• Title/Summary/Keyword: furry number

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On the Implementation of Fuzzy Arithmetic for Prediction Model Equation of Corrosion Initiation

  • Do Jeong-Yun;Song Hun;Soh Yang-Seob
    • Journal of the Korea Concrete Institute
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    • v.17 no.6 s.90
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    • pp.1045-1051
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    • 2005
  • For critical structures and application, where a given reliability must be met, it is necessary to account for uncertainties and variability in material properties, structural parameters affecting the corrosion process, in addition to the statistical and decision uncertainties. This paper presents an approach to the fuzzy arithmetic based modeling of the chloride-induced corrosion of reinforcement in concrete structures that takes into account the uncertainties in the physical models of chloride penetration into concrete and corrosion of steel reinforcement, as well as the uncertainties in the governing parameters, including concrete diffusivity, concrete cover depth, surface chloride concentration and critical chloride level for corrosion initiation. The parameters of the models are regarded as fuzzy numbers with proper membership function adapted to statistical data of the governing parameters and the fuzziness of the corrosion time is determined by the fuzzy arithmetic of interval arithmetic and extension principle

A Robot Soccer Strategy and Tactic Using Fuzzy Logic (퍼지 로직을 적용한 로봇축구 전략 및 전술)

  • Lee, Jeong-Jun;Ji, Dong-Min;Lee, Won-Chang;Kang, Geun-Taek;Joo, Moon G.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.1
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    • pp.79-85
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    • 2006
  • This paper presents a strategy and tactic for robot soccer using furry logic mediator that determines robot action depending on the positions and the roles of adjacent two robots. Conventional Q-learning algorithm, where the number of states increases exponentially with the number of robots, is not suitable for a robot soccer system, because it needs so much calculation that processing cannot be accomplished in real time. A modular Q-teaming algorithm reduces a number of states by partitioning the concerned area, where mediator algorithm for cooperation of robots is used additionally. The proposed scheme implements the mediator algorithm among robots by fuzzy logic system, where simple fuzzy rules make the calculation easy and hence proper for robot soccer system. The simulation of MiroSot shows the feasibility of the proposed scheme.