• Title/Summary/Keyword: education using computer

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Development and Application of Using SW Education Program for Non-Informatics Teachers on SW Education Teaching Specialization (비 정보과 교사의 소프트웨어 교육 수업 전문성 향상을 위한 연수 프로그램 개발 및 적용)

  • Hwang, Ji-Yeon;Lee, Dagyeom;Lee, Youngjun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.389-390
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    • 2022
  • 4차 산업혁명이 도래하여 사회 전반에서 혁신적인 변화가 일어났다. 이에 따라 2022 개정 교육과정에서는 미래 사회가 요구하는 소양 및 역량 강화를 위하여 인공지능(Artificial Intelligence, AI)·소프트웨어(Software, SW)교육을 비롯한 디지털 기초 소양을 강화하는 것을 개정의 중점으로 설정하였다. 이처럼 SW교육은 정보 관련 교과를 비롯한 타 교과에서도 중요하며 따라서 비 정보과 교사도 SW관련 교육 내용을 이해해야 할 필요가 있다. 본 연구에서는 비 정보과 교사에게 SW연수를 실시하였고, SW교육 수업 전문성의 변화를 살펴보았다. 그 결과 사전 검사에 비해 사후 검사 결과에서 통계적으로 유의한 상승을 확인하였다. 이는 SW연수가 비 정보과 교사의 SW교육 수업 전문성 함양에 긍정적인 영향을 준다는 것을 의미한다. 그러나 본 연구는 단일집단으로 이루어진 실험을 설계하여 실시하였으므로, 이러한 변화가 처치로 인한 것인지 확인할 수 없다는 한계점이 있다. 그러므로 통제 집단 및 실험 집단 선별 과정을 거친 후속 연구 설계가 요구된다.

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A study on the Learning Polyhedra using 'Polyhedron' ('Polyhedron'을 활용한 다면체 학습에 관한 연구)

  • Kwon Sung-Yong
    • The Mathematical Education
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    • v.45 no.2 s.113
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    • pp.191-204
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    • 2006
  • Computer technology has a potential to change the contents of school mathematics and the way of teaching mathematics. But in our country, the problem whether computer technology should be introduced into mathematics classroom or not was not resolved yet. As a tool, computer technology can be used by teachers who are confident of the effectiveness and who can use it skillfully and can help students to understand mathematics. The purpose of this study was to investigate the effective way to introduce and utilize computer technology based on the status quo of mathematics classroom setting. One possible way to utilize computer technology in mathematics classroom in spite of the lack of computer and the inaccessibility of useful software is using domain specific simulation software like 'Polyhedron'. 'Polyhedron', as we can guess from the name, can be used to explore regular and semi regular polyhedra and the relationship between them. Its functions are limited but it can visualize regular polyhedra, transform regular polyhedra into other polyhedra. So it is easier to operate than other dynamic geometry software like GSP. To investigate the effect of using this software in mathematics class, three classes(one in 6th grade from science education institute for the gifted, two in 7th grade) were chosen. Activities focused on the relationship between regular and semi regular polyhedra. After the class, several conclusions were drawn from the observation. First, 'Polyhedron' can be used effectively to explore the relationship between regular and semi regular polyhedra. Second, 'Polyhedron' can motivate students. Third, Students can understand the duality of polyhedra. Fourth, Students can visualize various polyhedra by reasoning. To help teachers in using technology, web sites like NCTM's illuminations and NLVM of Utah university need to be developed.

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A Teaching Method about e-PBL Based Information Communication Education using Cyber Home Study System (사이버가정학습을 활용한 e-PBL 기반 정보통신교육 지도 방안)

  • Kim, Hyun-Bae;Kang, Jeong-Woon
    • Journal of The Korean Association of Information Education
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    • v.13 no.3
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    • pp.291-302
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    • 2009
  • The Educational situation of studying the effect of maximizing through Student's Self-directed demand varying educational environment on a Learner-Centered understanding of existing ICT deficiencies. But schools recognize computer skill learning as all of computer education contents. This study is established in an 'e-PBL environment' in use with 'Ulsan Cyber Home Study' on a learner-centered and design teaching method for an effective computer course. This study presents effective learner-centered teaching methods. It does this using the web environment 'Ulsan Cyber Home Study' and reconstructing each unit of the ICT textbook 'Our Living and Information'.

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Development of Education Program for Line-Tracer Simulation using Scratch EPL (스크래치 EPL을 활용한 라인트레이서 시뮬레이션 교육 프로그램 개발)

  • Sin, Gap-Cheon;Hur, Kyeong
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.533-542
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    • 2011
  • In this paper, we have selected traveling algorithms of Line-Tracer as the focused learning elements with the PBL-based programming instruction method. Line-Tracer traveling algorithm programming has been simulated using the Scratch EPL. Development of robot web courseware such as Line-Tracer can create an effective educational environment and also provide solutions for lack of environmental conditions, such as time or spatial factor restrictions and excessive expense issues; these are major obstacles to developing robot programming education. Finally, we analyzed the effects on growth of student's logical thinking and problem solving abilities by demonstrating the Scratch application courseware to the field of elementary education.

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Programming Education for the Gifted of Elementary School Students in Information Science (Approach Using Visual Basic) (초등정보과학영재용 프로그래밍 교육 (비주얼 베이식을 이용한 접근))

  • Kang, Sung-Won;Lee, Ae-Jung;Lee, Jae-Ho
    • Journal of The Korean Association of Information Education
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    • v.7 no.3
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    • pp.363-371
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    • 2003
  • Computer based industry is activated and IT education for student has developed quickly. Variety of related IT education has performed. Especially interest of Gifted of Information Science is increased, and programming education for Gifted of Information Science is carrying out in Office of Education and college. But most student are tired of learning tedious algorithm, language centered programming, and test focused learning. In this paper we offer opportunity to learn programming for students through implementing programming curriculum using Visual Basic more easily learning than other programming language, actually apply it in their homepage. and prepare ground of programming.

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Predicting the Saudi Student Perception of Benefits of Online Classes during the Covid-19 Pandemic using Artificial Neural Network Modelling

  • Beyari, Hasan
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.145-152
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    • 2022
  • One of the impacts of Covid-19 on education systems has been the shift to online education. This shift has changed the way education is consumed and perceived by students. However, the exact nature of student perception about online education is not known. The aim of this study was to understand the perceptions of Saudi higher education students (e.g., post-school students) about online education during the Covid-19 pandemic. Various aspects of online education including benefits, features and cybersecurity were explored. The data collected were analysed using statistical techniques, especially artificial neural networks, to address the research aims. The key findings were that benefits of online education was perceived by students with positive experience or when ensured of safe use of online platforms without the fear cyber security breaches for which recruitment of a cyber security officer was an important predictor. The issue of whether perception of online education as a necessity only for Covid situation or a lasting option beyond the pandemic is a topic for future research.

An Analysis on the Use of Computer of Elementary Students (초등학생들의 컴퓨터 활용 실태 분석)

  • Kim, Young-Gi
    • Journal of The Korean Association of Information Education
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    • v.12 no.3
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    • pp.283-292
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    • 2008
  • Computer Science Education has to be dynamically changed due to a change of information technology. This study aims to present the direction of development for computer science education according to compare a report of KEDI; Korean Educational Development Institute, twenty years ago with our latest investigation. In this research, nowadays the personal computer diffused at most home. Home is the main environment for students to use computer. Students demand new computing curricula and teaching method. The global tendency of computer science education focuses on the improvement of problem solving ability. According to our investigation, most students hope to learn the new computing skills through game-based learning. We present the unplugged teaching methods and simulation-based learning using EPL(Educational Program Langage). Of course it's important to be applied to school now. And it can be achieved just by national efforts alone.

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A Research on Education of Computer Algorithm for the Development of Creativity for Gifted Elementary Students in Computer Science (초등 정보영재의 창의성 개발을 위한 컴퓨터 알고리즘 교육에 대한 연구)

  • Gyo, Sik-Moon
    • Journal of the Korea Computer Industry Society
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    • v.9 no.5
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    • pp.197-206
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    • 2008
  • Gifted education has drawn much attention in education in recent years and gifted education in computers in elementary education has been emerged as well throughout the country. Now computer algorithm education is considered as a core subject in the area because computer algorithm is the essence of computer technology on which information society relies technically, and also it provides theoretical basis for problem solving using computers. And we observe that fostering learner's creativity is crucial in learning computer algorithms because problem solving requires creativity in general. In the paper, we discuss the procedure to foster learner's creative problem solving ability which would greatly help students learn computer algorithms, and then we discuss how we can make algorithmic ideas into reality. Furthermore, we note that an appropriate level education is necessary for better results for outstanding students in the program, and lastly we propose ideas to improve current gifted elementary education in computers. The content of the paper is largely originated from experiences of teaching gifted elementary students conducted by a local university and sponsored by its municipal government for six years.

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A Study on Teaching And Learning in Elementary School ICT using Excel based Math. Education (초등학교 수학과 ICT활용교육에서 Excel을 활용한 교수-학습에 관한 연구)

  • Kim, Jung-Hwan;Lee, Jae-In;Han, Byoung-Rae
    • 한국정보교육학회:학술대회논문집
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    • 2007.01a
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    • pp.141-148
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    • 2007
  • ICT는 21세기 지식기반사회에서 교육효과를 증대시킬 수 있는 강력한 도구라는 여러 가지 이유로 ICT 활용교육이 중시되어 왔었고, 학교 현장에서는 ICT를 활용한 교수 학습이 활발하게 도입되었다. 그 중 Excel은 뛰어난 수식 계산과 논리 판단 기능을 갖추고 있어서 간단한 계산에서부터 함수를 이용한 복잡한 수식 작성과 문자의 연산, 데이터의 비교 분석과 그래프를 통한 통계처리까지 거의 모든 종류의 계산을 할 수 있다는 점에서 수학과에서 그 가능성이 제시되어 왔다. 그러나 기존의 연구는 대부분 중 고등학교 수학과에 한정되어 있어 초등학교에서 활용하기에는 무리가 있었다. 이에 본 연구에서는 초등학교 수학과에서의 Excel 활용 수업을 적용하기에 적합한 학습 주제를 선택하여 학생들이 계산하는데 걸리는 시간보다는 문제해결을 위한 사고에 중점을 둔 문제해결 수업모형을 개발하여 적용해 보기로 하였다.

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A Qualitative Analysis of Affective Components Influencing the Teaching of Computer Education (컴퓨터교과교육의 교수활동에 영향을 미치는 교사의 정의적 요소 분석)

  • Kim, Hye Jeong;Kim, Hong-Rae
    • The Journal of Korean Association of Computer Education
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    • v.11 no.3
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    • pp.21-32
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    • 2008
  • The purpose of this study was to explore components of affective domains for teaching activities regarding computer education in elementary school. In addition, we investigated various influences on the components from teachers' responses. This paper included qualitative data collected from a total of thirteen teachers. Using qualitative analysis methods, we identified teachers' positive and negative emotions, attitudes, self-efficacy, expectations, interests, and internal and external motivations as well as various influences on the affective components. Therefore, we emphasize the importance of teachers' cognitive domains as well as affective domains to achieve the goals of the teaching of computer education. This study will contribute to research pertaining to the affective domains supporting successful teaching of computer education.

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