• 제목/요약/키워드: digital innovation

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공기업 CEO의 리더십이 경영혁신에 미치는 영향에 관한 연구 (The Effects on Management Innovation by Leadership of the Korea Public Enterprise CEO)

  • 박광진;한경일
    • 디지털융복합연구
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    • 제9권4호
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    • pp.77-89
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    • 2011
  • 본 연구의 연구목적은 공기업 CEO의 리더십과 경영혁신간의 영향관계를 알아보고 그 특성을 모색함으로써, 경영혁신을 보다 효율적으로 도입 추진방안을 알아보는데 있다. 이와 같은 연구목적을 수행하고자 2010년 1월 이전 경영혁신을 실시하였거나 추진 중인 21개 공기업의 조직구성원을 대상으로 설문조사를 실시하였다. 실증분석결과 공기업 CEO의 리더십스타일은 변혁적 리더십이 조직혁신과 인적혁신에 있어 중요한 것으로 나타났다. 이와 같은 가설검증결과에 의하면, 경영혁신이 효율적으로 수행되기 위해서는 CEO의 리더십이 변혁적 리더십스타일이어야 한다고 할 수 있다.

CT산업 지원 정책이 조직의 혁신역량과 콘텐츠의 OSMU화에 미치는 영향 - 국내 애니메이션 산업중심으로 (An Influence of Supportive Policy for CT Industry on Innovation Ability of Organization and OSMU of Contents - Focusing on Domestic Animation Industry)

  • 조영관;조성숙
    • 디지털융복합연구
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    • 제7권4호
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    • pp.67-80
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    • 2009
  • The research tried to realize the policy which serves Innovation ability for culture-contents producer, and culture-contents producer's Innovation ability which impacts OSMU of contents in the policies of government for vitalizations of culture-contents industry. As a result, we have reached the conclusion that the supportive policies for technology, exports and marketing were effective to strengthen the innovation ability of management of human resource, creation and production area. Also we have found that content's OSMU has been influenced by innovation ability. The implication of this study are followed. First, the policies which are intended to revitalize the culture content industry by government has the effect that are some different ones from the settlement and intention. Second, the production industry of animation do still passive and closed organization management, without the efforts for opened and cooperative management. Therefore, the efforts of government which are more practical and realistic supports to revitalize and based on strategic cooperation of industry.

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공급망 디지털 전환이 기업 성과에 미치는 영향 (Impact of Supply Chain Digital Transformation on Corporate Performance)

  • 김경일;이성효
    • 산업과 과학
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    • 제3권3호
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    • pp.1-7
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    • 2024
  • 본 연구는 자원기반관점(RBV) 이론을 기반으로 공급망 디지털 전환이 공급망 민첩성과 혁신 역량을 구축함으로써 기업의 성과에 어떤 영향을 미치는지 조사하고자 함에 목적이 있다. 국내 271개 기업의 데이터 세트를 바탕으로 구조 방정식 모델링을 사용하여 모델을 검증했고 연구 가설을 테스트하기 위해 조정 및 조정 분석이 수행되었다. 연구 결과는 공급망 민첩성과 혁신 역량 모두에 의해 완전히 조정되는 공급망 디지털 전환과 기업 성과 사이에 긍정적인 상관관계가 있음을 발견하였으며 공급망 민첩성과 혁신 역량 간의 상호 작용은 기업 성과에 불리한 결과를 초래할 가능성이 존재하는 것으로 나타났다. 본 연구는 공급망 디지털 전환를 통합하고 공급망 민첩성과 공급망 디지털 전환과 RBV기반 기업성과 사이의 통로 역할을 하는 혁신 역량의 중재 메커니즘을 통합함으로써 기업 성과의 선행 요인에 대한 이해를 증진시킬 수 있을 것으로 기대된다.

차세대 경영혁신에 대한 고찰 (The Investigation of Next Generation Innovation)

  • 김영진;김태성
    • 디지털융복합연구
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    • 제10권5호
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    • pp.167-175
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    • 2012
  • 현재는 변화하는 비즈니스 환경에 끊임없이 적응하는 기업만이 생존과 성장을 보장받게 된다. 따라서, 본 논문에서는 다가오는 미래에 생존과 성장을 위해서 어떠한 방향으로 혁신을 추진해야 하는가라는 질문에 대해 고찰해 보고자 한다. 이를 위해 경영혁신에 대한 전반적인 개요에 대한 이해를 바탕으로 어떠한 혁신영역과 형태가 있는지 그리고 구체적인 기법의 종류를 살펴보고, 이러한 경영혁신을 한국은 어떻게 받아들이고 활용하고 있는지를 연구하였다. 미래의 기업환경은 어떻게 변화할지를 여러 미래학자들의 예측을 기반으로 살펴보고 이러한 변화에 대응하기 위한 혁신의 방향을 차세대 경영혁신으로 연구 분석하였다.

Trend-Casting in the Interactive Digital Media Industry: Some Results and Guidelines

  • Sharma, Ravi S.;Yi, Yang
    • Asian Journal of Innovation and Policy
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    • 제2권1호
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    • pp.20-36
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    • 2013
  • In this practice article, we present the results of a scenario planning approach that is a hybrid of the three main schools of thought. Our research objective was to study the future of Interactive Digital Media applications such as online music, on-demand television and massively multi-player online role-playing games. Our approach, while essentially qualitative in nature, nevertheless draws from the rigors of the quantitative school in identifying and then tracking the significant dimensions of analysis that emerge over time as strands of events leading to plausible scenarios. Our empirical analysis revealed mapping strands to three themes - ownership, distribution and innovation - which we used in an expert validation exercise to formulate scenarios. We present and discuss the major findings and implications of this empirical investigation. In a nutshell, we conjecture that an open, competitive IDM marketplace with performance safeguards may serve both and lead to a win-win scenario. While there are differences among IDM sectors, a unified approach to regulation and policy would be effective.

Digital Transformation Shift in Global Pharmaceutical Industry Going through the Covid-19 Pandemic Era

  • Il Seo;Hak Kyun Yang;Min Joon Seo;Sung Hyun Kim;Jin Tae Hong
    • Asian Journal of Innovation and Policy
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    • 제12권1호
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    • pp.054-074
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    • 2023
  • With the advent of the '4th Industrial Revolution', digitalization using AI (Artificial Intelligence), big data, IoT (Internet of Things), cloud computing and mobile is accelerating across all industries and global companies have fundamentally reorganized customer experiences, business models, and operations centering on digital transformation. Business innovation drives productivity improvement, process simplification, price, competitiveness and sustainable expansion. Whether digital transformation will be necessary for the current industrial environment is no longer important, and how quickly companies achieve digitalization has emerged as the utmost crucial element in industrial continuity. As non-face-to-face and remote technologies have begun in earnest, and accelerated in the pharmaceutical industry. They are looking for ways to provide value, generate profits, improve efficiency, and sustain the future. Compared to other industries, the pharmaceutical-related sectors have shown high interest in digital transformation especially to reduce costs and meet the challenge of delivering products during the pandemic environment.

저작권 보호를 위한 디지털 원문 서비스 프레임워크 (A Service Framework to Digital Fulltext Image for Copyright Protection)

  • 김상국;신성호;윤희준;김태중
    • 기술혁신학회지
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    • 제8권spc1호
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    • pp.323-336
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    • 2005
  • Digital content industry is growing rapidly because of the property of high-speed networking and greater demand for digital fulltext-image. However, we know the fact that it is many difficulty in production and supply for good quality of content. Hereupon, we suggest digital fulltext-image service framework to protect copyright. More concretely, we propose integrated model and reference model to securely serve digital fulltext-image by recompositing core objects and reconstructing the value-chain structure of digital content industry to framework including the process(from its production (creators or copyrighters) to consumption (users or consumers)). Also, we construct the digital fulltext- image service system based on reference model and reconstruct its interface that occurs between core subjects.

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Digital Health in Southeast Asia: Startups and Digital Technology Applications

  • Hoe, Siu Loon
    • Asian Journal of Innovation and Policy
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    • 제11권2호
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    • pp.183-201
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    • 2022
  • The purpose of this article is to provide preliminary findings on the state of digital technology applications of startups in Southeast Asia and to discuss issues related to digital health adoption in the region. This exploratory study is based on an empirical analysis of startups and digital technology applications information from various publicly available website databases. Public and private organizations would benefit from a better understanding of the current state of digital technology applications provided by startups and the challenges faced in digital health adoption. This article contributes to the existing literature by offering an overview of startups and digital technology applications in the digital health space in the fast-growing region of Southeast Asia. It offers advice to organizations intending to pursue healthtech initiatives on the types of health services provided by startups and issues that need to be addressed to increase the adoption rate.

P&ID의 파이프라인 인식 향상을 위한 라인 검출 개선에 관한 연구 (A Study on the Improved Line Detection Method for Pipeline Recognition of P&ID)

  • 오상진;채명훈;이현;이영환;정은경;이현식
    • 플랜트 저널
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    • 제16권4호
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    • pp.33-39
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    • 2020
  • For several decades, productivity in construction industry has been regressed and it is inevitable to improve productivity for major EPC players. One of challenges to achieve this goal is automatically extracting information from imaged drawings. Although computer vision technique has been advanced rapidly, it is still a problem to detect pipe lines in a drawing. Earlier works for line detection have problems that detected line elements be broken into small pieces and accuracy of detection is not enough for engineers. Thus, we adopted Contour and Hough Transform algorithm and reinforced these to improve detection results. First, Contour algorithm is used with Ramer Douglas Peucker algorithm(RDP). Weakness of contour algorithm is that some blank spaces are occasionally found in the middle of lines and RDP covers them around 17%. Second, HEC Hough Transform algorithm, we propose on this paper, is improved version of Hough Transform. It adopted iteration of Hough Transform and merged detected lines by conventional Hough Transform based on Euclidean Distance. As a result, performance of Our proposed method improved by 30% than previous.

An Analytical Study on the Visual Innovation of the Animation <Spider-Man: Across the Spider-Verse>

  • Zhihui Chen;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.352-357
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    • 2023
  • This study focuses on the art style research of the 3D Animation <Spider-Man: Across the Spider-Verse>, exploring the film's innovation in art design. The article first analyzes how the movie skillfully blends American comics, watercolor painting style, Pollock drip painting, and ink painting, among other artistic techniques, to present a unique visual experience for the audience. By specifically dissecting the character design and scene composition in the movie, it explores the specific application of these art styles and their methods in digital image production. Ultimately, the paper emphasizes the contribution of <Spider-Man: Across the Spider-Verse> to 3D Animated cinema, particularly its innovation in the field of art design, as well as its inspiration and possibilities for the diversity of art styles in animated films. Overall, this study aims to provide in-depth academic insight into the field of animated film art design and to promote its development and innovation.