• Title/Summary/Keyword: displacement map

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Analysis of Infoshade of Displacement Map for Making Digital Contents (디지털콘텐츠 제작을 위한 Displacement map의 음영정보 분석)

  • Park, Keong-Cheol
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.59-67
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    • 2011
  • Digital Contents have been considered as major parts in the areas, such as design, cartoon, video and etc. A number of Digital Contents are made with the works of popular computer program, Photoshop, and used in some courses of making works. Channel is obviously regarded as a high-level function among others in using Photoshop, even though it hinder a lot of users in understanding the way and the principle to use. Channel and Displacement Map have something in common, because they share the infoshade of channel. The infoshade is the information of 256 levels which consists of black and achromatic colors between white and black color. The infoshade of Channel is used as a concept of movement in Displacement Map. Displacement Map analyzes infoshade in 'Displacement map images' and transfer the pixels of original images under the application of displacement map. This means that the infoshade of Channel can be made for the application with characteristic of movement. This study was carried out to analyze the principle of application of infoshade in 'Displacement Map' with Photoshop. Thus, the central aim of this study is not so much studying engineering algorithm as studying and analyzing the principle of Channel's infoshade through studying how the infoshade of channel is applied in the work.

Real-Time Rendering of a Displacement Map using an Image Pyramid (이미지 피라미드를 이용한 변위 맵의 실시간 렌더링)

  • Oh, Kyoung-Su;Ki, Hyun-Woo
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.5_6
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    • pp.228-237
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    • 2007
  • displacement mapping enables us to add realistic details to polygonal meshes without changing geometry. We present a real-time artifacts-free inverse displacement mapping method. In each pixel, we construct a ray and trace the ray through the displacement map to find an intersection. To skip empty regions safely, we traverse the image pyramid of displacement map in top-down order. Furthermore, when the displacement map is enlarged, intersection with bilinear interpolated displacement map can be found. When the displacement map is at distance, our method supports mipmap-like prefiltering to enhance image quality and speed. Experimental results show that our method can produce correct images even at grazing view angles. Rendering speed of a test scene is over hundreds of frames per second and the influence of resolution of displacement map to rendering speed is little. Our method is simple enough to be added to existing virtual reality systems easily.

Lossless Compression and Rendering of Multiple Layer Displacement Map (다층 변위 맵의 비손실 압축과 렌더링)

  • Chun, Young-Jae;Kim, Hae-Dong;Cho, Sung-Hyun
    • Journal of Korea Game Society
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    • v.9 no.6
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    • pp.171-178
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    • 2009
  • Multiple layer displacement mapping methods are able to represent more complex and general geometries which cannot be presented by single layer displacement mapping methods, and provide a realistic scene to digital contents such as 3D games and movies with relatively low costs. However, as we use more layers for details, data space is wasted more because lower layers have less displacement data than higher layers. In this paper, we suggest a lossless compression and rendering method of a multiple layer displacement map. Since we compress the map without data loss, the proposed method provides the same quality as the rendering result that uses an original multiple layer displacement map.

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Analysis of Surface Displacement of Glaciers and Sea Ice Around Canisteo Peninsula, West Antarctica, by Using 4-pass DInSAR Technique (4-pass DInSAR 기법을 이용한 서남극 Canisteo 반도 주변 빙하와 해빙의 표면 변위 해석)

  • Han, Hyang-Sun;Lee, Hoon-Yol
    • Korean Journal of Remote Sensing
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    • v.27 no.5
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    • pp.535-542
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    • 2011
  • We extracted a surface displacement map of Canisteo Peninsula and the surrounding area in West Antarctica by applying 4-pass DInSAR technique to two ERS-1/2 tandem pairs and analyzed the surface displacement of glaciers and sea ice. In the displacement map, glaciers showed fast motion pushing the adjoining land-fast sea ice which has the displacement in the same direction as the glacier. Cosgrove ice shelf showed large displacement pushing the adjoining land-fast sea ice as well. Some sea ice indicated the displacement that is opposite to the land-fast sea ice. This was because the type of the sea ice is drift ice that is affected by ocean current. Therefore, we could confirmed the boundary between land-fast sea ice and drift ice. It was difficult to distinguish ice shelf from ice sheet because they showed similarities both in brightness of the SAR images and in fringe rates of the interferograms. However, a boundary between fast-moving ice shelf and stable ice sheet was easily confirmed in the displacement map after the phase unwrapping process.

Wind Mapping of Singapore Using WindSim (WindSim을 이용한 싱가폴 바람지도 작성)

  • Kim, Hyun-Goo;Lee, Jia-Hua
    • Journal of Environmental Science International
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    • v.20 no.7
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    • pp.839-843
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    • 2011
  • We have established a wind map of Singapore, a city-state characterized its land cover by urban buildings to confirm a possibility of wind farm development. As a simple but useful approximation of urban canopy, a zero-plane displacement concept was employed. The territory is divided into 15 sectors having similar urban building layouts, and zero-plane displacement, equivalent roughness height at each sector was calculated to setup a terrain boundary condition. Annual mean wind speed and mean wind power density map were drawn by a CFD micrositing model, WindSim where Changi International Airport wind data was used as an in-situ measurement. Unfortunately, predicted wind power density does not exceed 80 $W/m^2$ at 50 m above ground level which would not sufficient for wind power generation. However, the established Singapore wind map is expected to be applied for wind environment assessment and urban planning purpose.

Study on Algorithms of Mobile Vector Map Generalization Operators for Location Information Search (위치 정보 검색을 위한 모바일 벡터 지도 일반화 연산 알고리즘 연구)

  • Kim, Hyun-Woo;Choi, Jin-Oh
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.167-170
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    • 2005
  • In the mobile environments for the vector map services, a map simplification work through the map generalization steps helps improve the readability of the map on a large scale. The generalization operations are various such as selection, aggregation, simplification, displacement, and so on, the formal operation algorithms have not been built yet. Because the algorithms require deep special knowledge and heuristic, which make it hard to automate the processes. This thesis proposes some map generalization algorithms specialized in mobile vector map services, based on previous works. We will show the detail to adapt the approaches on the mobile environment, to display complex spatial objects efficiently on the mobile devices which have restriction on the resources

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Simultaneous measurement of in-plane and out-of-plane displacement using holographic interferometry (홀로그래피 간섭계를 이용한 횡변위와 종변위의 동시 측정)

  • 김달우;임부빈
    • Korean Journal of Optics and Photonics
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    • v.8 no.4
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    • pp.267-276
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    • 1997
  • We set up a four-wave holographic interferometer using a symmetric dual-beam illumination which is to measure in-plane and out-of-plane displacement simultaneously. In order to acquire the displacement phase map we applied the phase-shifting method and removed the noise of the phase map with least-squares fitting. In this approach the access to information relative to both the difference and sum of phases existing in the two arms of four-wave holographic interferometer was allowed. As a result, in-plane and out-of-plane displacement was measured to the accuracy of λ/40 and λ/100, respectively at λ=632.8nm

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A Study on High-Precision Digital Map Generation Using Ground LiDAR (지상 LiDAR를 이용한 고정밀 수치지도 생성에 관한 연구)

  • Choi, Hyun
    • Journal of the Korean Society of Industry Convergence
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    • v.20 no.2
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    • pp.125-132
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    • 2017
  • The slope of the road in the forest area has a characteristic of steep slope, so natural disasters such as slope collapse occur. The slope displacement observation technique according to landslide is being studied as a method to observe a wide area and a method to observe a small area. This is a study on high-precision digital map generation using ground LiDAR. It is possible to create a high - precision digital map by minimizing the US side using the 3D LiDAR in the steep slope area where the GPS and Total Station measurement are difficult in the maintenance of the danger slope area. It is difficult to objectively evaluate whether the contour lines generated by LiDAR are correct and it is considered necessary to construct a test bed for this purpose. Based on this study, if terrain changes such as landslides occur in the future, it will be useful for measuring slope displacement.

Multiple Face Segmentation and Tracking Based on Robust Hausdorff Distance Matching

  • Park, Chang-Woo;Kim, Young-Ouk;Sung, Ha-Gyeong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.632-635
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    • 2003
  • This paper describes a system fur tracking multiple faces in an input video sequence using facial convex hull based facial segmentation and robust hausdorff distance. The algorithm adapts skin color reference map in YCbCr color space and hair color reference map in RGB color space for classifying face region. Then, we obtain an initial face model with preprocessing and convex hull. For tracking, this algorithm computes displacement of the point set between frames using a robust hausdorff distance and the best possible displacement is selected. Finally, the initial face model is updated using the displacement. We provide an example to illustrate the proposed tracking algorithm, which efficiently tracks rotating and zooming faces as well as existing multiple faces in video sequences obtained from CCD camera.

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Multiple Face Segmentation and Tracking Based on Robust Hausdorff Distance Matching

  • Park, Chang-Woo;Kim, Young-Ouk;Sung, Ha-Gyeong;Park, Mignon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.3 no.1
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    • pp.87-92
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    • 2003
  • This paper describes a system for tracking multiple faces in an input video sequence using facial convex hull based facial segmentation and robust hausdorff distance. The algorithm adapts skin color reference map in YCbCr color space and hair color reference map in RGB color space for classifying face region. Then, we obtain an initial face model with preprocessing and convex hull. For tracking, this algorithm computes displacement of the point set between frames using a robust hausdorff distance and the best possible displacement is selected. Finally, the initial face model is updated using the displacement. We provide an example to illustrate the proposed tracking algorithm, which efficiently tracks rotating and zooming faces as well as existing multiple faces in video sequences obtained from CCD camera.