• Title/Summary/Keyword: dynamic scheduling system

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A Simulation Study on Capacity Planning in Hybrid Flowshops for Maximizing Throughput Under a Budget Constraint (혼합흐름공정에서 예산제약하에 생산율을 최대화하는 용량계획에 관한 시뮬레이션 연구)

  • Lee, Geun-Cheol;Choi, Seong-Hoon
    • Journal of the Korea Society for Simulation
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    • v.20 no.3
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    • pp.1-10
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    • 2011
  • In this study, we consider a capacity planning problem where the number of machines at each workstation is determined in manufacturing systems of top-edge electronic products such as semiconductor or display. The considered manufacturing system is the typical hybrid flowshop which has identical parallel machines at each workstation and the setup operation occurs when the types of consecutively processed products are different. The objective of the problem is finding good combinations of the numbers of machines at all workstations, under the given capital amount for purchasing machines. Various heuristic methods for determining the numbers of machines at workstations are proposed and the performances were tested through a series of computational experiments. In the study, a simulation model has been developed in order to simulate the considered manufacturing system with dynamic orders and complex process. The simulation model is also used for conducting the computational comparison test among various proposed methods.

A Study On Distributed Remote Lecture Contents for QoS Guarantee Streaming Service (QoS보장형 스트리밍 서비스를 위한 분산 원격강의 컨텐츠에 대한 연구)

  • Choi, Yong-jun;Ku, Ja-hyo;Leem, In-taek;Choi, Byung-do;Kim, Chong-gun
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.603-614
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    • 2002
  • Delivery efficiency of e-learning media can be influenced by authoring processes. Generally, a moving picture recorded by video camera can be delivered to student by multimedia streaming service, using media server technology. A e-learning media authored by lecture authoring tool is played in a student application by download-based delivery system. Recently, some animation know-how are applied to author e-learning media by hand-operation. In this paper, we suggest a client-based streaming service for the e-leaning media consists of media files and integration data The lecture of e-learning media nay be divided into some time-based small blocks. Each blocks can be located distributed site. The student system gather those blocks by download-scheduling. This is a valid method for QoS guarantee streaming services. In addition to our study, lecturers can author composite e-learning media includes media files and dynamic web pages simply, The distributed e-learning media files of our study is managed by multi-author and updated rapidly.

Design and Implementation of Low-Power Transcoding Servers Based on Transcoding Task Distribution (트랜스코딩 작업의 분배를 활용한 저전력 트랜스코딩 서버 설계 및 구현)

  • Lee, Dayoung;Song, Minseok
    • The Journal of Korean Institute of Next Generation Computing
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    • v.15 no.4
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    • pp.18-29
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    • 2019
  • A dynamic adaptive streaming server consumes high processor power because it handles a large amount of transcoding operations at a time. For this purpose, multi-processor architecture is mandatory for which effective transcoding task distribution strategies are essential. In this paper, we present the design and implementation details of the transcoding workload distribution schemes at a 2-tier (frontend node and backend node) transcoding server. For this, we implemented four schemes: 1) allocation of transcoding tasks to appropriate back-end nodes, 2) task scheduling in the back-end node and 3) the communication between front-end and back-end nodes. Experiments were conducted to compare the estimated and the actual power consumption in a real testbed to verify the efficacy of the system. It also proved that the system can reduce the load on each node to optimize the power and time used for transcoding.

Design and Implementation of a Scalable Real-Time Sensor Node Platform (확장성 및 실시간성을 고려한 실시간 센서 노드 플랫폼의 설계 및 구현)

  • Jung, Kyung-Hoon;Kim, Byoung-Hoon;Lee, Dong-Geon;Kim, Chang-Soo;Tak, Sung-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.8B
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    • pp.509-520
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    • 2007
  • In this paper, we propose a real-time sensor node platform that guarantees the real-time scheduling of periodic and aperiodic tasks through a multitask-based software decomposition technique. Since existing sensor networking operation systems available in literature are not capable of supporting the real-time scheduling of periodic and aperiodic tasks, the preemption of aperiodic task with high priority can block periodic tasks, and so periodic tasks are likely to miss their deadlines. This paper presents a comprehensive evaluation of how to structure periodic or aperiodic task decomposition in real-time sensor-networking platforms as regard to guaranteeing the deadlines of all the periodic tasks and aiming to providing aperiodic tasks with average good response time. A case study based on real system experiments is conducted to illustrate the application and efficiency of the multitask-based dynamic component execution environment in the sensor node equipped with a low-power 8-bit microcontroller, an IEEE802.15.4 compliant 2.4GHz RF transceiver, and several sensors. It shows that our periodic and aperiodic task decomposition technique yields efficient performance in terms of three significant, objective goals: deadline miss ratio of periodic tasks, average response time of aperiodic tasks, and processor utilization of periodic and aperiodic tasks.

Applying TMO-Based Object Group Model to Area of Distributed Real-Time Applications and Its Analysis (분산 실시간 응용 분야에 TMO 기반 객체그룹 모델의 적용 및 분석)

  • 신창선;정창원;주수종
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.8
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    • pp.432-444
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    • 2004
  • In this paper, we construct the TMO-based object group model on distributed environment, and analyze and evaluate the executability for distributed real-time service of our object group model by developing the distributed real-time application simulator applying the model. The Time-triggered Message-triggered Object(TMO) is a real-time server object having real-time property itself. The TMO-based object group is defined as a set of objects which logically reconfigured the physically distributed one or more TMOs on network by a given distributed application. For supporting group management of the server objects, the TMO-based object group we suggested provides the functions which register and withdraw the solver objects as a group member to an arbitrary object group, and also provides the functions which insert and delete the access rights of server objects from clients. Also, our model was designed and implemented to support the appropriate object selection and dynamic binding service for a single TMO as well as the duplicated TMOs, and to support the real-time scheduling service for the clients which are requesting the service. Finally, we developed the Defence System against Invading Enemy Planes(DSIEP) simulator as a practical example of distributed real-time application by applying our model, and evaluated the adaptability of distributed service strategies for the group components and the executability of real-time services that the TMO-based object group model provides.

Dynamic Memory Allocation for Scientific Workflows in Containers (컨테이너 환경에서의 과학 워크플로우를 위한 동적 메모리 할당)

  • Adufu, Theodora;Choi, Jieun;Kim, Yoonhee
    • Journal of KIISE
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    • v.44 no.5
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    • pp.439-448
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    • 2017
  • The workloads of large high-performance computing (HPC) scientific applications are steadily becoming "bursty" due to variable resource demands throughout their execution life-cycles. However, the over-provisioning of virtual resources for optimal performance during execution remains a key challenge in the scheduling of scientific HPC applications. While over-provisioning of virtual resources guarantees peak performance of scientific application in virtualized environments, it results in increased amounts of idle resources that are unavailable for use by other applications. Herein, we proposed a memory resource reconfiguration approach that allows the quick release of idle memory resources for new applications in OS-level virtualized systems, based on the applications resource-usage pattern profile data. We deployed a scientific workflow application in Docker, a light-weight OS-level virtualized system. In the proposed approach, memory allocation is fine-tuned to containers at each stage of the workflows execution life-cycle. Thus, overall memory resource utilization is improved.

On the Handling of Node Failures: Energy-Efficient Job Allocation Algorithm for Real-time Sensor Networks

  • Karimi, Hamid;Kargahi, Mehdi;Yazdani, Nasser
    • Journal of Information Processing Systems
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    • v.6 no.3
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    • pp.413-434
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    • 2010
  • Wireless sensor networks are usually characterized by dense deployment of energy constrained nodes. Due to the usage of a large number of sensor nodes in uncontrolled hostile or harsh environments, node failure is a common event in these systems. Another common reason for node failure is the exhaustion of their energy resources and node inactivation. Such failures can have adverse effects on the quality of the real-time services in Wireless Sensor Networks (WSNs). To avoid such degradations, it is necessary that the failures be recovered in a proper manner to sustain network operation. In this paper we present a dynamic Energy efficient Real-Time Job Allocation (ERTJA) algorithm for handling node failures in a cluster of sensor nodes with the consideration of communication energy and time overheads besides the nodes' characteristics. ERTJA relies on the computation power of cluster members for handling a node failure. It also tries to minimize the energy consumption of the cluster by minimum activation of the sleeping nodes. The resulting system can then guarantee the Quality of Service (QoS) of the cluster application. Further, when the number of sleeping nodes is limited, the proposed algorithm uses the idle times of the active nodes to engage a graceful QoS degradation in the cluster. Simulation results show significant performance improvements of ERTJA in terms of the energy conservation and the probability of meeting deadlines compared with the other studied algorithms.

Development of Part Sales Agent Coupled with Virtual Manufacturing in Internet Environment (인터넷상의 가상생산 기반 부품판매 에이전트 개발)

  • Choi, Hyung-Rim;Kim, Hyun-Soo;Park, Young-Jae;Park, Byoung-Joo;Lee, Kyoung-Jun
    • Asia pacific journal of information systems
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    • v.12 no.4
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    • pp.193-213
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    • 2002
  • The sales activity of most of small manufacturing companies is based on orders of buyers. The process of promotion, negotiation, receipt and selection of orders of the manufacturers is closely coupled with the load status of the production lines. The decision on whether to accept an order or not, or the selection of optimal order set among excessive orders is entirely dependent on the schedule of production lines. However, in the real world, since the production scheduling activity is mainly performed by human experts, most of small manufacturers are suffer from being unable to meet due dates, lack of rapid decision on the acceptance of new order. Recently, Internet based Electronic Commerce is recognized as one of the alternatives for strengthening sales power of small and medium companies. However, small and medium manufacturers can't adjust properly to the new environment because they are in short of money, personnel, and technology. To cope with this problem, this paper deals with development of part sales agent coupled with virtual manufacturing in Internet environment that consist of selection agent, advertisement agent, selection agent, negotiation agent, and virtual manufacturing system. This paper develops a time-bounded negotiation mechanism for small and medium manufacturers in agent-based automated negotiation between customers and negotiation agents. Furthermore, to select optimal order set maximized profit, we first formulate the order selection problem with mixed integer programming, but the computation time of IP is not acceptable for real world scale problem. To overcome this problem and dynamic nature of virtual manufacturing, we suggest a genetic algorithm approach, which shows a reasonable computation time for real world case and good incremental problem solving capability.

A Real-Time Scheduling Mechanism in Multiprocessor System for Supporting Multimedia (멀티미디어 지원을 위한 다중 프로세서 시스템에서 실시간 스케줄링 기법)

  • 임순영;이재완;전칠환
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.159-168
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    • 1997
  • This paper presents a mechanism which supplies tasks with fast turn-around time on real-time multimedia environments. Tasks are classified into periodic and aperiodic tasks according to their executing period, and the types of them are classified into three groups : critical tasks, essential tasks and common tasks by the degree of its urgency. In the case of periodic tasks, we defer the execution of it within the extent to keep the deadline as long as possible and serve the aperiodic tasks, and provide aperiodic tasks with fast turn-around time. Changing the priority of each task is allowed within the same type and it is scheduled by using the dynamic priority. The emergency tasks are executed within deadline in any circumstances, and the least laxity one is served first when many real-time tasks are waiting for execution. The result of simulation shows that the proposed mechanism is better than the EDZL, known as suboptimal in multiprocessor systems, in the point of rum-around time.

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Design and Implementation of An I/O System for Irregular Application under Parallel System Environments (병렬 시스템 환경하에서 비정형 응용 프로그램을 위한 입출력 시스템의 설계 및 구현)

  • No, Jae-Chun;Park, Seong-Sun;;Gwon, O-Yeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.11
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    • pp.1318-1332
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    • 1999
  • 본 논문에서는 입출력 응용을 위해 collective I/O 기법을 기반으로 한 실행시간 시스템의 설계, 구현 그리고 그 성능평가를 기술한다. 여기서는 모든 프로세서가 동시에 I/O 요구에 따라 스케쥴링하며 I/O를 수행하는 collective I/O 방안과 프로세서들이 여러 그룹으로 묶이어, 다음 그룹이 데이터를 재배열하는 통신을 수행하는 동안 오직 한 그룹만이 동시에 I/O를 수행하는 pipelined collective I/O 등의 두 가지 설계방안을 살펴본다. Pipelined collective I/O의 전체 과정은 I/O 노드 충돌을 동적으로 줄이기 위해 파이프라인된다. 이상의 설계 부분에서는 동적으로 충돌 관리를 위한 지원을 제공한다. 본 논문에서는 다른 노드의 메모리 영역에 이미 존재하는 데이터를 재 사용하여 I/O 비용을 줄이기 위해 collective I/O 방안에서의 소프트웨어 캐슁 방안과 두 가지 모형에서의 chunking과 온라인 압축방안을 기술한다. 그리고 이상에서 기술한 방안들이 입출력을 위해 높은 성능을 보임을 기술하는데, 이 성능결과는 Intel Paragon과 ASCI/Red teraflops 기계 상에서 실험한 것이다. 그 결과 응용 레벨에서의 bandwidth는 peak point가 55%까지 측정되었다.Abstract In this paper we present the design, implementation and evaluation of a runtime system based on collective I/O techniques for irregular applications. We present two designs, namely, "Collective I/O" and "Pipelined Collective I/O". In the first scheme, all processors participate in the I/O simultaneously, making scheduling of I/O requests simpler but creating a possibility of contention at the I/O nodes. In the second approach, processors are grouped into several groups, so that only one group performs I/O simultaneously, while the next group performs communication to rearrange data, and this entire process is pipelined to reduce I/O node contention dynamically. In other words, the design provides support for dynamic contention management. Then we present a software caching method using collective I/O to reduce I/O cost by reusing data already present in the memory of other nodes. Finally, chunking and on-line compression mechanisms are included in both models. We demonstrate that we can obtain significantly high-performance for I/O above what has been possible so far. The performance results are presented on an Intel Paragon and on the ASCI/Red teraflops machine. Application level I/O bandwidth up to 55% of the peak is observed.he peak is observed.