• Title/Summary/Keyword: emotional generation

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A Study on the Development and Effects of 'Three Generation Family-Madang Program' (Three Generational Integrative Program)

  • Chung, Ock-Boon;Chung, Soon-Hwa;Kim, Kyoung-Eun;Park, Youn-Jung
    • International Journal of Human Ecology
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    • v.8 no.2
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    • pp.85-97
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    • 2007
  • The two main purposes of this study were to develop the 'Three Generation Family-Madang Program' and to examine its effects on enhancing family functioning and strengthening family relationships. The 'Three Generation Family-Madang Program' consisted of six sessions, each of which included various types of activities and educational materials to evoke interests of the three-generation family members. Subjects of this study were 21 triples, consisting of mothers and their family members, each for the experimental group and the control group, respectively. Mean, Standard Deviation, MANCOVA, and Discriminant Analysis were carried out for the data analyses. Our results showed that the 'Three Generation Family-Madang Program' was effective in enhancing family adaptability and family relationships. Our program focused on the parent generation to have a better understanding and a more positive perspective toward other family members, which would enhance family functioning and family relationships. Our program also received positive feedback from the grandparent and grandchildren generation participants.

Designs for Development of Bra Tops for the New Senior Generation

  • Lim, Hosun;Cho, Hakyung
    • Fashion & Textile Research Journal
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    • v.15 no.3
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    • pp.358-363
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    • 2013
  • Due to recent changes in increased life expectancy, economic power and social development, the new senior generation (focusing on people in their fifties) represents a new market power with strong competitiveness. The new senior generation is the generation after the baby boomers, with characteristics that include a high-level of education, increased income, a high-level of consumption, increased assets, self-fulfillment desires and individuality. Demands in the senior fashion industry are expected to gradually increase and the underwear industry that targets the new senior generation is expected to grow rapidly. These demands will require product development for the new senior generation based on emotional and socio-cultural characteristics. The current new senior underwear market is under the process of R&D with a focus on body shape changes; however, there are limited studies on emotional and socio-cultural approaches. This study formulates a basic design plan for different age groups based on an analysis of the situation of bra wear (current inconveniences, demand and needs) by women in their fifties and over. Subsequently, a functional active bra top that considers activity and comfort was proposed for women in their fifties, an all-in-one foundation bra top that shapes the body was proposed for women in their sixties, and comfort bra tops that are comfortable and easy to put on and take off were proposed for women in their seventies and over.

An Emotional Gesture-based Dialogue Management System using Behavior Network (행동 네트워크를 이용한 감정형 제스처 기반 대화 관리 시스템)

  • Yoon, Jong-Won;Lim, Sung-Soo;Cho, Sung-Bae
    • Journal of KIISE:Software and Applications
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    • v.37 no.10
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    • pp.779-787
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    • 2010
  • Since robots have been used widely recently, research about human-robot communication is in process actively. Typically, natural language processing or gesture generation have been applied to human-robot interaction. However, existing methods for communication among robot and human have their limits in performing only static communication, thus the method for more natural and realistic interaction is required. In this paper, an emotional gesture based dialogue management system is proposed for sophisticated human-robot communication. The proposed system performs communication by using the Bayesian networks and pattern matching, and generates emotional gestures of robots in real-time while the user communicates with the robot. Through emotional gestures robot can communicate the user more efficiently also realistically. We used behavior networks as the gesture generation method to deal with dialogue situations which change dynamically. Finally, we designed a usability test to confirm the usefulness of the proposed system by comparing with the existing dialogue system.

A Study on the Caregiving and Adaptation in the Families who Awarded on Filial Piety (효행자 가족의 부양과 적응에 관한 연구)

  • 김서연
    • Journal of Families and Better Life
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    • v.17 no.2
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    • pp.75-92
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    • 1999
  • The purpose of this study was to investigate the caregiving and adaptation in families who awarded on filial piety. Using the qualitative methods-in depth interview genogram ecomap participation observation- 8 families were analyzed The major findings can be summarized as follows (1) These families showed very high family solidarity with strong collectivity. Their family role was interchangable and their familiarity was passed down from generation to generation. (2) Family members showed similar coping patterns on the basis of their own adaptationl Their coping was inclined toward acceptance especially religioous rather than emotional-focused ad hardly avoidance coping. (4) Although their economic emotional and service cares were family-centered with helps from their extended family household equipment for elder care was not prepared. (5) These families preferred to maintain this condition rather than to be well adapted. It was concluded that to help failed elder's family care iving social support program should be complemented in family life enrichment program for their children medical care program equipment rental program for elder in social network religion program and so on, Social norms forparent-children relation has be changed to more flexible care pattern. Also more social-emotional support has to be given to these families.

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Emotion Based Gesture Animation Generation Mobile System (감정 기반 모바일 손제스쳐 애니메이션 제작 시스템)

  • Lee, Jung-Suk;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.129-134
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    • 2009
  • Recently, percentage of people who use SMS service is increasing. However, it is difficult to express own complicated emotion with text and emoticon of exited SMS service. This paper focuses on that point and practical uses character animation to express emotion and nuance correctly, funny. Also this paper suggests emotion based gesture animation generation system that use character's facial expression and gesture to delivery emotion excitably and clearly than only speaking. Michel[1] investigated interview movies of a person whose gesturing style they wish to animate and suggested gesture generation graph for stylized gesture animation. In this paper, we make focus to analyze and abstracted emotional gestures of Disney animation characters and did 3D modeling of these emotional gestures expanding Michel[1]'s research. To express emotion of person, suggests a emotion gesture generation graph that reflects emotion flow graph express emotion flow for probability. We investigated user reaction for research the propriety of suggested system and alternation propriety.

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The Emotional Boundary Decision in a Linear Affect-Expression Space for Effective Robot Behavior Generation (효과적인 로봇 행동 생성을 위한 선형의 정서-표정 공간 내 감정 경계의 결정 -비선형의 제스처 동기화를 위한 정서, 표정 공간의 영역 결정)

  • Jo, Su-Hun;Lee, Hui-Sung;Park, Jeong-Woo;Kim, Min-Gyu;Chung, Myung-Jin
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.540-546
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    • 2008
  • In the near future, robots should be able to understand human's emotional states and exhibit appropriate behaviors accordingly. In Human-Human Interaction, the 93% consist of the speaker's nonverbal communicative behavior. Bodily movements provide information of the quantity of emotion. Latest personal robots can interact with human using multi-modality such as facial expression, gesture, LED, sound, sensors and so on. However, a posture needs a position and an orientation only and in facial expression or gesture, movements are involved. Verbal, vocal, musical, color expressions need time information. Because synchronization among multi-modalities is a key problem, emotion expression needs a systematic approach. On the other hand, at low intensity of surprise, the face could be expressed but the gesture could not be expressed because a gesture is not linear. It is need to decide the emotional boundaries for effective robot behavior generation and synchronization with another expressible method. If it is so, how can we define emotional boundaries? And how can multi-modality be synchronized each other?

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Solar Power Emotional LED Lightening Street Lamps with Multiple Control Sun Tracker (다중 추적식 태양광 발전 감성형 LED 가로등)

  • Lee, Jae-Min;Kim, Yong;Bae, Cheol-Soo;Kwon, Dae-Sig
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.2
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    • pp.920-926
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    • 2011
  • In this paper, a solar power emotional LED lightening street lamps with multi control sun tracker is presented. The proposed system has a multiple control sun tracking function and high quality emotional LED lamps. The system is designed to absorb maximum sun lights by temperature sensor and humidity sensor of control circuits. A battery charge-discharge controller is developed for high efficient usage of battery charger for utilization of new and renewal energy. An interface circuit for remote monitoring and controlling is included in the developed system. The proposed multi tracking solar power emotional LED street lamps is better than conventional systems in aspect of tracking operation and energy efficiency, and expected to be a leading model for next generation solar power street lamp system, because it is a new technology combining sun tracking solar power system and emotional lightening system.

A Deep Learning System for Emotional Cat Sound Classification and Generation (감정별 고양이 소리 분류 및 생성 딥러닝 시스템)

  • Joo Yong Shim;SungKi Lim;Jong-Kook Kim
    • The Transactions of the Korea Information Processing Society
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    • v.13 no.10
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    • pp.492-496
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    • 2024
  • Cats are known to express their emotions through a variety of vocalizations during interactions. These sounds reflect their emotional states, making the understanding and interpretation of these sounds crucial for more effective communication. Recent advancements in artificial intelligence has introduced research related to emotion recognition, particularly focusing on the analysis of voice data using deep learning models. Building on this background, the study aims to develop a deep learning system that classifies and generates cat sounds based on their emotional content. The classification model is trained to accurately categorize cat vocalizations by emotion. The sound generation model, which uses deep learning based models such as SampleRNN, is designed to produce cat sounds that reflect specific emotional states. The study finally proposes an integrated system that takes recorded cat vocalizations, classify them by emotion, and generate cat sounds based on user requirements.

Social Capital for the Baby Boomer Generation in the Future -Focused on Cohort Characteristics of the Baby Boomer Generation- (베이비붐 세대를 위한 미래 사회적 자본 -베이비붐 세대의 집단적 특성을 중심으로-)

  • Cha, Sung-Lan
    • Journal of Family Resource Management and Policy Review
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    • v.16 no.1
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    • pp.67-83
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    • 2012
  • Baby boomers are often defined by their support of their parents and their devotion to their children's educational success by providing financial and emotional aids. Now, 7.12 million baby boomers in South Korea are retiring, or are about to retire, without any retirement plans. Similar to financial stability, health, and leisure life, social capital is another important element in the quality life after retirement. This is because social capital can function as a potential resource network. Social capital is a source that provides money, information, goods, services, emotional aids, social relational opportunities etc. In the past, family and community provided social capital for the aged. However, the baby boomer generation cannot expect the same. The baby boomers have the task of creating new social capital that can assure their quality of life. Therefore, this study examines cohort characteristics of the baby boomer generation and, based on the examination, seeks an alternative for social capital. The results are as follows: First, social capital from the local community can be an alternative source of caring for the baby boomers in old age. Second, among the social capital of the local community, elderly care supported by a family friendly community is proposed. In addition, baby boomers must become the primary social capital that contributes to a mature civil society rather than a beneficiary of welfare for the aged.

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Social Media Stickiness in the Z Generation: A Study Based on the Uses and Gratifications Theory

  • Saiful Hoque;Md. Alamgir Hossain
    • Journal of Information Science Theory and Practice
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    • v.11 no.4
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    • pp.90-108
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    • 2023
  • The purpose of this study is to investigate how uses and gratifications motivations increase social media stickiness, with a special focus on media engagement as a key mediator. Data were gathered via a survey questionnaire from Bangladeshi Z Generation social media users, which was quantitative in nature. For the analysis of 258 survey samples, structural equation modeling methodology was used. The results show that social media engagement and social media stickiness are positively impacted by uses and gratifications motivations such as social interaction, information, convenience, and entertainment. The study also found evidence of a relationship between uses and gratification motivations and social media stickiness, which is also mediated by emotional attachment. Understanding the motivations and gratifications sought by Z Generation users on social media platforms can help design strategies to enhance engagement and loyalty, ultimately leading to improved user retention and platform success. By identifying and addressing the specific needs and desires of the Z Generation, social media platforms can tailor their features, content, and user experiences to foster a stronger sense of connection and satisfaction, resulting in increased user engagement and prolonged usage.