• Title/Summary/Keyword: depth of media

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A Depth-map Coding Method using the Adaptive XOR Operation (적응적 배타적 논리합을 이용한 깊이정보 맵 코딩 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.274-292
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    • 2011
  • This paper proposes an efficient coding method of the depth-map which is different from the natural images. The depth-map are so smooth in both inner parts of the objects and background, but it has sharp edges on the object-boundaries like a cliff. In addition, when a depth-map block is decomposed into bit planes, the characteristic of perfect matching or inverted matching between bit planes often occurs on the object-boundaries. Therefore, the proposed depth-map coding scheme is designed to have the bit-plane unit coding method using the adaptive XOR method for efficiently coding the depth-map images on the object-boundary areas, as well as the conventional DCT-based coding scheme (for example, H.264/AVC) for efficiently coding the inside area images of the objects or the background depth-map images. The experimental results show that the proposed algorithm improves the average bit-rate savings as 11.8 % ~ 20.8% and the average PSNR (Peak Signal-to-Noise Ratio) gains as 0.9 dB ~ 1.5 dB in comparison with the H.264/AVC coding scheme. And the proposed algorithm improves the average bit-rate savings as 7.7 % ~ 12.2 % and the average PSNR gains as 0.5 dB ~ 0.8 dB in comparison with the adaptive block-based depth-map coding scheme. It can be confirmed that the proposed method improves the subjective quality of synthesized image using the decoded depth-map in comparison with the H.264/AVC coding scheme. And the subjective quality of the proposed method was similar to the subjective quality of the adaptive block-based depth-map coding scheme.

Effects of Oxygen Transfer Rate of a Polystyrene Foam Bead Media in a Packed Column Aerator (Packed Column 에어레이터에서 매질로 이용한 발포스티로폼 입자의 산소 전달 효과)

  • 박정환;김유희;조재윤
    • Journal of Aquaculture
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    • v.13 no.3
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    • pp.267-275
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    • 2000
  • To evaluate the characteristics and efficiency of oxygen transfer rate of a polystyrene foam bead as media in a packed column aerator was tested. This media has more surface area and cheaper than other ordinary plastic media. The polystyrene foam media was a sphere-shaped bead with 2.5 mm in diameter and specific surface area was 1,350 $m^2$/$m^3$. Oxygen transfer rate and standard aeration efficiency were tested under different hydraulic loading rates, depths of the media and temperatures. Experiment 1 was performed using a small packed column aerator with 10 cm in diameter and 1 m in length. The aerator filled with 0, 4.5, 9.0 and 18.0 cm of the media was tested under hydraulic loading rates of 2.0, 4.0 and 5.6 $m^3$/$m^2$/min at temperatures of 20, 25 and 3$0^{\circ}C$, respectively. In this experiment, standard oxygen transfer rate (SOTR) increased with the hydraulic loading rate and depth of the media increased. The maximum SOTR was reached at 5.6 $m^3$/$m^2$/min of hydraulic loading rate with 9 cm in depth of the media. However, standard aeration efficiency (SAE) decreased with the hydraulic loading rate increased because electricity consumed by pump increased as hydraulic loading rate increased. The highest SAE was reached at hydraulic loading rate of 2.0 $m^3$/$m^2$/min with 9.0 cm in depth of the media. Therefore, the highest SOTR and SAE were achieved at 9.0 cm in depth of the media regardless of the hydraulic loading rate. The maximum SAE was about 1.8 kg $O_2$/kW-hr with the hydraulic loading .ate of $m^3$/$m^2$/min at temperature of 20 $^{\circ}C$.Experiment 2 was performed using a larger aerator, 20 cm in diameter with 2 m in height. The aerator filled with 0, 9, 18, 27 and 36 cm of the media was operated under hydraulic loading rate of 2.0, 4.0 and 5.6 $m^3$/$m^2$/min at temperature of 27 $^{\circ}C$. The SAE reached to the highest efficiency (1.9 kg $O_2$/kW-hr) at 2.0 $m^3$/$m^2$/min of hydraulic loading rate and 36 cm in depth of the media. According to the above results, the polystyrene foam bead as a media in a packed column aerator was effective to increase oxygen transfer rate.

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View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • v.44 no.1
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

Different Profiles of the Negatively Stained Citrus Canker Bacterium Xanthomonas citri pv. citri Depending on Culture Media and Heavy Metal Stains

  • Kim, Ki-Woo;Lee, In-Jung;Hyun, Jae-Wook;Lee, Yong-Hoon;Park, Eun-Woo
    • The Plant Pathology Journal
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    • v.26 no.1
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    • pp.90-92
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    • 2010
  • Staining profiles and bacterial morphology were compared in Xanthomonas citri pv. citri by a transmission electron microscopy. Four types of negative staining regimes were employed depending on culture media and heavy metal stains. The bacterial cells grown on LB agar media often appeared clustered on the supporting film. Meanwhile, individual bacterial cells could be readily found on the preparations from LB broth media. Typical rod-shaped cells (ca. $1\;{\mu}m$ in length) and their flagella were observed in either 2% uranyl acetate (UA) or 2% neutralized potassium phosphotungstate (PTA) staining. The UA-stained bacteria often showed relatively intact cell morphology and rather positively stained cells with a thin electron-dense stain depth around bacteria. The PTA-stained bacteria were characterized by the wrinkled cell surface where the stain was entrapped in grooves. In addition, distinct electron-dense stain depth was evident around the PTA-stained preparations. Numerous fimbriae could be mostly observed from the PTA-stained preparations of the two culture media, but not from the UA-stained preparations.

A New 3D Depth Reconstruction Method Adaptive to Various Environments (환경 적응적 3D 깊이 재구성 방법)

  • Kim, Jung-Un;Kang, Hang-Bong
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.271-279
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    • 2016
  • The recent development of the HD (High Definition) and UHD (Ultra High Definition) technology allowed the growth of 3D contents market. Yet the majority of the 3D contents in the market are strictly for 6.5 cm inter-ocular distance, causing various visual discomforts for the viewers who have different inter-ocular distance. Moreover, because the 3D contents are created for a fixed viewing distance, the change of the viewing distances when watching 3D contents can also cause visual conflicts. To solve this problem, we devised techniques that consider the environmental information of the viewer watching 3D contents. By analyzing the relationship between viewing distance, inter-ocular distance, and perceived depth, we created an adaptive content viewing system that reflects the viewer's environment to minimize any conflicts in watching 3D contents. From our experiments, we found that the performance of our adaptive content viewing system was reasonable.

Semantic Segmentation of Indoor Scenes Using Depth Superpixel (깊이 슈퍼 픽셀을 이용한 실내 장면의 의미론적 분할 방법)

  • Kim, Seon-Keol;Kang, Hang-Bong
    • Journal of Korea Multimedia Society
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    • v.19 no.3
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    • pp.531-538
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    • 2016
  • In this paper, we propose a novel post-processing method of semantic segmentation from indoor scenes with RGBD inputs. For accurate segmentation, various post-processing methods such as superpixel from color edges or Conditional Random Field (CRF) method considering neighborhood connectivity have been used, but these methods are not efficient due to high complexity and computational cost. To solve this problem, we maximize the efficiency of post processing by using depth superpixel extracted from disparity image to handle object silhouette. Our experimental results show reasonable performances compared to previous methods in the post processing of semantic segmentation.

Proposal of 3D Camera-Based Digital Coordinate Recognition Technology (3D 카메라 기반 디지털 좌표 인식 기술 제안)

  • Koh, Jun-Young;Lee, Kang-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.229-230
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    • 2022
  • 본 논문에서는 CNN Object Detection과 더불어 3D 카메라 기반 디지털 좌표 인식 기술을 제안한다. 이 기술은 3D Depth Camera인 Intel 사의 Realsense D455를 이용해 대상을 감지하고 분류하며 대상의 위치를 파악한다. 또한 이 기술은 기존의 Depth Camera 내장 거리와는 다르게 좌표를 인식하여 좌표간의 거리까지 계산이 가능하다. 또한 Tensorflow SSD 구조와의 메모리 공유를 통해 시스템의 자원 낭비를 줄이며, 속도를 높이는 멀티쓰레드를 탑재했다. 본 기술을 통해 좌표간의 거리를 계산함으로써 스포츠, 심리, 놀이, 산업 등 다양한 환경에서 활용할 수 있다.

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Effects of Irrigation Frequency, Particle Size and Depth of Perlite Medium on Growth and Flowering of Dendranthema grandiflorum Grown on Recycling System (순환식 양액재배에 있어서 관주 주기, Perlite의 입자 크기 및 깊이가 국화 '수방력'의 생육과 개화에 미치는 영향)

  • Kim, Sun Hwa;Kim, Ki Sun
    • Horticultural Science & Technology
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    • v.17 no.3
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    • pp.355-360
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    • 1999
  • This study was carried out to investigate the effect of irrigation frequency, particle size and depth of perlite medium on the growth of Dendranthema grandiflorum (Ramat.) Kitamura 'Shuhouno-chikara' grown on recycling system. In Exp 1, the irrigation frequency (IF) was designed as 3 (IF3), 9 (IF9), and 18 (IF18) times a day. Fine and coarse particle size (PS) of perlite was used as a media, and depth of media (DM) was 15 and 10 cm contained in $34{\times}120{\times}15cm$ styrofoam bed. In Exp 2, the IF was 3 (IF3), 6 (IF6), and 9 (IF9) times a day with the same amount of nutrient solution. Fine and coarse PS were used, and DM was 15 and 7.5 cm. In this study, high IF and fine PS was favorable for plant growth. However, as the IF became frequent, difference of plant growth between fine and coarse PS became smaller. Also, shallow media showed little difference with deep media in plant growth. Thus, decreasing the amount of media was recommended to reduce the production cost.

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Motion-Blurred Shadows Utilizing a Depth-Time Ranges Shadow Map

  • Hong, MinhPhuoc;Oh, Kyoungsu
    • Journal of Information Processing Systems
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    • v.14 no.4
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    • pp.877-891
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    • 2018
  • In this paper, we propose a novel algorithm for rendering motion-blurred shadows utilizing a depth-time ranges shadow map. First, we render a scene from a light source to generate a shadow map. For each pixel in the shadow map, we store a list of depth-time ranges. Each range has two points defining a period where a particular geometry was visible to the light source and two distances from the light. Next, we render the scene from the camera to perform shadow tests. With the depths and times of each range, we can easily sample the shadow map at a particular receiver and time. Our algorithm runs entirely on GPUs and solves various problems encountered by previous approaches.

Enhancing the Reliability of OTT Viewing Data in the Golden Age of Streaming: A Small Sample AHP Analysis and In-Depth Interview

  • Seung-Chul Yoo;Yoontaek Sung;Hye-Min Byeon;Yoonmo Sang;Diana Piscarac
    • International journal of advanced smart convergence
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    • v.12 no.1
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    • pp.140-148
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    • 2023
  • With the OTT media market growing rapidly, the significance of trustworthy data verification and certification cannot be emphasized enough. This study delves into the crucial need for such measures in South Korea, exploring the steps involved, the technological and policy-related considerations, and the challenges that may arise once these measures are put into place. Drawing on in-depth interviews and the analytical hierarchy process (AHP), this study surveyed various stakeholder groups, both directly and indirectly related to OTT data authentication and certification. By assessing the severity of OTT data-related issues and identifying the requirements for reliability-improvement policies, participants shared their valuable insights and opinions on this pressing matter. The survey results clearly indicate a divided opinion among stakeholders and industry experts on the reliability of OTT data, with some expressing trust while others remain skeptical. However, there was a consensus that advertising-based AVOD is more reliable than SVOD. By analyzing the priorities of authentication and verification, this study paves the way for the establishment and operation of a Korean MRC (KMRC), centered on the OTT media industry. The KMRC will serve as a vital platform for ensuring the authenticity and accuracy of OTT data in South Korea, providing businesses and industry players with a reliable source of information for informed decision-making. This study highlights the pressing need for reliable data authentication and certification in the rapidly growing OTT media market, and provides a persuasive case for the establishment of a KMRC in South Korea to meet this critical need.