• Title/Summary/Keyword: end user

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HUMAN MOTION AND SPEECH ANALYSIS TO CONSTRUCT DECISION MODEL FOR A ROBOT TO END COMMUNICATING WITH A HUMAN

  • Otsuka, Naoki;Murakami, Makoto
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.719-722
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    • 2009
  • The purpose of this paper is to develop a robot that moves independently, communicates with a human, and explicitly extracts information from the human mind that is rarely expressed verbally. In a spoken dialog system for information collection, it is desirable to continue communicating with the user as long as possible, but not if the user does not wish to communicate. Therefore, the system should be able to terminate the communication before the user starts to object to using it. In this paper, to enable the construction of a decision model for a system to decide when to stop communicating with a human, we acquired speech and motion data from individuals who were asked many questions by another person. We then analyze their speech and body motion when they do not mind answering the questions, and also when they wish the questioning to cease. From the results, we can identify differences in speech power, length of pauses, speech rate, and body motion.

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A Novel SDN-based System for Provisioning of Smart Hybrid Media Services

  • Jeon, Myunghoon;Lee, Byoung-dai
    • Journal of Internet Computing and Services
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    • v.19 no.2
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    • pp.33-41
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    • 2018
  • In recent years, technology is rapidly changing to support new service consumption and distribution models in multimedia service systems and hybrid delivery of media services is a key factor for enabling next generation multimedia services. This phenomenon can lead to rapidly increasing network traffic and ultimately has a direct and aggravating effect on the user's quality of service (QOS). To address the issue, we propose a novel system architecture to provide smart hybrid media services efficiently. The architecture is designed to apply the software-defined networking (SDN) method, detect changes in traffic, and combine the data, including user data, service features, and computation node status, to provide a service schedule that is suitable for the current state. To this end, the proposed architecture is based on 2-level scheduling, where Level-1 scheduling is responsible for the best network path and a computation node for processing the user request, whereas Level-2 scheduling deals with individual service requests that arrived at the computation node. This paper describes the overall concept of the architecture, as well as the functions of each component. In addition, this paper describes potential scenarios that demonstrate how this architecture could provide services more efficiently than current media-service architectures.

Model for Mobile Online Video viewed on Samsung Galaxy Note 5

  • Pal, Debajyoti;Vanijja, Vajirasak
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5392-5418
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    • 2017
  • The primary aim of this paper is to propose a non-linear regression based technique for mapping different network Quality of Service (QoS) factors to an integrated end-user Quality of Experience (QoE) or Mean Opinion Score (MOS) value for an online video streaming service on a mobile phone. We use six network QoS factors for finding out the user QoE. The contribution of this paper is threefold. First, we investigate the impact of the network QoS factors on the perceived video quality. Next, we perform an individual mapping of the significant network QoS parameters obtained in stage 1 to the user QoE based upon a non-linear regression method. The optimal QoS to QoE mapping function is chosen based upon a decision variable. In the final stage, we evaluate the integrated QoE of the system by taking the combined effect of all the QoS factors considered. Extensive subjective tests comprising of over 50 people across a wide variety of video contents encoded with H.265/HEVC and VP9 codec have been conducted in order to gather the actual MOS data for the purpose of QoS to QoE mapping. Our proposed hybrid model has been validated against unseen data and reveals good prediction accuracy.

A Research for End-User Satisfaction Evaluation on Information Systems (정보시스템의 사용자 만족도 평가에 관한 연구)

  • 박민생;신미향
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.4
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    • pp.154-160
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    • 2000
  • Recently, there are great variations on concepts and rolls of information system as the radical growth in information technology. A systematic MIS evaluation is requested for effective management and operation of information system. Although many researches on MIS evaluation have been progressed, the evaluation of the user satisfaction is limited by evaluating from the each system's result because of the diversity of view points and inclusion of MIS introduction. Therefore, in this paper, a conceptual framework is suggested to evaluate MIS synthetically that is changed by the result of existing MIS evaluation. So to speak, a new evaluation framework is suggested by synthesizing various view points and evaluation method that suggested from the existing MIS evaluation such as user satisfaction of results as the introduction of MIS and the satisfaction of variation of entire organization.

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Design and Implementation of the EEIS Considering the Load of DB Server

  • Kim, Chang-Geun;Park, Byeong-Jin;Tack, Han-Ho
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.3 no.1
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    • pp.37-43
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    • 2003
  • Current Internet system of the entrance exam information to the university that is depending on searching key to solve the overloaded problem in the network and DB server or other tools to support HTML edit, haven't satisfied user's wants by supplying uniformed searching system. So this thesis will establish EEIS(Entrance Examination Information System) to prevent database overload phenomena when many users request a great amount of data at the same time and improve the decrease of speed and overload problem in DB server. EEIS playa role of bridge between outside client and DB server by placing VVS(Virtual View Server) between web server and DB server. By that method this system give users several usefulness in convenience and variety by supplying realtime data searching function to user. EEIS also give inner system manager more efficiency and speed in control the management system by solving those problem. This system is design and implementation to satisfy user's desire and give them more convenience and bring up the confidence of university that adopt this system at the end.

Design and Implementation of the EEIS Considering the Load of DB Sewer (DB 서버 부하를 고려한 EEIS 시스템의 설계 및 구현)

  • 최병진;김창근;김봉기;김홍준
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.545-551
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    • 2001
  • Current Internet system of the entrance exam information to the university that is depending on searching key to solve the overloaded p개blem in the network and DB server or other tools to support HTML edit, haven't satisfied user's wants by supplying uniformed searching system. So this thesis will establish EEIS(Entrance Examination Information System) to prevent database overload phenomena when many users request a great amount of data at the same time and improve the decrease of speed and overload problem in DB server. EEIS play a role of bridge between outside client and DB server by placing VVS(Virtual View Server) between web server and DB server. By that method this system give users several usefulness in convenience and variety by supplying realtime data searching function to user EEIS also give inner system manager more efficiency and speed in control the management system by solving those problem. This system is design and implementation to satisfy user's desire and give them more convenience and bring up the confidence of university that adopt this system at the end.

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Iub Congestion Detection Method for WCDMA HSUPA Network to Improve User Throughput (WCDMA HSUPA 망의 성능 향상을 위한 Iub 혼잡 검출 방법)

  • Ahn, Ku-Ree;Lee, Tae-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1A
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    • pp.16-24
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    • 2010
  • High Speed Uplink Packet Access(HSUPA) is a WCDMA Release 6 technology which corresponds to High Speed Downlink Packet Access(HSDPA). Node B Supports fast scheduling, Hybrid ARQ(HARQ), short Transmission Time Interval(TTI) for high rate uplink packet data. It is very important to detect Iub congestion to improve end user's Quality of Service(QoS). This paper proposes Node B Congestion Detection(BCD) mechanism and suggests to use the hybrid of Transport Network Layer(TNL) congestion detection and BCD. It is shown that HSUPA user throughput performance can be improved by the proposed method even with small Iub bandwidth.

Design and Implementation of User Relationship Formation Service Using Location Information based on Android OS (위치정보를 이용한 안드로이드OS 기반의 사용자 관계형성 서비스 설계 및 구현)

  • Jang, Rae-Young;Jung, Sung-Jae;Bae, Yu-Mi;Sung, Kyung;Soh, Woo-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.535-538
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    • 2011
  • Presently SmartPhone users over the 15 million are expected to exceed 20 million people by the end of the year. The prevalence of SmartPhone has brought positive results with a new paradigm. But, It makes a result that SmartPhone user should concentrate on mobile device and interpersonal relationships are avoided. In this paper, we design and implement user network services that use a same application using located infomation based on android.

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Multi-homing in Heterogeneous Wireless Access Networks: A Stackelberg Game for Pricing

  • Lee, Joohyung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.5
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    • pp.1973-1991
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    • 2018
  • Multimedia applications over wireless networks have been evolving to augmented reality or virtual reality services. However, a rich data size compared to conventional multimedia services causes bandwidth bottlenecks over wireless networks, which is one of the main reasons why those applications are not used widely. To overcome this limitation, bandwidth aggregation techniques, which exploit a multi-path transmission, have been considered to maximize link utilization. Currently, most of the conventional researches have been focusing on the user end problems to improve the quality of service (QoS) through optimal load distribution. In this paper, we address the joint pricing and load distribution problem for multi-homing in heterogeneous wireless access networks (ANs), considering the interests of both the users and the service providers. Specifically, we consider profit from resource allocation and cost of power consumption expenditure for operation as an utility of each service provider. Here, users decide how much to request the resource and how to split the resource over heterogeneous wireless ANs to minimize their cost while supporting the required QoS. Then, service providers compete with each other by setting the price to maximize their utilities over user reactions. We study the behaviors of users and service providers by analyzing their hierarchical decision-making process as a multileader-, multifollower Stackelberg game. We show that both the user and service provider strategies are closed form solutions. Finally, we discuss how the proposed scheme is well converged to equilibrium points.

Optimal Video Streaming Based on Delivery Information Sharing in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo;Lee, Won Joo;Lee, Kang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.35-42
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    • 2018
  • In this paper, we propose an optimal streaming service method based on Hybrid CDN/P2P architecture. Recently, video streaming utilizes a CDN (Content Delivery Network) operation technique based on a Proxy Server, which is an end node located close to a user. However, since CDN has a fixed network traffic bandwidth and data information exchange among CDNs in the network is not smooth, it is difficult to guarantee traffic congestion and quality of image service. In the hybrid CDN/P2P network, a data selection technique is used to select only the data that is expected to be continuously requested among all the data in order to guarantee the QoS of the user who utilizes the limited bandwidth efficiently. In order to search user requested data, this technique effectively retrieves the storage information of the constituent nodes of CDN and P2P, and stores the new image information and calculates the deletion priority based on the request possibility as needed. Therefore, the streaming service scheme proposed in this paper can effectively improve the quality of the video streaming service on the network.