• Title/Summary/Keyword: fast-tracking

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Object classification and the number of pixels compared with children protection (화소 수 비교를 통한 성인과 유아 구분 방법)

  • Kang, ji-hun;Kim, chang-dae;Ryu, sung-pil;Kim, dong-woo;Ahn, jae-hyeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.725-728
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    • 2014
  • Continue to have an increasingly violent crimes against children every year, and as you know all seriousness is classified as a felony. However, efforts to reduce the underlying crime is low. Therefore, it is necessary to solve this problem, the security system. Is to protect the children and adults that exist that can pose a threat to children to identify and monitor tracking method in this paper. Was based on a Korean standard body size of a person, such as keys, arm length, leg length, head vertical length, head width proposed method. Also, separate the adults and children through the comparison of the reference value, the ratio and the ratio of the number of pixels of the detected object, the proposed method. Processing speed is fast because it detects only a specific object region in the entire image in the handling method in the proposed method the five nine minutes. The advantage is to enable comparison of the specific object, through which there is.

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Target-free vision-based approach for vibration measurement and damage identification of truss bridges

  • Dong Tan;Zhenghao Ding;Jun Li;Hong Hao
    • Smart Structures and Systems
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    • v.31 no.4
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    • pp.421-436
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    • 2023
  • This paper presents a vibration displacement measurement and damage identification method for a space truss structure from its vibration videos. Features from Accelerated Segment Test (FAST) algorithm is combined with adaptive threshold strategy to detect the feature points of high quality within the Region of Interest (ROI), around each node of the truss structure. Then these points are tracked by Kanade-Lucas-Tomasi (KLT) algorithm along the video frame sequences to obtain the vibration displacement time histories. For some cases with the image plane not parallel to the truss structural plane, the scale factors cannot be applied directly. Therefore, these videos are processed with homography transformation. After scale factor adaptation, tracking results are expressed in physical units and compared with ground truth data. The main operational frequencies and the corresponding mode shapes are identified by using Subspace Stochastic Identification (SSI) from the obtained vibration displacement responses and compared with ground truth data. Structural damages are quantified by elemental stiffness reductions. A Bayesian inference-based objective function is constructed based on natural frequencies to identify the damage by model updating. The Success-History based Adaptive Differential Evolution with Linear Population Size Reduction (L-SHADE) is applied to minimise the objective function by tuning the damage parameter of each element. The locations and severities of damage in each case are then identified. The accuracy and effectiveness are verified by comparison of the identified results with the ground truth data.

Biodiversity Conservation and Its Social Implications: The Case of Indigenous and Community Conserved Areas in Sabah, Malaysia

  • Cooke, Fadzilah Majid;Hussin, Rosazman
    • SUVANNABHUMI
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    • v.6 no.2
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    • pp.3-18
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    • 2014
  • With natural resources-terrestrial or coastal-fastly diminishing, governments are now resorting to biodiversity conservation, fast-tracking the introduction of new legislations, as well as the amendment of existing ones, and laying out programs that interpret existing practices and research agendas. This paper examines how biodiversity conservation-in addition to eco-tourism-has become an important symbol of the modernizing state of Sabah, Malaysia. It further examines the effects of biodiversity conservation on state and community management of natural resources, with particular reference to the management of natural resources by the indigenous peoples of Sabah. Citing case studies and focusing on a forest community at Kiau Nuluh, in the district of Kota Belud, Sabah, this paper evaluates strategies used by indigenous groups to maintain access and control over the management of natural resources-and by implication to livelihoods-via ecotourism, making creative alliances with non-government organisations as well as forging cooperation with government agencies which act as custodians of these resources. For a majority of indigenous groups however, the practice of biodiversity conservation has meant reduced and controlled access to natural resources, considering the fundamental issue of the lack of security of tenure to the land claimed under customary rights. New initiatives at recognizing Indigenous and Community Conserved Areas (ICCAs) by international conservation groups provide a means for tenure recognition, for a price, of course. The recognition of ICCAs also faces obstacles arising from developmentalist ideology which upholds that forests are valuable only when converted to other land use, and not left to stand for their intrinsic value.

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A Mobile Landmarks Guide : Outdoor Augmented Reality based on LOD and Contextual Device (모바일 랜드마크 가이드 : LOD와 문맥적 장치 기반의 실외 증강현실)

  • Zhao, Bi-Cheng;Rosli, Ahmad Nurzid;Jang, Chol-Hee;Lee, Kee-Sung;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.18 no.1
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    • pp.1-21
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    • 2012
  • In recent years, mobile phone has experienced an extremely fast evolution. It is equipped with high-quality color displays, high resolution cameras, and real-time accelerated 3D graphics. In addition, some other features are includes GPS sensor and Digital Compass, etc. This evolution advent significantly helps the application developers to use the power of smart-phones, to create a rich environment that offers a wide range of services and exciting possibilities. To date mobile AR in outdoor research there are many popular location-based AR services, such Layar and Wikitude. These systems have big limitation the AR contents hardly overlaid on the real target. Another research is context-based AR services using image recognition and tracking. The AR contents are precisely overlaid on the real target. But the real-time performance is restricted by the retrieval time and hardly implement in large scale area. In our work, we exploit to combine advantages of location-based AR with context-based AR. The system can easily find out surrounding landmarks first and then do the recognition and tracking with them. The proposed system mainly consists of two major parts-landmark browsing module and annotation module. In landmark browsing module, user can view an augmented virtual information (information media), such as text, picture and video on their smart-phone viewfinder, when they pointing out their smart-phone to a certain building or landmark. For this, landmark recognition technique is applied in this work. SURF point-based features are used in the matching process due to their robustness. To ensure the image retrieval and matching processes is fast enough for real time tracking, we exploit the contextual device (GPS and digital compass) information. This is necessary to select the nearest and pointed orientation landmarks from the database. The queried image is only matched with this selected data. Therefore, the speed for matching will be significantly increased. Secondly is the annotation module. Instead of viewing only the augmented information media, user can create virtual annotation based on linked data. Having to know a full knowledge about the landmark, are not necessary required. They can simply look for the appropriate topic by searching it with a keyword in linked data. With this, it helps the system to find out target URI in order to generate correct AR contents. On the other hand, in order to recognize target landmarks, images of selected building or landmark are captured from different angle and distance. This procedure looks like a similar processing of building a connection between the real building and the virtual information existed in the Linked Open Data. In our experiments, search range in the database is reduced by clustering images into groups according to their coordinates. A Grid-base clustering method and user location information are used to restrict the retrieval range. Comparing the existed research using cluster and GPS information the retrieval time is around 70~80ms. Experiment results show our approach the retrieval time reduces to around 18~20ms in average. Therefore the totally processing time is reduced from 490~540ms to 438~480ms. The performance improvement will be more obvious when the database growing. It demonstrates the proposed system is efficient and robust in many cases.

A Study on Mobile Antenna System Design with Tri-band Operation for Broadband Satellite Communications and DBS Reception (광대역 위성 통신/방송용 삼중 대역 이동형 안테나 시스템 설계에 관한 연구)

  • Eom Soon-Young;Jung Young-Bae;Son Seong-Ho;Yun Jae-Seung;Jeon Soon-Ick
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.5 s.108
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    • pp.461-475
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    • 2006
  • In this paper, it is described about the tri-band mobile antenna system design to provide broadband multimedia and direct broadcasting services using goo-stationary Koreasat 3, simultaneously operated in Ka/K/Ku band. The radiating part of the antenna system with a fan beam characteristic in the elevation plane is composed of the quasi-offset dual shaped reflector and the tri-band feeder. The tri-band feeder is also composed of the Ka/K dual band feeder with the protruding dielectric rod, the circular polarizer, the ortho-mode transducer and the circular-polarized Ku band feed array. Especially, the Ka/K dual band circular polarizer was realized firstly using the comb-type structure. For fast satellite-tracking on the movement, the Ku band feed array has the structure of the $2{\times}2$ active phased array which can make electrical beams. And, the circular-polarized characteristic in the feed array was improved by $90^{\circ}$ rotating arrangement of four radiating elements polarized circularly by a $90^{\circ}$ hybrid coupler, respectively. Four beam forming channels to make electrical beams at Ku band are divided into the main beam channel and the tracking beam channel in the output, and noise temperature characteristics of each channel were analyzed on the basis of the contributions of internal sub_units. From the fabricated antenna system, the output power at $P_{1dBc}$ of Ka_Tx channel was measured more than 34.1 dBm and the measured noise figures of K/Ku_Rx channels were less than 2.4 dB and 1.5 dB, respectively, over the operating band. The radiation patterns with co- and cross-polarization in the tri-band were measured using a near-field measurement in the anechoic chamber. Especially, Ku radiation patterns were measured after correcting each initial phase of active channels with partial radiation patterns obtained from the independent excitation of each channel. The antenna gains measured in Ka/K/Ku band of the antenna system were more than 39.6 dBi, 37.5 dBi, 29.6 dBi, respectively. And, the antenna system showed good system performances such as Ka_Tx EIRP more than 43.7 dBW and K/Ku_Rx G/T more than 13.2 dB/K and 7.12 dB/K, respectively.

A Motion-driven Rowing Game based on Teamwork of Multiple Players (다중 플레이어들의 팀워크에 기반한 동작-구동 조정 게임)

  • Kim, Hyejin;Shim, JaeHyuk;Lim, Seungchan;Goh, Youngnoh;Han, Daseong
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.73-81
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    • 2018
  • In this paper, we present a motion-driven rowing simulation framework that allows multiple players to row a boat together by their harmonized movements. In the actual rowing game, it is crucial for the players to synchronize their rowing with respect to time and pose so as to accelerate the boat. Inspired by this interesting feature, we measure the motion similarity among multiple players in real time while they are doing rowing motions and use it to control the velocity of the boat in a virtual environment. We also employ game components such as catching an item which can accelerate or decelerate the boat depending on its type for a moment once it has been obtained by synchronized catching behaviors of the players. By these components, the players can be encouraged to more actively participate in the training for a good teamwork to produce harmonized rowing movements Our methods for the motion recognition for rowing and item catch require the tracking data only for the head and the both hands and are fast enough to facilitate the real-time performance. In order to enhance immersiveness of the virtual environment, we project the rowing simulation result on a wide curved screen.

Development of Location/Safety Tracking System for Construction Site Workers by Using MEMS Sensors (MEMS 센서를 활용한 건설현장 작업자 위치/안전 정보 추적 시스템 개발)

  • Kim, Jin-Young;Ahn, Sung-Soo;Kang, Joon-Hee
    • 전자공학회논문지 IE
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    • v.49 no.1
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    • pp.12-17
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    • 2012
  • Fast development of ubiquitous technology prompted the broadening of the related application area. Application of ubiquitous techniques and system into the construction sites may give us many benefits. There are always a lot of hazard situations in construction sites, and the falling is known to have the high accident rate. To prevent the falling, there has been a lot of efforts including safety education and use of safety gears. In this study, we designed, fabricated and tested a system that can monitor the worker's safety and location informations in real time by using the wireless technology of TOA and RSSI. We used ATmegal28 that is popular in the industrial equipments as MCU and NanoPan 5357 module from Nanotron and CC2500 chipset from TI for radio circuits. We also used 3-axis accelerometer and pressure MEMS sensors to obtain the environmental information, and therefore to aquire the informations of the worker's movement and altitude. We used Labview software from National Instrument to monitor and control the system. We developed the system to send the warning alarms to the server operator and the workers when the workers in the danger zone did not wear the safety hook.

An Educational Platform for Digital Media Prototype Development: an analysis and a usability study (디지털 미디어 콘텐츠 개발을 위한 교육용 플랫폼의 활용성)

  • Kim, Na-Young
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.77-87
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    • 2011
  • The advent of new platforms each year along with the advancement of technology provides a new opportunity for digital media designers to develop creative and innovative contents. This phenomenon affect the same way the students that major in the digital media, and the use of the platforms that is based on the new technology in the development of contents gives a newer and useful opportunity for learning to the students who recently study the digital media area. As the main technology of the recent digital media that attract many students' attention, we are presenting virtual reality display, movement cognition, physical engine and the gesture interface, and developed the consolidated platform based on these four technologies, and designed them in a way that can be more easily implemented in a simpler way. In order to study the efficiency of the platform with the objective of the development of digital media contents, we have developed four different prototype contents, and have measured based on the user's preference, efficiency and satisfaction. In the results of usability evaluation, functionality, effectiveness, efficiency, satisfaction were rated as 'high'. This results shows that the suggested 3D platform environment provides students to develop a rapid prototype fast and easy, and this may have a positive influence on students major in the digital media to conduct creative development research.

A Study on Automatic Correction Method of Electronic Compass Deviation Using the Geostationary Satellite Azimuth Information (정지위성 방위각 정보를 활용한 전자 컴퍼스 편차 자동보정기법 연구)

  • Lee, Jae-Won;Lee, Geon-Ho
    • Journal of Navigation and Port Research
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    • v.41 no.4
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    • pp.189-194
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    • 2017
  • The Moving Search Radar System (MSRS) monitors sea areas by moving along the coast. Since the radar is initially aligned to the front of the vehicle, it is important to know the changes in the heading azimuth of the vehicle to quickly acquire the target azimuth from the radar after the MSRS has moved. The heading azimuth can be obtained using the gyro compass, the GPS compass or the electronic compass. The electronic compass is suitable for MSRS requiring fast maneuverability due to its small volume, short stabilization time and low price. However, using a geomagnetic sensor may result in an error due to the surrounding magnetic field. Errors can make early automatic tracking of the satellites difficult and can reduce the radar detection accuracy. Therefore, this paper proposes a method to automatically compensate for the error reflecting the correction value on the radar obtained by comparing the reference azimuth calculated by solving the geodesic inverse problem using two coordinates between the radar and the geostationary satellite with the actually-directed azimuth angle of the satellite antenna. The feasibility and convenience of the proposed method were verified by applying it to the MSRS in the field.

Numerical Modeling of a Short-range Three-dimensional Flash LIDAR System Operating in a Scattering Atmosphere Based on the Monte Carlo Radiative Transfer Matrix Method (몬테 카를로 복사 전달 행렬 방법을 사용한 산란 대기에서 동작하는 단거리 3차원 플래시 라이다 시스템의 수치적 모델링)

  • An, Haechan;Na, Jeongkyun;Jeong, Yoonchan
    • Korean Journal of Optics and Photonics
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    • v.31 no.2
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    • pp.59-70
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    • 2020
  • We discuss a modified numerical model based on the Monte Carlo radiative transfer (MCRT) method, i.e., the MCRT matrix method, for the analysis of atmospheric scattering effects in three-dimensional flash LIDAR systems. Based on the MCRT method, the radiative transfer function for a LIDAR signal is constructed in a form of a matrix, which corresponds to the characteristic response. Exploiting the superposition and convolution of the characteristic response matrices under the paraxial approximation, an extended computer simulation model of an overall flash LIDAR system is developed. The MCRT matrix method substantially reduces the number of tracking signals, which may grow excessively in the case of conventional Monte Carlo methods. Consequently, it can readily yield fast acquisition of the signal response under various scattering conditions and LIDAR-system configurations. Using the computational model based on the MCRT matrix method, we carry out numerical simulations of a three-dimensional flash LIDAR system operating under different atmospheric conditions, varying the scattering coefficient in terms of visible distance. We numerically analyze various phenomena caused by scattering effects in this system, such as degradation of the signal-to-noise ratio, glitches, and spatiotemporal spread and time delay of the LIDAR signals. The MCRT matrix method is expected to be very effective in analyzing a variety of LIDAR systems, including flash LIDAR systems for autonomous driving.