• 제목/요약/키워드: emergent design

검색결과 72건 처리시간 0.023초

무선 네트워크와 RFID 기술을 이용한 원격 Infusion Pump 모니터링 시스템 설계 (Design of Remote Infusion Pump Monitoring System Using Wireless Network and RFID Technology)

  • 이서준;이태로
    • 디지털융복합연구
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    • 제11권6호
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    • pp.159-167
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    • 2013
  • 병원에서 Infusion Pump를 사용하여 환자에게 자동적으로 지속적이고 정밀하게 약물을 투여하는 것이 가능해졌다. 그러나 Infusion Pump를 부착한 환자가 이동하는 도중 응급 상황이 발생할 경우, 이에 대한 대처가 신속 정확하게 이루어지지 않고 있는 실정이다. 이러한 문제로 인하여 Infusion Pump를 통해 정맥 내로 투여되는 약물 양에 약간의 오차라도 생기면 환자에게 치명적일 수 있다. 따라서 본 연구에서는 무선 네트워크와 RFID 기술을 이용한 원격 Infusion Pump 모니터링 시스템을 제안하였다. 제안한 시스템은 Infusion Pump에 이상이 발생한 경우 Infusion Pump에 대한 상태 정보(고장 종류)와 환자의 위치 정보를 간호사 station에 자동으로 알려줌으로써 Infusion Pump를 사용하는 환자들에게 신속하고 정확한 의료 서비스를 제공할 수 있을 뿐만 아니라 Infusion Pump로 인한 의료사고를 사전에 예방할 수 있다.

네덜란드 RE;MIND 디자인의 개념적·비평적 사용미학 (The Dutch RE;MIND Design's Conceptual and Critical Aesthetics of Use)

  • 박영태
    • 한국실내디자인학회논문집
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    • 제23권2호
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    • pp.51-61
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    • 2014
  • Aesthetics of use for modern people can be regarded as being weighted toward universal and rational function since it has focused on an 'automation and efficiency' and 'smartness' in terms of technological and human engineering position. Thus, aesthetics of use as an individual agent has remained in minimal level. This study attempts to seek conceptual model of design regarding the behavior of users from the systematization of critical theories about the usability. To do that, 'HERTZAIN TALES' written by Anthony Dune and the concept and system of Droog Design have been used as a core standard. In line with the various experiments by artist groups such as Fluxus, Memphis group and the work of product semantics, and inherent characteristics of Droog design, which has surfaced from the 1990s, concepts that has mentioned in the Hertzain tales have been organized into main texts. By overcoming cognitive bias inherent in the material culture and by overcoming an existing usability based on immateriality and dialectic solution, the autonomy of critical design and instrumentality of Droog design have been systemized. By interpreting the design aspect of 12 pieces that have been submitted to the RE;MIND section, the core of this study, it has been confirmed that conceptual and critical design's aesthetics of use From the interpretation of the design aspect of 12 pieces that have been submitted to the RE;MIND section, the core of this study, it has been confirmed that conceptual and critical design's aesthetics of use has established the autonomy and independence of the behavior of users, created functional articulation of materials and secured new conceptual model and thus, could be an effective methodical clue for creating an emergent design.

제너러티브 아트(Generative Art)의 시각적 속성이 반영된 패션디자인 분석 (Analysis of Fashion Design Reflected Visual Properties of the Generative Art)

  • 김동옥;최정화
    • 한국의류학회지
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    • 제41권5호
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    • pp.825-839
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    • 2017
  • Generative Art (also called as the art of the algorithm) creates unexpected results, moving autonomously according to rules or algorithms. The evolution of digital media in art, which tries to seek novelty, increases the possibility of new artistic fields; subsequently, this study establishes the basis for new design approaches by analyzing visual cases of Generative Art that have emerged since the 20th century and characteristics expressed on fashion. For the methodology, the study analyzes fashion designs that have emerged since 2000, based on theoretical research that includes literature and research papers relating to Generative Art. According to the study, expression characteristics shown in fashion, based on visual properties of Generative Art, are as follows. First, abstract randomness is expressed with unexpected coincidental forms using movements of a creator and properties of materials as variables in accordance to rules or algorithms. Second, endlessly repeated pattern imitation expresses an emergent shape by endless repetition created by a modular system using rules or 3D printing using a computer algorithm. Third, the systematic variability expresses constantly changing images with a combination of system and digital media by a wearing method. It is expected that design by algorithm becomes a significant method in producing other creative ideas and expressions in modern fashion.

임베디드 리눅스 기반의 Mobile Telemedicine PDA prototype 구현 (Design of Mobile Telemedicine PDA prototype based on Embedded Linux)

  • 윤찬영
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2005년도 춘계 종합학술대회 논문집
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    • pp.151-155
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    • 2005
  • Telemedicine은 의료진과 환자간의 정보교환을 제공하기 위한 일반적인 기술로 사용되어지고 있다. 더욱이 환자기록측면에서 의료진은 telemedicine applications을 통하여 생체신호와 다양한 환자데이터를 획득할 수 있다. 또한 최근의 RF기술의 발전과 무선통신기술은 Ubiquitous 네트워크의 발전을 가능하게 한다. 원격 모니터링 시스템은 휴대 인터넷기술을 이용하여 Mobile PDA를 이용하여 구현되어지는 대표적인 휴대인터넷기술의 적용분야이다. 본 연구는 임베디드 컴퓨터(SBC)를 기반으로 생체 정보를 모니터링하기 위한 무선 Telemedicine PDA Prototype을 구현하였다. 본 시스템은 휴대 인터넷기술을 이용하여 만성 질환 환자나 긴급한 상황에 매우 효과적으로 사용될 수 있으며, 노령화사회에 의료비용 유지에 효과적일 것이다.

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수학교육연구의 이론과 현장의 실제사이의 간격 개선을 위한 방향탐색: Cobb 연구를 중심으로 (Finding the Way of Unifying the Theory and the Practice in Mathematics Education: Focused on Cobb's Research)

  • 이창연;주홍연;고상숙
    • 대한수학교육학회지:학교수학
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    • 제16권4호
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    • pp.709-726
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    • 2014
  • 본 연구는 수학교육의 국외연구에서 지난 삼십 년간 활발히 인용되고 있는 P. Cobb의 연구를 주목하여 살펴봄으로써 그가 이루어낸 연구의 성과와 영향을 알아보는 것이다. 특히, 본 논문에서는 이론과 실제의 간격을 줄이고자 시도되었던 그의 이론적 관점과 연구 방법을 심도 있게 고찰하였고, 그가 끼친 국내 수학교육연구의 영향을 자세히 살펴보았다. Cobb은 급진적 구성주의와 사회적 구성주의의 확장과 통합을 시도하였는데, 발현이론과 상징적 상호작용을 연구의 이론적 배경에 포함하였다. 또한 사회적 규범, 사회수학적 규범, 교실 수학적 실행의 해석적 틀을 바탕으로 개인과 사회적 관점에서의 수학교실을 분석하면서 학습 기회와 정체성을 언급하였다. Cobb은 설계실험을 활용하여 실용적인 이론 개발에 크게 기여하였으며, 그의 연구 방법을 기반으로 하여 설계실험의 정의와 특징, 원리, 과정, 실제를 제시하였다. 하지만 국내 수학교육연구에는 Cobb의 이론과 연구방법이 끼친 영향이 그리 크지 않음을 인지하면서 앞으로 현장에 실제와 이론이 잘 통합될 수 있는 방안으로 활발히 활용되길 기대한다.

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Generation of Emergent Game Character′s Behavior with Evolution Engine

  • Hong, Jin-Hyuk;Cho, Sung-Bae
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.698-701
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    • 2003
  • In recent years, various digital characters, which are automatic and intelligent, are attempted with the introduction of artificial intelligence or artificial life. Since the style of a character's behavior is usually designed by a developer, the style is very static and simple. So such a simple pattern of the character cannot satisfy various users and easily makes them feel tedious. A game should maintain various and complex styles of a character's behavior, but it is very difficult for a developer to design various and complex behaviors of it. In this paper, we adopt the genetic algorithm to produce various and excellent behavior-styles of a character especially focusing on Robocode which is one of promising simulators for artificial intelligence.

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공간구문론을 이용한 종합병원 수직동선체계 연구 (A Study of Vertical Circulation System in General Hospitals by Using Space Syntax)

  • 이현진;박재승
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제19권4호
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    • pp.47-60
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    • 2013
  • Purpose: This study examines construction core plans for the users of vertical-typed general hospitals to effectivly use the flow line. Methods: The study sampled representative 9 hospitals, calculated the depth value through Convex Map of Space Syntax and Justified Graph according to the determination of form of construction cire, and analyzed its functional connectivity. Results: The analysis of the connectivity between operation core part and emergency part of core space with high importance in the hospitals showed that the types of hospital and hospital have the lowest depth value in the spatial phase diagram, where central treatment part and outpatient part are arranged well vertically. Elevators for patients at these hospitals are close to operation and emergency parts actually separated from the elevators for passengers. For shortening of flow line of patients and private movement environment, however, it is desirable to arrange the elevators for patients to be adjacent to the operation parts and to arrange the emergent patient entrances more effectively to separate them from the flow line of visitors and guardians. Implications: Consideration should be taken into account for the effective flow line design. This study hopefully may serve as a stepping stone for the standard design of horizontal/vertical flow line.

The Effects of Mobile Learning Factors and Training Transfer on the Effective Organisational Learning in Malaysian Oil and Gas Industry

  • Chee, Sua Wui;Saudi, Mohd Haizam Mohd;Lee, Chong Aik
    • Asian Journal of Innovation and Policy
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    • 제7권2호
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    • pp.310-337
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    • 2018
  • Adoption of mobile learning (m-learning) is not new in Malaysian oil and gas industry, with heavy investment into research and development to train the workers. Nevertheless, the low application of learnt skills on the job remains an emergent research area where there is a missing link on the effects of m-learning and effective organisational learning and implication on its training transfer. The result of this quantitative research revealed that all variables in m-learning were found to have a positive relationship with the effective organisational learning, and there is evidence of training transfer as a mediator of the relationship between self-directed learning, training design, work environment and effective organisational learning. However, there were some discrepancies in the extend of training transfer between trainee characteristics and organisational learning. As such, some important issues emerged which challenge the importance of evaluating workers' readiness and transfer for a successful implementation of m-learning towards developing effective organisational learning.

철도차량 운전실제어대 설계기준 마련 연구 (study of standardization on the rollingstock's operational control box)

  • 임재은;정도원;김치태
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2008년도 춘계학술대회 논문집
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    • pp.2139-2144
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    • 2008
  • There are eight kinds of railroad vehicles such as KTX, PP(Push-Pull), NEL(New Electric Locomotive), EL(Electric Locomotive), DL(Diesel Locomotive), CDC(Commuter's Diesel Car), VVVF(Variable Voltage Variable Frequency) and Resistance Control Car that Korail corporation presently runs, and a variety of vehicles just like EMU(Electric Multiple Unit) and DMU(Diesel Multiple Unit) currently developed and accepted are running in the near future. However, There is still no design standard of the control stand of cockpit and the same compatibility of forms and control unit arrangements for locomotive engineers because no one has tried to approach in an ergonomic way. It can cause Locomotive engineers to make errors using the machinery. when the new vehicles are adopted, The efficiency of operation will quite fall down due to the separate training of the engineers. Therefore, We'd like to improve the accuracy of manipulating the machinery used by the engineers at all times according to the design standard of ergonomic technology and safety engineering and increase the operational efficiency and the safety of railroad vehicles in order to handle the problems as quickly as we can in an emergent situation.

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PDA 기반 천식관리 시스템 개발에 관한 연구 (Study of PDA based Personal Asthma Management System Development)

  • 박종천;황동국;이우람;전병민;김경아;차은종
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2006년도 추계학술발표논문집
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    • pp.216-219
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    • 2006
  • Self management of chronic asthma is of great importance, since the disease could lead the patient into an emergent situation. In the present study, we describe design and implementation of a personal digital assistant(PDA) based asthma management system for personal application including symptom and medication to prevent from the potential exac-erbation of the disease. The software program was written by the Visual C++ tool in the mobile computing environment and Object Store was applied for data management. User friendly GUI environment was provided for the patient to input his/her daily condition and self treatment such as medication for suc-cessful management. The input screen design substituted for keyboard input to a mouse in order to easy to select an item and minimize the keyboard input. The implementation results of this system., Real-time data collection and process were possible and be able to have been carried effectively out a continuous symptom, a medication of asthma patients, risk management.

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