• Title/Summary/Keyword: design principles

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Analysis of Art Makeup Design Applying Formative Principles based on lntegrated Art (통합예술을 토대로 조형원리를 적용한 아트메이크업 디자인 분석)

  • Na hyun An
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.901-907
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    • 2024
  • The desire to be beautiful naturally focuses on aesthetics, and the beauty industry is growing significantly accordingly. Among them, art makeup is developing in the beauty field as a creative and experimental art field that breaks away from the fixed framework centered on color and expression. Art makeup is a field that requires research on a new artistic form of art makeup that applies formative principles through design ideas based on integrated arts such as fashion, architecture, and art according to formative principles. Formative principles were classified into balance, unity, emphasis, and rhythm, and practical cases based on his applied integrated arts were divided into landscaping, architecture, flowers, painting, fashion, and interior design, and art makeup design using formative principles was analyzed. Accordingly, we aim to contribute to the development of new designs by explaining how makeup design forms that apply formative principles are being applied in the field of art makeup, exploring expansion into creative areas, and providing academic theoretical foundations and basic materials for the development of art makeup.

A Quest of Design Principles of Cognitive Artifacts through Case Analysis in e-Learning: A Learner-Centered Perspective

  • PARK, Seong Ik;LIM, Wan Chul
    • Educational Technology International
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    • v.10 no.1
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    • pp.1-23
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    • 2009
  • Learners are often posited in a paradoxical situation where they are not fully involved in decision making processes on how to learn, in designing their tools. Cognitive artifacts in e-learning are supposed to effectively support learner-centered e-learning. The purpose of the study is to analyze cases of cognitive artifacts and to inquire those design principles for facilitating the learner-centered e-learning. Four research questions are suggested: First, it will be analyzed the characteristics of learners with respect to design of cognitive artifacts for supporting the learner-centered e-learning. Second, characteristics of four cases to design cognitive artifacts in learner-centered e-learning environment are analyzed. Third, it will be suggested the appropriate design principles of cognitive artifacts to facilitating learner-centered learning in e-learning environment. Four cases of cognitive artifacts design in learner-centered e-learning was identified as follows: Wiki software as cognitive artifacts in computer-supported collaborative learning; 'Play Around Network (PAN)' as cognitive artifact to monitor learning activities in knowledge community; Knowledge Forum System (KFS) as a cognitive artifact in knowledge building; cognitive artifacts in Courses-as-seeds applied meta-design. Five design principles are concluded as follows: Promoting externalization of cognitive artifacts to private media; Helping learners to initiate their learning processes; Encouraging learners to make connections with other learners' knowledge building and their cognitive artifacts; Promoting monitoring of participants' contributions in collaborative knowledge building; Supporting learners to design their cognitive artifacts.

The Development of User Interface Design Principles for Improving the Usability of University Course Management System (대학 강의지원시스템 이용성 향상을 위한 이용자 인터페이스 설계 원칙 개발)

  • Chae, Hyun-Soo;Lee, Jee-Yeon
    • Journal of the Korean Society for information Management
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    • v.29 no.3
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    • pp.123-144
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    • 2012
  • The study goal is to develop the user interface design principles to improve the usability of university course management systems. To achieve the goal, a usability study was conducted using a survey questionnaire and usability test. Eleven user interface design principles for university course management system were developed based on the usability study. This study has significance in that student opinions were incorporated directly into the user interface design principles of university course management system.

A Study on the Flat Method of Formative Design for Clothing Based on the Principles of Origami - Focusing on Analysis of the Original Forms of the Ancient Clothing - (오리가미 원리에 기반한 평면에서의 의복 조형 디자인 연구 - 고대 복식 원형에 대한 분석을 중심으로 -)

  • Lim, So-Yon;Lee, Joo-Hyeon
    • Journal of the Korea Fashion and Costume Design Association
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    • v.14 no.1
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    • pp.1-11
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    • 2012
  • The Original forms of the ancient clothing have been evolved in various designs and showed each unique formativeness based on the basic principles of origami. The purpose of this study was to analyze the basic clothing formativeness in the original forms of the ancient clothing based on the principles of origami. The methods of this study were to identify significant relevant ancient clothing figures with each unique formativeness based on the principles of origami and analyze the formativeness characters and values through comprehensive literature reviews on topic-related books and theses on a foundation of triangulation of observer. The results were as follows: The significant ancient clothing figures with principles of origami were identified as kalasiris, chiton, chlamys, toga, dalmatica, paludamentium, and lorum. The formative principles applied in the ancient clothing figures were identified as exaggerated measurements, folding and unfolding, bending, and angle. And the formative characters and values were identified as potential drape realization, potential silhouette realization, potential three-dimensional design optimality, and potential three-dimensional formativeness realization. The result of this study may be used for a newer approach for the fundamental digging of clothing formativeness in advance.

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A Study on Universal Design Using PSD (Preference Set-Based Design) Method (PSD법을 이용한 유니버설 디자인에 관한 연구)

  • Nahm, Yoon-Eui;Ishikawa, Haruo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.38 no.3
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    • pp.127-135
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    • 2015
  • Universal design is defined as the design process of products and environments usable by all people to the greatest extent possible, without the need for adaptation or specialized design. The benefits of universal design have been promoted primarily through illustrative 'success stories' of public, residential and occupational environments and products. While case examples may be informative, they may unfortunately be limited in terms of generality to other designs or tasks. Therefore, design methods and criteria that can be applied systematically in a range of situations to encourage universal design are needed. In addition, the seven principles of universal design are intended to guide the design process. The principles provide a framework that allows a systematic evaluation of new or existing designs and assists in educating both designers and consumers about the characteristics of more usable products and environments. However, exactly how these principles are incorporated into the design process has beenleft up to the designer. Since the introduction of universal design, designers have become familiar with the principles of universal design, and they have developed many products based on universal design. However, the principles of universal design are qualitative, which means designers cannot quantitatively evaluate their designs. Some have worked to develop more systematic ways to evaluate products and environments by providing design guidelines for each of the principles. However, recommendations have not yet been made regarding how to integrate performance measures of universal design into the product design process before the product is mass produced. Furthermore, there are sets of requirements regarding each user group that has different age and ability. Consequently, there is an urgent need for design methods, based on a better understanding of age and ability related factors, which will lead to a universally designed product or environment. The authors have proposed the PSD (Preference Set-Based Design) method that can generate a ranged set of feasible solutions (i.e., robust and flexible solution set) instead of single point solution that satisfies changing sets of design targets. The objective of this paper is to develop a general method for systematically supporting the universal design process. This paper proposes the applicability of PSD method to universal design. Here, the proposed method is successfully illustrated with a universal design problem.

A Study on applied possibility of Organic Form In Architectural space-Design (공간구성에 있어서 유기적 형태의 응용 가능성에 관한 연구)

  • 김성혜
    • Korean Institute of Interior Design Journal
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    • no.14
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    • pp.10-18
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    • 1998
  • This study aims to make clear visual quality of organic form and structural order that is immanent in nature about a form as formative principles of architectural space design the significanced of this study is to prove the application possibility in to functional form architectural space design. All organic forms in nature has a unique shape and pattern in structure to be self-controled and good in order. Such an order in nature comes from regular construction and ratio principles which has aesthetical order by mathmetics. The specialty of beauty in nature can be revealed not only visual form but also the ratio balance and rhythm of structural principles. As we examine the aesthetic source embodied some object can be developed in to basic principles. Furthermore through this study we can find out that the form construction theory in nature forms share the quality attribute with geometrical form to be shown in architectural space design. Natural forms are ultimate visual expression of power that effects on the architectural space design. The rule of power in nature as nature formal characteristics have a direct influence and can be also applied to architectural construction. Therefore I expect that this study will be linked and continued to another structural view.

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A Study on the Universal Fashion Design (유니버설 패션 디자인 연구)

  • Na, Hyun-Shin
    • Journal of the Korean Society of Costume
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    • v.57 no.9
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    • pp.124-135
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    • 2007
  • Nowadays the numbers of the disabled and elderly have been increasing, and the universal design is desperately in demand. The purpose of this study was to offer ideas and solutions for the universal fashion design. The concept and the principles of universal design have been examined and principles of universal fashion design were suggested: low physical effort, flexibility in use, fair in use, aesthetics, safely-oriented, affordability, and accessibility. Eighteen web sites were investigated and the universal fashion products were analyzed based on these principles. Well developed universal fashion design products will help individuals to obtain the quality of life, maintain the dignity, and make the access to the world a little bit easier.

Design Principles of Fractal Geometry as Complex System (복잡계 구조로서 프랙탈 기하학의 조형원리)

  • Lim, Eun-Young
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.11a
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    • pp.195-196
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    • 2004
  • Fractal geometry based upon the latest complex theory shows different features of design pattern quite different from the past. It is not yet sure which kind of effects it would bring about in the future, we think that it would help to create various spaces and organic design vision. Therefore we will look into the significances and adaptabilities in space design by studying fractal design principles of today's new model in space design

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THE FUNDAMENTAL PRINCIPLES OF BOT CONTRACT DESIGN

  • Eva C. W. Sung;S. Ping Ho
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.469-473
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    • 2005
  • Contract design plays a key role in the life cycle of BOT project. All project management activities and operation processes are arranged in consistence with the document of BOT contract which the public sector ensures that the respective roles and responsibilities set out in the contract are fully understood and fulfilled to the contracted performance criteria. With limited theories to deal with some fundamental issues of BOT contract design, we try to collect data from case studies and formulate several practical principles. The conclusions presented in this paper are analyzed from two cases, one is based on an early case in the United Kingdom, and the other based on the Taiwan High Speed Railway case. The purpose of this paper is not about covering all legal issues about BOT contract design, but rather, our work provides common considerations applicable to the contract parties of a broad range of BOT contracts. The results in this paper shall propose some fundamental principles of the BOT contract design.

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System for analysis of product according to assembly time and varant (조립시간과 Variant를 고려한 제품구조 분석 시스템)

  • 목학수;신현창
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.707-710
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    • 1995
  • Structure of product, which is not considered by easy of assembly, has many hidden costs. For reduction of hidden costs, concepts of line balancing and assembly-oriented design are used. We find that part of structure can be improved by concept of line balancing. To reduce assembly time and enhance easy of assembly, design principles are developed by concept of assembly-oriented design. And design principles for improvement are applied according to condition of the grasped parts of product structure. Thersfore, we could design assembly-oriented design for better structure and low cost.

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