• Title/Summary/Keyword: disparity image

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Image processing algorithm for preceding vehicle detection based on DLI (선형차량 인식을 위한 DLI 기반의 영상처리 알고리즘)

  • Hwang, H.J.;Baek, H.R.;Yi, U.K.
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2459-2461
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    • 2003
  • 본 논문은 차량 내에 설치된 두 대의 CCD 카메라를 이용하여 도로 영상으로부터 주행차선내에 있는 장애물을 인식하는 새로운 알고리즘을 제시한다. 제안된 알고리즘은 주행하는 차선과 관련이 있는 차선 정보만을 이용하여, 스테레오 영상에서 변이도를 추출할 수 있는 변이도 함수인 DLI(Disparity of lane-related information)를 정의하였다. DLI는 선행 차량과 같은 장애물은 주위보다 상대적으로 큰 에지값을 가진다는 특성을 이용하여, 주행차선 내에 있는 장애물의 유무를 검출하고 위치를 유추한다. 제안된 방법은 특징점의 탐색공간을 현저히 줄여 실시간 처리문제를 해결한 수 있는 장점을 가지고 있다. 본 논문에서는 DLI를 이용한 선행차량 인식기법의 성능을 검증하기 위하여 다양한 환경의 도로영상에 알고리즘을 적용하여 제안한 방법의 우수함을 확인하였다.

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Occlusion Restoration of Synthetic Stereomate for Remote Sensing Imagery

  • Kim, Hye-Jin;Choi, Jae-Wan;Chang, Ho-Wook;Ryu, Ki-Yun
    • Korean Journal of Remote Sensing
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    • v.23 no.5
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    • pp.439-445
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    • 2007
  • Stereoscopic viewing is an efficient technique for not only computer vision but also remote sensing applications. Generally, stereo pair obtained at the same time is necessary for 3D viewing, but it is possible to synthesize a stereomate suitable for stereo view with a single image and disparity-map. There have been researches concerning the generation of the synthetic stereomate from remote sensing imagery. However it is hard to find researches concerning the restoration of occlusion in stereomate. In this paper, we generated synthetic stereomates from remote sensing images, focused on the occlusion restoration. In order to figure out proper restoration methods depending on the spatial resolution of remote sensing imagery, we tested several methods including general interpolation and inpainting technique, then evaluated the results.

A Study of the Use of Step by Preprocessing and Dynamic Programming for the Exact Depth Map (정확한 깊이 맵을 위한 전처리 과정과 다이나믹 프로그래밍에 관한 연구)

  • Kim, Young-Seop;Song, Eung-Yeol
    • Journal of the Semiconductor & Display Technology
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    • v.9 no.3
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    • pp.65-69
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    • 2010
  • The stereoscopic vision system is the algorithm to obtain the depth of target object of stereo vision image. This paper presents an efficient disparity matching method using nagao filter, octree color quantization and dynamic programming algorithm. we describe methods for performing color quantization on full color RGB images, using an octree data structure. This method has the advantage of saving a lot of data. We propose a preprocessing stereo matching method based on Nagao-filter algorithm using color information. using the nagao filter, we could obtain effective depth map and using the octree color quantization, we could reduce the time of computation.

Study on the adjustment of convergence point for zooming technique by subjective evaluation (주관평가를 통한 줌의 컨버전스 포인트 조정에 관한 연구)

  • Ha, Jong-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.358-362
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    • 2014
  • 이안식 일체형 입체카메라는 줌인 시 고정된 컨버전스 포인트로 인해 촬영된 영상 시청할 때 어지러움을 유발하는 시각적 불편이 발생할 수 있다. 본 논문에서는 이안식 일체형 입체카메라에서 줌인 시 발생되는 시각적 불편과 거리감의 변동을 방지하기 위해 3DCG환경에서 컨버전스 포인트 이동값에 대한 실험을 한다. 거리별 컨버전스 포인트 이동에 따른 입체영상을 시청하고 평가하는 주관 평가를 실시하여 시각적 불편을 최소화하는 컨버전스 포인트 조정기법을 제안할 수 있는 근거를 마련하고자 한다.

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High-qualtiy 3-D Video Generation using Scale Space (계위 공간을 이용한 고품질 3차원 비디오 생성 방법 -다단계 계위공간 개념을 이용해 깊이맵의 경계영역을 정제하는 고화질 복합형 카메라 시스템과 고품질 3차원 스캐너를 결합하여 고품질 깊이맵을 생성하는 방법-)

  • Lee, Eun-Kyung;Jung, Young-Ki;Ho, Yo-Sung
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.620-624
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    • 2009
  • In this paper, we present a new camera system combining a high-quality 3-D scanner and hybrid camera system to generate a multiview video-plus-depth. In order to get the 3-D video using the hybrid camera system and 3-D scanner, we first obtain depth information for background region from the 3-D scanner. Then, we get the depth map for foreground area from the hybrid camera system. Initial depths of each view image are estimated by performing 3-D warping with the depth information. Thereafter, multiview depth estimation using the initial depths is carried out to get each view initial disparity map. We correct the initial disparity map using a belief propagation algorithm so that we can generate the high-quality multiview disparity map. Finally, we refine depths of the foreground boundary using extracted edge information. Experimental results show that the proposed depth maps generation method produces a 3-D video with more accurate multiview depths and supports more natural 3-D views than the previous works.

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Stereo Matching Using Distance Trasnform and 1D Array Kernel (거리변환과 1차원 배열을 이용한 적응적 스테레오 정합)

  • Chang, Yong-Jun;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.4
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    • pp.387-394
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    • 2016
  • A stereo matching method is one of the ways to obtain a depth value from two dimensional images. This method estimates the depth value of target images using stereo images which have two different viewpoints. In the result of stereo matching, the depth value is represented by a disparity value. The disparity means a distance difference between a current pixel in one side of stereo images and its corresponding point in the other side of stereo images. The stereo matching in a homogeneous region is always difficult to find corresponding points because there are no textures in that region. In this paper, we propose a novel matching equation using the distance transform to estimate accurate disparity values in the homogeneous region. The distance transform calculates pixel distances from the edge region. For this reason, pixels in the homogeneous region have specific values when we apply this transform to pixels in that region. Therefore, the stereo matching method using the distance transform improves the matching accuracy in the homogeneous regions. In addition, we also propose an adaptive matching cost computation using a kernel of one dimensional array depending on the characteristic of regions in the image. In order to aggregate the matching cost, we apply a cross-scale cost aggregation method to our proposed method. As a result, the proposed method has a lower average error rate than that of the conventional method in all regions.

Digital Hologram Compression Technique using Multi-View Prediction based on Image Accumulation (영상집적 기반의 다시점 부호화 기술을 이용한 디지털 홀로그램의 압축 기술)

  • Choi, Hyun-Jun;Seo, Young-Ho;Bae, Jin-Woo;Yoo, Ji-Sang;Kim, Hwa-Sung;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10C
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    • pp.933-941
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    • 2006
  • In this paper, we proposed an efficient coding method for digital hologram (fringe pattern) acquired by a CCD camera or by computer generation using multi-view prediction technique and MPEG video compression standard technique. It proceeds each R, G, or B color component separately. The basic processing unit is a partial image segmented into the size of $N{\times}N$. Each partial image retains the information of the whole object. This method generates an assembled image for a row of the segmented and frequency-transformed partial images, which is the basis of the coding process. That is, a motion estimation and compensation technique of MPEG is applif:d to the reconstructed images from the assembled images with the disparities found during generation of assembled image and the original partial images. Therefore the compressed results are the disparity of eachpartial image to form the assembled image for the corresponding row, assembled image, and the motion vectors and the compensated image for each partial image. The experimental results with the implemented algorithm showed that the proposed method has NC (Normal Correlation) values about 4% higher than the previous method, by which ours has better compression efficiency. Consequently, the Proposed method is expected to be used effectively in the application areas to transmit the digital hologram data. can be identified in comparison with the previous researches and commercial IPs.

Geometric analysis and anti-aliasing filter for stereoscopic 3D image scaling (스테레오 3D 영상 스케일링에 대한 기하학적 분석 및 anti-aliasing 필터)

  • Kim, Wook-Joong;Hur, Nam-Ho;Kim, Jin-Woong
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.638-649
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    • 2009
  • Image resizing (or scaling) is one of the most essential issues for the success of visual service because image data has to be adapted to the variety of display features. For 2D imaging, the image scaling is generally accomplished by 2D image re-sampling (i.e., up-/down-sampling). However, when it comes to stereoscopic 3D images, 2D re-sampling methods are inadequate because additional consideration on the third dimension of depth is not incorporated. Practically, stereoscopic 3D image scaling is process with left/right images, not stereoscopic 3D image itself, because the left/right Images are only tangible data. In this paper, we analyze stereoscopic 3D image scaling from two aspects: geometrical deformation and frequency-domain aliasing. A number of 3D displays are available in the market and they have various screen dimensions. As we have more varieties of the displays, efficient stereoscopic 3D image scaling is becoming more emphasized. We present the recommendations for the 3D scaling from the geometric analysis and propose a disparity-adaptive filter for anti-aliasing which could occur during the image scaling process.

Intermediate View Image and its Digital Hologram Generation for an Virtual Arbitrary View-Point Hologram Service (임의의 가상시점 홀로그램 서비스를 위한 중간시점 영상 및 디지털 홀로그램 생성)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Koo, Ja-Myung;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.1
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    • pp.15-31
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    • 2013
  • This paper proposes an intermediate image generation method for the viewer's view point by tracking the viewer's face, which is converted to a digital hologram. Its purpose is to increase the viewing angle of a digital hologram, which is gathering higher and higher interest these days. The method assumes that the image information for the leftmost and the rightmost view points within the viewing angle to be controlled are given. It uses a stereo-matching method between the leftmost and the rightmost depth images to obtain the pseudo-disparity increment per depth value. With this increment, the positional informations from both the leftmost view point and the rightmost view point are generated, which are blended to get the information at the wanted intermediate viewpoint. The occurrable dis-occlusion region in this case is defined and a inpainting method is proposed. The results from implementing and experimenting this method showed that the average image qualities of the generated depth and RGB image were 33.83[dB] and 29.5[dB], respectively, and the average execution time was 250[ms] per frame. Also, we propose a prototype system to service digital hologram interactively to the viewer by using the proposed intermediate view generation method. It includes the operations of data acquisition for the leftmost and the rightmost viewpoints, camera calibration and image rectification, intermediate view image generation, computer-generated hologram (CGH) generation, and reconstruction of the hologram image. This system is implemented in the LabView(R) environments, in which CGH generation and hologram image reconstruction are implemented with GPGPUs, while others are implemented in software. The implemented system showed the execution speed to process about 5 frames per second.

The effect of brightness contrast on resolving the correspondence problem (상의 대응 문제 해결에 미치는 밝기 대비의 영향)

  • 감기택;정찬섭
    • Korean Journal of Cognitive Science
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    • v.12 no.4
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    • pp.49-56
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    • 2001
  • When multiple features are presented in the image the computational models for stereopsis select the most activated matches through the excitatory and inhibitory interactions among all possible matches. Using the random-dot stereogram with two surfaces. we investigate whether human binocular mechanism selects the most activated matches. The dots consisting a surface lying in a fixation plane were selected randomly while each of the dots consisting the other surface was paired with each of the original dots in the following manner. After finding the position of each dots in the original random pattern we placed an additional dot to the left and to the right of the original position in each of the left and right image of a stereogram respectively. The luminance of additional dots was varied while that of the original random dots was fixed so that the hypothetical matches presumably could be activated differently. Across the luminance condition the depth of each surface was measured to examine whether matches to be selected were changed depending on the activation level of possible matches. When the luminance of two patterns was within 30% of one another observers perceived an opaque surface. Beyond this value two transparent surfaces were seen with the magnitude of perceived depth varying with relative luminance of two patterns. When original pattern was brighter one additional surface was perceived at the depth corresponding to the disparity of original pattern. When original dot was dimmer. however the depth of an additional surface corresponded to the disparity of newly introduced pattern. These results suggest that there are dynamic interactions within the matching process whereby highly activated matches inhibit weaker one.

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