• Title/Summary/Keyword: education of internet and computer

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An Improved Recommendation Algorithm Based on Two-layer Attention Mechanism

  • Kim, Hye-jin
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.185-198
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    • 2021
  • With the development of Internet technology, because traditional recommendation algorithms cannot learn the in-depth characteristics of users or items, this paper proposed a recommendation algorithm based on the AMITI(attention mechanism and improved TF-IDF) to solve this problem. By introducing the two-layer attention mechanism into the CNN, the feature extraction ability of the CNN is improved, and different preference weights are assigned to item features, recommendations that are more in line with user preferences are achieved. When recommending items to target users, the scoring data and item type data are combined with TF-IDF to complete the grouping of the recommendation results. In this paper, the experimental results on the MovieLens-1M data set show that the AMITI algorithm improves the accuracy of recommendation to a certain extent and enhances the orderliness and selectivity of presentation methods.

The Exploratory Study of Children's Use of Smart Devices in Information Society (정보사회에서 어린이들의 스마트기기 이용생활에 대한 탐색적 연구 -초등학교 고학년을 중심으로-)

  • Han, Byoungrae;Gu, Jungmo
    • Journal of The Korean Association of Information Education
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    • v.18 no.3
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    • pp.423-432
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    • 2014
  • With wide spread of smart devices, the use of children's smart devices were increased. We have performed an exploratory study about children's use of smart devices in the viewpoint of lives of children. The children was encouraged on the school centered learning by their parents. In this study, we wanted to explore the state of life of children's using of smart devices in the view of the children's life at the age of information society. The results show that there was a difference in children's using of smart devices between big and small city. This research shows that the students have the lack of the experiences of learning of desired usages and learning with devices. In the play with the non-electronic media, outside play was more than indoor play. Half of the answers at the amount of time to play the game and to watch the TV were "within an 1 hour". We know that the proportion of children's indoor play portion is more than outdoor play of it.

LabVIEW-based Remote Laboratory Experiments for a Multi-mode Single-leg Converter

  • Bayhan, Sertac
    • Journal of Power Electronics
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    • v.14 no.5
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    • pp.1069-1078
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    • 2014
  • This study presents the design and implementation of a web-based remote laboratory for a multi-mode single-leg power converter, which is a topic in advanced power electronics course. The proposed laboratory includes an experimental test rig with a multi-mode single-leg power converter and its driver circuits, a measurement board, a control platform, and a LabVIEW-based user interface program that is operated in the server computer. Given that the proposed web-based remote laboratory is based on client/server architecture, the experimental test rig can be controlled by a client computer with Internet connection and a standard web browser. Although the multi-mode single-leg power converter can work at four different modes (main boost, buck-boost, boost-boost, and battery boost modes), only the buck-boost mode is used in the experiment because of page limit. Users can choose the control structure, control parameters, and reference values, as well as obtain graphical results from the user interface software. Consequently, the feedbacks received from students who conducted remote laboratory studies indicate that the proposed laboratory is a useful tool for both remote and traditional education.

Optimal Offset-Time Decision for QoS in Optical Burst Switching Networks

  • Kim, Sung-Chang;Choi, Jin-Seek;Yoon, Bin-Yeong;Kang, Min-Ho
    • Journal of Communications and Networks
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    • v.9 no.3
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    • pp.312-318
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    • 2007
  • In this paper, we propose the optimal offset-time decision (OOD) algorithm which can effectively reduce the pre-transmission delay compared to the perfect isolation model, and can also be extended to general n priority classes while the target loss probability of each class is guaranteed for the variable offered load. In order to drive the OOD algorithm, we first analyze the loss probability of each priority class through class aggregation and iteration method; the analytic results obtained through the proposed algorithm are then validated with results garnered from extensive simulation tests.

A Study on Validity Analysis of Observation-Recommendation Admission System of the Gifted Children in IT to Lead Software-oriented Society (소프트웨어 중심사회를 선도할 정보영재아동의 관찰추천 입학제도 타당성 분석연구)

  • Jun, Woo-chun
    • Journal of Internet Computing and Services
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    • v.17 no.3
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    • pp.87-93
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    • 2016
  • In the current information-based society, information and communication technology(ICT) is very important for an individual, a society, and a nation. Especially, for a nation, ICT-related industries are forming an important part of a nation's economy. Also, unlike other industries, ICT-related industries do not require various infrastructures, and have an advantage of being developed with a few talented persons in a short period of time. In this sense, identification and education of gifted children in IT become an essential task of a nation's future. In the past, selection of the gifted children was based on paper tests. However, paper tests incurred various side effects such as private education. Since 2013, observation-recommendation system instead of paper tests has been fully adopted. The purpose of this paper is to analyze the validity of observation-recommendation admission system of the gifted children in IT. For this research purpose, the gifted children in gifted science education center attached in a university at Seoul become the focus of the samples. Their entrance score ranking and graduation record raking are compared for analysis of validity of admission system. After statistical analysis, there is a meaningful correlation between entrance score ranking and graduation record ranking for the gifted children in IT. It means that the higher entrance score ranking, the higher graduation record ranking. The analysis results are expected to be valuable baseline data for deciding usefulness of observation-recommendation admission system.

The Development and Application of Information Communication Technology Application Instruction Model based on PBL-based Instruction Model (프로젝트 학습을 기반으로 하는 ICT 활용 수업 모형의 개발 및 적용)

  • Jung, Hyo-Sook;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.6 no.3
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    • pp.347-360
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    • 2002
  • Advances in information communication technology (ICT) require new paradigms in every aspect of our society. In this sense, schools are supposed to educate students to solve real-world problems with ICT. However, schools have not provided quality education to students for learning ICT and applying it. It is thus necessary to develop various ICT instruction models for creative students to lead the information society. One of the popular instruction models using the Web is the project-based model. The model includes inquiry activities of areas, such as variety of subjects, real-world problems, issues, and presentation activities of study results. The model also encourages interactions among students for achieving common goals. In this paper, we present an ICT application instruction which provides four major enhancements to the existing project-based model. The stages of model consist of eight activities type and supporting tools. Also, we implement our proposed model for some elementary school courses.

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Utilizing animation contents for e-learning performance enhancement: focus on private information security (대구경북 서비스 콘텐츠 활성화를 위한 애니메이션 콘텐츠가 학습성과의 연관관계 연구: 개인정보보안을 중심으로)

  • Jung, Jason J.
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.2
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    • pp.471-476
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    • 2011
  • As information and communication technologies (ICTs) has been developed, it is getting more important for internet users to consider many security issues (e.g., privacy protection). In this paper we claims that animation contents make a positive influence on teaching such computer securities, and investigate what features of animation contents will be the most important relationships with performance of the teaching process. Once we have obtained the survey results from students, two main features (i.e., characters and plots) of the animation contents have positively influenced the performance of e-learning systems.

A Design and Implementation of Web-based Reading Education System (웹기반 독서교육 시스템 설계 및 구현)

  • 황미숙;장민석
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.791-794
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    • 2003
  • Today, knowledge increase explosively on a rapid growth of information technology due to computer and network. We got knowledge from a library before, but from internet substitute for a library now. In Web-based Reading System, it needs the interactional communication between students. This paper proposes Design and Implementation for Web-based Reading System, it is possible to integrate.

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A Design and Implementation of Service Provider Initiated Multicast Middleware for Reliable Multimedia Data Communication (멀티미디어 데이터 통신의 신뢰성 보장을 위한 서비스 제공자 중심의 멀티캐스트 미들웨어 설계 및 구현)

  • Kim, Moon-Hwa;Hwang, Jun
    • Journal of Internet Computing and Services
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    • v.3 no.4
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    • pp.11-18
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    • 2002
  • The IP multicasting service system based on IGMP(Internet Group Management Protocol) is the receiver initiated multicasting system that all receivers must join to and leave from the server of multicasting service. The IGMP is less effective and reliable to apply the education system that all computers of students ore synchronized a teacher's computer. A proposed middle-ware in this paper provides the reliable data transferring and the server initiated multicasting system that client as student's PC is controled by a multicasting server as teacher's PC, This middle-ware is consisted with two major component, The one is the group manager that handle the status informations of members in each group. Another is the reliable sender/receiver that has The transmission protocol based on NAK message and flow control. As the results of the test that 22khz digital voice data and 1024$\times$768 24bit color image data were tested for 30 PCs connected with 100baseT, the voice data was completely without error transferred and the image data was successfully transferred with 0.004% retransmit rate under 2 frames/sec load.

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A Study of ICT Fusion Program for Efficient Software Education (효율적인 소프트웨어 교육을 위한 ICT 융합 프로그램 고찰)

  • Nam, Jae-hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.789-791
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    • 2014
  • The software education has many interest in the world because a lot of help to improve logical thinking and problem solving training. However, to implement such a program using languages such as C or Java, you should be aware of the syntax, understanding of computer architecture, and many library. So, it is difficult for many ordinary student to implement program. Therefore, we need easy access to the programming to address the life program by coding for students. In this paper, we introduce such useful software training program or Internet Web site for students.

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