• Title/Summary/Keyword: fuzzy learning rule

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Extraction of Expert Knowledge Based on Hybrid Data Mining Mechanism (하이브리드 데이터마이닝 메커니즘에 기반한 전문가 지식 추출)

  • Kim, Jin-Sung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.6
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    • pp.764-770
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    • 2004
  • This paper presents a hybrid data mining mechanism to extract expert knowledge from historical data and extend expert systems' reasoning capabilities by using fuzzy neural network (FNN)-based learning & rule extraction algorithm. Our hybrid data mining mechanism is based on association rule extraction mechanism, FNN learning and fuzzy rule extraction algorithm. Most of traditional data mining mechanisms are depended ()n association rule extraction algorithm. However, the basic association rule-based data mining systems has not the learning ability. Therefore, there is a problem to extend the knowledge base adaptively. In addition, sequential patterns of association rules can`t represent the complicate fuzzy logic in real-world. To resolve these problems, we suggest the hybrid data mining mechanism based on association rule-based data mining, FNN learning and fuzzy rule extraction algorithm. Our hybrid data mining mechanism is consisted of four phases. First, we use general association rule mining mechanism to develop an initial rule base. Then, in the second phase, we adopt the FNN learning algorithm to extract the hidden relationships or patterns embedded in the historical data. Third, after the learning of FNN, the fuzzy rule extraction algorithm will be used to extract the implicit knowledge from the FNN. Fourth, we will combine the association rules (initial rule base) and fuzzy rules. Implementation results show that the hybrid data mining mechanism can reflect both association rule-based knowledge extraction and FNN-based knowledge extension.

Fuzzy Learning Rule Using the Distance between Datum and the Centroids of Clusters (데이터와 클러스터들의 대표값들 사이의 거리를 이용한 퍼지학습법칙)

  • Kim, Yong-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.4
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    • pp.472-476
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    • 2007
  • Learning rule affects importantly the performance of neural network. This paper proposes a new fuzzy learning rule that uses the learning rate considering the distance between the input vector and the prototypes of classes. When the learning rule updates the prototypes of classes, this consideration reduces the effect of outlier on the prototypes of classes. This comes from making the effect of the input vector, which locates near the decision boundary, larger than an outlier. Therefore, it can prevents an outlier from deteriorating the decision boundary. This new fuzzy learning rule is integrated into IAFC(Integrated Adaptive Fuzzy Clustering) fuzzy neural network. Iris data set is used to compare the performance of the proposed fuzzy neural network with those of other supervised neural networks. The results show that the proposed fuzzy neural network is better than other supervised neural networks.

Fuzzy Neural Network Model Using Asymmetric Fuzzy Learning Rates (비대칭 퍼지 학습률을 이용한 퍼지 신경회로망 모델)

  • Kim Yong-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.7
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    • pp.800-804
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    • 2005
  • This paper presents a fuzzy learning rule which is the fuzzified version of LVQ(Learning Vector Quantization). This fuzzy learning rule 3 uses fuzzy learning rates. instead of the traditional learning rates. LVQ uses the same learning rate regardless of correctness of classification. But, the new fuzzy learning rule uses the different learning rates depending on whether classification is correct or not. The new fuzzy learning rule is integrated into the improved IAFC(Integrated Adaptive Fuzzy Clustering) neural network. The improved IAFC neural network is both stable and plastic. The iris data set is used to compare the performance of the supervised IAFC neural network 3 with the performance of backprogation neural network. The results show that the supervised IAFC neural network 3 is better than backpropagation neural network.

Solving Continuous Action/State Problem in Q-Learning Using Extended Rule Based Fuzzy Inference System

  • Kim, Min-Soeng;Lee, Ju-Jang
    • Transactions on Control, Automation and Systems Engineering
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    • v.3 no.3
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    • pp.170-175
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    • 2001
  • Q-learning is a kind of reinforcement learning where the agent solves the given task based on rewards received from the environment. Most research done in the field of Q-learning has focused on discrete domains, although the environment with which the agent must interact is generally continuous. Thus we need to devise some methods that enable Q-learning to be applicable to the continuous problem domain. In this paper, an extended fuzzy rule is proposed so that it can incorporate Q-learning. The interpolation technique, which is widely used in memory-based learning, is adopted to represent the appropriate Q value for current state and action pair in each extended fuzzy rule. The resulting structure based on the fuzzy inference system has the capability of solving the continuous state about the environment. The effectiveness of the proposed structure is shown through simulation on the cart-pole system.

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Pruning and Learning Fuzzy Rule-Based Classifier

  • Kim, Do-Wan;Park, Jin-Bae;Joo, Young-Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.663-667
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    • 2004
  • This paper presents new pruning and learning methods for the fuzzy rule-based classifier. The structure of the proposed classifier is framed from the fuzzy sets in the premise part of the rule and the Bayesian classifier in the consequent part. For the simplicity of the model structure, the unnecessary features for each fuzzy rule are eliminated through the iterative pruning algorithm. The quality of the feature is measured by the proposed correctness method, which is defined as the ratio of the fuzzy values for a set of the feature values on the decision region to one for all feature values. For the improvement of the classification performance, the parameters of the proposed classifier are finely adjusted by using the gradient descent method so that the misclassified feature vectors are correctly re-categorized. The cost function is determined as the squared-error between the classifier output for the correct class and the sum of the maximum output for the rest and a positive scalar. Then, the learning rules are derived from forming the gradient. Finally, the fuzzy rule-based classifier is tested on two data sets and is found to demonstrate an excellent performance.

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Self-Organized Reinforcement Learning Using Fuzzy Inference for Stochastic Gradient Ascent Method

  • K, K.-Wong;Akio, Katuki
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.96.3-96
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    • 2001
  • In this paper the self-organized and fuzzy inference used stochastic gradient ascent method is proposed. Fuzzy rule and fuzzy set increase as occasion demands autonomously according to the observation information. And two rules(or two fuzzy sets)becoming to be similar each other as progress of learning are unified. This unification causes the reduction of a number of parameters and learning time. Using fuzzy inference and making a rule with an appropriate state division, our proposed method makes it possible to construct a robust reinforcement learning system.

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Application of Fuzzy Algorithm with Learning Function to Nuclear Power Plant Steam Generator Level Control

  • Park, Gee-Yong-;Seong, Poong-Hyun;Lee, Jae-Young-
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1993.06a
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    • pp.1054-1057
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    • 1993
  • A direct method of fuzzy inference and a fuzzy algorithm with learning function are applied to the steam generator level control of nuclear power plant. The fuzzy controller by use of direct inference can control the steam generator in the entire range of power level. There is a little long response time of fuzzy direct inference controller at low power level. The rule base of fuzzy controller with learning function is divided into two parts. One part of the rule base is provided to level control of steam generator at low power level (0%∼30% of full power). Response time of steam generator level control at low power level with this rule base is shown generator level control at low power level with this rule base is shown to be shorter than that of fuzzy controller with direct inference.

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Automatic learning of fuzzy rules for the equivalent 2 layered hierarchical fuzzy system (동등 변환 2계층 퍼지 시스템의 규칙 자동 학습)

  • Joo, Moon-G.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.5
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    • pp.598-603
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    • 2007
  • To solve the rule explosion problem in multi-input fuzzy system, a method of converting a given fuzzy system to 2 layered hierarchical fuzzy system has been reported, where at the 1st layer, linearly independent fuzzy rule vectors generated from the given fuzzy system are used and, at the 2nd layer, linear combinations of these independent fuzzy rule vectors are used. In this paper, the steapest descent algorithm is presented to learn the fuzzy rule vectors and related coefficients for the equivalent 2 layered hierarchical structure. By simulation of learning of ball and beam control system, the feasibility of proposed learning scheme is shown.

Fuzzy Neural Network Model Using A Learning Rule Considering the Distances Between Classes (클래스간의 거리를 고려한 학습법칙을 사용한 퍼지 신경회로망 모델)

  • Kim Yong-Soo;Baek Yong-Sun;Lee Se-Yul
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.4
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    • pp.460-465
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    • 2006
  • This paper presents a new fuzzy learning rule which considers the Euclidean distances between the input vector and the prototypes of classes. The new fuzzy learning rule is integrated into the supervised IAFC neural network 4. This neural network is stable and plastic. We used iris data to compare the performance of the supervised IAFC neural network 4 with the performances of back propagation neural network and LVQ algorithm.

Fuzzy Classification Rule Learning by Decision Tree Induction

  • Lee, Keon-Myung;Kim, Hak-Joon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.3 no.1
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    • pp.44-51
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    • 2003
  • Knowledge acquisition is a bottleneck in knowledge-based system implementation. Decision tree induction is a useful machine learning approach for extracting classification knowledge from a set of training examples. Many real-world data contain fuzziness due to observation error, uncertainty, subjective judgement, and so on. To cope with this problem of real-world data, there have been some works on fuzzy classification rule learning. This paper makes a survey for the kinds of fuzzy classification rules. In addition, it presents a fuzzy classification rule learning method based on decision tree induction, and shows some experiment results for the method.