• Title/Summary/Keyword: geometric transformation

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A Camera Pose Estimation Method for Rectangle Feature based Visual SLAM (사각형 특징 기반 Visual SLAM을 위한 자세 추정 방법)

  • Lee, Jae-Min;Kim, Gon-Woo
    • The Journal of Korea Robotics Society
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    • v.11 no.1
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    • pp.33-40
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    • 2016
  • In this paper, we propose a method for estimating the pose of the camera using a rectangle feature utilized for the visual SLAM. A warped rectangle feature as a quadrilateral in the image by the perspective transformation is reconstructed by the Coupled Line Camera algorithm. In order to fully reconstruct a rectangle in the real world coordinate, the distance between the features and the camera is needed. The distance in the real world coordinate can be measured by using a stereo camera. Using properties of the line camera, the physical size of the rectangle feature can be induced from the distance. The correspondence between the quadrilateral in the image and the rectangle in the real world coordinate can restore the relative pose between the camera and the feature through obtaining the homography. In order to evaluate the performance, we analyzed the result of proposed method with its reference pose in Gazebo robot simulator.

Fabrication and Analytical Characterization of 2-D Braided Textile Metal Matrix Composites (2-D Braided Textile 금속복합재료의 성형과 특성 해석)

  • 이상관;김효준;변준형;홍순형
    • Proceedings of the Korean Society For Composite Materials Conference
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    • 2001.05a
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    • pp.38-41
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    • 2001
  • A new 2-D braided textile metal matrix composite was developed and characterized. The constituent materials consist of PAN type carbon fiber as reinforcements and pure aluminum as matrices. The braided preforms of different braider yarn angles were fabricated. For a fixed bundle size of 12K, three braider yarn angles was selected: $30^{\circ}$, $45^{\circ}$, and $60^{\circ}$. The braided preforms were infiltrated with pure Al by vacuum assisted squeeze casting. Through the investigation of melt pressing methods and the effects of process parameters such as applied pressure, and pouring temperature, the optimal process conditions were identified as follows: applied pressure of 60MPa, pouring temperature of $800^{\circ}C$. Using the measured geometric parameters, 3-D engineering constants of metal matrix composites have been determined from the elastic model, which utilizes the coordinate transformation and the averaging of stiffened and compliance constants based upon the volume of each reinforcement and matrix material.

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Transformation Based Walking Speed Normalization for Gait Recognition

  • Kovac, Jure;Peer, Peter
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2690-2701
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    • 2013
  • Humans are able to recognize small number of people they know well by the way they walk. This ability represents basic motivation for using human gait as the means for biometric identification. Such biometric can be captured at public places from a distance without subject's collaboration, awareness or even consent. Although current approaches give encouraging results, we are still far from effective use in practical applications. In general, methods set various constraints to circumvent the influence factors like changes of view, walking speed, capture environment, clothing, footwear, object carrying, that have negative impact on recognition results. In this paper we investigate the influence of walking speed variation to different visual based gait recognition approaches and propose normalization based on geometric transformations, which mitigates its influence on recognition results. With the evaluation on MoBo gait dataset we demonstrate the benefits of using such normalization in combination with different types of gait recognition approaches.

A Study on Mosaic Pattern in Modern Costume (현대복식에 나타난 모자이크풍 패턴에 관한 연구)

  • 남윤숙;김복희
    • Journal of the Korean Society of Costume
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    • v.51 no.2
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    • pp.43-52
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    • 2001
  • The purpose of this research is to study the aesthetic character of a mosaic which is expressed in the Modern Costume. The methods of the research were by literature and it was mainly done with reference to master's theses, doctor's theses, separate volumes, periodicals, domestic and overseas fashion magazines and internet on the subject. The result of the research appears as rhythm, exoticism, abstraction, mystery, recreation by disintegration. First, rhythm appears in a sense of free rhythm with the method of arranging motives and the kinds of materials varying. Second, exoticism gives impression with such motives as Oriental designs, African designs and the geometric designs of nature occupying the surface. Third, abstraction displays motives such as unrealistic fashion. Fourth, mystery gives a cyber-related impression with the help of such scientific materials as fluorescent plastics, metal and glass. Fifth, recreation pelves an aesthetic impression by reorganizing the costume with the disintegration and transformation of Industrial materials such as plastics, metal and glass, etc. based on their unique colors and quality.

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Development of a Pre-Processing Program for Flow Analysis Based on the Object-Oriented Programming Concept (OOP 개념에 기초한 유동해석용 전처리 프로그램 개발)

  • Myong, Hyon-Kook;Ahn, Jong-Ki
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.32 no.1
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    • pp.70-77
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    • 2008
  • A pre-processing program based on the OOP(object-oriented programming) concept has been developed. The program consists of the input of a 2D or 3D flow problem to a CFD program by means of an user-friendly interface and the subsequent transformation of this input into a form suitable for the solver(PowerCFD) using unstructured cell-centered method. User-friendly GUI(graphic user interface) has been built on the base of MFC(Microsoft Foundation Class). The program is organized as modules by classes based on VTK(Visualization ToolKit)-library, and these classes are made to function through inheritance and cooperation which is an important and valuable concept of object-oriented programming. The major functions of this program are introduced and demonstrated, which include mesh generation, boundary settings, solver settings, generation of grid connectivity and geometric data etc.

용접판 구조물의 Feature 기반 모델링

  • 김동원;양성모;최진섭
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1993.04b
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    • pp.267-271
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    • 1993
  • Developed in this paper is a feature based modeling of welded plate construction(WPC) which is composed of flat or bended plates represented as reference plane with a constant thickness. First, the necessity and the characteristics of the feature based modeling of WPC as compared with the assemblies of mechanical parts are investigated. Second, feature library for the assemblied of WPC is shown which contains several types of features like joint feature, groove feature, materialfeature and precision feature. Third, the assembly procedures are presented whichmainly consist of both the assembly transformation and the correct assembly checking. Fourth, weld lines generated in the assembled WPC are defined so that those can be used in the process planning or the manufacturing stage. Finally, A prototype system isdeveloped by using a geometric modeling software Pro/Engineer, a graphic software GL(Graphic Library), and C language on a CAD workstation IRIS.

Haptic Interaction with Objects Displayed in a Picture based on Surface Normal Estimation (사진 속 피사체의 법선 벡터 예측에 기반한 햅틱 상호 작용)

  • Kim, Seung-Chan;Kwon, Dong-Soo
    • The Journal of Korea Robotics Society
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    • v.8 no.3
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    • pp.179-185
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    • 2013
  • In this paper we propose a haptic interaction system that physically represents the underlying geometry of objects displayed in a 2D picture, i.e., a digital image. To obtain the object's geometry displayed in the picture, we estimate the physical transformation between the object plane and the image plane based on homographic information. We then calculate the rotated surface normal vector of the object's face and place it on the corresponding part in the 2D image. The purpose of this setup is to create a force that can be rendered along with the image without distorting the visual information. We evaluated the proposed haptic rendering system using a set of pictures of objects with different orientations. The experimental results show that the participants reliably identified the geometric configuration by touching the object in the picture. We conclude this paper with a set of applications.

Edge Preserving using HOG Guide Filter for Image Segmentation (영상 분할을 위한 HOG 가이드 필터를 적용한 엣지 보존 기술)

  • OH, Young-Jin;Kang, Hang-Bong
    • Journal of Korea Multimedia Society
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    • v.18 no.10
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    • pp.1164-1171
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    • 2015
  • The edge preserving method is important for image storage and geometric transformation. In this paper, we propose a new edge preserving method using HOG-Guide filter for image segmentation. In our approach, we extract edge information using gradient histogram to set HOG guide line. Then, we use HOG guide line to smooth image. With two to four iterations of smoothing operations, we finally obtain desirable edge preserved image. Our experimental results showed good performances showing that our proposed method is better than other methods.

Semi-Lagrangian flow analysis of Viscoelastic fluid using Objective Time Integration (Semi Lagrangian 방법과 Objective Time Integration을 이용한 점탄성 유동 해석)

  • Kang, S.Y.;Kim, S.M.;Lee, W.I.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2006.05a
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    • pp.99-104
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    • 2006
  • A semi-Lagrangian finite element scheme with objective time stepping algorithm for solving viscoelastic flow problem is presented. The convection terms in the momentum and constitutive equations are treated using a quasi-monotone semi-Lagrangian scheme, in which characteristic feet on a regular grid are traced backwards over a single time-step. Concerned with the generalized midpoint rule type of algorithms formulated to exactly preserve objectivity, we use the geometric transformation such as pull-back, push-forward operation. The method is applied to the 4:1 planar contraction problem for an Oldroyd B fluid for both creeping and inertial flow conditions.

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DIGITAL COVERING THEORY AND ITS APPLICATIONS

  • Kim, In-Soo;Han, Sang-Eon
    • Honam Mathematical Journal
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    • v.30 no.4
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    • pp.589-602
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    • 2008
  • As a survey-type article, the paper reviews various digital topological utilities from digital covering theory. Digital covering theory has strongly contributed to the calculation of the digital k-fundamental group of both a digital space(a set with k-adjacency or digital k-graph) and a digital product. Furthermore, it has been used in classifying digital spaces, establishing almost Van Kampen theory which is the digital version of van Kampen theorem in algebrate topology, developing the generalized universal covering property, and so forth. Finally, we remark on the digital k-surface structure of a Cartesian product of two simple closed $k_i$-curves in ${\mathbf{Z}}^n$, $i{\in}{1,2}$.