• Title/Summary/Keyword: e-Learning Content

Search Result 434, Processing Time 0.027 seconds

A Study on the e-Learning Revitalization Plan to Improve the Quality University Education : Focused on the YouTube Learning Contents (대학교육의 질 제고를 위한 이러닝 활성화 방안 연구 : 유튜브 러닝 콘텐츠 사례를 중심으로)

  • Bae, Jae-Hong;Shin, Ho-Young
    • Journal of the Korea Convergence Society
    • /
    • v.11 no.7
    • /
    • pp.309-317
    • /
    • 2020
  • The purpose of this study was conducted in two stages for university students at K and Y universities in Gyeongsangbuk-do to examine the factors affecting their use intention to use YouTube learning contents due to any of the factors of YouTube learning contents characteristics. Based on the results of the first survey, the measurement items were organized and based on this, second survey was conducted on the use intention of YouTube learning content learners. As a result, it was found that content diversity, content simplicity, content quality, interactivity, and ease of use influenced use intention. Among them, content diversity was found to have the most influence on use intention than others. This study is expected to be used as a basic research data necessary to activate e-learning in the current university and to enhance the learning effect by researching YouTube which is a new learning trend of university students.

A study on the interaction for screen contents manipulation (스크린 콘텐츠 제어를 위한 인터랙션에 관한 연구)

  • Kwon, SeungJoon;Lee, YoungWoon;Jee, HyungKeun
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2015.07a
    • /
    • pp.208-210
    • /
    • 2015
  • 웹 기반의 스마트 교육 서비스 환경에서 스마트 스크린 단말들 간에 혹은 스마트 스크린 단말과 사용자간의 연결성 및 사용자 경험 증대를 위해서는 직관적이고 손쉬운 사용자 인터페이스 기술 등이 필요하다. 본 논문에서 제안된 방법은 단말에 내장된 웹 브라우저위로 사용자의 손가락 제스쳐 인터랙션 등을 통해 웹소켓 기반의 스마트 스크린 단말간 콘텐츠 제어 서비스를 가능하게 한다.

  • PDF

An Analysis on Application Status of Standard Contract on the e-Learning Content Development Project in Era of Convergence (융합시대의 이러닝 콘텐츠 개발용역의 표준계약서 적용 실태 분석)

  • Lee, Joo-Yeoun;Noh, Kyoo-Sung
    • Journal of Digital Convergence
    • /
    • v.13 no.3
    • /
    • pp.11-18
    • /
    • 2015
  • After entering a convergence era, South Korea Government has enacted and announced the Standard Contract on the e-Learning Content Development Project, a year and eight months has passed. Nevertheless, there has been continued still the unjust and unreasonable contract practices issues raised by project owner in the e-Learning industry. This study investigated application status of the Standard Contract via FGI and questionnaires and suggested its improvement alternative. This study analyzed that the Standard Contract has not taken root at all in ordering of the e-Learning content development project and not reaped the effect. This study presented alternatives such as mandatory application of the Standard Contract, education and outreach, introduction of the monitoring system, certification system implementation, granting of additional points in the evaluation of agencies and CEO and etc. to that standard contract is settled as the government's intentions and objectives in the e-Learning industry field.

Development of Intelligent Agent Systems based on Semantic Web for e-Learning (e-러닝을 위한 시멘틱웹 기반 지능형 에이전트 시스템 개발)

  • Han, Sun-Gwan
    • The Journal of Korean Association of Computer Education
    • /
    • v.9 no.3
    • /
    • pp.121-128
    • /
    • 2006
  • This study suggested the new e-learning systems based on agent to provide an adaptable learning. In Semantic Web environment, to develop an ontology and an intelligent agent is essential for an adaptable e-learning systems. Especially, to develop a reasoning engine using analysis of learning content and learners' information can offer an effective e-learning system. Therefore, we developed an applying model to an adaptable e-learning systems and the various ontologies for Semantic Web environment. Moreover, we analyzed and developed ontologies within the framework of learning domain, a learner and interface. Further, we implemented an intelligent e-learning for applying an agent's reasoning. Through this system proposed, we suggested the new e-learning systems model for Semantic Web environment.

  • PDF

Consensus of Corporate e-Learning System Stakeholders Regarding the Satisfaction of End-Users (기업 이러닝시스템 성과에 대한 이해관계자 인식 부합 관점의 연구)

  • Kim, Jae-Sik;Yang, Hee-Dong;Um, Hye-Mi;Kim, Jae-Kyoung
    • Asia pacific journal of information systems
    • /
    • v.15 no.4
    • /
    • pp.27-60
    • /
    • 2005
  • The purpose of this study is to call attention to the consensus of stakeholders of corporate e-Learning system for the sake of its success. We identified the critical success factors(contents, technical features, management, and organizational support) as major components of corporate e-Learning systems and questioned whether stakeholders' consensus on the importance of these components facilitates the successful implementation of these components. We also questioned whether the influence of these components on user satisfaction could be moderated by contextual factors. Based on empirical testing of 18 e-Learning user companies, we verified that the consensus of stakeholders regarding the importance of content, technological features, and organizational support has a positive influence on the perceived quality of these factors in their e-Learning systems, which in turn is positively related to user satisfaction. The learning subjects and learning style did significantly moderate the influences of these perceived qualities on user satisfaction.

Developing e-Learning Contents Based on SCORM 2004 (SCORM 2004 기반 e-러닝 콘텐츠 설계 및 구현)

  • Choi, Yong-Suk;Ko, Bo-Young;Lee, Ka-Young
    • Journal of Digital Contents Society
    • /
    • v.10 no.1
    • /
    • pp.107-113
    • /
    • 2009
  • Recently, a number of research efforts have been taken to enhance interoperability and reusability of e-learning contents by developing ADL SCORM 2004 compliant contents. For useful and effective learning contents, content devlopers have to build the strategy of content sequencing in the phase of instructional design. However, many developers have difficulties in understanding the complicated specification of SCORM 2004 S&N(Sequencing&Navigation) and implementing SCORM sequencing. In this paper, we develop SCORM 2004 based best-practice sample contents utilizing SCORM sequencing and thus present a reference guide to the design and implementation of SCORM 2004 contents. It is expected that our sample contents illustrate an effective and useful application of SCORM 2004 as a de-facto e-learning standard, domestically and also internationally.

  • PDF

English E-Learning System Based on .NET Framework (.Net Framework를 이용한 영어 이러닝 시스템)

  • Jeon, Soo-Bin;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.16 no.2
    • /
    • pp.357-372
    • /
    • 2012
  • Existing e-learning systems not only require complex admission processes but also do not give stepwise education methods according to individual learners' characteristic. These circumstances cause learners to lose educational interest so that their educational efficiency decreases. In particular, the present e-learning systems do not provide educational approaches suitable for infant and elementary children. Under this system, the e-learning education for children does not proceed completely without guardians. To solve this problem, we design and implement an English e-learning system for elementary children based on friendly and comfortable user interfaces. For children, the proposed system reflects their age and individual interesting per each e-learning stage. This system supports both the Web application platform and smart phone application platform for various client requirements. The proposed system manages 3 classes as English learning content. Learners can experience their own English e-learning course in each class, which is compiled by current educational ability. In addition to the general functions in e-learning system, the proposed system develops content buffering algorithm to reduce data traffic in server.

Design of Learning Content Management System for e-Learning on Ubiquitous Environment (Ubiquitous 환경을 위한 LCMS 기반의 e-Learning 설계)

  • 이만형;임승현;황대훈
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2004.05a
    • /
    • pp.729-732
    • /
    • 2004
  • 최근 e-Learning에 대한 관심이 많아지고 있는 가운데, 기존의 e-Learning은 웹에서의 설계방식이 주류를 이루었다. 이러한 웹 기반에서 사용되는 LCMS(Learning Contents Management System)는 LMS(learning Management System)와 CMS(Contents Management System)를 통합할 수 있고, 다양한 학습 콘텐츠를 부분적으로 업그레이드하고 재구성할 수 있는 환경으로 확대되고 있다. 하지만, 웹 기반의 e-Learning 설계는 유비쿼터스 환경에는 적합하지 않다. 기존 웹 기반의 LCMS은 다양한 학습기기를 사용할 수 없으며, 적시성(Just-in-time)이 이루어지지 않아, 학습시 불편함이 발생된다. 이에 본 논문에서는 다양한 학습기기와 적시성에 대한 문제를 해결할 수 있도록 유비쿼터스 환경에 적용될 수 있는 LCMS 기반의 e-Learning 설계 방법을 제시 하고자 한다.

  • PDF

Possibilities and Limitations of E-learning in Medical Education (의학교육에 있어서 이러닝(e-learning)의 가능성과 한계)

  • Im, Eun-Jung
    • Korean Medical Education Review
    • /
    • v.11 no.1
    • /
    • pp.21-33
    • /
    • 2009
  • The purpose of this study is to review a variety of e-learning use in medical education, and to analyze the e-learning related research in medical education, finally to discuss possibilities and limitations of e-learning in future. Subjects of this research are 46 papers published in Korean Medical Database, PubMed, MEDLIS, RISS4U. Content analysis of 46 papers have been conducted based on the period of research, research methods, research subjects, study personnel, effectiveness. The results are as follows. First, various e-learning, such as hyper-media, simulation-based medical education (SBME), game-based learning, web-based learning, computer-based test (CBT) are implemented in medical education. Second, 35 research (76.1%) has verified the positive effect of e-learning. Third, in the case of Korean studies, experimental studies (46.2%) in a short period (46.2%) of 50-100 people (42.3%) to take the most. As a result, it is reported a lack of theoretical discussion and insight on e-learning compared to foreign research. Educational paradigms are currently shifting from off-line to on-line, from traditional classroom lecture to e-learning. But e-learning is not a substitution to traditional teaching, but a matter of choice. The choice is up to medical professors and students.

The Role of Trust in Adoption of e-Learning in South Korea: Comparison of High and Low Trust Levels (e-러닝 수용에 있어 신뢰의 역할: 신뢰 수준에 따른 비교)

  • Lim, Se-Hun
    • Information Systems Review
    • /
    • v.12 no.2
    • /
    • pp.25-45
    • /
    • 2010
  • Today, as potential uses of the Internet continue to grow, e-learning in university an education course has taken on an important role. Accordingly, to provide good e-learning services, university officials attempt to develop high quality educational content in their courses. In this study, we investigate e-learning adoption by students using the extended technology acceptance model (TAM). In particular, trust in the online environment plays an extremely crucial role in student willingness to adopt e-learning. Therefore, in this study, we analyzed the relationships of perceived ease of use, perceived usefulness, attitude, and actual use on students' level of trust using a partial least squares (PLS) approach. This study suggests valuable implications for developing e-learning strategies and implementing e-learning.