• Title/Summary/Keyword: device gamut

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Characterization Method and Color Matching Technology for Mobile Display (모바일 디스플레이를 위한 특성화 방법과 색 정합 기술)

  • Park Kee-Hyun;Ha Yeong-Ho;Lee Cheol-Hee
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.434-442
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    • 2006
  • This paper proposes a color-matching 3D look-up table that simplifies the complex color-matching procedure between a monitor and a mobile display device, where the image colors are processed in a device-independent color space, such as CIEXYZ or CIELAB, and gamut mapping performed to compensate the gamut difference. The transform from a device-dependent RGB color space to a device-independent color space is implemented by performing display characterization. The mobile LCD characterization error using the S-curve model is larger than the tolerance error since the mobile LCD has the channel-chromaticity-inconstancy and channel-dependence characteristics. In this paper we reduced the characterization error using the electro-optical transfer functions of X, Y, and Z value for R, G, B, C, M, Y, K components. Experimental results demonstrated that 64 ($4{\times}4{\times}4$) was the smallest size of color-matching look-up table that could produce an image with an acceptable reproduction error, based on a comparison of color-matched images resulting from the proposed color-matching look-up table and complex step-by-step color-matching procedures.

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Lightness and Chroma Mapping Consider the Device Characteristic (장치 특성을 고려한 밝기 사상 및 색역 사상)

  • 박양우;이채수;엄태억;장주석
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.143-146
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    • 2000
  • In this paper, luminance mapping for uniform color distribution and gamut mapping for maximum chroma reproduction are proposed. In the conventional lightness mapping, the average lightness difference between the two gamut is increased and different color changes in bright and dark regions are also increased. To solve these problems, a lightness mapping is proposed that minimizes the lightness difference of the cusps at each hue angle and produces same color changes in bright and dark regions. Also, chroma mapping that utilize variable anchor point and an anchor point are proposed for maximum chroma reproduction and uniform color change. The proposed algorithm reduce a sudden color change on the gamut boundary of the printer and to maintain a uniform color change during the mapping process. Accordingly, the proposed algorithm can reproduce high quality images with low-cost color devices.

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NOVEL FIBER OPTIC COLOR SYNTHESIZER FOR PICO-PROJECTION DISPLAY WITH AN ULTRA WIDE COLOR GAMUT

  • Oh, Kung-Hwan;Lee, Sei-Jin;Ha, Woo-Sung;Park, Min-Kyu;Kim, Jun-Ki
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1327-1330
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    • 2008
  • A novel fiber optic solution is provided to efficiently mix visible colors. Full color synthesis was achieved utilizing a novel $3{\times}1$ hard polymer clad fiber (HPCF) coupler along with red, green and blue (RGB) light emitting diode (LED) primaries. Varying the intensities of RGB LEDs that are coupled to three input ports, the device rendered a full color with an ultra wide CIE color gamut. Potential applications in pica-projection displays and LED backlights will be discussed.

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A Study on the Characteristics of Color Reproduction in Digital Printing (디지털인쇄에서 색재현 특성에 관한 연구)

  • Kim, Jae-Hae;Lee, Sung-Hyung;Cho, Ga-Ram;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.24 no.1
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    • pp.23-34
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    • 2006
  • Color reproduction is one of the most important expression factors in digital printing. In this paper, an experiment was done where the characteristics of color reproduction in digital printing. The results could summarized as follows. The printing used device profile showed a color difference of less than printing used default value in digital printing. As a result of weighting color difference, a difference between color gamut of digital original and color gamut of printing, when transforming the RGB color space to CMY color space, a exclusion the gray revision. The solution is to optimize the color transformation by gamut mapping and gray revision.

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Image and Display Quality Evaluation

  • Ha, Yeong-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1224-1227
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    • 2009
  • When evaluating the quality of images and displays, it is important to combine the characteristics as perceived by the human visual system and measured by equipment using subjective and objective methods, respectively. In the case of objective methods, the quality of a display is measured using colorimetric or radiometric devices according to existing standards covering the color temperature, gamut size, gamma characteristic, and device characterization. Meanwhile, subjective methods assess the quality of an image using the human visual system based on a comparison with a reference or counterpart using such metrics as the sharpness, noise, contrast, saturation, and color accuracy. Objective and subjective methods are usually used together in comparison, as ultimately it is observers watching images on a display. In addition to existing objective methods, a new image quality metric is also introduced as regards the JPEG compression ratio that is reflected in the relationship between the gamut size and the color fidelity in CIELAB color space.

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A New Transflective TFT-LCD with Novel Color Filter

  • Lim, Joo-Soo;Jung, Tae-Yong;Nam, Chul;Kang, Sung-Ku;Kim, Kyeong-Jin;Ahn, Byung-Chul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.181-183
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    • 2002
  • A new 10.4" transflective TFT-LCD has been developed using newly designed color filter for sunlight readable application. High transmittance and color gamut are realized by the dual color filter and dual cell gap structure in the ECB mode. The color gamut of new device provides 17% in transmissive and 18% in reflective mode. This new device provides the $125cd/m^2$ of luminance, 240:1 and 27:1 of contrast ratio in the transmissive and reflective mode, respectively.

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A Study on the Color Proofing CMS Development for the KOREA Offset Printing Industry (한국 오프셋 인쇄산업에 적합한 CMS 개발에 관한 연구)

  • Song, Kyung-Chul;Kang, Sang-Hoon
    • Journal of the Korean Graphic Arts Communication Society
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    • v.25 no.1
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    • pp.121-133
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    • 2007
  • The CMS(color management system) software was to enable consistent color reproduction from original to reproduction. The CMS was to create RGB monitor and printer characterization profiles and then use the profiles for device independent color transformation. The implemented CMM(color management module) used the CIELAB color space for the profile connection. Various monitor characterization model was evaluated for proper color transformation. To construct output device profile, SLI(sequential linear interpolation) method was used for the color conversion from CMYK device color to device independent CIELAB color space and tetrahedral interpolation method was used for backward transformation. UCR(under color removal) based black generation algorithm was used to construct CIELAB to CMYK LUT(lookup table). When transforming the CIE Lab colour space to CMYK, it was possible to involve the gray revision method regularized in the brightness into colour transformation process and optimize the colour transformation by black generation method based on UCR technique. For soft copy colour proofing, evaluating several monitor specialism methods showed that LUT algorithm was useful. And it was possible to simplify colour gamut mapping by constructing both the look-up table and the colour gamut mapping algorithm to a reference table.

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A Study on the Color Conversion Application of Digital Image in Proof Printer Device (교정 인쇄 장치에서 디지털 이미지의 색변환 적용에 관한 연구)

  • Kim, Joeng-Eun;Cho, Ga-Ram;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.27 no.1
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    • pp.29-47
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    • 2009
  • Generally, if RGB image is sent to the printer when we print a digital photograph, the printer will convert RGB to CMYK by the inner built-in drive. Because the difference between color domain of RGB and CMYK will cause that change and difference. The most common way to solve the problem is to convert colors by using ICC profile at RIP software or to adapt automatic color converting from the software of the original printer. So we intended to study show which way is most efficient to the digital output and which color mode device is the best based on the printer's own drive in this paper. we tried to observe and check the extended range of color space such as AdobeRGB as well as CMYK and sRGB. Then we made sure which is the suitable color space. Besides, When we convert RGB mode into CMYK mode by utilizing RIP software and adapt the printer's ICC profile made by our selves, we evaluated the output we get and compared the result with extended RGB image. The results are as follows. In case of RGB mode, the printer requests RGB, and that makes the color space more efficient than CMYK's. Converted to CMYK by utilizing RIP software, the chroma is more linearized than the one produced with its' own driver. Compared with sRGB mode's color gamut, AdobeRGB mode's color gamut and CMYK mode's color, CMYK mode's color gamut is the smallest among 3 of them. CMYK mode's color gamut by utilizing RIP software can be changeable. that can be small and narrow or wide and broad. In other words, the volume of color gamut depends on how CMYK is linearized. The color space of sRGB is more advantageous than the one of AdobeRGB in color-reproduction printed. But in the group $-b^*$, the chroma leaves behind in terms of reproduction, In the group of $-a^*$, the chroma is excellent relatively. Visual evaluation of the image, AdobeRGB image has not many reproduction colors. Specially, according to printers' characteristics, Group B of AdobeRGB and sRGB color space is a long way behind In terms of reproduction but Group Y is excellent relatively.

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Color decomposition method for multi-primary display using 3D-LUT in linearized LAB space (멀티프라이머리 디스플레이를 위한 3D-LUT 색 신호 분리 방법)

  • Kang Dong-Woo;Cho Yang-Ho;Kim Yun-Tae;Choe Won-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.9-18
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    • 2005
  • This paper proposes the color decomposition method for multi-primary display (MPD) using a 3-dimensional look-up-table (3D-LUT) in a linearized LAB space. The proposed method decomposes conventional three-primary colors into the multi-primary control values of a display device under constraints of tristimulus match. To reproduce images on the MPD, the color signals should be estimated from a device-independent color space, such as CIEXYZ and CIELAB. In this paper, the linearized LAB space is used due to its linearity and additivity in color conversion. The proposed method constructs the 3-D LUT, which contain gamut boundary information to calculate color signals of the MPD. For the image reproduction, standard RGB or CIEXYZ is transformed to the linearized LAB and then hue and chroma are computed to refer to the 3D-LUT. In the linearlized LAB space, the color signals of a gamut boundary point with the same lightness and hue of an input point are calculated. Also, color signals of a point on gray axis are calculated with the same lightness of an input. With gamut boundary points and input point, color signals of the input points are obtained with the chroma ratio divided by the chroma of the gamut boundary point. Specially, for the hue change, neighboring boundary points are employed. As a result the proposed method guarantees the continuity of color signals and computational efficiency, and requires less amount of memory.

A Study on Real Time Color Gamut Mapping Using Tetrahedral Interpolation (사면체 보간을 이용한 실시간 색역 사상에 관한 연구)

  • Kim, Kyoung-Seok;Kwon, Do-Hyung;Lee, Hak-Sung;Han, Dong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.56-63
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    • 2007
  • A color gamut mapping has been known to be one of promising methods to enhance display quality of various types of color display device. However, it is required to handle this mapping in real time for display or digital TV application. If carefully arranged, the tetrahedral interpolation can be computed with simpler operations compared to a cubic interpolation in the conventional reduced resolution look-up table which is devised to process the gamut mapping in real time. Based on the tetrahedral interpolation, a new type hardware architecture for real-time gamut mapping is proposed in this paper. The proposed hardware architecture shows better processing speed and reduces the hardware cost.