• Title/Summary/Keyword: emotional communication

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Emotion Recognition from Natural Language Text Using Predicate Logic Form (Predicate Logic Form을 이용한 자연어 텍스트로부터의 감정인식)

  • Seol, Yong-Soo;Kim, Dong-Joo;Kim, Han-Woo;Park, Jung-Ki
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.411-412
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    • 2010
  • 전통적으로 자연어 텍스트로부터의 감정인식 연구는 감정 키워드에 기반한다. 그러나 감정 키워드만을 이용하면 자연어 문장이 원래 갖고 있는 통사정보나 의미정보는 잃어버리게 된다. 이를 극복하기 위해 본 논문에서는 자연어 텍스트를 Predicate Logic 형태로 변환하여 감정 정보처리의 기반데이터로 사용한다. Predicate Logic형태로 변환하기 위해서 의존 문법 구문분석기를 사용하였다. 이렇게 생성된 Predicate 데이터 중 감정 정보를 갖고 있는 Predicate만을 찾아내는데 이를 위해 Emotional Predicate Dictionary를 구축하였고 이 사전에는 하나의 Predicate마다 미리 정의된 개념 클래스로 사상 시킬 수 있는 정보를 갖고 있다. 개념 클래스는 감정정보를 갖고 있는지, 어떤 감정인지, 어떤 상황에서 발생하는 감정인지에 대한 정보를 나타낸다. 자연어 텍스트가 Predicate으로 변환되고 다시 개념 클래스로 사상되고 나면 KBANN으로 구현된 Lazarus의 감정 생성 규칙에 적용시켜 최종적으로 인식된 감정을 판단한다. 실험을 통해 구현된 시스템이 인간이 인식한 감정과 약 70%이상 유사한 인식 결과를 나타냄을 보인다.

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A Semantics Analysis in the Net Arts fran a Cybernetics Perspective (사이버네틱스 관점에서 본 넷 아트에 나타난 의미론적 분석)

  • Eun, Chang Ik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.3
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    • pp.123-136
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    • 2011
  • Arts gains a new relation as the new academic area that deals with living organisms and through this technology, it affects everything, such as the body, entity, consciousness and unconsciousness to bring an overall change. Based on this premise, arts require a different interpretation from the previous product-focused interpretation or the analysis focusing on the aesthetics. As the result of arts using the scientific methods, I examined the changes of the arts semantics and how it evolved with what kind of contents and characteristics. The net art with the internet base also form a close relationship with the social and cultural codes. In categorizing the social issues and the topical discussions with semantic factors that evolve from the digital biological perspective, it can be divided into four types of complex interaction, positive feedback negative feedback, and amplification of unsettledness. Based on the characteristics of the multimedia and the interactive reaction, the technique and the imagery amplify the message through a spatial and timely meeting in a mutual repletion. In other words, the emotional communication is used to attempt the messages from the products and the expression in various methods.

The Key Success Factors of Design-oriented New Product Development Strategy : A Case Study of Chocolate-Phone (디자인 중심 신제품 개발 전략의 성공 요인 : 초콜릿 폰 개발 사례를 중심으로)

  • Ryu, Sung-Il;Kim, Jin-Woo;Jang, Seong-Keun
    • Korean Management Science Review
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    • v.24 no.1
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    • pp.1-24
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    • 2007
  • The function of product design has been an important part for success on new product development. We deeply studied 'Chocolate-Phone' case which is considered as a representative of adopting design-oriented new product development strategy. According to this study, we found three contextual factors and nine key success factors for design-oriented new product development. The contextual factors consist of the strong needs for innovative product development, customer's needs for the emotional value, competitive situation for the new product launching. The key success factors consist of design, development, marketing, overall sides. The key success factors of design side are to select talented designers and take an insight for market and communication skill. The key success factors of development side are to possess high technological abilities, to do divergence with removing or giving up some function, management's strong support. The key success factors of marketing side are to bring core marketers from outside, capacity to gather ideas from outside. The key success factors of overall side are to share design-oriented principle with other functions and to change member's mind from engineer-oriented to market-oriented.

PSYCHOLOGICAL ANALYSIS AND RESEARCH ON WESTERNERS EFFECT IN HUMANISTIC GAME (인본주의 게임에서의 데시효과(Westerners effect)를 활용하는 심리적 측면에서 분석 및 연구)

  • Li, Xuan-Xin
    • Journal of Digital Convergence
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    • v.18 no.1
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    • pp.295-300
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    • 2020
  • The psychologist Dessie said: excessive rewards may reduce an individual's interest in things and their intrinsic motivation. This is known as the Westerners effect. In this paper, we will examine the game from the point of view of humanism and the Westerners effect. Finally, three reasonable ways of reward are put forward. In the future, the research direction will use the theory of this paper to set the reward way after completing the task in the game. And give players a trial report on the emotional feedback in the finished game, and then continue to improve the theory of this article.

Characteristics of contemporary fashion shows affected by intermedia (인터미디어 특성이 나타난 현대 패션쇼 연출 특성)

  • Lee, Seulah;Lee, Yoon Mee;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.27 no.6
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    • pp.582-598
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    • 2019
  • Intermedia is a term that refers to the convergence of different media. It has not only enabled the delivery of brand message but also developed interactive communication in a contemporary fashion show context. This study investigates the presentation methods of contemporary fashion shows affected by intermedia. We examined the research and theory related to intermedia and fashion shows by accessing articles since the 2000s concerning 252 shows by 30 designers that tended to demonstrate the use of intermedia. Our analysis highlighted four particular characteristics: "medium scalability" (the unity of art and fashion and the unity of life and fashion); "synesthetic flow" (the audience's emotional immersion, represented by the actual performance and performances of the models); "participatory accessibility" (performance participation through action and instrumental support); and "immaterial symbolization" (an intuitive symbol that emphasizes both the direct outward appearance and the metaphorical symbolism so that the object is expressed in a figurative sense). From these results, we identified considerable synergy between the characteristics of intermedia and contemporary fashion shows. Therefore, it might be useful to conduct an experimental study on this area of research.

Development of WMTS Module Based Pulse Rate Period Detection and Human Sensibility Evaluation System (WMTS 무선통신 모듈을 이용한 맥파의 주기검출 및 감성평가 시스템 개발)

  • Lee, Hyun-Min;Kim, Dong-Jun;Jeon, Ki-Man;Son, Jae-Gi
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.6
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    • pp.811-817
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    • 2013
  • In this study we present a system for pulse-rate period detection and human sensibility evaluation based on the wireless medical telemetry service (WMTS) used for transmission of data from medical telemetry devices to various medical facilities and services. We develop a medical-purpose specific WMTS communication module to transmit biometric signals. From the pulse rate variability(PRV) signal, we attempt to classify positive and negative emotional states based on analysis of the ratio of LF/HF in the frequency domain. We measure the data reception rate according to distance in order to test the performance of the WMTS module and analyze the effects on human sensibility evaluation.

A Study on the Emotionality of Digital Culture in Modern Fashion Design (현대 패션디자인에 나타난 디지털 문화의 감성성에 관한 연구)

  • Kim, Ji-Heui;Yoo, Tai-Soon
    • Journal of the Korean Society of Costume
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    • v.57 no.8
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    • pp.1-13
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    • 2007
  • The cold image of digital culture and its realistic limits force modern people to yearn for an emotional world characterized by a warm humanity. The kind of digital technology that appeals to such a human emotion is accepted as a new digital concept in the 21st century. The purpose of this study was to examine the characteristics of emotionality, which was a new trend in digital culture, and to discuss its form and meaning in fashion sector. It's basically meant to figure out a major trend in the 21st century's digital culture, to delve into its relationship with fashion reflecting sociocultural phenomena, and ultimately to describe in which direction future fashion would be led. Emotionality was highlighted as a reaction against an absolute pursuit of speed and cold digital technology. Emotionality of digital culture in fashion design were inserting of funology, Zen-based design and development of a clothing mixture. The emphasis of emotionality in digital culture is a new sociocultural trend that stresses the recovery of human nature. As futurologists predict that a human-centered and humanistic culture will reappear in the 21st century, fashion also will be in pursuit of human-oriented design.

Study on the Development Model and Improvement of Social Function of Social Games (소셜게임의 사회적 기능 향상에 관한 개발 모델 제안)

  • Kim, Tae-Gyu
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.449-454
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    • 2015
  • This study is done to analyze the social function of social games, propose a development model, and demonstrate predisposing factors and consequences on the model. Therefore, the predisposing variables on social functions of social games are explored through related theory and previous studies to propose the social function developing model of social games. Social function model of social games are classified in detail in terms of emotional ties, open communication, sense of belonging to a community and interaction to derive a measure for social function improvement, to prove social function improvement elements through various social network services and social game theories and to propose a social game development model.

Health Literacy on Patients, Perceived by Nurses in Hospital : Focusing on Focus Group Interview Approach (간호사가 인식한 환자의 건강문해력 : 포커스그룹 인터뷰를 중심으로)

  • An, Jisook
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.583-590
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    • 2020
  • This study examined the perceptions of health literacy on inpatient and outpatient patients among nurses currently in the field. The study participants consist of ten nurses working for general hospitals in Seoul and Busan. The data was collected from focus group interviews and all interviews were recorded and transcribed. Data were analyzed by using the content analysis method. Nurses recognized that there was a difference in the patient's health literacy level according to the patient's age, education, income level, underlying disease, and emotional state. This study suggests implementing 1) education programs to increase nurses' awareness of the importance of health literacy, to make accurate assessments of patent level of health literacy and communicate with them accordingly, and 2) support system for patients with poor health literacy.

College Sense of Community in Relations to College-Related Characteristics - Focused on Pyeongtaek University - (대학생의 공동체 의식에 영향을 미치는 요인 - 평택대학교 학생을 대상으로 -)

  • Lim, Kwang-Myeong
    • Journal of Agricultural Extension & Community Development
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    • v.23 no.2
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    • pp.157-167
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    • 2016
  • Nowadays a sense of community based on our community further weakens due to globalization, industrialization, the development of transportation and communication, etc and the community as cultural and psychological units is focused on. In other words, the concept that emphasizes the aspect of 'we' sharing the unique value and goal of community is used. In this current situation, school as an important community organization has been in the spotlight. In particular, college compared with other communities has a special influence on the community. Therefore it is regarded as an important community organization and its importance as part of our efforts to decrease the college students wastage rates continues to grow. The study about school as an important community organization has been conducted actively. However the people in most studies are elementary, middle, and high school students, so there are limitations to what these study findings apply to college. Therefore, this study conducted factor analysis of college sense of community for local college students, categorized it, analyzed the factors having influence on each factor and then looked for suggestions of ways to strengthen college sense of community. According to study, sense of community is categorized into three factors such as 'sense of belonging', 'sense of solidarity', and 'sense of emotional closeness'. After analyzing the factors influencing types of sense of community, factors relevant to them are grades, intimate friends, subjective well-being, community volunteer work, college service satisfaction, and so on.