• Title/Summary/Keyword: design for environment

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A Study on the Direction of the Public Environment Design based on the Regions' Sense of Identity (지역정체성을 기반으로 한 공공환경 디자인의 방향 연구)

  • Song, Young-Min
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.98-105
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    • 2012
  • The purpose of this study is to present the direction for effective public environment design by becoming aware of the social, cultural and historical values that are inherent to the specific regions once again. Concept of regions' sense of identity, regions' resources and regionality were identified as a means based on the basic cityscape plan and guideline for public design. Sample city was analyzed by extracting the regionality elements, and the results are as follows. First, appropriateness of the direction for the public environment design based on the regional identity was confirmed. The need to establish regional identity in the cityscape plan is specified when it comes to the basic goal, strategy and direction. Second, public environment design should be planned within the context of the cityscape. It is necessary to improve with integrated plan by setting up the consistent goal, direction and detailed guideline based on the basic concept of cityscape plan. Third, 'design city' requires the development of the unique design and planned techniques based on the harmony with the existing resources. It is necessary to uncover the powerful design elements that are exclusive to specific regions, and to search for differentiation and visualization to form consensus. Public environment based on regional identity will improve if the above mentioned research results are used as the basic data when it comes to the implementation of public environment design.

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A Study for agent-based Integration Framework in mobile environment (모바일 환경에서 에이전트를 이용한 설계자원의 통합)

  • 옥형석;이수홍
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.193-196
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    • 1997
  • A mobile computing environment has many difference in character from conventional communication over wired network. These include very presents distributed design system based the mobile agent for mobile computing environment. To integrate design resource, we presented ISA(Integration Service Agent, which allows a designer to build integrated application using distributed resources, and to collaborative by exchanging service. Also we propose ICM(XML based Intelligent Connection Manger) using mobile agent. And suggested new intelligent data and process transfer architecture using ICM to implement an agent based design system in mobile environment.

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A Study on Development of Out-door Wear Design to Respond to the Climate and Environment -Focus on the design in collections after the year 2000- (기후와 환경에 대응하기 위한 아웃도어 웨어 디자인에 관한 연구 -2000년 이후 컬렉션에서 발표된 디자인을 중심으로-)

  • Bae, Jung-Min
    • Journal of the Korean Society of Costume
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    • v.61 no.7
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    • pp.101-109
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    • 2011
  • The present research aims to suggest the design of a new direction that copes with the changing environment. For example, the design for outdoor wear can be made through various methods that allows it to be worn for anytime and anywhere. Also, the research aimed to seek a development direction of outdoor wear design with environment-friendly expanded function that handles unpredictable environmental changes. The analysis of this research is as follows. First, it can be said that the trend of the outdoor wear design according to climate and environment changes is a design that seeks an efficient and rational role in functional aspects such as complex multi-functionality and minimum decorations as well as enhancing economic efficiency. Second, the outdoor wear design provides the optimal climate for the human body even in a continuously changing artificial environment. Its easy and comfortable function also helps to keep defense from possible risk elements. Lastly, this research seeks interactions among design, the body and environment. It also tries shape change using buttons and zippers, etc. according to expansion of a structural form of clothes as multi-functionality and versatility tools, and seeks a design form that can be reconstructed. The research that geared toward environmental changes should be further progressed in order to produce apparel that have efficient adaptability of any climate situations.

A study on the design characteristic of museum of natural environment - Focus on the expression trend of ecology design - (자연환경 전시관 디자인 특성에 관한 연구 - 생태학적 디자인 표현 경향을 중심으로 -)

  • Kang, Ho-Seop;Shin, Hong-Kyung;Lee, Byung-Sun
    • Korean Institute of Interior Design Journal
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    • v.16 no.3 s.62
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    • pp.102-110
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    • 2007
  • According to change a generation, in modern society the view which looks at the nature the people and the space is changing. As recognition which the environment is the most important factor in our society, there are researches that environment has to preserve and there are methods that the environment is related with the human, therefore, in the space ecology design views that similar to modern society are being shift. Museum of natural environment is public and popular space that it is designed and composed by a method of ecology space design. Hence, on this study, the museum of natural environment is defined public space by ways of characteristics of ecology design and a design characteristic which the museum of natural environment basically has to arrange are examined. Gallery of natural environment is most related with subsidiarity of mutuality, unity of the totality and stablity and will need other factors such as diversity & balance and suitability. Characteristic of museum of natural environment will be understood method for extension of a sustainable and mutual public space based on the this study, and it will become a process that we will have to advance for not only the present day but also the future.

A Study on Characteristics of Well-being Fashion Design in Digital Environment (디지털 환경의 웰빙 패션 디자인에 관한 연구)

  • Kim, Ji-Eon
    • The Research Journal of the Costume Culture
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    • v.15 no.5
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    • pp.796-809
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    • 2007
  • The viewpoint of growth pursuit is changed to that of life quality's and happiness' pursuit by modern people. Modern people in digital environment, tired of fast-changing and oppressive daily life, prefer well-being trend providing tranquility and relaxation. Well-being is related to digital, because negative influences of digital lead human-oriented, environment-friendly well-being design. Therefore the purpose of this study is to research and analyze the relation of well-being fashion design and digital environment through case study in contemporary well-being fashion design. The results of this study are as follows: 1. This study shows that the attributes of digital environment make up function-intensive, interactivity, mobility & nomad, human & emotion-oriented and environment-friendly. And this study shows the design characteristics of digital environment consist of function-intensive design by digital convergence, open structure design for interactivity, modular design for mobility & nomad, emotion-oriented & multi-sensory design and environment- friendly design. 2. Function-intensive design in modem well-being fashion composed of vogue of caports style(casual+sports), practical use of multi-functional new-healthy textiles, and popularity of many style's mixture at once. Open structure design consist of wrapover design, use of transparent materials. Modular design are layered styling, practical use of zipper and velcro. Emotion-oriented & multi-sensory design are constitute of fad of wrinkle materials, application of bright & vivid tone, personal color and family look. Environment-friendly design in contemporary well-being fashion are comprised in use of natural color, re-advent of natural floral motif and eco-design.

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A Study on Web based Integration of Design Resources with a Knowledge Based Engineering Technique (KBE 기법이 적용된 설계 자원 웹 기반 통합에 관한 연구)

  • Kim J.G.;Lee S.H.;Chun H.J.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.1
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    • pp.1-10
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    • 2005
  • This paper presents an embodiment of design integration framework corresponding to changes in the latest manufacturing environment. The embodied system is named by 'WEB-KBE System' because it supports a product design with a KBE technique based on web environment. The final purpose of the work is to implement a web-based integration design environment with a KBE technique to support non-skillful designers. The framework of the system Is designed to support necessary items in user-centric design environment. Two case studies were applied to the WEB-KBE system to evaluate the efficiency, flexibility, extensibility, and reusability of the system. The examples are [1] CART integration design environment construction and (2) Exhaust Duct Saddle Support integration design environment construction. In the former case, it took a period of 8 months for modeling and implementation of the WEB-KBE prototype system. However, with the high extensibility and reusability of WEB-KBE system, the second case required only a period of one month for modeling and implementation of the system. We conclude that the presented WEB-KBE system can bring fair effects on implementing a knowledge based design environment in aspect of time and expense.

An Inquiry of Constructs for an e-Learning Environment Design by Incorporating Aspects of Learners' Participations in Web 2.0 Technologies

  • PARK, Seong Ik;LIM, Wan Chul
    • Educational Technology International
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    • v.12 no.1
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    • pp.67-94
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    • 2011
  • The major concern of e-learning environment design is to create and improve artifacts that support human learning. To facilitate effective and efficient learning, e-learning environment designers focused on the contemporary information technologies. Web 2.0 services, which empower users and allow the inter-transforming interactions between users and information technologies, have been increasingly changing the way that people learn. By adapting these Web 2.0 technologies in learning environment, educational technology can facilitate learners' abilities to personalize learning environment. The main purpose of this study is to conceptualize comprehensively constructs for understanding the inter-transforming relationships between learner and learning environment and mutable learning environments' impact on the process through which learners learn and strive to shape their learning environment. As results, this study confirms conceptualization of four constructs by incorporating aspects of design that occur in e-learning environments with Web 2.0 technologies. First, learner-designer refers to active and intentional designer who is tailoring an e-learning environment in the changing context of use. Second, learner's secondary design refers to learner's design based on the primary designs by design experts. Third, transactional interaction refers to learner's inter-changeable, inter-transformative, co-evolutionary interaction with technological environment. Fourth, trans-active learning environment refers to mutable learning environment enacted by users.

Data Server Oriented Computing Infrastructure for Process Integration and Multidisciplinary Design Optimization (다분야통합최적설계를 위한 데이터 서버 중심의 컴퓨팅 기반구조)

  • 홍은지;이세정;이재호;김승민
    • Korean Journal of Computational Design and Engineering
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    • v.8 no.4
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    • pp.231-242
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    • 2003
  • Multidisciplinary Design Optimization (MDO) is an optimization technique considering simultaneously multiple disciplines such as dynamics, mechanics, structural analysis, thermal and fluid analysis and electromagnetic analysis. A software system enabling multidisciplinary design optimization is called MDO framework. An MDO framework provides an integrated and automated design environment that increases product quality and reliability, and decreases design cycle time and cost. The MDO framework also works as a common collaborative workspace for design experts on multiple disciplines. In this paper, we present the architecture for an MDO framework along with the requirement analysis for the framework. The requirement analysis has been performed through interviews of design experts in industry and thus we claim that it reflects the real needs in industry. The requirements include integrated design environment, friendly user interface, highly extensible open architecture, distributed design environment, application program interface, and efficient data management to handle massive design data. The resultant MDO framework is datasever-oriented and designed around a centralized data server for extensible and effective data exchange in a distributed design environment among multiple design tools and software.

A Study on the Proposal for the Direction of the Architectural Planning for Environment-Friendly of the School Establishment and its Sequential Application (학교시설물의 친환경을 위한 건축계획 방향과 단계별 적용 제안 연구)

  • Lee, Yong-Hwan;Han, Dong-wook
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.9 no.3
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    • pp.59-67
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    • 2010
  • Architectural design for school can be completed well when the environment-friendly elements are satisfied. In other words, the environment-freindly element could be most important idea for school planning, and one should have this direction for each element as a design goal. In this study, I defined the "environment-friendly" as the environment for nature and human. I examined what could satisfy those and would be its principles. I set up the criteria to satisfy each priciple. Most important factor to keep the relation between nature and human would be reducing carbon dioxide emissions, and a green belt would absorb it. Therefore, I think that there would be effective possibility when suitable conditions are applied in phases. Every school can have comfort as environment-friendly facility, at the same time, contribute to nature. Also, students can learn and study nature, and perform a duty as human.