence and is fed into a decision tree-like decision rule for determining the hand gesture. Many experiments are performed to verify the system. In this paper, we show the performance results from tests on the 550 sequences of hand motion images collected from five different individuals to cover the variations among many users of the system in a real-time environment. Among them, 539 sequences are correctly recognized, showing a recognition rate of 98%.

The Effect of the Abdominal Draw-In Maneuver Using Breathing on Trunk Control and Hand Grip in Stroke Patients (호흡을 이용한 복부 드로우-인 기법이 뇌졸중 환자들의 몸통 조절과 악력에 미치는 영향)

  • Kang, Jeong-Il;Moon, Young-Jun
    • Journal of the Korean Society of Physical Medicine
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    • v.17 no.1
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    • pp.117-125
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    • 2022
  • PURPOSE: This study was carried out to examine the changes in the trunk control ability and hand grip when the abdominal draw-in maneuver using breathing was applied to stroke patients, and provide basic data regarding the trunk stabilization exercise. METHOD: After randomly placing patients in group I-applying the existing abdominal draw-in exercise and group II -applying the abdominal draw-in exercise using breathing, the intervention program was performed ten times per set (five sets per session), once a day, four times a week, for a total of four weeks. For the pre-tests before the intervention, trunk damage and hand grip were measured. After the four weeks of intervention, post-tests were conducted in the same way as the pre-tests for analyzing the study results. RESULTS: Both groups had significant differences in trunk control ability and hand grip (p < .05). The comparison between the two groups showed, significant differences only in the trunk control a ability(p < .05). CONCLUSION: The abdominal draw-in exercise using breathing led to the efficient contraction of abdominal muscles, which implies this is a more effective intervention to improve the trunk control ability.

User Needs of Three Dimensional Hand Gesture Interfaces in Residential Environment Based on Diary Method (주거 공간에서의 3차원 핸드 제스처 인터페이스에 대한 사용자 요구사항)

  • Jeong, Dong Yeong;Kim, Heejin;Han, Sung H.;Lee, Donghun
    • Journal of Korean Institute of Industrial Engineers
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    • v.41 no.5
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    • pp.461-469
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    • 2015
  • The aim of this study is to find out the user's needs of a 3D hand gesture interface in the smart home environment. To find out the users' needs, we investigated which object the users want to use with a 3D hand gesture interface and why they want to use a 3D hand gesture interface. 3D hand gesture interfaces are studied to be applied to various devices in the smart environment. 3D hand gesture interfaces enable the users to control the smart environment with natural and intuitive hand gestures. With these advantages, finding out the user's needs of a 3D hand gesture interface would improve the user experience of a product. This study was conducted using a diary method to find out the user's needs with 20 participants. They wrote the needs of a 3D hand gesture interface during one week filling in the forms of a diary. The form of the diary is comprised of who, when, where, what and how to use a 3D hand gesture interface with each consisting of a usefulness score. A total of 322 data (209 normal data and 113 error data) were collected from users. There were some common objects which the users wanted to control with a 3D hand gesture interface and reasons why they want to use a 3D hand gesture interface. Among them, the users wanted to use a 3D hand gesture interface mostly to control the light, and to use a 3D hand gesture interface mostly to overcome hand restrictions. The results of this study would help develop effective and efficient studies of a 3D hand gesture interface giving valuable insights for the researchers and designers. In addition, this could be used for creating guidelines for 3D hand gesture interfaces.

A Study on the Wiring Control Method of Hand & Auto Operation of an Easy Elevator (간이 승강기 수·자동 배선제어방식에 관한 연구)

  • 위성동;구할본
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.16 no.4
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    • pp.351-357
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    • 2003
  • An easy learning elevator originated is opened to compare the existed teaming equipment, and it had a high studied efficiency that the sequence control circuit can open and close with the wire. The structure of equipment to be controlled from the first floor to the fifth floors is demostrated by the constructive apparatus with the lamps to express the function of the open-close of the door according to the cage moving with a mechanical actuation of the forward reverse breaker and the motor of load, and the mechanical actuation of hand-operation control components of push-button S/W and L/S and relay etc. These components let connect each other in order to control of the elevator function with the auto program and the designed sequence control circuit. Consequently the cage could go and come till 1∼5 steps with an auto program of the elevator and the sequence control circuit. The sequence control circuit is controlled by the step of forward and reverse to follow as that the sensor function of L/S1 ∼ L/S5 let posit with the control switchs of S/W1 ∼ S/W5 of PLC testing panel and switchs of S/W1 ∼ S/W5 installed on the transparent acryl plate of the frame. In here, improved apparatus is the hand-auto operation combined learning equipment to study the principle and technique of the originate sequence control circuit and the auto program of PLC.

The Effects of Origami on the Improvement of Hand Dexterity

  • Bae, Ju Han
    • Journal of International Academy of Physical Therapy Research
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    • v.4 no.2
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    • pp.588-594
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    • 2013
  • This study was carried out to investigate the effects of making an origami crane on the improvement of hand dexterity. Subjects composed of 20 normal adult males were randomly assigned to experimental and control groups of 10 people respectively. For the experimental group, a training of making an origami crane was conducted for 40 to 50 minutes a day during a 4-week training period. The control group was made to engage in everyday activities as usual. For pre and post assessment, Groove Pegboard test, Purdue Pegboard Test, and Jebsen Hand Function Test were used. The results on the effects of making an origami crane showed that there was a statistically significant difference in both the Grooved Pegboard test and Purdue Pegboard test(p<.05). In the Jebsen hand function Test, a significant difference was found in handwriting and building pieces of chess(p<.05), but there was no statistically significant difference in comparison with the right hand during the average performance of picking up small stuffs. The activity of making an origami crane for normal adults was confirmed to be helpful to improve the hand dexterity. Accordingly, making an origami crane is suggested to be an effective way to improve the hand dexterity.

Development of Anthropomorphic Robot Hand and Arm by Tendon-tubes (텐던-튜브를 이용한 인체모방형 로봇핸드 및 암 개발)

  • Kim, Doo-Hyeong;Shin, Nae-Ho;Oh, Myoung-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.9
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    • pp.964-970
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    • 2014
  • In this study we have developed an anthropomorphic robot hand and arm by using tendon-tubes which can be used for people's everyday life as a robot's dynamic power transmission device. Most previous robot hands or arms had critical problem on dynamic optimization due to heavy weight of power transmission parts which placed on robot's finger area or arm area. In order to resolve this problem we designed light-weighted robot hand and arm by using tendon-tubes which were consisted of many articulations and links just like human's hand and arm. The most prominent property of this robot hand and arm is reduction of the weight of robot's power transmission part. Reduction of weight of robot's power transmission parts will allow us to develop energy saving and past moving robot hands and arms which can be used for artificial arms. As a first step for real development in this study we showed structural design and demonstration of simulation of possibility of a robot hand and arm by tendon-tube. In the future research we are planning to verify practicality of the robot hand and arm by applying sensing and controlling method to a specimen.

A Study on Actual Conditions of Glove Size Standards - Focused on KS and ISO Sizing System- (장갑의 치수규격 실태에 관한 연구 - KS와 ISO 치수체계를 중심으로 -)

  • 김은경;최혜선
    • Journal of the Korean Society of Costume
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    • v.54 no.6
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    • pp.77-90
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    • 2004
  • The purpose of this study was to provide basic information requisite in the new sizing system for gloves. KS glove standards' size dimensions, size designation and labeling systems were analyzed. Also, KS glove standards' control sizes were compared to the anthropometric data of 824 Korean adults taken in the previous study. As well, the ISO hand size system was also compared to the anthropometric data of the previous study according to frequency tables of hand length and hand circumference. The size dimensions showed differences among KS standards and there was no size designation and labeling systems existed in KS standards. Among KS glove size systems, protective rubber gloves for radioactive contamination and surgical rubber gloves' size which followed ISO system were accurately indicate the hand size of the person a glove is intended to fit. ISO glove sizing system comprised the control dimensions of hand length and hand circumference. The coverage of ISO size A was 84.8% which was highest among ISO size A. B, C. And in hand circumference 178, 191, 203, 216mm showed the frequencies above 3% and in hand length 167, 175. 183, 191, 199mm showed the frequencies above 3%.

The Effects of Digital Sensory Perceptual Training on Hand Function and Visual-Motor Integration in Children with Developmental Disabilities (디지털감각지각훈련프로그램이 발달장애 아동의 손기능과 시각-운동 통합 능력에 미치는 영향)

  • Kim, Koun;Oh, Hyewon
    • Journal of The Korean Society of Integrative Medicine
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    • v.7 no.4
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    • pp.141-150
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    • 2019
  • Purpose : This study examined the hand function and visual motor integration capabilities in 30 children with developmental disabilities. The children were divided into an experimental group (n=20) that received digital sensory perception training and a control group (n=10) that did not receive this training. Methods : Training was conducted a total of 12 times for six weeks, for 50 minutes a day, twice a week, for the experimental group. The Jebsen-Taylor Hand Function Test was used to determine the hand function before and after the intervention, and the Beery VMI-6 was performed to identify the visual motor integration capability. Results :After the intervention, the ability to perform hand functions and visual motor interaction increased significantly in the experimental group but not in the control group. Digital sensory training therefore had a positive effect on the hand function and visual motor integration in children with developmental disabilities. Conclusion : A digital sensory perception training program is an arbitration method that can positively improve the hand function and visual motor integration ability in children with developmental disabilities.

A Skeletal Framework Artificial Hand Actuated by Micro Pneumatic Artificial Muscles

  • Lee, Young-Kwun;Oh, Yeon-Taek;Sung, Hak-Kyung
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.36.2-36
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    • 2002
  • .Developing a skeletal framework artificial hand similar to real human hand. .Developing a micro artificial muscle actuated by pneumatic power. .Building a micro pneumatic system including micro atuators and its control devices. .Building a soft driving system for Service robots. .Designning and Fabricating a multi-channel micro pneumatic valve using MEMS technology.

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