• Title/Summary/Keyword: design reuse

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A Study of the Reuse of Old Industrial Facilities through Ecological Design (에콜로지컬디자인을 통한 노후산업시설의 재활용에 관한 연구)

  • Yu, Wen-Ting;Hong, Kwan-Seon
    • Korean Institute of Interior Design Journal
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    • v.24 no.1
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    • pp.144-151
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    • 2015
  • With expansion of modern cities, a huge number of old industrial facilities have been abandoned. Thus, in the development of ecological city, this study aims to conclude on these old facilities and their ecological landscape designs by analyzing successful cases. The approaches adopted are as follows. Starting with literature review, whereby old industrial facility's definition and developing process are pinpointed, the paper studies representative cases with reuse and re-development theories of ecological design for old industrial facilities, of which renovation types, reuse effects, and design features are particularly examined. Case studies also demonstrate considerations in ecological reuse designs, such as ecological restoration, energy conservation, rainwater collection, and utmost pollution reduction, etc. However, technology, environment and circumstance differences determine that each design project requires concrete analysis, which should also be considered in future ecological design for old industrial facilities.

CPLD Low Power Technology Mapping for Reuse Module Design under the Time Constraint (시간제약 조건하에서 재사용 모듈 설계를 통한 CPLD 저전력 기술 매핑)

  • Kang, Kyung Sik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.3
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    • pp.77-83
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    • 2008
  • In this paper, CPLD low power technology mapping for reuse module design under the time constraint is proposed. Traditional high-level synthesis do not allow reuse of complex, realistic datapath component during the task of scheduling. On the other hand, the proposed algorithm is able to approach a productivity of the design the low power to reuse which given a library of user-defined datapath component and to share of resource sharing on the switching activity in a shared resource. Also, we are obtainable the optimal the scheduling result in experimental results of our using chaining and multi-cycling in the scheduling techniques. Low power circuit make using CPLD technology mapping algorithm for selection reuse module by scheduling.

Investigation on the Significance and Necessity for Recycling of Wood Wastes (목재 폐기물 재활용의 의의 및 필요성에 대한 고찰)

  • Kim, Gwang-Chul;Park, Hee-June;Jung, In-Soo
    • Journal of the Korea Furniture Society
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    • v.20 no.1
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    • pp.31-41
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    • 2009
  • In our country, most of the wood resources are imported. We faced a continuous rising of wood price by export country's some conditions and excess rising of transport charge, also a shortage of structural size members. In these situation, recycling or reuse of wood residues and wastes under wood processing industry, building construction and demolition is not a option but a prerequisite. In our country, there is a dearth of data on recycling or reuse of wood residues and wastes, so the investigation on the necessity of recycling or reuse of wood residues and wastes was conducted by using the foreign data and documents. First of all, fields and actual conditions for the domestic wood processing industry were surveyed. Then, kinds and signification of wood residues and wastes were organized. Later, the necessity and the signification of recycling or reuse of wood residues were investigated, and postulations for effective recycling and reuse were suggested. Above all, the necessity of grading standards for reuse or recycling and some important consideration for developing grading standards were emphasized. At last, foreign research tendencies and some applications on recycling or reuse of wood residues and wastes were supplemented.

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Attributed AND-OR Graph : A Semantics for Formal Model Management for Digital Systems Design (Attributed AND-OR Graph : 디지털 시스템 설계에 있어 모델 관리를 위한 정형론)

  • Kim, Jun-Kyoung;Kim, Tag-Gon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.34-39
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    • 2005
  • The progress of silicon technology enables to implement a highly complex digital system on a given chip area. However, even the modern design environment is not so efficient to catch up with the progress of process technology. Design reuse is a promising approach to designing such a complex system in an efficient way. However, the rigidness and inflexibility of a model has been an obstacle to design reuse. This paper proposes a high-level model management methodology by introducing attributed AND-OR graph(AOG), a (formal semantics for representing the possible structure of a model. Using the formalism enables a designer to extract, extend and reuse the pre-modeled and pre-verified design. A complete process of constructing a cache operational model, extending the model and extracting executable models is exemplified to show effectiveness of the proposed framework.

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A Study on Design, Implementation and Reusability Analysis of the X system using Ada Language (Ada 언어를 이용한 X시스템의 설계, 구현 및 재사용성 분석에 관한 연구)

  • Lee Gwang-Geon;Gang Seok-Gyun;Park Hyeong-Chun;Yun Chang-Seop
    • Journal of the military operations research society of Korea
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    • v.15 no.2
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    • pp.38-55
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    • 1989
  • Reusing software is a promising solution which overcomes the software crisis in the software development environment by improving the software productivity, reliability and maintainability. To develop software, some developers reuse existing softwares, but without an adequate design environment, software reuse would not be applicable. The purpose of this paper is to design and implement the X system, and measure empirically its resuability in the development phases. The development processes of the X system used a software reuse design guidelines within the Object-Oriented Design method and the Ada programming language. In order to measure the resuability, metrics was proposed and applied for each phase of development. The results of this paper address some reusability measurement that may be used as basic data when estimating the amount of reuse for a combined development project of military applications.

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MetaData Configuration of Architecture Asset (아키텍처 자산의 메타데이터 구성)

  • Choi, Han-Yong
    • Journal of Convergence Society for SMB
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    • v.6 no.4
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    • pp.151-156
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    • 2016
  • It has been constantly demanding for effective way to improve software development productivity and automation. In this paper, we did research to configure the component assets to reuse design information from the design phase domains based on the DMI. It is necessary abstracted information architecture of an independent platform development environment to reuse design information on the design stage. Also, It should be based on a well-designed to support the design architecture of the application domain. Therefore, in this paper, I want to use the DMI architecture that can be represented by formal level of architectural design information platform and application domain area. It is able to decomposition architecture asset with the part design information from the design phase composition or a high level of abstraction on DMI. Therefore, the metadata structure of the asset architecture will support a structure which can reuse the structure-based design of the domain areas.

A Study on Preservation and Reuse of Modern Architecture in the City (도심지 근대건축의 보존과 활용에 관한 연구)

  • Lee, Wan-Geon
    • Korean Institute of Interior Design Journal
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    • v.21 no.6
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    • pp.62-70
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    • 2012
  • This study investigated modern architectures adjacent to the road, which can be easily destroyed by economic logic. The purpose of this paper is to find the method to preserve and reuse as townscape. The research methods were used the literature survey and field research of modern architecture in Seoul, and compared with the current status. The result are as followings. Firstly, In order to preserve many architectural cultural properties, the policy related to cultural property should be improved. And, awareness of the individual about cultural property should be changed. Secondly, it has been analyzed that modern architecture can be divided into 3 types in the reuse, which is 'Succession Type', 'Change Type', and 'Extinction Type'. Most of the cases has been used for specific use. Therefore, we should be consider the method of the reuse which can accommodate the various contemporary use. Thirdly, the preservation of the appearance and facade, which is the optimal way to preserve at least the historicity of the city, would be suitable for the preservation of modern architecture adjacent to the road. Lastly, it has been analyzed that the cases can be divided into 2 types in the form of appearance, which is 'Modern Type' and 'Hanok Type'. And, common and individual design guidelines have made.

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Analogy-based Reuse of Object Model (아날로지를 기반으로 한 객체모델의 재사용)

  • Bae, Je-Min
    • The KIPS Transactions:PartD
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    • v.14D no.6
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    • pp.665-674
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    • 2007
  • Code reuse in software reuse has several limitations such as difficulties of understanding and retrieval of the reuse code written by other developers. To overcome these problems, it should be possible to reuse the analysis/design information than source code itself. Therefore, this paper present analogical matching techniques for the reuse of object models and patterns. And this paper have suggested the object model and the design patterns as reusable components and the representation techniques to store them. Namely, the contents of the paper are as follows. Analogical matching functions to retrieve analogous components from reusable libraries. And the representation of reusable components to be stored in the library in order to support the analogical matching.

No Blind Spot: Network Coverage Enhancement Through Joint Cooperation and Frequency Reuse

  • Zhong, Yi;Qiao, Pengcheng;Zhang, Wenyi;Zheng, Fu-chun
    • Journal of Communications and Networks
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    • v.18 no.5
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    • pp.773-783
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    • 2016
  • Both coordinated multi-point transmission and frequency reuse are effective approaches to mitigate inter-cell interference and improve network coverage. The motivation of this work is to explore the manner to effectively utilize the spectrum resource by reasonably combining cooperation and frequency reuse. The $Mat{\acute{e}}rn$ cluster process, which is appropriate to model networks with hot spots, is used to model the spatial distribution of base stations. Two cooperative mechanisms, coherent and non-coherent joint transmission (JT), are analyzed and compared. We also evaluate the effect of multiple antennas and imperfect channel state information. The simulation reveals that the proposed approach to combine cooperation and frequency reuse is effective to improve the network coverage for users located at both the center and the boundary of the cooperative region.

Design of Component Version Management using Reuse Business Model (재사용 비즈니스 모델을 이용한 컴포넌트 버전 관리 설계)

  • Kim, Young-Sun;Oh, Sang-Yeob;Jang, Deog-Chul
    • The KIPS Transactions:PartD
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    • v.10D no.1
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    • pp.67-76
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    • 2003
  • The reuse of software is to use the components of software to be made beforehand to improve the productivity of it. The development of electronic commerce requires it which can be shown from changing the change of business models Reuse is the necessary solution to cope with a rapid change in the electronic commercial transaction. These reuse business models have the defects that they are not offered from version management. This paper has the purpose that by doing the supplementation of defects not to be offered from the version management and by introducing the quick change management about reuse business models, reusing the components and saving a development and reducing a development af period. The reuse of components by the new reuse business models has the advantages to minimize the danger elements from the design to the finish. We use the version management and try to present the method to make the efficiency of reuse by introducing components and managing the elements about components to the version in the technique to accomplish the reuse of software.