• Title/Summary/Keyword: digital object

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The Discontinuity Information Extraction of Rock Slope using the 3D Digital Image (3차원 수치영상을 이용한 암반사면의 불연속면 정보 추출)

  • Um Dae Yong;Lee Sung Soon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.22 no.3
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    • pp.233-244
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    • 2004
  • Recently, digital image is increasing greatly practical use degree in several industry fields including construction. And interest about 3D digital image that can express practical object realistically is augmented greatly. In this study, developed 3D digital image generation system based on digital photogrammetry and created 3D digital image fer object. And, wished to verify of 3D digital image through comparative analysis with processing result by digital photogrammetry system been using much the latest for acquisition of 3D information. Also, wished to apply to surface information acquisition about rock slope and execute investigation about discontinuity of joint etc. As the result, could created 3D digital image fur object using the 3D digital image generation system developing in this study, and acquire surface information about rock slope efficiently.

A Study on the Extraction of the dynamic objects using temporal continuity and motion in the Video (비디오에서 객체의 시공간적 연속성과 움직임을 이용한 동적 객체추출에 관한 연구)

  • Park, Changmin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.115-121
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    • 2016
  • Recently, it has become an important problem to extract semantic objects from videos, which are useful for improving the performance of video compression and video retrieval. In this thesis, an automatic extraction method of moving objects of interest in video is suggested. We define that an moving object of interest should be relatively large in a frame image and should occur frequently in a scene. The moving object of interest should have different motion from camera motion. Moving object of interest are determined through spatial continuity by the AMOS method and moving histogram. Through experiments with diverse scenes, we found that the proposed method extracted almost all of the objects of interest selected by the user but its precision was 69% because of over-extraction.

A technique of collision detection between virtual objects and real objects for increasing immersion of Augmented Reality system (증강현실 시스템에서 몰입감 증대를 위한 가상 및 실물 객체간의 충돌 처리 기법 개발)

  • Cho, In-Kyeong;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.521-527
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    • 2009
  • This paper suggests a collision techniques for a higher reality in augmented reality by processing collision between a real object obtained through video frame input and a marker-based virtual object or a virtual object from Opengl. Augmented reality system is providing the visual information containing a virtual object added to the real environment and interactive interface between objects and between user and objects becomes a more concerning interest. But the collision problem is essential to the interactive interface and has to be solved first. Therefore, the proposed system suggests a solution for it to increase the realism and the immersion by validating the collision among a marker-based object, a virtual object from Opengl, and a real object obtained through web camera, that is, video frame.

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Analysis of Application and Economical Efficiency on Next Generation Digital Maps on Demand Updating System (차세대 수치지도 수시갱신 시스템의 활용성 및 경제성 분석)

  • Lee, Hyun-Jik;Park, Ki-Suk;Park, Chung
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.2
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    • pp.133-143
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    • 2009
  • Next Generation Digital Maps on demand Updating System is a system for setup of efficient on-demand updating system, keeping up-to-date data and conducting high-quality service and efficient management. The system is designed that object-based continuous Digital Maps may have on-demand updating available, as well as the exiting feature-based digital maps, and the relevant development is being done. This study presented some problems and improvement plans related to the system operation, by means of implementing object-based continuous Digital Maps and feature-based digital maps updating test, for the next generation digital maps on demand updating system, in order to contribute to present plans to apply next generation digital maps and to secure competitiveness. And, for the economical efficiency of the next generation digital maps on demand updating system, this study analyzed expenses and benefit resulted from introduction of on demand updating system for 1:5,000 digital maps, intended for National Geographic Information Institute. and the land category which have an effect on the officially assessed land price and it using GIS technology.

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Fast Generation Methods for Computer-Generated Hologram Using a Modified Recursive Addition Algorithm

  • Choi, Hyun-Jun
    • Journal of information and communication convergence engineering
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    • v.11 no.4
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    • pp.282-287
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    • 2013
  • A real-time digital holographic display is the core technology for the next-generation 3DTV. Holographic display requires a considerably large amount of calculation. If generating a large number of digital holograms is intended, the amount of calculation and the time required increase exponentially. This is a significant obstacle in a real-time hologram service. This paper proposes an algorithm that increases the speed of generating a Fresnel hologram by using a recursive addition operation covering the entire coordinate array of a digital hologram. The 3D object designed to calculate the digital hologram uses a depth-map image produced by computer graphics. The proposed algorithm is a technique that performs the computer-generated holography (CGH) operation with only recursive addition of all of the hologram's coordinates by analyzing the regularity between the 3D object and the digital hologram coordinates. The experimental results show that the proposed algorithm increases the operation speed by 70% over the technique using the conventional CGH equation and by more than 30% over the previously proposed recursive technique.

A Study on Object Design Based on the Interaction of New Media Art (뉴미디어 아트의 상호작용성을 기반한 오브제 디자인 연구)

  • Choi, Jung-Hwa;Lee, Myung-Ah
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.407-417
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    • 2020
  • Modern art is undergoing drastic changes due to the development of digital media. In a digital media-based environment, writers are producing new works that share artistic values and experiences with audiences. In this study, it is the production of a work on interactivity that combines cutting-edge digital technology with objects. When a viewer touches an object, an LED screen connected to the object is completed. Prior to the production of the work, for theoretical consideration, the research was focused on academic paper materials, professional books at home and abroad, and internet analysis. The production of the work used Arduino and presented production circuits and programming sources for the artists to apply to the production of the work. This study is meaningful in presenting new values and possibilities in the expression of objet works.

A Study on Object Detection in Region-of-Interest Algorithm using Adjacent Frames based Image Correction Algorithm for Interactive Building Signage

  • Lee, Jonghyeok;Choi, Jinyeong;Cha, Jaesang
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.74-78
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    • 2018
  • Recently, due to decrease hardware prices and the development of technology, analog signage has been changing to digital signage for providing content such as advertisements, videos. Furthermore, in order to provide advertisements and contents to users more effectively, technical researches are being conducted in various industries. In addition, including digital signage that uses displays, it can be seen that it provides advertisements and contents using diverse devices such as LED signage, smart pads, and smart phones. However, most digital signage is installed in one place to provide contents and provides interactivity through simple events such as manual content provision or touch. So, in this paper, we suggest a new object detection algorithm based on an adjacent frames based image correction algorithm for interactive building signage.

Research on Digital Construction Site Management Using Drone and Vision Processing Technology (드론 및 비전 프로세싱 기술을 활용한 디지털 건설현장 관리에 대한 연구)

  • Seo, Min Jo;Park, Kyung Kyu;Lee, Seung Been;Kim, Si Uk;Choi, Won Jun;Kim, Chee Kyeung
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.11a
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    • pp.239-240
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    • 2023
  • Construction site management involves overseeing tasks from the construction phase to the maintenance stage, and digitalization of construction sites is necessary for digital construction site management. In this study, we aim to conduct research on object recognition at construction sites using drones. Images of construction sites captured by drones are reconstructed into BIM (Building Information Modeling) models, and objects are recognized after partially rendering the models using artificial intelligence. For the photorealistic rendering of the BIM models, both traditional filtering techniques and the generative adversarial network (GAN) model were used, while the YOLO (You Only Look Once) model was employed for object recognition. This study is expected to provide insights into the research direction of digital construction site management and help assess the potential and future value of introducing artificial intelligence in the construction industry.

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A Study on Monitoring System for an Abnormal Behaviors by Object's Tracking (객체 추적을 통한 이상 행동 감시 시스템 연구)

  • Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.14 no.4
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    • pp.589-596
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    • 2013
  • With the increase of social crime rate, the interest on the intelligent security system is also growing. This paper proposes a detection system of monitoring whether abnormal behavior is being carried in the images captured using CCTV. After detection of an object via subtraction from background image and morpholgy, this system extracts an abnormal behavior by each object's feature information and its trajectory. When an object is loitering for a while in CCTV images, this system considers the loitering as an abnormal behavior and sends the alarm signal to the control center to facilitate prevention in advance. Especially, this research aims at detecting a loitoring act among various abnormal behaviors and also extends to the detection whether an incoming object is identical to one of inactive objects out of image.

Real-Time Object Tracking Algorithm based on Adaptive Color Model in Surveillance Networks (서베일런스 네트워크에서 적응적 색상 모델을 기초로 한 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Lee, Jung-Hyun
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.183-189
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    • 2015
  • In this paper, we propose an object tracking method using the color information of the image in surveillance network. This method perform a object detection using of adaptive color model. Object contour detection plays an important role in application such as object recognition. Experimental results demonstrate successful object detection over a wide range of object's variation in color and scale. In applications to detect an object in real time, when transmitting a large amount of image data it is possible to find the mode of a color distribution. The specific color of an object is modified at dynamically changing color in image. So, this algorithm detects the tracking area information of object within relevant tracking area and only tracking the movement of that object.Through experiments, we show that proposed method is more robust than other methods under certain ideal situations.