• Title/Summary/Keyword: digital humanities

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Theoretical Establishment of The Mind Humanities: Necessity and Methodological Approach (마음인문학의 사상적 정초: 필요성과 이를 위한 방법적 시론)

  • Yang, Dae-Jong
    • Journal of Digital Convergence
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    • v.9 no.3
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    • pp.235-247
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    • 2011
  • The Mind is a still vastly vague and unknown notion. But the more we view this phenomenon with multi-faceted viewpoints and depth, the more we discourse of the Mind with profundity and develop the concept of the Mind with more objectivity which will become that much more perfect. This article proposes to capture the Theory of the Mind, to some extent, in various academic fields and in parallel studies to organize the whole perspectives of the Mind in form of a digital knowledge Mind Map and present a thinkable model of the topology of the Mind.

Exploratory Study of Characterizing Scholarly Communication Patterns in Humanities for Facilitating Consilience in Cyberscholarship Environment: Based on Historians' Research Activities (사이버스칼러쉽 환경에서의 융복합 연구 촉진을 위한 인문학 분야 학술 커뮤니케이션 특성 파악에 관한 연구 - 역사학 분야를 중심으로 -)

  • Yu, So-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.50 no.1
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    • pp.331-351
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    • 2016
  • Digitalized data and literature in scholarly community has developed the concept of digital humanities and cyberscholarship which indicate the characteristics of a new aspect and approach in scholarly activities with digitalized resources or new media. This study was performed in order to identify the changes in national research activities of art and humanities by using a multi-modal approach. The combined methodology of in-depth interview and content analysis on publishing and citing behaviors in literature was executed. The steps of research process is identified as a non-linear combination of 3 parts: developing research idea, developing the research idea to write, and submitting manuscript to publish. Prominent implementations of cyberscholarship were found in the 2nd step for accessing and using research data and literatures. Understanding the characteristics of scholar communication using cyberscholarhip factors in humanities for interdisciplinarity, sophisticating the environment of cyberscholarhip for data sharing, investing and developing archivist and archives, and providing a various platform for accelerating scholarly communication were derived by the panel discussion for developing interdisciplinary research for humanities.

Analysis of Changes of Digital Mind by the Class Type in Basic Software Education for the Students of Humanities (소프트웨어 기초 교육에서 수업 방식에 의한 인문대학생의 디지털 마인드 변화 분석)

  • Seo, Joo-Young;Shin, Seung-Hun;Goo, Eun-Hee
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.55-64
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    • 2017
  • As the importance of software has become more widely recognized, many Korean universities are designating software classes as an essential subject. However, there is a difficulty in achieving the educational goal because the education is done without sufficient understanding of the non-Major learner. Therefore, in this paper, we analyze the opinions of the humanities college students who have taken the software basic education course and confirm the changes of the students' digital minds. Based on this, we suggest considerations for the basic software education for non-Majors. The results of the analysis show that pre-admission software education does not contribute much to university education, while students respond positively to the practice-based education using student-oriented project subjects. Therefore, it is desirable to provide an environment where learners can gradually develop their digital minds by providing students with more software access opportunities based on hands-on practice in basic software education for non-Majors.

A study on the regulation of the similar transmission service of digital music (디지털 음원 유사전송 서비스의 규제 방안 연구)

  • Yu, Seung-Jun;Lee, Hwan-soo
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.4
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    • pp.151-160
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    • 2018
  • The development of digital technology and the Internet has brought about a great change in the content industry. In order to keep pace with these changes, the copyright law has undergone several revisions, and the concept of "digital sound transmission" was introduced in the 2006 revision. However, in the current law, digital audio transmission is problematic in that the criteria for distinguishing between broadcasting and transmission is abstract and unclear. This ambiguity makes it difficult to judge the legal status of new music webcasting service such as "Free Litsen". Although these services are positioned as digital audion transmission, they have created a new concept of pseudo transmission because of its similarity to the audio transmission in its convenience and utility. These problems stem from the imbalance of between the development of technology and the legal system, so the change of the legal system is inevitable. Thus, this study discusses US copyright law and related cases, and then suggests solutions for pseudo transmission problems. This study suggests legislative criteria for pseudo transmission problems and legislative measures that can reduce the actual damage to the music market.

Analysis of Learner Satisfaction by Contents in Basic Software Education of College of Humanities

  • Shin, Seung-Hun;Seo, Joo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.6
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    • pp.251-261
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    • 2020
  • Based on the recent consensus on the need for software education, software education has become mandatory in universities in Korea. However, the suitability of class contents and the relationship between class contents and learner satisfaction has not been fully discussed. Therefore, in this paper, we analyzed the suitability of the contents used in the basic software education for the humanities students from the learner's perspective. For this purpose, three types of curriculum, which are 'computer science', 'usage of tools, and humanities in the digital world' and 'computational thinking', were compared using the lecture assessment questionnaire. As a result, we found that the learners evaluated positively over the curriculum that focused on the use of tools, the humanities approach, or the thinking ability rather than the theoretical contents of computer science. We also found that the subjects related to computer science could not give high satisfaction due to their unfamiliarity, relatively low academic value was given to the tool-centered curriculum, and fatigue was expressed in discussion-based thinking ability education.

A Study on Web-based Information Visualization for Analysis on Relationship between Objects -Focused on Abbasids of Islam- (객체 간 연관 관계 분석을 위한 웹 기반 정보시각화 연구 - 이슬람 압바스 왕조를 중심으로 -)

  • Kang, Ji-Hoon;Yoon, Yong-Soo
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.12
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    • pp.533-540
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    • 2016
  • Information Visualization is an information technology to visually represent the data and information by utilizing various tools. Visual information can increase the user's intuitiveness and it can be an effective way that can observe and comprehend the specific information in a short time. Information Visualization, as a research method on Humanities, in the high interest of researchers of Humanities and Area studies, is recently used for collecting base data and analyzing information. As an way to use Information Visualization, various forms of Information Visualization like Electronic Cultural Atlas, Network and Multimedia are actively discussed and studied today. In this paper, Information Visualization will be discussed by utilizing D3, a web-based technology for dynamic visualization. In detail, relationship between the Abbasids of Islam can be visualized by using nodes and connection lines and, this relationship between objects will be analyzed efficiently. Researchers related in this field can use this analyzed information for basis data in their researches.

A study of Humanities about reflex reappearance that use Visual special effects (시각특수효과를 이용한 영상재현에 관한 이미지사례 연구)

  • Chung, Tae-Sub
    • Proceedings of the KAIS Fall Conference
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    • 2009.12a
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    • pp.111-114
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    • 2009
  • 본 논문에서는 계속 발전하고 있는 영상기술에 대한 것을 인문학적 관점으로 접근하고자 하였다. 시각특수효과의 기술적인 부분보다는 미학적 의미를 중심으로 하였으며, 이를 위해 미학의 접근과 재현의 의미와 사례를 통하여 기술적 부분보다는 해석적 의미에서 접근을 하였다.

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An exploratory study on the development of an anger treatment program for middle-aged women by convergence korean medicine and humanities (한의학과 인문학을 융합한 중년여성의 분노치유프로그램 모형 개발에 관한 탐색적 연구)

  • An, Kwan-Su;Lee, Sang-Hyeon
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.549-555
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    • 2014
  • The aim of this research is to change the self as ill being lacking need satisfaction to the self as wellbeing through the communication process. An anger among Korean middle-aged women is formed in a unique socio-cultural context, life, and hierarchical structure of the society where they belong to. Thus, anger for middle-aged woman can be cured when both the doctor and the patient are equipped with humanistic thinking and positions, and the angry self can be changed into the owner of subjective life. To achieve the research purposes, this study, used an anger treatment program for middle-aged women by convergence. Korean medicine and humanities uses Pilot test.

Current trends in high dimensional massive data analysis (고차원 대용량 자료분석의 현재 동향)

  • Jang, Woncheol;Kim, Gwangsu;Kim, Joungyoun
    • The Korean Journal of Applied Statistics
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    • v.29 no.6
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    • pp.999-1005
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    • 2016
  • The advent of big data brings the opportunity to answer many open scientic questions but also presents some interesting challenges. Main features of contemporary datasets are the high dimensionality and massive sample size. In this paper, we give an overview of major challenges caused by these two features: (1) noise accumulation and spurious correlations in high dimensional data; (ii) computational scalability for massive data. We also provide applications of big data in various fields including forecast of disasters, digital humanities and sabermetrics.

GOMME: A Generic Ontology Modelling Methodology for Epics

  • Udaya Varadarajan;Mayukh Bagchi;Amit Tiwari;M.P. Satija
    • Journal of Information Science Theory and Practice
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    • v.11 no.1
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    • pp.61-78
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    • 2023
  • Ontological knowledge modelling of epic texts, though being an established research arena backed by concrete multilingual and multicultural works, still suffers from two key shortcomings. Firstly, all epic ontological models developed till date have been designed following ad-hoc methodologies, most often combining existing general purpose ontology development methodologies. Secondly, none of the ad-hoc methodologies consider the potential reuse of existing epic ontological models for enrichment, if available. This paper presents, as a unified solution to the above shortcomings, the design and development of GOMME - the first dedicated methodology for iterative ontological modelling of epics, potentially extensible to works in different research arenas of digital humanities in general. GOMME is grounded in transdisciplinary foundations of canonical norms for epics, knowledge modelling best practices, application satisfiability norms, and cognitive generative questions. It is also the first methodology (in epic modelling but also in general) to be flexible enough to integrate, in practice, the options of knowledge modelling via reuse or from scratch. The feasibility of GOMME is validated via a first brief implementation of ontological modelling of the Indian epic Mahabharata by reusing an existing ontology. The preliminary results are promising, with the GOMME-produced model being both ontologically thorough and competent performance-wise.