• Title/Summary/Keyword: design for environment

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The Analysis of View and Daylights for the Design of Public Housing Complexes Using a Residential Environment Analysis System Integrated into a CAD System (주거환경분석시스템의 CAD 시스템 통합을 통한 공동주택단지설계 시 일조 및 조망분석에 관한 연구)

  • Park, Soo-Hoon;Ryu, Jeong-Won
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.2
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    • pp.137-145
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    • 2007
  • This paper concerns about residential environment analysis program implementation for design and analysis on public housing complexes such that view and daylight analysis processes are automated and integrated into existing design routine to achieve better design efficiency. Considering the architectural design trends this paper chooses ArchiCAD as a platform for a CAD system, which contains the concepts such as integrated object-oriented CAD, virtual building and BIM. Residential environment analysis system consists of three components. The first component is the 3D modeling part defining 3D form information for external geographic contour models, site models and interior/exterior of apartment buildings. The second is the parametric library part handling the design parameters for view and daylight analysis. The last is the user interface for the input/output and integration of data for the environment analysis. Daylight analysis shows rendered images as well as results of daylight reports and grades per time and performs the calculations for floor shadow. It separates the site-only analysis from the analysis of site and exterior environmental parameters. View analysis considers horizontal and vertical view angles to produce view image from each unit and uses the bitmap analysis method to determine opening ratio, scenery ratio and void ratio. We could expect better performance and precision from this residential environment analysis system than the existing 2D drawing based view and daylight analysis methods and overcome the existing one-way flow of design information from 3D form to analysis reports so that site design modifications are automatically reflected on analysis results. Each part is developed in a module so that further integration and extension into other related estimation and construction management systems are made possible.

Isolation Mount Design for the Combat Computer Console Installed in Surface Ship (함정용 전술 컴퓨터 콘솔의 방진)

  • Kwon, Byung-Hyun;Kim, Joon;Kim, Jin-Cheon;Seo, Song-Hoo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2000.06a
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    • pp.1772-1777
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    • 2000
  • The Combat Computer Consoles installed in surface ships should endure harsh environment such as vibration from engine or propeller and shock from underwater explosion. Generally, commercial isolation mounts are selected and used for anti-vibration and anti-shock design. In this research, the environment of the Combat Computer Console was analyzed first. Selected proper mount was modeled and computer simulation was performed to emulate the environment test. The real environment test was conducted with a manufactured Combat Computer Console. The test results were same as the simulation and satisfied the performance requirements. The computer simulation proved to be a useful design tool to predict the performance before the final environment test.

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Perception of the Professionals for the Environment-Friendly Apartments (환경친화 공동주택에 대한 전문가인식 변화 연구)

  • Ryu, Ji-Won;Park, Won-Gyu
    • Journal of the Korean housing association
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    • v.18 no.4
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    • pp.89-96
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    • 2007
  • This study was intended to examine the change in the perception of the professionals for the environment-friendly apartments. After result of implementing the question survey against the professionals two times, the degree of importance in the environment-friendly design elements didn't show any significant change. However, it showed the degree of maturity on the concept of environment-friendly development is widely spreaded in terms of social, economic and environmental aspects. Based on the description of such results, the conclusion can be deduced as follow; 1) Presumably it would require 5 years for the diffusion of the concept of environment-friendly apartments and 10 years for the construction of developing its materialization and settlement respectively, 2) The proper density would be designed in $150{\sim}200%$ in view of the environmental and economic aspects. 3) It is necessary to change the existing system into the District Unit oriented planning & design method in order to apply the environmental design elements in smooth manner.

Application and Verification of Fully-Integrated Design Environment for Piezoelectric Energy Harvester (압전형 에너지 수확장치를 위한 통합 해석환경의 적용 및 검증)

  • Liu, Jian;Welham, Chris;Han, Seungoh
    • Journal of Sensor Science and Technology
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    • v.22 no.5
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    • pp.364-368
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    • 2013
  • Vibrational energy harvester based on piezoelectricity has been expected to be the dominant energy harvesting technology due to the advantages of high conversion efficiency, light weight and small size, night operation, etc. Its commercialization is just around the corner but the integration with power management electronics should be solved in advance. In this paper, therefore, fully-integrated design environment for piezoelectric energy harvesting systems is presented to assist co-design with the power management electronics. The proposed design environment is capable of analyzing the energy harvester including the package-induced damping effects and simulating the device and its power management electronics simultaneously. When the developed design environment was applied to the fabricated device, the simulated resonant frequency matched well with the experimental result with a difference of 2.97% only. Also, the complex transient response was completed in short simulation time of 3,001 seconds including the displacement distribution over the device geometry. Furthermore, a full-bridge power management circuit was modeled and simulated with the energy harvester simultaneously. Therefore the proposed, fully-integrated design environment is accurate and fast enough for the contribution on successful commercialization of piezoelectric energy harvester.

A Study on the Awareness of the Middle Aged for the Digital home System and Well-being Apartment Design Elements (디지털홈 시스템과 웰빙아파트 계획요소에 대한 중년층 의식 연구)

  • Cho, Sung-Heui;Lee, Tae-Kyung
    • Journal of the Korean housing association
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    • v.18 no.2
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    • pp.93-103
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    • 2007
  • This study examined the awareness of the middle aged about the digital home system and well-being apartment design elements in order to suggest the design guidelines for planning of the elderly housing environment. By literature review, the concept and characteristics of the digital home system and well-being Apartment design elements were summarized the degree of satisfaction and preference of middle aged for these characteristics were investigated and analyzed. For this study, a questionnaire survey of 156 housewives living in apartment complex of Busan was carried out. The results of this study are as follows: The middle aged were generally short of recognition for digital skill and service, and also they showed positive evaluations to a few useful items of digital home system. These items belong under safety security system and interior environment control system and provided for convenient & comfortable life. Accordingly, satisfied digital home system can apply basic design element for housing for elderly. Whereas, the middle-aged were not satisfied with housework help system and cultural life system because items of these systems were not various and complicate to us. So, for the improvement of not satisfied digital home system, we needed development of digital contents and marketing & management for high accessibility and easy useability. The middle aged will concern about health & environment friendly continuously and become to stay long in their housing as the characteristics of elderly. So, It is necessary to be considered well-being apartment design elements of health & environment friendly very actively and lastingly in elderly housing environment design. Also, the awareness of middle aged for digital home system and well-being apartment design elements varied according to the background characteristics. This suggests housing environment for elderly life is considered differently as various background characteristics of middle aged.

Consideration at the idea to utilize educational cm1mts under digital convergence environment (디지털 컨버전스 환경에서 교육용 콘텐츠 활용방안에 관한 고찰)

  • Oh, Moon Seok;Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.4
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    • pp.101-110
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    • 2011
  • The change of digital convergence service environment converted the subject of design into user -centric one instead of developer-centric one, and changed the existing design environment focused on product development into the new user -centric design environment. Accordingly, GUI considering user's usability come to take big shares in those contents being used for multimedia equipments. However, as the present educational contents provide complex interface due to its design produced based on the existing e-learning system, they have many problems in that they don't consider user's usability. Thus this paper aimed to analyze actual examples through GUI elements of educational contents being used for multimedia equipments and attempt to suggest some directions for development. additionally, consider the various characteristics of digital convergence environment and educational contents, and try to set up strategic directions possible to utilize user'-centric interface elements more usefully and properly at the time to produce designs.

Product Development in the Network-Centric Engineering Environment: Concept and Approach (네트워크 기반 엔지니어링 환경에서의 제품 개발: 개넘과 접근방식)

  • 방건동
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.79-87
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    • 2000
  • This paper presents an integrated but open product development environment for distributed and collaborative design. The web-based framework, called DOME, allows designers to build integrated models using both local and distributed resources, and to collaborate by exchanging services in a network-centric product development environment. Thus, an integrated model can be created while each participant focuses on his or her own area of expertise. A design problem model is created by connecting modules, which represent specific system components, analysis capabilities/software, disciplines, or organizations relevant to the problem. The modules interact with each other using service exchanges based upon the CORBA standard communication protocol. The goal of this framework is tall provide the ability to rapidly construct integrated design problem models to facilitate collaborative design work, improve product quality and reduce development time. Ultimately, it should allow specialized engineering applications and design problem models to operate under a common design environment.

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Design Factors for Korean Style Ecological Apartment according to Locality (지역성을 고려한 한국형 친환경 아파트의 계획요소 개발연구 - 청주지역을 사례로 -)

  • Choi, Yoon-Jung
    • Journal of the Korean Home Economics Association
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    • v.43 no.10 s.212
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    • pp.1-23
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    • 2005
  • This study proposes design factors for Korean style ecological apartment for application in Cheongju. Library and internal surveys were performed to summarize the concept of locality in housing and to determine the present condition of apartment estates which were introduced with design factors according to locality, traditionalism, or ecology, fold surveys were carried out at 10 apartment estates to investigate the present condition of management and residents's un. The interviewees were concierges and representative residents. The following design factors for Korean style ecological apartment to be applied in Cheongju were proposed; layout and building shape according to climate as natural environment, landscape factors according to cultural assets as human environment, adolescent spaces according to population as social environment, road plan according to 'Cheongju Garosu-Gil' civil environment.

Model of Game Environment Design for Adanced Game Background Graphic and Map Design (게임 배경그래픽과 배경맵 설계를 위한 게임 환경디자인 모델 연구)

  • Joo, Jung-Kyu
    • Journal of Korea Game Society
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    • v.4 no.3
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    • pp.77-84
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    • 2004
  • Game environment, game map and background graphic design is very important elements and factors that support fun, look & feel, immersion and player's acting fields. In this paper we defined elements of game background environment. And then make an investigation and refer to sundry records and books, we described elements of periodic environments, historic environments, natural environments, artificial environments, cultural environments, virtual environments, weather environments. Especially, the study suggests the model of game environment desgin to apply game map and game background graphic design.

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