• Title/Summary/Keyword: educational constructivism

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Directions for using writing in mathematics education (수학 교육에서의 쓰기(writing)의 활용 방향)

  • 김용익
    • School Mathematics
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    • v.1 no.2
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    • pp.589-603
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    • 1999
  • Writing in mathematics education is widely used in foreign countries. In this respect, it needs to consider the possibility and directions and directions for using writing in mathematics education. For this purpose, three perspectives - constructivism, socio-cultural perspective, symbolic interactionism - on communication in mathematics education have been reviewed. Then the past research on writing in general and using writing in mathematics education was summarized. Finally, directions for using writing in our mathematics class were suggested.

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A Study on Pedagogical Elements of Serious Game (기능성 게임의 교육학 요소에 관한 연구)

  • Ha, Soo-Cheol
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1677-1684
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    • 2017
  • In this paper, we tried to combine the findings obtained from pedagogical analysis of serious game, which is a study of Soo-Cheol Ha [2, 3], and learning theories such as behaviorism, cognitivism, constructivism, situated learning, and other theories. Based on the previous research, we propose pedagogical elements of serious games based on theories and researches from models and other studies using learning theory. The suggested elements were applied on GSS(Global Startup Simulation), which is a serious game, and the results were confirmed through questionnaire evaluation of learners who are learning through it.

A Study on Dewey's Experientialism on Mathematics Education (Dewey의 경험주의 수학교육론 연구)

  • Woo Jeong Ho;Kang Heung Kyu
    • Journal of Educational Research in Mathematics
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    • v.15 no.2
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    • pp.107-130
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    • 2005
  • The aims of this study are to identify Dewey's theory on mathematics education and to clarify its influence on the modern theories of mathematics education. For this purpose, we have examined Dewey's theory of knowledge named as pragmatism or instrumentalism, and studied the Dewey's theory of education in which he maintained education is the reconstruction of experiences. And then, we have examined Dewey's theory on mathematics education, such as theory of mathematics, purpose of mathematics education, contents of mathematics education, and methods of mathematics education respectively. After that, we have analyzed how his theory on mathematics education is connected with the diverse theories of modern mathematics education, such as Piaget's operational constructivism, Freudenthal's theory of realistic mathematics education, Polya's theory on mathematical problem-solving, and social constructivism. Through this study, we might say that Dewey's theory on mathematics education is a prototype of modern theories of mathematics education and a comprehensive paradigm which is very suggestive to the phenomena of mathematics education.

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Utilizing Online Game as a effective learning material - Consideration of a Business Strategy Lecture by Utilizing Online Game, 'Goonzu', for University students as a View of Constructivism - (효과적인 구성주의 학습도구로써 온라인게임의 활용 -대학생을 대상으로 온라인게임 '군주'를 활용한 경영전략 수업의 구성주의적 고찰-)

  • Wi, Jonh-Hyun;Won, Eun-Sok
    • Journal of Korea Game Society
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    • v.6 no.4
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    • pp.25-37
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    • 2006
  • Although the constructivistic instruction is emphasized in these days, many teachers feel burden to implement their teaching based on constructivistic teaming theory. As the main reason for this, difficulty to find out effective materials which can be utilized in the constructivistic instruction can be argued. According to recent studios, effectiveness of online games as the educational material was proven. Based on this result, the possibility for utilizing online games as effective educational materials in the constructivistic instruction was discussed in this study. For this, total process for the business strategy lecture implemented to 50 students in Chung-Ang univ. during 9 months by utilizing an online game named 'Goonzu' was reviewed by the perspective of constructivistic teaming theories. As a result of this review, it was proven that constructivistic methodologies were applied effectively in that lecture. Based on this, the possibility of utilizing online games as the effective material in the constructivistic teaming activity is discussed in this study.

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Reconsidering of NCTM Standards (미국 스탠다드 수학의 재조명)

  • 김수미
    • Journal of Educational Research in Mathematics
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    • v.8 no.1
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    • pp.279-289
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    • 1998
  • Main stream of ’90s mathematics education in the U.S must be the NCTM Standards. Since it was published in 1989, much focus has put on it and numerous research has been tried to apply it to real mathematics classes. But there hasn't always good fame. Some schools have already mathematics. NCTM(1998), Standards and Principles for School Mathematics: Discussion Draft taken the curriculum based on it and recently the negative results have been exposed. Not a few parents, teachers and experts became to be worry about that. In this situation, I suppose it is worth to review the original purpose of Standards, look into the recent problems related to it's application and think of improvement or alternatives. This article mainly includes first two issues and particularily considers what problems are to have to be reconsidered in Korea. The following four are what I draw as problem: Basic operations; constructivism;texts and work books;trial and error strategy and group activity.

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The National of Proof and the Improvement of Proof Education - In the Perspective on the Philosophy of Mathematics - (증명의 수리철학적 분석과 지도 방향 탐색)

  • 나귀수
    • Journal of Educational Research in Mathematics
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    • v.8 no.1
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    • pp.351-364
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    • 1998
  • This thesis analyzes the nature of proof in the perspective on the philosophy of mathematics. such as absolutism, quasi-empiricism and social constructivism. And this thesis searches for the improvement of teaching proof in the light of the result of those analyses of the nature of proof. Though the analyses of the nature of proof in the perspective on the philosophy of mathematics, it is revealed that proof is a dynamic reasoning process unifying the way of analytical thought and the way of synthetical thought, and plays remarkably important roles such as justification, discovery and conviction. Hence we should teach proof as a dynamic reasoning process unifying the way of analytic thought and the way of synthetic thought, avoiding the mistake of dealing with proof as a unilaterally synthetic method. At the same time, we should make students have the needs of proof in a natural way by providing them with the contexts of both justification and discovery simultaneously. Finally, we should introduce the aspect of proof that can be represented as conviction, understanding, explanation and communication to school mathematics.

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A Study on Development and Utilization of the Elementary Mathematical Games (초등학교 수학 학습용 게임 개발 및 활용에 관한 연구)

  • 강문봉
    • Journal of Educational Research in Mathematics
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    • v.10 no.2
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    • pp.199-214
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    • 2000
  • The constructivism is an important stream of the recent trends of mathematics education. In order for students to construct their knowledge for themselves, above all, it should be a prerequisite that they participate in actively, Using games helps students to participate in learning mathematics actively. I think, up to now, mathematics teachers use games mainly for motivation and it does not connect to true learning mathematics through using games. So, the purposes of this study are developing the mathematical games connecting to mathematical contents closely, designing the teaching models to connect game activities to learning mathematics, and developing several teaching plans using games to mathematics class. In this study, I propose what conditions 'good' game should have, classify games as practice game, concept learning game, and strategy game, and develop 43 games from 1 to 6 grade. And I design the teaching models depending on the game types and develop the teaching plans.

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Design and Implementation of Educational Contents for ASP Programming Efficiency (ASP 프로그래밍 능력 향상을 위한 교육용 컨텐츠의 설계 및 구현)

  • Jung, Nam-Cheol
    • Journal of the Korea Computer Industry Society
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    • v.6 no.5
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    • pp.791-800
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    • 2005
  • In this work, we developed educational contents for ASP programming efficiency. These contents are applied to the cognitive apprentice model, one of the teaching-learning models based in constructivism. Specifically the functions of these contents are as follows: Learners can learn from the lecturing video made of multimedia, they have practical programming training according to the lecturing video showing illustration executed similar to a practical environment, and they grasp level of their understanding by themselves as doing the assigned tasks. Therefore we can anticipate for learning effects, because the contents that we developed can induce learners to learn by themselves and interest them in programming practice.

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The Effect of G-Learning Towards a Student's Affective Domain in Math Subject (수학 교과에서 G러닝이 학습자의 정의적 영역에 미치는 영향)

  • Wi, Jong-Hyun;Cho, Doo-Young
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.37-45
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    • 2010
  • The purpose of this paper is to analyze a positive educational effect of G learning(online game based learning). G learning has become an effective learning tool for constructivism based learning. Therefore, the paper developed G learning 'SKY math' and applied it to the elementary students. Through the analysis, the fact has been found that students' attitude and confidence for Math changed positively.

Reconsidering of NCTM Standards (미국 스탠다드 수학의 재조명)

  • 김수미
    • Journal of Educational Research in Mathematics
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    • v.9 no.1
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    • pp.205-215
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    • 1999
  • Main stream of '90s mathematics education in the U.S must be the NCTM Standards. Since it was published in 1989, much focus has put on it and numerous research has been tried to apply it to real mathematics classes. But there hasn't always good fame. Some schools have already taken the curriculum based on it and recently the negative results have been exposed. Not a few parents, teachers and experts became to be worry about that. In this situation, 1 suppose it is worth to review the original purpose of Standards, look into the recent problems related to it's application and think of improvement or alternatives. This article mainly includes first two issues and particularily considers what problems are to have to be reconsidered in Korea. The following four are what I draw as problems: Basic operations; constructivism; texts and work books; trial and error strategy and group activity.

  • PDF