• 제목/요약/키워드: feature interaction

검색결과 381건 처리시간 0.034초

한국어 단음절에서 자음과 모음 자질의 비선형적 지각 (Nonlinear Interaction between Consonant and Vowel Features in Korean Syllable Perception)

  • 배문정
    • 말소리와 음성과학
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    • 제1권4호
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    • pp.29-38
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    • 2009
  • This study investigated the interaction between consonants and vowels in Korean syllable perception using a speeded classification task (Garner, 1978). Experiment 1 examined whether listeners analytically perceive the component phonemes in CV monosyllables when classification is based on the component phonemes (a consonant or a vowel) and observed a significant redundancy gain and a Garner interference effect. These results imply that the perception of the component phonemes in a CV syllable is not linear. Experiment 2 examined the further relation between consonants and vowels at a subphonemic level comparing classification times based on glottal features (aspiration and lax), on place of articulation features (labial and coronal), and on vowel features (front and back). Across all feature classifications, there were significant but asymmetric interference effects. Glottal feature.based classification showed the least amount of interference effect, while vowel feature.based classification showed moderate interference, and place of articulation feature-based classification showed the most interference. These results show that glottal features are more independent to vowels, but place features are more dependent to vowels in syllable perception. To examine the three-way interaction among glottal, place of articulation, and vowel features, Experiment 3 featured a modified Garner task. The outcome of this experiment indicated that glottal consonant features are independent to both the place of articulation and vowel features, but the place of articulation features are dependent to glottal and vowel features. These results were interpreted to show that speech perception is not abstract and discrete, but nonlinear, and that the perception of features corresponds to the hierarchical organization of articulatory features which is suggested in nonlinear phonology (Clements, 1991; Browman and Goldstein, 1989).

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협업 방식의 문제 해결을 위한 그룹원 간의 구조적 대화 지원 시스템 (Structured Group Interaction System for Collaborative Problem Solving)

  • 전건호;서용무
    • 경영과학
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    • 제20권2호
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    • pp.81-93
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    • 2003
  • These days we come across many wicked problems whose solutions are beyond individuals intellectual ability. These problems can be resolved through collaborative group interaction. We developed an internet-based asynchronous group interaction support system, after looking into the collaborative problem solving process and the IBIS (Issue-Based Information System) argumentation model. It has the following characteristics ; 1) it is developed based on the modified IBIS model which is a model for group interaction to resolve wicked problems ; 2) it supports both processes of seeking and comparing solutions, while most similar systems do not have a feature to support the latter process ; 3) different structures can be defined dynamically according to the purpose of group interaction, so that it could be used for collaborative problem solving in a specific domain. To show the usability of the system, we carried out an experiment, whose result is shown at the end.

Vision-Based Activity Recognition Monitoring Based on Human-Object Interaction at Construction Sites

  • Chae, Yeon;Lee, Hoonyong;Ahn, Changbum R.;Jung, Minhyuk;Park, Moonseo
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.877-885
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    • 2022
  • Vision-based activity recognition has been widely attempted at construction sites to estimate productivity and enhance workers' health and safety. Previous studies have focused on extracting an individual worker's postural information from sequential image frames for activity recognition. However, various trades of workers perform different tasks with similar postural patterns, which degrades the performance of activity recognition based on postural information. To this end, this research exploited a concept of human-object interaction, the interaction between a worker and their surrounding objects, considering the fact that trade workers interact with a specific object (e.g., working tools or construction materials) relevant to their trades. This research developed an approach to understand the context from sequential image frames based on four features: posture, object, spatial features, and temporal feature. Both posture and object features were used to analyze the interaction between the worker and the target object, and the other two features were used to detect movements from the entire region of image frames in both temporal and spatial domains. The developed approach used convolutional neural networks (CNN) for feature extractors and activity classifiers and long short-term memory (LSTM) was also used as an activity classifier. The developed approach provided an average accuracy of 85.96% for classifying 12 target construction tasks performed by two trades of workers, which was higher than two benchmark models. This experimental result indicated that integrating a concept of the human-object interaction offers great benefits in activity recognition when various trade workers coexist in a scene.

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Examining Interaction Patterns in Online Discussion through Multiple Lenses

  • HAN, Seungyeon
    • Educational Technology International
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    • 제15권2호
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    • pp.117-141
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    • 2014
  • This qualitative study investigated different interaction patterns in an online discussion. The data was collected from asynchronous discussion occurred in a graduate course. The data analysis methods include inductive analysis and mapping strategy. The results of the study suggest three layers of interaction: response sequences, interaction amongst participants, and concept map of messages. The visualization of response sequences enabled the researcher to discover complex and dynamic interaction patterns amongst participants. The many-to-many communication feature of online discussion does not always enable direct one-on-one interaction between two participants. Rather, one message contributed to multiple threads in the stream of conversation. In terms of interaction amongst participants, the interaction amongst participants, as indicated in the data, the messages also bind each participant and consequently a group(s) of participants together. It appears that the contribution of one message may not only enable a response to one participant, but also connect many participants to each other. The concept map of messages proposes that response sequences and interaction amongst participants can also be viewed between concepts within messages in the discussion. On the surface, the messages posted by individuals are linked by the system in a linear fashion as they are posted. However, the interaction extends to collaborative conversation amongst participants. Ultimately, a conceptual network of interrelated ideas including multiple perspectives is built in asynchronous discussion.

인간-로봇 상호작용을 위한 자세가 변하는 사용자 얼굴검출 및 얼굴요소 위치추정 (Face and Facial Feature Detection under Pose Variation of User Face for Human-Robot Interaction)

  • 박성기;박민용;이태근
    • 제어로봇시스템학회논문지
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    • 제11권1호
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    • pp.50-57
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    • 2005
  • We present a simple and effective method of face and facial feature detection under pose variation of user face in complex background for the human-robot interaction. Our approach is a flexible method that can be performed in both color and gray facial image and is also feasible for detecting facial features in quasi real-time. Based on the characteristics of the intensity of neighborhood area of facial features, new directional template for facial feature is defined. From applying this template to input facial image, novel edge-like blob map (EBM) with multiple intensity strengths is constructed. Regardless of color information of input image, using this map and conditions for facial characteristics, we show that the locations of face and its features - i.e., two eyes and a mouth-can be successfully estimated. Without the information of facial area boundary, final candidate face region is determined by both obtained locations of facial features and weighted correlation values with standard facial templates. Experimental results from many color images and well-known gray level face database images authorize the usefulness of proposed algorithm.

The Interaction of Hydrogen Atom with ZnO: A Comparative Study of Two Polar Surfaces

  • Doh, Won-Hui;Roy, Probir Chandra;Kim, Chang-Min
    • 한국진공학회:학술대회논문집
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    • 한국진공학회 2012년도 제42회 동계 정기 학술대회 초록집
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    • pp.249-249
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    • 2012
  • The interaction of hydrogen with ZnO single crystal surfaces, ZnO(0001) and ZnO(000-1), has been investigated using a temperature programmed desorption (TPD) technique. Both surfaces do not interact with molecular hydrogen. When the ZnO(0001) is exposed to atomic hydrogen at 370 K, hydrogen is adsorbed in the surface and desorption takes place at around 460 K and 700 K. In ZnO(000-1), the desorption peaks are observed at around 440 K and 540 K. In both surfaces, as the atomic hydrogen exposure is further increased, the intensity of the low-temperature peak reaches maximum but the intensity of the high-temperature peak keeps increasing. In ZnO(000-1), the existence of hydrogen bonding to the surface O atoms and the bulk hydrogen has been confirmed by using X-ray photoelectron spectroscopy (XPS). When the Zn(0001) surface is exposed to atomic hydrogen at around 200 K, a new $H_2$ desorption peak has been observed at around 250 K. The intensity of the desorption feature at 250 K is much greater than that of the desorption feature at 460 K. This low-temperature desorption feature indicates hydrogen is bonded to surface Zn atoms. We will report the effect of the ZnO structure on the adsorption and bulk diffusion of hydrogen.

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시각탐색에서 표적 유형과 망막 이심율 효과 (Effects of target types and retinal eccentricity on visual search)

  • 신현정;권오영
    • 인지과학
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    • 제14권3호
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    • pp.1-11
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    • 2003
  • 정지/운동하는 배경자극들 속에서 정지/운동하는 표적을 탐지하는 데 있어서 표적 유형과 망막 이심율의 효과를 알아보기 위해서 두 가지 실험을 수행하였다. 두 실험 모두 시각탐색과제를 사용하였다. 망막 이심율은 1.6$^{\circ}$ 단위로 커지는 5개의 동심원으로 구분하였으며, 표적은 배경자극과 방위차원에서 차이나는 방위 표적과 세부특정에서 차이나는 세부특정 표적이었다. 실험 l에서는 표적과 배경자극이 모두 정지되어있는 상황에서의 탐색을 다루었다. 그 결과 표적 유형과 망막 이심율 사이에 상호작용이 있었다. 정지상황에서 방위 표적은 망막 이심율의 영향을 별로 받지 않는 반면에, 세부특정 표적은 망막 이율이 증가함에 따라서 탐지시간이 일관성 있게 증가하였다. 표적과 배경자극이 모두 운동하는 상황인 실험 2 에서도 둘 사이의 상호작용이 나타냈으나, 그 이유는 실험 1과 극적인 대조를 이루었다. 즉, 운 동 상황에서 방위 표적은 망막 이심율이 증가함에 따라서 탐지시간이 일관성 있게 감소하는 반면, 세부 특징 표적은 망막 이심율의 영향을 거의 받지 않았다. 두 실험의 결과를 항공기나 자동차의 운동과 같은 현실상황과 관련된 합의와 문제점 그리고 향후 연구방향을 논의하였다.

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Augmenting Interactivity of Touch Pad by Adding Isometric Rate Control

  • Heo, Seong-Kook;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.240-244
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    • 2009
  • In this paper, we present FloatingPad, a touch pad based device with better scrolling feature and more interaction styles than a traditional touch pad. When we interact with a real object like a picture or a book, we manipulate on the object, and we also move, rotate, and flip the object. We applied this idea into a touch pad. In FloatingPad, the touch pad is not fixed to the device. It is floating on the device; it can be slid on the device. Therefore a user can have additional degree of freedom of input by shifting and rotating the touch pad while having the traditional touch pad input. By using this technique, the interactivity of the touch pad can be augmented, and better scrolling feature can be provided by reducing clutching occurs on the position scrolling devices by using the movement of the touch pad as rate control. We implemented the prototype device and conducted a user study with three applications developed for FloatingPad.

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양로시설 입소노인의 생활만족도 향상을 위한 건조환경의 지원성에 관한 연구 (A Study on the Affordence of Built Environment and the Life Satisfaction of the Elderly Residents at Welfare Facilities)

  • 김갑동;박재승
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제6권10호
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    • pp.7-14
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    • 2000
  • The aim of this study is to derive design guidelines which improve the life satisfaction of elderly residents at welfare facilities. There are many factors affecting on satisfaction with life of the institutionized elderly, but this study focuses on architectural factors. So, two factors are derived, the first factor is the behavier facilitation and the second is the social-interaction. In this study, the behavier facilitation, which was considerd by elderly's physical feature, means safety, discrimination and adaptability. The social interaction, which was considerd by elderly's psychological feature, was supported by homogeneous, approximate, privacy, territoriality, personalization, and control.

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명시적 및 암시적 피드백을 활용한 그래프 컨볼루션 네트워크 기반 추천 시스템 개발 (Developing a Graph Convolutional Network-based Recommender System Using Explicit and Implicit Feedback)

  • 이흠철;김동언;이청용;김재경
    • 한국IT서비스학회지
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    • 제22권1호
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    • pp.43-56
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    • 2023
  • With the development of the e-commerce market, various types of products continue to be released. However, customers face an information overload problem in purchasing decision-making. Therefore, personalized recommendations have become an essential service in providing personalized products to customers. Recently, many studies on GCN-based recommender systems have been actively conducted. Such a methodology can address the limitation in disabling to effectively reflect the interaction between customer and product in the embedding process. However, previous studies mainly use implicit feedback data to conduct experiments. Although implicit feedback data improves the data scarcity problem, it cannot represent customers' preferences for specific products. Therefore, this study proposed a novel model combining explicit and implicit feedback to address such a limitation. This study treats the average ratings of customers and products as the features of customers and products and converts them into a high-dimensional feature vector. Then, this study combines ID embedding vectors and feature vectors in the embedding layer to learn the customer-product interaction effectively. To evaluate recommendation performance, this study used the MovieLens dataset to conduct various experiments. Experimental results showed the proposed model outperforms the state-of-the-art. Therefore, the proposed model in this study can provide an enhanced recommendation service for customers to address the information overload problem.