• 제목/요약/키워드: graphic simulation

검색결과 431건 처리시간 0.022초

A Dual Modeling Method for a Real-Time Palpation Simulator

  • Kim, Sang-Youn;Park, Se-Kil;Park, Jin-Ah
    • Journal of Information Processing Systems
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    • 제8권1호
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    • pp.55-66
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    • 2012
  • This paper presents a dual modeling method that simulates the graphic and haptic behavior of a volumetric deformable object and conveys the behavior to a human operator. Although conventional modeling methods (a mass-spring model and a finite element method) are suitable for the real-time computation of an object's deformation, it is not easy to compute the haptic behavior of a volumetric deformable object with the conventional modeling method in real-time (within a 1kHz) due to a computational burden. Previously, we proposed a fast volume haptic rendering method based on the S-chain model that can compute the deformation of a volumetric non-rigid object and its haptic feedback in real-time. When the S-chain model represents the object, the haptic feeling is realistic, whereas the graphical results of the deformed shape look linear. In order to improve the graphic and haptic behavior at the same time, we propose a dual modeling framework in which a volumetric haptic model and a surface graphical model coexist. In order to inspect the graphic and haptic behavior of objects represented by the proposed dual model, experiments are conducted with volumetric objects consisting of about 20,000 nodes at a haptic update rate of 1000Hz and a graphic update rate of 30Hz. We also conduct human factor studies to show that the haptic and graphic behavior from our model is realistic. Our experiments verify that our model provides a realistic haptic and graphic feeling to users in real-time.

도시 외부공간의 시각적 변화에 대한 인지 및 선호도 분석에 관한 연구 (A Study on the Analysis of Cognition and Preference for the Visual Changes of Urban Exterior Space)

  • 이선화;김유길
    • 한국조경학회지
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    • 제27권3호
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    • pp.58-68
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    • 1999
  • Purpose of this thesis is to find out the relationship among the amount of change and the visual cognition, and the visual preference which people like and can feel. Through the investigation of relationships between the amount of change, which indicates the degree of visual variation and the visual preference, the amount of change and the visual cognition, and the visual preference and the visual cognition, basic design data will be supplied, which can satisfy users' desire as much as possible in the most economic way. In order to investigate the relationship between the visually produced the amount of change and preferences, graphic simulation, in which variables other than the visual change are controlled, has been proceeded. Graphic factors of the visual change in the cyber exterior space are determined on the point of location (base plane, vertical plane, overhead plane), shape, size and color. As for the relationship between the amount of change and the preference, only the size is effective. since preferences on the location, shape and color are individual preferences, no common trend can be found. Therefore, we cannot say that which shape or color is better, Since the location, shape and color are qualitative change and the size is the quantitative change, the size can be the measurable change quantity. The relationship between the amount of change of size and the degree of preference is found to be inverse U-shape, i.e., as the amount of change of size increases the degree of preference first increases and, after a certain level, decreases. The same result has been obtained in photo simulation.

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그래픽 전산모사를 이용한 핫셀 사각지역 내 장치부품 유지보수공정 개발 (Development of the Maintenance Process Based on Graphic Simulation for the Parts of the Equipment at the outside of the MSM′s Workspace in a Hot Cell)

  • 이종열;김승현;송태길;박병석;윤지섭
    • 방사성폐기물학회지
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    • 제1권1호
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    • pp.55-64
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    • 2003
  • 사용후핵연료와 같은 고준위 방사성물질을 취급하는 핫셀 내에서 원격취급장치인 MSM의 작업영역을 벗어난 지역에 위치한 공정장치부품 유지보수공정을 개발하였다. 이를 위하여 대상 핫셀공정인 사용후핵연료 차세대관리공정에 대한 가상목업을 구축하였으며, 구축된 가상목업을 이용하여 MSM 작업영역 및 작업자 시각영역을 분석하고, 그래픽 가상목업의 충돌감지 기능을 이용한 서보 조종기의 경로계획을 수립하였다. 또한, 분석한 결과를 토대로, 서보조종기에 의한 사각지역 내 부품 유지보수 공정을 설정하였으며, 설정된 공정은 그래픽 전산모사를 통하여 검증하였다. 제안된 유지보수 공정은 실제 핫셀공정 수행시 유용하게 활용될 것이며, 그래픽 가상목업은 다양한 핫셀 공정에 대한 분석 및 작업자 훈련 시스템으로 활용하여, 작업 효율성 및 안전성 향상에 기여할 것으로 기대된다.

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기계시각과 퍼지논리를 이용한 스피드스프레이어의 자율주행(I) -그래픽 시뮬레이션- (Autonomous SpeedSprayer Using Machine Vision and Fuzzy Logic (I) -Graphic Simulation-)

  • 조성인;기노훈
    • Journal of Biosystems Engineering
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    • 제21권2호
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    • pp.167-174
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    • 1996
  • A Fuzzy Logic Controller(FLC) was developed for the autonomous operation of speedsprayer in an orchard. The autonomous operation with the FLC was graphically simulated under the real condition of the orchard. Image processing was used to find out the direction of running and four ultrasonic sensors were used to detect obstacles for the running. The simulation results showed that the speedsprayer could be operated autonomously with the FLC combined with the image processing and the ultrasonic sensors.

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시각화-시뮬레이션방법을 이용한 단거리미사일시스템의 성능산정모델 (Short-Range Missile system Performance Evaluation model Using GUI-Type Simulation)

  • 황흥석
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2000년도 춘계학술대회 논문집
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    • pp.148-152
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    • 2000
  • 본 연구는 사용자 인터페이스를 고려한 시뮬레이션 방법을 이용한 단거리 미사일시스템의 성능 평가모델의 연구이다. 주요 접근 방법으로 먼저 시스템성능산정을 위한 시뮬레이션 방법을 제시하였으며 이는 관련 Data를 수집하고 이로부터 미사일의 폭발지점을 산정하고 표적의 피해산출을 위한 방법과 종합표적살상확률을 산정하는 방법 등을 포함하였다. 다음 단계로 사용자를 위한 그래픽 사용자 인터페이스(Graphic User Interface)를 고려한 입출력과정을 시각화환경으로 구현하였다. 본 연구를 위하여 전산프로그램을 개발하고 가상 Data를 이용한 예를 들고 결과를 보였다.

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E-Manufacturing 환경에서의 시뮬레이션의 역할 (Simulation-It's Expanding Role in E-Manufacturing)

  • 캔 애블링;이성열
    • 산업공학
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    • 제16권spc호
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    • pp.82-86
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    • 2003
  • This paper traces the expanding role of simulation from its early beginning on mainframe computers to the $21^{st}$ Century's enterprise manufacturing environment of remote access and control. It includes an examination of the current and future role of integrated graphic animation as a primary medium of technical communications. The paper concludes with an example application of distance learning in the design, analysis, and operation of Programmable Logic Controllers on the Factory Floor of the future.

PC기반 소성가공공정 성형해석 시스템 개발 (Development of PC-based Simulation System for Metal Forming)

  • 곽대영;천재승;김수영;이근안;임용택
    • 소성∙가공
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    • 제9권3호
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    • pp.233-241
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    • 2000
  • It is well known that the quality and efficiency of the design of metal forming processes can be significantly improved with the aid of effective numerical simulations. In the present study, a two-and three-dimensional finite element simulation system, CAMP form, was developed for the analysis of metal forming processes in the PC environment. It is composed of a solver based on the thermo-rigid-viscoplastic approach and graphic user interface (GUI) based pre-and post-processors to be used for the effective description of forming conditions and graphic display of simulation results, respectively. In particular, in the case of CAMPform 2D (two-dimensional), as the solver contains an automatic remeshing module which determines the deformation step when remeshing is required and reconstructs the new mesh system, it is possible to carry out simulations automatically without any user intervention. Also, the forming analysis considers ductile fracture of the workpiece and wear of dies for better usage of the system. In the case of CAMPform 3D, general three-dimensional problems that involve complex die geometries and require remeshing can be analyzed, but full automation of simulations has yet to be achieved. In this paper, the overall structure and computational background of CAMPform will be briefly explained and analysis results of several forming processes will be shown. From the current results, it is construed that CAMPform can be used in providing useful information to assist the design of forming processes.

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에이젼트기반 실시간 고장진단 시뮬레이션기법 (Agent based real-time fault diagnosis simulation)

  • 배용환;이석희;배태용;이형국
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1994년도 추계학술대회 논문집
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    • pp.670-675
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    • 1994
  • Yhis paper describes a fault diagnosis simulation of the Real-Time Multiple Fault Dignosis System (RTMFDS) for forcasting faults in a system and deciding current machine state from signal information. Comparing with other diagnosis system for single fault,the system developed deals with multiple fault diagnosis,comprising two main parts. One is a remotesignal generating and transimission terminal and the other is a host system for fault diagnosis. Signal generator generate the random fault signal and the image information, and send this information to host. Host consists of various modules and agents such as Signal Processing Module(SPM) for sinal preprocessing, Performence Monotoring Module(PMM) for subsystem performance monitoring, Trigger Module(TM) for multi-triggering subsystem fault diagnosis, Subsystem Fault Diagnosis Agent(SFDA) for receiving trigger signal, formulating subsystem fault D\ulcornerB and initiating diagnosis, Fault Diagnosis Module(FDM) for simulating component fault with Hierarchical Artificial Neural Network (HANN), numerical models and Hofield network,Result Agent(RA) for receiving simulation result and sending to Treatment solver and Graphic Agent(GA). Each agent represents a separate process in UNIX operating system, information exchange and cooperation between agents was doen by IPC(Inter Process Communication : message queue, semaphore, signal, pipe). Numerical models are used to deseribe structure, function and behavior of total system, subsystems and their components. Hierarchical data structure for diagnosing the fault system is implemented by HANN. Signal generation and transmittion was performed on PC. As a host, SUN workstation with X-Windows(Motif)is used for graphic representation.

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동적 핸드오프와 전력제어를 고려한 적응배열 시스템의 네트워크 시뮬레이션 (System Level Network Simulation of Adaptive Array with Dynamic Handoff and Power Control)

  • Yeong-Jee Chung;Jeffrey H. Reed
    • 한국시뮬레이션학회논문지
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    • 제8권4호
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    • pp.33-51
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, Maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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System Level Simulation of CDMA Network with Adaptive Array

  • Chung, Yeong-Jee;Lee, Jae-Woo
    • 한국정보통신학회논문지
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    • 제3권4호
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    • pp.755-764
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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