• 제목/요약/키워드: design reuse

검색결과 675건 처리시간 0.038초

에콜로지컬디자인을 통한 노후산업시설의 재활용에 관한 연구 (A Study of the Reuse of Old Industrial Facilities through Ecological Design)

  • 여문정;홍관선
    • 한국실내디자인학회논문집
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    • 제24권1호
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    • pp.144-151
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    • 2015
  • With expansion of modern cities, a huge number of old industrial facilities have been abandoned. Thus, in the development of ecological city, this study aims to conclude on these old facilities and their ecological landscape designs by analyzing successful cases. The approaches adopted are as follows. Starting with literature review, whereby old industrial facility's definition and developing process are pinpointed, the paper studies representative cases with reuse and re-development theories of ecological design for old industrial facilities, of which renovation types, reuse effects, and design features are particularly examined. Case studies also demonstrate considerations in ecological reuse designs, such as ecological restoration, energy conservation, rainwater collection, and utmost pollution reduction, etc. However, technology, environment and circumstance differences determine that each design project requires concrete analysis, which should also be considered in future ecological design for old industrial facilities.

시간제약 조건하에서 재사용 모듈 설계를 통한 CPLD 저전력 기술 매핑 (CPLD Low Power Technology Mapping for Reuse Module Design under the Time Constraint)

  • 강경식
    • 디지털산업정보학회논문지
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    • 제4권3호
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    • pp.77-83
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    • 2008
  • In this paper, CPLD low power technology mapping for reuse module design under the time constraint is proposed. Traditional high-level synthesis do not allow reuse of complex, realistic datapath component during the task of scheduling. On the other hand, the proposed algorithm is able to approach a productivity of the design the low power to reuse which given a library of user-defined datapath component and to share of resource sharing on the switching activity in a shared resource. Also, we are obtainable the optimal the scheduling result in experimental results of our using chaining and multi-cycling in the scheduling techniques. Low power circuit make using CPLD technology mapping algorithm for selection reuse module by scheduling.

목재 폐기물 재활용의 의의 및 필요성에 대한 고찰 (Investigation on the Significance and Necessity for Recycling of Wood Wastes)

  • 김광철;박희준;정인수
    • 한국가구학회지
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    • 제20권1호
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    • pp.31-41
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    • 2009
  • In our country, most of the wood resources are imported. We faced a continuous rising of wood price by export country's some conditions and excess rising of transport charge, also a shortage of structural size members. In these situation, recycling or reuse of wood residues and wastes under wood processing industry, building construction and demolition is not a option but a prerequisite. In our country, there is a dearth of data on recycling or reuse of wood residues and wastes, so the investigation on the necessity of recycling or reuse of wood residues and wastes was conducted by using the foreign data and documents. First of all, fields and actual conditions for the domestic wood processing industry were surveyed. Then, kinds and signification of wood residues and wastes were organized. Later, the necessity and the signification of recycling or reuse of wood residues were investigated, and postulations for effective recycling and reuse were suggested. Above all, the necessity of grading standards for reuse or recycling and some important consideration for developing grading standards were emphasized. At last, foreign research tendencies and some applications on recycling or reuse of wood residues and wastes were supplemented.

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Attributed AND-OR Graph : 디지털 시스템 설계에 있어 모델 관리를 위한 정형론 (Attributed AND-OR Graph : A Semantics for Formal Model Management for Digital Systems Design)

  • 김준경;김탁곤
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2005년도 춘계학술대회 논문집
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    • pp.34-39
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    • 2005
  • The progress of silicon technology enables to implement a highly complex digital system on a given chip area. However, even the modern design environment is not so efficient to catch up with the progress of process technology. Design reuse is a promising approach to designing such a complex system in an efficient way. However, the rigidness and inflexibility of a model has been an obstacle to design reuse. This paper proposes a high-level model management methodology by introducing attributed AND-OR graph(AOG), a (formal semantics for representing the possible structure of a model. Using the formalism enables a designer to extract, extend and reuse the pre-modeled and pre-verified design. A complete process of constructing a cache operational model, extending the model and extracting executable models is exemplified to show effectiveness of the proposed framework.

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Ada 언어를 이용한 X시스템의 설계, 구현 및 재사용성 분석에 관한 연구 (A Study on Design, Implementation and Reusability Analysis of the X system using Ada Language)

  • 이광건;강석균;박형춘;윤창섭
    • 한국국방경영분석학회지
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    • 제15권2호
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    • pp.38-55
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    • 1989
  • Reusing software is a promising solution which overcomes the software crisis in the software development environment by improving the software productivity, reliability and maintainability. To develop software, some developers reuse existing softwares, but without an adequate design environment, software reuse would not be applicable. The purpose of this paper is to design and implement the X system, and measure empirically its resuability in the development phases. The development processes of the X system used a software reuse design guidelines within the Object-Oriented Design method and the Ada programming language. In order to measure the resuability, metrics was proposed and applied for each phase of development. The results of this paper address some reusability measurement that may be used as basic data when estimating the amount of reuse for a combined development project of military applications.

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아키텍처 자산의 메타데이터 구성 (MetaData Configuration of Architecture Asset)

  • 최한용
    • 중소기업융합학회논문지
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    • 제6권4호
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    • pp.151-156
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    • 2016
  • 소프트웨어 생산성을 향상시키고 자동화하기 위한 효과적인 개발방법이 지속적으로 요구되어 왔다. 본 논문에서는 DMI를 기반으로 설계단계에서 도메인 설계정보를 재사용하기 위한 부품자산을 구성하려고 한다. 그리고 설계단계에서 설계정보를 재사용하기 위해서는 개발환경에 독립적인 플랫폼의 추상화된 아키텍처정보가 필요하다. 또한 잘 설계된 아키텍처를 기반으로 응용영역의 설계를 지원할 수 있어야 한다. 그러므로 본 연구에서는 아키텍처 레벨의 플랫폼과 응용 도메인영역의 설계정보를 정형화하여 표현할 수 있는 DMI 구조를 이용하였다. DMI에서 아키텍처 자산은 추상화 레벨이 높은 설계단계에서 설계정보를 자산부품으로 분해하거나 합성이 가능하다. 따라서 아키텍처 자산의 메타 데이터 구성은 도메인 영역의 기반설계구조를 재사용할 수 있는 구조를 지원하게 된다.

도심지 근대건축의 보존과 활용에 관한 연구 (A Study on Preservation and Reuse of Modern Architecture in the City)

  • 이완건
    • 한국실내디자인학회논문집
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    • 제21권6호
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    • pp.62-70
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    • 2012
  • This study investigated modern architectures adjacent to the road, which can be easily destroyed by economic logic. The purpose of this paper is to find the method to preserve and reuse as townscape. The research methods were used the literature survey and field research of modern architecture in Seoul, and compared with the current status. The result are as followings. Firstly, In order to preserve many architectural cultural properties, the policy related to cultural property should be improved. And, awareness of the individual about cultural property should be changed. Secondly, it has been analyzed that modern architecture can be divided into 3 types in the reuse, which is 'Succession Type', 'Change Type', and 'Extinction Type'. Most of the cases has been used for specific use. Therefore, we should be consider the method of the reuse which can accommodate the various contemporary use. Thirdly, the preservation of the appearance and facade, which is the optimal way to preserve at least the historicity of the city, would be suitable for the preservation of modern architecture adjacent to the road. Lastly, it has been analyzed that the cases can be divided into 2 types in the form of appearance, which is 'Modern Type' and 'Hanok Type'. And, common and individual design guidelines have made.

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아날로지를 기반으로 한 객체모델의 재사용 (Analogy-based Reuse of Object Model)

  • 배제민
    • 정보처리학회논문지D
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    • 제14D권6호
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    • pp.665-674
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    • 2007
  • 소스 코드 재사용은 다른 개발자에 의해 만들어진 코드를 정확하게 이해하거나 검색하기 어렵다는 점에서 몇 가지 제한점을 갖는다. 이러한 문제점을 해결하기 위해서 소스코드 자체보다는 분석 및 설계 정보를 재사용하는 것이 가능해야 한다. 이에 본 논문은 객체 모델 및 패턴을 재사용하기 위해 필요한 analogical 매칭 기법을 제안한다. 그리고_ 객체 모델과 디자인 패턴을 재사용 컴포넌트로서 저장할 수 있도록 표현하는 방법을 제안한다. 즉, 재사용 라이브러리에 저장된 유사 컴포넌트를 검색하는 analogical 매칭 함수와 매칭을 지원할 수 있는 라이브러리 구조 및 재사용 컴포넌트의 라이브러리내 표현 방법에 대해 기술하였다.

No Blind Spot: Network Coverage Enhancement Through Joint Cooperation and Frequency Reuse

  • Zhong, Yi;Qiao, Pengcheng;Zhang, Wenyi;Zheng, Fu-chun
    • Journal of Communications and Networks
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    • 제18권5호
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    • pp.773-783
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    • 2016
  • Both coordinated multi-point transmission and frequency reuse are effective approaches to mitigate inter-cell interference and improve network coverage. The motivation of this work is to explore the manner to effectively utilize the spectrum resource by reasonably combining cooperation and frequency reuse. The $Mat{\acute{e}}rn$ cluster process, which is appropriate to model networks with hot spots, is used to model the spatial distribution of base stations. Two cooperative mechanisms, coherent and non-coherent joint transmission (JT), are analyzed and compared. We also evaluate the effect of multiple antennas and imperfect channel state information. The simulation reveals that the proposed approach to combine cooperation and frequency reuse is effective to improve the network coverage for users located at both the center and the boundary of the cooperative region.

재사용 비즈니스 모델을 이용한 컴포넌트 버전 관리 설계 (Design of Component Version Management using Reuse Business Model)

  • 김영선;오상엽;장덕철
    • 정보처리학회논문지D
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    • 제10D권1호
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    • pp.67-76
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    • 2003
  • 소프트웨어의 재사용은 소프트웨어의 생산성을 향상시키기 위해 미리 만들어진 소프트웨어의 컴포넌트를 이용하는 것이다. 전자상거래의 발달은 비즈니스 모델의 변화를 신속하게 변경하여 반영할 수 있는 소프트웨어를 요구하게 된다. 이런 전자상거래의 변화하는 환경에 신속히 대응하기 위해 재사용은 필수적인 해결책이다. 이러한 재사용 비즈니스 모델은 버전 관리에서 제공하지 못하는 난전이 있다. 이를 보완하여 본 논문에서는 재사용 비즈니스 모델에 대한 신속한 변경 관리를 도입하여 컴포넌트를 재사용함으로써 소프트웨어 개발비용을 절감하고 개발기간을 단축시킬 수 있도록 한다. 새로운 재사용 비즈니스 모델에 의해 컴포넌트를 재사용함으로써 소프트웨어 설계에서 구현까지의 위험요소를 최소화시킬 수 있는 장점을 가진다. 소프트웨어의 재사용을 구현하기 위한 기술로 컴포넌트를 도입하여 컴포넌트에 대한 구성요소를 글 버전으로 관리함으로써 재사용의 효율성을 높일 수 있는 방법을 버전 관리를 이용하여 제시하고자 한다.