• 제목/요약/키워드: fashion representation

검색결과 166건 처리시간 0.024초

20세기 전반기 회화와 한국적 요소를 응용한 의상디자인 연구 -캐쥬얼 웨어를 중심으로- (A Study on Fashion Design Applied Early 20th Century Art and Korean Factor-focusing on Casual Wear-)

  • 전현경;송미령
    • 복식문화연구
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    • 제9권3호
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    • pp.511-522
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    • 2001
  • Various art trends of the 20th century that contributed to the creation and development of abstract art had showed the transition from the convention of mere representation of the object to the formative sensitivity emphasizing self-expression. Noticing that such trends had influenced the fashion industry to move toward a free and individualized style, this study attempts to express the formative way from the existing art to wear, especially, based on early 20th century paintings, 5 casual wears were made which applied korean materials and silhouettes that are functional, sample and show traditional korea beauty. The purpose of this study is to search for a solution to expand the world market by producing dresses utilizing our own tradition that can be distinguished in the global market and that derive inspiration from the formative of the sensitivity of the paintings during the first half of the 20th century. It also aims to let national economy as a high-added industry. The result of this study are as follows: First, the expression method and element of various styles of art such as Fauvism, Expressionism and Cubism, during the period of transition to abstract art, clearly presented the direction toward the artistic liberation and made possible a new formative artistic expression of dress in the early years of the 20th century. Their ideas inspired the dress designers of the time with a reformative and creative sense of fashion and have greatly contributed to the development of a new era of uniqueness and individuality. Second, the color and the simplicity of form of the early 20th century paintings are suitable fro utilizing a motive of functional dresses and express unique and concise modern beauty. Third, it was confirmed that utilizing our tradition in contemporary dress can be a significant method of creation in which the uniqueness and creativity of Korean dress can be expressed, distinguishing it on the global scene, as well as inspire the originality and pride of our culture. Fourth, a possibility has been discovered. It is the functionality and uniqueness of aesthetic expression technique of the contemporary arts that can contribute to the fashion of tomorrow, by searching a modern fashion which was affected by the past and also by taking a look at the trend of modern fashion as the same field as casula wear.

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신사임당의 초충도를 활용한 문화상품 디자인 개발 - 팝아트의 색채표현을 적용하여 - (Development of cultural product design based on Chochungdo by Shin Saimdang - Through the color expression of pop art -)

  • 송재민;최종명;김지영
    • 복식문화연구
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    • 제23권5호
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    • pp.807-821
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    • 2015
  • The purpose of this study is to develop a design as a high value-added exportable industrial product by developing a cultural product, that can be accepted as having universal beauty by people in the Western cultural area. This is done by, re-analyzing it from a modern perspective after applying the color representation, used in pop art, to Shin Saimdang's Chochungdo (草蟲圖, insects on flowers) which clearly expresses Korea's national emotion and aesthetic consciousness. The research method depends upon developing cultural products such as scarfs, neckties, handkerchiefs, and folding fans, which are communicated in the global market The expressive technique of pop art is utilized after reconstructing the color sensation of pop art in the aesthetic dimension of the natural, physical, and formative beauty of Chochungdo based on the whole understanding of our country's genre of Chochungdo and Western pop art. With regard to the colors in the developed design, the basic colors were extracted and applied by selecting 10 pieces in the flower series, which were made with the silkscreen printmaking technique in the 1970s by Andy Warhol, a master in pop art. A work that integrates pop art, a global art trend, with Korean traditional culture is expected to highlight Korean traditional culture in the global cultural era.

현대패션에 표현된 리얼리즘 경향에 관한 연구 - 도미에(Honore Daumier리s)의 회화에 나타난 조형성을 중심으로 - (A Study on the Tendency of Realism in Modern Fashion -Focusing on Realism Formativeness expressed in the World of Honore Daumier리s Art-)

  • 노영;임남영
    • 한국의상디자인학회지
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    • 제6권3호
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    • pp.185-199
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    • 2004
  • This study is intended to examine Honore Daurnier's realism formativeness, review it in connection with socio-cultural conditions, analyze costume designs by a style of realism formativeness, in order to find the value. For the study, the procedure included the review of Daurnier's works and world, together with realism formativeness. Then, Daurnier's realism formativeness applied to costume designs were categorized and found the features of each style. Finally, it sought the implication of realism formativeness in costume designs. Honore Daumier, a realist of France in the 19th century, has been reputed that he pursues plain reality with a satire, uses all the conditions of humans as his object, and observes the vanity, desire, and foolishness of humans to represent his own expression techniques as cold as a stone. Realism formativeness is characterized by adherence to observing reality and engagement in reality, an effort to represent the world as it is as what we sense it without diluting or omitting it, nor any deception. The following terms can be used to describe the three styles of intentional recreation, satire on reality, and real existence; For intentional recreation in costume may be featured by the avant-garde, the pursuit of autonomy, reconstruction, rediscovery, recombination, reinterpretation, neutralized representation (reality + the abstract), transformation, distortion, shock, and unexpectedness, etc. For satire on reality in costume, satirical criticism and mockery in a coexistence of time and space, dualism due to the combination of the exterior and the interior, reality reflecting the actual reality, and irony are those words. Real existence in costume may be described with objectivity, ordinariness, correctness of representing a theme, impersonality excluding subjectivity, clearness, certainness, and preciseness, etc.

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대중음악 장르별 뮤직비디오 의상에 나타난 여성 관능미에 관한 연구 (A Study on Voluptuous Beauty of Females Found in Music Videos by Popular Music Genre)

  • 서은희;최정욱
    • 복식
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    • 제59권2호
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    • pp.154-168
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    • 2009
  • This study aims on providing a design technique that expresses aesthetical elements by arranging the analysis of sensual beauty into detailed elements of design from music video outfits by genre of pop music, by observing music videos of female vocalists chosen from each genre of pop music focusing on their fashion. The results of this study are the following. 1. In the genre rock, the sensual beauty of female were expressed with a boyish and neutral style using texture such as leather or denim, and such style had the effect of emphasizing their feminine side even more. 2. In the genre dance music, exposure is extensive compared to other genre using sexy or lingerie look, and I found an ambivalent style of feminism with clothes in the form of drapery using textures such as chiffon and silk, and femme fatale style with textures adhering to the body such as leggings, leotard, and bodysuit. 3. In the genre of rap and hip-hop, clothes from casual and costume-play style were found using training jersey, t-shirt, and denim pants, and emphasized the sensual beauty of women by showing a silhouette with short length and fitting style using shiny textures. 4. In the genre of R&B, there were diverse outfits that suits the characteristics of characters appearing in the stories, or the situation of the story since there are many dramatic representation in the form of story Especially in case of female characters, the feminine side was emphasized staging a feminine style by wearing dresses with the texture of chiffon and silk. Exposure was restrained compared to other genre.

4.19 혁명과 5.16 군사정변기의 이데올로기와 복식 (Dress and Ideology during the period of 4.19 Revolution and the 5.16 Coup in the early 1960s Korea)

  • 이민정
    • 한국의류산업학회지
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    • 제16권5호
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    • pp.706-718
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    • 2014
  • Ideology which symbolizes the belief system about the order of human society represents itself in a concrete form through dress which reflects material and conceptual world. In the early 1960s Korea, where a civil revolution and a military coup took place, good examples of dress representing ideology could be found. This study investigates the dress representing ideology of the period, and examines its manifestation and aspect of transition. Literature survey and case study were conducted. The following results were obtained: First, dress representing ideology was symbolically verifying its differences and was changing with the course of time. There were the flow going down from the government, and the flow going up from the movement of the civilian. Through this process, design elements of ideological dress were combined in a dialectic way to form a new representational dress such as Jaegunbok. Second, costly and luxurious clothes meant a tool to rule over people, and the opposition was uniform meaning equality. In 1960 Korea, black waves of school uniforms appeared to lead the social change. A year later, the military government seized power in a 5.16 coup and it enforced uniform upon every people to achieve equal austerity and modernized spirit. Lastly, cotton, which was originated from Gandhi's movement in India, was symbolizing nationalism till the early 1960s in Korea meaning the funding own development with own resources.

콥트 텍스타일에 나타난 유희적 골계미(滑稽美) 연구 (The Study on Humoristic Beauty in Coptic Textiles Motifs)

  • 정혜연;임중수
    • 한국의상디자인학회지
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    • 제14권4호
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    • pp.29-42
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    • 2012
  • Historically, the pattern and technology of Copts' textiles, who were a minority in Egypt, have been studied a lot in the textile sector due to its unique characteristics. Unlike ones in other regions that appeared around the same time, the overall configuration ratio of the patterns looks exaggerated or distorted because they expressed it plainly by interpreting the world with ordinary people's eyes. Also, because it had used mixed linen and woolen yarns, harsh expression way and the use of various colors have been one of the features in Coptic textiles. Coptic textiles, which have been developed along with the historical development of continued domination from neighboring countries, have expressed the effects of the Roman Empire, Christ, Christianity, and Islam on the pattern of its fabric. This study analyzed its characteristics which make people smile by the way of expressing a simple and humorous representation of the textiles and categorized them as Humoristic Beauty - the aesthetic category of humorous feature. In this study, the Humoristic Beauty in Coptic textiles has been analyzed in terms of the following three smiles; the smiles coincidental with the flow of time, the smiles made by the shaping of distorted proportions and appearance, and the smiles like folk-paintings made by a rustic expression way. This study shows the possibility of the further studies on the textile patterns history from a different angle. I look forward to more detailed analysis in the follow-up studies in the future.

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현대 패션에 표현된 지속가능한 느린 디자인 (Sustainable Slow Design in Contemporary Fashion Design)

  • 이연희;이현아;박재옥
    • 한국의류학회지
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    • 제31권1호
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    • pp.21-32
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    • 2007
  • The purpose of this study is to establish the idea of sustainable slow design by analyzing literatures and preceding cases, based on the external elements of a design including forms, the methods of expression, materials and colors. This study reviewed the previous literature of books and pictures related to the research for case studies and content analysis. fashion books, magazines, and web-sites published from 2000 to 2005 were analyzed for this research. The sustainable slow design trends in fashion can be summarized as follow. The first is a timeless style which has sustain ability in design independently of the versatile fads and relies on functionality, serving the purpose of design. One of the examples is both clothes designed by Burberry and suits by Chanel. The second is a hand-touch style which the more time for outputs can be positively tolerated, in favor on eco-friendly design through the techniques of manual arts. The third is a renewable design which the combined values of design with reuse and renewal result in recreation of past ecology as shown in the technique of designs by mix & match. The forth is a transformable design which features the multi-purpose and multi-forms, eventually extending the lift cycle of products. As a result of analysis of the four designs above, it can be inferred that the representation of past styles, the mixture of old design with new design, the appropriate combination of conventional fabrics with advanced ones, the ecological trends of sports look was emerging.

대리석 패턴의 적용 유형에 관한 연구 -CMF 디자인 요소를 중심으로- (A Study on the Application Types of Marble Patterns -Focusing on the Components of CMF Design-)

  • 강해영;이필하
    • 패션비즈니스
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    • 제25권1호
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    • pp.1-15
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    • 2021
  • Consumption value has widened, not only in functional but also aesthetic aspects, and consumers have started to find products that are more individual and emotional. The pattern of natural motifs meets the needs of consumers, and the marble is also widely used in patterns as one of the natural motifs. In this study, we analyzed many fashion items and other products with marble patterns based on the elements of CMF design, which are important points in merchandise design. For research, data on marble and its patterns have been found in professional books about marble. Foreign and domestic cases were investigated from well-known design exhibitions. Results of the study demonstrate the potential for pattern representation that stimulates consumers' senses by using color or material to express a variety of visual patterns, and using many finishing methods to express textured patterns. However, most of the domestic cases have only imitated the visual features of marble patterns, and very few have expanded the scope of the use of the patterns. A domestic research study was conducted only on the chemical features of marble, while research on the color and design of the visual aspects has been conducted passively. Therefore, This study will attribute designers to come up with creative pattern design and secure many consumers. Above all, we hope that the expansion of material representations will help designers break away from today's stereotypes of the characteristics of the materials and emotional expression.

Container 성질과 중력을 고려한 공간과 객체의 통합적 공간관계 표현 모델 (A Comprehensive Representation Model for Spatial Relations among Regions and Physical Objects considering Property of Container and Gravity)

  • 박종희;임영재
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제37권3호
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    • pp.194-204
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    • 2010
  • 실세계의 공간이나 이에 대응되는 가상세계의 공간은 공간의 일부인 지역(region)들과 그것들을 차지하고 있는 물리적 객체(physical object)들로 구성되어 있다. 이러한 공간 구성요소들간의 공간관계의 표현의 실제와의 부합성과 다양성은 이러한 공간에서 활동하는 에이전트의 공간관계 추론이나 이벤트(event)의 전개의 사설성과 정교함의 바탕이 된다. GIS나 AI 분야에서 연구되고 있는 기존의 공간관계 모델들은 객체의 규모에 따라 이원화된 영역에 적절한 모델들이거나 제한된 위상관계만 표현할 수 있기 때문에 다양한 지역과 객체를 가진 일반적 공간의 통합적 표현에는 부적합하다. 본 연구에서 개발될 공간표현 모델은, 첫째 대규모 공간과 소규모 공간 관계에 통합적으로 적용가능한 계층구조를 바탕으로 구성한다. 둘째, 소규모 객체들간에도 disjoint나 touch와 같이 제한된 위상 공간관계(topological relations)만이 아닌 접촉관계와 구성요소객체들의 조합을 바탕으로 하여 충분히 다양한 공간관계를 표현할 수 있도록 세분화한다. 셋째, solid object에 대비되는 container성질을 추가하고 중력 방향을 고려하여 공간관계를 추가로 다양화한다. 본 연구의 결과인 중력의 영향을 고려한 통합적 공간관계 모델은 컴퓨터상에서 실세계와 유사한 복잡한 가상공간을 공간적 사건들과 연관지어 정밀하게 시뮬레이션할 수 있게 하고 가상공간에서 에이전트들이 행동을 할 때 공간적 측면의 상황판단을 할 수 있도록 가상공간에 대한 에이전트들의 공간적 지식을 표현하는 수단을 제공한다.

4족 애완로봇을 위한 보행운동 계획 (Walking Motion Planning for Quadruped Pet Robot)

  • 이수영;최대성;최병욱
    • 제어로봇시스템학회논문지
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    • 제15권6호
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    • pp.626-633
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    • 2009
  • A motion planning algorithm is presented in this paper for a commercialized quadruped walking of robot pet. Stable walking is the basic requirement for a commercial-purpose legged robot. In order to secure the walking stability, modified body sway to the centroid of support polygon is addressed. By representation of walking motion with respect to the world coordinate system rather than body coordinate, it is possible to design the several gaits in unified fashion. The initial gait posture is introduced to maximize the stride and to achieve fast walking. The proposed walking motion planning is verified through computer simulation and experiments.