• Title/Summary/Keyword: encoding complexity

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Modified Block Diagonalization Precoding with Greedy Approach (Greedy 기법을 이용한 수정된 블록 대각화 프리코딩 기법)

  • Kim, Sung-Tae;Seo, Woo-Hyun;Kwak, Kyung-Chul;Hong, Dae-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.1C
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    • pp.79-85
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    • 2008
  • Dirty Paper Coding(DPC) can achieve the sum capacity of a multiuser multiple-input multiple-output(MU MIMO) broadcast channels. However, due to the high computational complexity of the successive encoding and decoding, deploying DPC in real systems is impractical. As one of practical alternatives to DPC, Block Diagonalization(BD) was researched. BD is an extension of the zero-forcing preceding technique that eliminates interuser interference(IUI) in downlink MIMO systems. Though BD has lower complexity than DPC, BD shows poor sum capacity performance. We show that sum capacity performance of BD is degraded due to no IUI constraint. Then, we modify BD to improve its sum capacity performance with relaxing the constraint and sub optimal channel set searching. With simulation results, it can be verified that our modification in BD induces some improvement in sum capacity performance.

An Early Stopping Criterion for Turbo Processing of MIMO-OFDM in IEEE 802.16e Mobile WiMax System (IEEE 802.16e Mobile WiMax 시스템에서 MIMO-OFDM의 터보 처리를 위한 조기 정지 기법)

  • Hwang, Jong-Yoon;Cho, Dong-Kyoon;Whang, Keum-Chan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.6A
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    • pp.537-543
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    • 2007
  • In this paper, we propose a new stopping criterion for the turbo processing (Turbo-BLAST) of MIMO-OFDM system. To reduce the high computational complexity of turbo-BLAST, it is desirable to lessen the outer-loop iteration number. In a system such as IEEE 802.16e Mobile WiMax, no CRC bits are available except the last encoding packet of a transmitted burst, so early stopping criteria without the help of CRC bits are needed. The proposed criterion counts the sign differences between received parity bits and the re-encoded parity bits from received information bits. With the tail-biting code which is accepted for IEEE 802.16e, a method that the re-encoder operates at half complexity is also proposed. Computer simulations show that the proposed stopping criterion approaches the performance of GENIE aided criterion with less average number of iterations than the other early stopping criteria.

A Fast Macroblock Mode Decision Method using PSNR Prediction for H.264/AVC (H.264/AVC에서 PSNR 예측을 이용한 고속 매크로블록 모드 결정 방법)

  • Park, Sung-Jae;Myung, Jin-Su;Sim, Dong-Gyu;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.137-151
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    • 2008
  • H.264/AVC is showed high coding efficiency more than previous video coding standard by using new coding tools. Specially, Variable block-based motion estimation and Rate-Distortion Optimization are very important coding tools in H.264/AVC. These coding tools have high coding efficiency, however the encoder complexity greatly increase due to these coding tools. In this paper, we propose early SKIP mode decision and selective inter/intra mode decision to reduce the computational complexity. Simulation results show that the proposed method could reduce encoding time of the overall sequences by 30% on average than JM 10.2 without noticeable degradation of coding efficiency. Besides, the proposed method runs over twice as fast as the previous proposed Fast Coding Mode Selection method (FCMS)[5].

A Rate Control Algorithm of MPEG-2 Video Encoding Based Target Bit Matching at Scene Changes (장면전환 발생시 예상 비트 조정을 통한 MPEG-2 비디오 부호화 비트율 제어 알고리즘)

  • Moon Ho-seok;Park Sang-sung;Sohn Myung-ho;Jang Dong-sik
    • Journal of KIISE:Software and Applications
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    • v.31 no.12
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    • pp.1621-1627
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    • 2004
  • The decrease of visual quality at scene change occurs when the difference between the amount of target bits and actual coding is high. Especially, scene change at the P-Picture can lead to severely degrade visual qualities at itself and the pictures referencing it. In this paper, under the occurrence of scene change, we propose a new method, based on the analysis of existing inaccurate bits allocation, to improve the visual qualities of scene-changed and following pictures. The method allocates extra bits to scene-changed Picture and changes them upto the level of the complexity of intra picture. Also, the method changes target bits of following pictures upto the complexity of picture prior to the scene change. Computer simulation shows that the proposed method has improved 0.5-1.2dB higher than TM5 method in terms of PSNR.

Initial QP Determination Algorithm for Low Bit Rate Video Coding (저전송률 비디오 압축에서 초기 QP 결정 알고리즘)

  • Park, Sang-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.10
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    • pp.2071-2078
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    • 2009
  • The first frame is encoded in intra mode which generates a larger number of bits. In addition, the first frame is used for the inter mode encoding of the following frames. Thus the intial QP (Quantization Parameter) for the first frame affects the first frame as well as the following frames. Traditionally, the initial QP is determined among four constant values only depending on the bpp. In the case of low bit rate video coding, the initial QP value is fixed to 35 regardless of the output bandwidth. Although this initialization scheme is simple, yet it is not accurate enough. An accurate intial QP prediction scheme should not only depends on bpp but also on the complexity of the video sequence and the output bandwidth. In the proposed scheme, we use a linear model because there is a linear inverse proportional relationship between the output bandwidth and the optimal intial QP. Model parameters of the model are determined depending on the spatial complexity of the first frame. It is shown by experimental results that the new algorithm can predict the optimal initial QP more accurately and generate the PSNR performance better than that of the existing JM algorithm.

Fast Intra Prediction using Pixel Variation in H.264 (H.264에서 화소 변화량을 이용한 빠른 인트라 예측)

  • Lee, Tak-Gi;Kim, Sung-Min;Sin, Kwang-Mu;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.956-965
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    • 2008
  • H.264/AVC is the newest video coding standard of ITU-T VCEG and the ISO/IEC MPEG, offering a significant performance improvement over previous video coding standards. However, the computational complexity of H.264/AVC is drastically increased because of new technologies such as intra prediction, variable block size, quarter-pels motion estimation/compensation, etc. In this paper, we propose a fast intra prediction scheme which has two step processing. The first step is a fast block size decision which can be calculated only in one block without considering all cases of $4{\times}4$ block and $16{\times}16$ block. The complexity of the intra prediction can be reduced by using boundary difference values of macroblock. After selecting the block size, we can make mode decision using the neighbouring reference pixels and representative pixels of the block in the second step. The experimental results show that the proposed algorithm saved on the average 41.5% encoding time without any significant PSNR losses.

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Time-optimized Color Conversion based on Multi-mode Chrominance Reconstruction and Operation Rearrangement for JPEG Image Decoding (JPEG 영상 복원을 위한 다중 모드 채도 복원과 연산 재배열 기반의 시간 최적화된 컬러 변환)

  • Kim, Young-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.135-143
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    • 2009
  • Recently, in the mobile device, the increase of the need for encoding and decoding of high-resolution images requires an efficient implementation of the image codec. This paper proposes a time-optimized color conversion method for the JPEG decoder, which reduces the number of calculations in the color conversion by the rearrangement of arithmetic operations being possible due to the linearity of the IDCT and the color conversion matrices and brings down the time complexity of the color conversion itself by the integer mapping replacing floating-point operations to the optimal fixed-point shift and addition operations, eventually reducing the time complexity of the JPEG decoder. And the proposed method compensates a decline of image quality incurred by the quantification error of the operation arrangement and the integer mapping by using the multi-mode chrominance reconstruction. The performance evaluation performed on the development platform of embedded systems showed that, compared to previous color conversion methods, the proposed method greatly reduces the image decoding time, minimizing the distortion of decoded images.

Transform Skip Mode Decision and Signaling Method for HEVC Screen Content Coding (HEVC 스크린 콘텐츠의 고속 변환 생략 결정 및 변환 생략 시그널링 방법)

  • Lee, Dahee;Yang, Seungha;Shim, HiukJae;Jeon, Byeungwoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.6
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    • pp.130-136
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    • 2016
  • HEVC (High Efficiency Video Coding) extension considers screen content as one of its main candidate sources for encoding. Among the tools already included in HEVC version 1, the technique of using transform skip mode allows transform to be skipped and to perform quantization process only. It is known to improve video coding efficiency for screen contents which are characterized to have much high frequency energy. But encoding complexity increases since its encoder should decide whether transform should be used or not in each $4{\times}4$ transform block. Based on statistical correlation between IBC (Intra block copy) and transform skip modes both of which are known effective in screen contents, this paper proposes a combined method of the fast transform skip mode decision and a modified transform skip signaling which signals transform_skip_flag at CU level as a representative transform skip signal. By simulation, the proposed method is shown to reduce encoding time of $4{\times}4$ transform blocks by about 32%.

Complexity Analysis of a VHDL Implementation of the Bit-Serial Reed-Solomon Encoder (VHDL로 구현된 직렬승산 리드솔로몬 부호화기의 복잡도 분석)

  • Back Seung hun;Song Iick ho;Bae Jin soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.3C
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    • pp.64-68
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    • 2005
  • Reed-Solomon code is one of the most versatile channel codes. The encoder can be implemented with two famous structures: ordinary and bit-serial. The ordinary encoder is generally known to be complex and fast, while the bit-serial encoder is simple and not so fast. However, it may not be true for a longer codeword length at least in VHDL implementation. In this letter, it is shown that, when the encoder is implemented with VHDL, the number of logic gates of the bit-serial encoder might be larger than that of the ordinary encoder if the dual basis conversion table has to be used. It is also shown that the encoding speeds of the two VHDL implemented encoders are exactly same.

A wavelet-based fast motion estimation (웨이블릿 기반의 고속 움직임 예측 기법)

  • 배진우;선동우;유지상
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.297-305
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    • 2003
  • In this paper, we propose a wavelet based fast motion estimation algorithm for video sequence encoding with very low bit-rate. By using one of properties oi wavelet transform, multi-resolution analysis(MRA) property and spatial Interpolation of an image, we are able to reduce both prediction error and computational complexity at the same time. Especially, by defining a significant block(SB) based on the differential information of wavelet coefficients between successive frames, the proposed algorithm makes up a defect of multi-resolution motion estimation(MRME) algorithm of increasing the number of motion vectors. As experimental results. we can reduce the computational load up to 70% but also improve PSNR up to about 0.1 ∼ 1.2 dB comparing with the MRME algorithm.