• Title/Summary/Keyword: digital terrain data

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A study on Accuracy Improvement of Three-Dimension Terrain Modelling (3차원 지형모델링의 정확도 향상에 관한 연구)

  • 신봉호;양승용;엄재구;송왕재
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.2
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    • pp.151-157
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    • 1996
  • This study, experimentally, aims at presenting the methodology to construct an efficient digital terrain by com-paring and analyzing the accuracy among the existing Digital Terrain Models, develope 3-D fractal terrain model-ling program by applying digital algorithm of fractal geometry and using turbo pascal, and lastly perform basic research on constructing GSIS-based 3-D fractal terrain modelling system by integrating a PC-based GSIS Pack-age and the 3-D fractal terrain modelling program developed by this paper. The results are as follows -First, the method to produce TIN(Triangulated Irregular Network) by the combination of point data and line data was showed as an alternative to construct efficient Digital Terrain Model. Second, developing GSIS-based 3-D fractal terrain modelling system, applying fractal geometry is the basic research in developing the new terrain modelling method. also, this study presented the possibility of 3-D terrain modelling with the use of fractal.

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Co-registration of Airborne Photo, LIDAR data, and Digital Map for construction of 3D Terrain Map - Using Linear Features (3차원 지형지도 작성을 위한 항공사진, LIDAR 데이터, 수치지도의 Co-registration 기법 연구 - Linear feature를 기반으로)

  • Lee Jae-Bin;Kim Ji-Young;Park Seung-Ryong;Yu Ki-Yun
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.235-241
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    • 2006
  • The demand of 3D terrain mapping techniques is increasing in many application fields such as CNS(Car Navigation System), web service system, DMB(Digital Multimedia Broadcasting) systems and etc To construct a 3D terrain map, it is a pre-requite step that register data collected from different surveying sources. This Paper Present the methodology to register airborne photo, LIDAR data, and digital map, which are major data sources to create a 3D terrain mao. For this purpose, we developed the generally applicable algorithm that uses linear features to register airborne photos and digital maps to LIDAR data. The algorithm explicitly formulates step-by-step methodologies to establish observation equations for transformation. The results clearly demonstrate the proposed algorithm is appropriate to register these data sources.

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A Fractal Based Approach for Multi Level Abstraction of Three Dimensional Terrain (프랙탈 기법을 이용한 3차원 지형의 다중 추상화)

  • Park, Mee-Jeong;Lee, Jeong-Jae
    • Journal of Korean Society of Rural Planning
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    • v.11 no.1 s.26
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    • pp.9-15
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    • 2005
  • Preservation of geometrical context of terrains in a digitized format is useful in handling and making modification to the data. Digitization of three-dimensional terrain still proves a great challenge due to heavy load of context required to retain details of topological and geometrical information. Methods of simplification, restoration and multi-level terrain generation are often employed to transform the original data into a compressed digital format. However, reduction of the stored data size comes at an expense of loss of details in the original data set. This article reports on an alternative scheme for simplification and restoration of terrain data. The algorithm utilizes the fact that the terrain formation and patterns can be predicted and modeled through the fractal algorithm. This method was used to generate multi-level terrain model based on NGIS digital maps with preserving geometrical context of terrains.

A Technique for Measuring Terrain Uniqueness from Digital Terrain Elevation Data (수치 고도자료를 이용한 지형의 유일성 평가 알고리즘 연구)

  • Kim, Su-Hwan
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.4
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    • pp.99-106
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    • 2008
  • Digital Terrain Elevation Data is a set of numerical values that represent the heights of the terrain surface. Terrain has several properties. Among them, roughness is the most widely used one because it gives very useful information to land-based or land-reference platform. There are several ways to measure roughness of terrain. But each of them has own flaws. Moreover, it is not enough to represent the uniqueness of the terrain only by the roughness. We need another metric to measure the actual uniqueness. In this paper, we propose an improved method to measure essential characteristics, uniqueness, of terrain. It gives not only the roughness but also the unevenness. The combination of them makes up the uniqueness. And it can be applied even if there is no pre-planned path on the terrain.

Development of Automatic Terrain Following Simulator Using Digital Terrain Elevation Data (디지털 지형 고도 데이터를 이용한 자동 지형 추종 시뮬레이터 개발)

  • Jisu Lee;MunGyou Yoo;Hyunju Lee;Ki Hoon Song;Dong-Ik Cheon;Sangchul Lee
    • Journal of Aerospace System Engineering
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    • v.18 no.1
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    • pp.88-98
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    • 2024
  • In this paper, an Automatic Terrain Following (ATF) Simulator using Digital Terrain Elevation Data (DTED) was proposed. This ATF Simulator consists of a Flight Simulator, a Radar Simulator, and a Terrain Following Computer (TFC) Simulator. DTED and radar scan data generated with DTED were used as the terrain information necessary for terrain following. The ATF Simulator provides three modes of operation: a passive mode that uses DTED, an active mode that uses radar scan data, and a hybrid mode that uses both. We developed an ATF Simulator that could reduce the cost and time required to develop a terrain following system using the LabVIEW development environment and the MATLAB App Designer development environment. It was verified by confirming that the ATF Simulator met all functional requirements.

Misclassified Area Detection Algorithm for Aerial LiDAR Digital Terrain Data (항공 라이다 수치지면자료의 오분류 영역 탐지 알고리즘)

  • Kim, Min-Chul;Noh, Myoung-Jong;Cho, Woo-Sug;Bang, Ki-In;Park, Jun-Ku
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.1
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    • pp.79-86
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    • 2011
  • Recently, aerial laser scanning technology has received full attention in constructing DEM(Digital Elevation Model). It is well known that the quality of DEM is mostly influenced by the accuracy of DTD(Digital Terrain Data) extracted from LiDAR(Light Detection And Ranging) raw data. However, there are always misclassified data in the DTD generated by automatic filtering process due to the limitation of automatic filtering algorithm and intrinsic property of LiDAR raw data. In order to eliminate the misclassified data, a manual filtering process is performed right after automatic filtering process. In this study, an algorithm that detects automatically possible misclassified data included in the DTD from automatic filtering process is proposed, which will reduce the load of manual filtering process. The algorithm runs on 2D grid data structure and makes use of several parameters such as 'Slope Angle', 'Slope DeltaH' and 'NNMaxDH(Nearest Neighbor Max Delta Height)'. The experimental results show that the proposed algorithm quite well detected the misclassified data regardless of the terrain type and LiDAR point density.

Development of Low Altitude Terrain Following System based on TERain PROfile Matching (TERPROM 기반의 저고도 지형추적시스템 개발)

  • Kim, Chong-sup;Cho, In-je;Lee, Dong-Kyu;Kang, Im-Ju
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.9
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    • pp.888-897
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    • 2015
  • A flight capability to take a terrain following flight near the ground is required to reduce the probability that a fighter aircraft can be detected by foe's radar fence in the battlefield. The success rate for mission flight has increased by adopting TFS (Terrain Following System) to enable the modern advanced fighter to fly safely near the ground at the low altitude. This system has applied to the state-of-the-art fighter and bomber, such as B-1, F-111, F-16 E/F and F-15, since the research begins from 1960's. In this paper, the terrain following system and GCAS (Ground Collision Avoidance System) was developed, based on a digital database with UTAS's TERPRROM (TERrain PROfile Matching) equipment. This system calculates the relative location of the aircraft in the terrain database by using the aircraft status information provided by the radar altimeter and the INS (Inertial Navigation System), based on the digital terrain database loaded previously in the DTC (Data Transfer Cartridge), and figures out terrain features around. And, the system is a manual terrain following system which makes a steering command cue refer to flight path marker, on the HUD (Head Up Display), for vertical acceleration essential for terrain following flight and enables a pilot to follow it. The cue is based on the recognized terrain features and TCH (Target Clearance Height) set by a pilot in advance. The developed terrain following system was verified in the real-time pilot evaluation in FA-50 HQS (Handling Quality Simulator) environment.

Safety Inspection Surveying using Change Detection Technique (Change Detection 기법을 이용한 구조물 안전진단측량)

  • Choi, Chul-Ung;Khak, Jae-Ha;Kang, In-Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.3 no.2 s.6
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    • pp.151-158
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    • 1995
  • Change detection, image differencing technique, is the most widely used in a variety of image environments. The digital terrain model and digital images have the same data structure. This study applied digital terrain model and change detection technique for inspecting the deflection of the structure. Authors make digital terrain model from triangular irregular network(TIN) by leveling data and suggest to possibility recognize modification part and volumes by digital terrain model and change detection technique. Authors can reduce testing materials and man power, and displayed his modification part.

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Real-Time Terrain Rendering Framework for GIS Applications

  • Kang, Dong-Soo;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Spatial Information System Society
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    • v.11 no.2
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    • pp.73-78
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    • 2009
  • Real-time 3D visualization of terrain data is one of the important issues in GIS(Geographic Information System) field. We present a real-time terrain rendering engine that can use several types of GIS data source such as DEM(Digital Elevation Map), DTED(Digital Terrain Elevation Data) and LIDAR(Light Detection And Ranging). Our rendering engine is a quadtree-based terrain rendering framework with several acceleration modules. This can generate an ocular and binocular image. Also it can be applied to the flight simulation, walk-through simulation and a variety of GIS applications.

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The Construction of Digital Terrain Models by a Triangulated Irregular Network (비정규삼각망 데이타구조에 의한 수치지형모델의 구성)

  • 이석찬;조규전;이창경;최병길
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.8 no.2
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    • pp.1-8
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    • 1990
  • A regular grid or a triangulated irregular network is generally used as the data structure of digital terrain models. A Regular grid is simple and easy to manipulate, but it can't describe well terrain surface features and requires vast volumes of data. In the meantime, a triangulated irregular network has complex data structure, but it can describe well terrain surface features and can achieve the accuracy suitable to its application with relatively little data. This paper aims at the construction of efficient digital terrain models by the improvment of a triangulated irregular network based on Delaunay triangulation. Regular and irregular data set are sampled from existing contour maps, and the efficiency and the accuracy of the two data structures are compared.

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