• Title/Summary/Keyword: depth of media

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Types of Video Content for SMEs' Digital Marketing (중소기업 디지털 마케팅을 위한 영상 콘텐츠 유형 연구)

  • Jung, Hoe-Kyung;Lee, Sung-Mi
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.441-446
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    • 2018
  • The purpose of this study is to investigate the digital media strategies for small business branding. To understand the effective strategies for promoting small business through digital content marketing, we conducted in-depth interview with small business managers. The results of in-depth interview revealed that it is critical for small businesses to start creating and including video marketing as part of their entire content strategy. Especially, small business managers considered that video that provides rich media content can boost consumer engagement and increase the time spent on a branded contents. From a managerial perspective, this study provides guide on what small businesses should consider when developing and implementing digital strategies. For future research, this study provides the guide to investigate the effects of digital contents on the brand equity of small business.

Artificial Intelligence Strategy for Advertising and Media Industries: Focused on In-depth Interviews (광고 및 미디어 산업 분야의 인공지능(AI) 활용 전략 : 심층인터뷰를 중심으로)

  • Cha, Young Ran
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.102-115
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    • 2018
  • The world's major countries carry forward strategies for enhancing industrial competitiveness, resulting in the fourth industrial revolution while a new growth engine is required to deal with the slow growth of global economy and declining productivity. Artificial intelligence (AI) is regarded as a core technology of the fourth industrial revolution. AI is expected to be implemented rapidly in advertising and media industries. However, it is hard to find an effective way to implement AI in these industries, especially because of how quickly the AI market changes and develops. Therefore, this study seeks the possible industrial influence of AI in advertising and media industries and invigoration plan for AI, by an in-depth interview with 10 professionals who lead the AI market. First, it was analyzed to explore the macroscopic side of the AI market through P (Politics), E (Economy), S (Society), and T (Technology). Also, the applicability of AI in advertising and media industries was explored by analyzing its S (Strength), W (Weakness), O (Opportunity), and T (Threat).The result indicates that it is necessary to build up a nation-wide construction of infrastructure for the fourth industrial revolution to invigorate AI in advertising and media industries. Moreover, a social environment capable of overcoming a hyper-connected society and social risks should be fostered. Lastly, it is urgent for both the industrial and academic world to diagnose the influence of AI in advertising and media industries, to anticipate the future in accordance with technological advance, set a proper direction, to invest actively for technical development of AI, and to formulate innovative policies.

Study on the Role of Media in the Building of Interpersonal Trust (개인간 신뢰형성 과정에서 미디어의 역할에 관한 연구)

  • Oh, Jinwouk;Cho, Namjae
    • Korean Management Science Review
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    • v.33 no.2
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    • pp.29-47
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    • 2016
  • Trust is formed from the day-to-day and persistent interaction relationship. The trust demands more and more at the age of uncertainty. Human beings are using media interaction. The area of communication with media is extended to virtual space. The purpose of this study is to qualitatively explain trust building process in virtual team by media using. In the pursuit of this purpose, we executed in-depth interview with the person who have experience communicating by media with a man of a complete stranger. They experienced the trust building process. Interview data were analyzed by a Structured Coding Techniques. The derived seven categories were reconstructed in consideration of the cause-and-effect relationship and the flow of events. We have discovered a new trust model that was the result from communication by a media using. The model presented is very useful to Individuals who need a new trust building relationship with stranger or virtual team member.

The Purpose and Educational Methodology of Media Education for Senior Citizens: With Emphasis on Focal Interview on Media Education Teachers for Senior Citizens and Learners (노인미디어교육의 목표와 교육방법에 대한 인식 연구 - 노인미디어교육 교사 및 학습자와의 심층인터뷰를 중심으로)

  • Kang, Jin-Suk
    • Korean journal of communication and information
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    • v.48
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    • pp.306-325
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    • 2009
  • This Study aims to thesis the purpose and educational methodology of media education for senior citizens. As background research, current situation and agendas regarding the media education for senior citizens were investigated. In further, quantative focal interview method was deployed to analyze recognition of teaches and education participants in media education for senior citizens. Focal interviews basis on the purpose, problems of education environment, preferred education method and suggestions of media education. The focal interview lead to in-depth opinion relying on experience of teachers and education participants. This study is expected to present the basis data for future theoretical systemization of neglected classes and for seeking educational utilization methods.

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Depth Map Denoising Based on the Common Distance Transform (공동 거리 변환 기반의 깊이맵 잡음 제거)

  • Kim, Sung-Yeol;Kim, Man-Bae;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.565-571
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    • 2012
  • During depth data acquisition and transmission, the quality of depth maps is usually degraded by physical noise and coding error. In this paper, a new joint bilateral filter based on the common distance transform is presented to enhance the low-quality depth map. The proposed method determines the amount of exploitable color data according to distance transform values of depth and color pixels. Consequently, the proposed filter minimizes noise in the depth map while suppressing visual artifacts of joint bilateral filtering. Experimental results show that our method outperforms other conventional methods in terms of noise reduction and visual artifact suppression.

Depth Image Restoration Using Generative Adversarial Network (Generative Adversarial Network를 이용한 손실된 깊이 영상 복원)

  • Nah, John Junyeop;Sim, Chang Hun;Park, In Kyu
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.614-621
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    • 2018
  • This paper proposes a method of restoring corrupted depth image captured by depth camera through unsupervised learning using generative adversarial network (GAN). The proposed method generates restored face depth images using 3D morphable model convolutional neural network (3DMM CNN) with large-scale CelebFaces Attribute (CelebA) and FaceWarehouse dataset for training deep convolutional generative adversarial network (DCGAN). The generator and discriminator equip with Wasserstein distance for loss function by utilizing minimax game. Then the DCGAN restore the loss of captured facial depth images by performing another learning procedure using trained generator and new loss function.

Removal characteristics of NOMs in a slow sand filter at different media depth and operation time (완속여과공정에서 운전시간 및 여층깊이에 따른 자연유기물질(NOM) 제거 특성)

  • Park, Noh-Back;Park, Sang-Min;Seo, Tae-Kyeong;Jun, Hang-Bae
    • Journal of Korean Society of Water and Wastewater
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    • v.22 no.4
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    • pp.467-473
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    • 2008
  • Natural organic matter (NOM) removal by physico-chemical adsorption and biological oxidation was investigated in five slow sand filters with different media depths. Non-purgeable dissolved organic carbon(NPDOC) and $UV_{254}$ absorbance were measured to evaluate the characteristics of NOM removal at different filter depths. Removal efficiency of NOM was in the range of 10-40% throughout the operation time. At start-up of the filters packed with clean sand media, NOM was probably removed by physico-chemical adsorption on the surface of sand through the overall layer of filter bed. However, when Schumutzdecke layer was built up after 30 days operation, the major portion of NPDOC was removed by biological oxidation and/or bio-sorption in lower depth above 50 mm. NOM removal rate in the upper 50 mm filter bed was $0.82hr^{-1}$. It was about 20 times of the rate($0.04hr^{-1}$) in the deeper filter bed. Small portion of NPDOC could be removed in the deeper filter bed by both bio-sorption and biodegradation. SEM analysis and VSS measurement clearly showed the growth of biofilm in the deeper filter bed below 500 mm, which possibly played an important role in the NOM removal by biological activity besides the physco-chemical adsorption mechanism

Depth-Map Generation using Fusion of Foreground Depth Map and Background Depth Map (전경 깊이 지도와 배경 깊이 지도의 결합을 이용한 깊이 지도 생성)

  • Kim, Jin-Hyun;Baek, Yeul-Min;Kim, Whoi-Yul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.275-278
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    • 2012
  • 본 논문에서 2D-3D 자동 영상 변환을 위하여 2D 상으로부터 깊이 지도(depth map)을 생성하는 방법을 제안한다. 제안하는 방법은 보다 정확한 깊이 지도 생성을 위해 영상의 전경 깊이 지도(foreground depth map)와 배경 깊이 지도(background depth map)를 각각 생성 한 후 결합함으로써 보다 정확한 깊이 지도를 생성한다. 먼저, 전경 깊이 지도를 생성하기 위해서 라플라시안 피라미드(laplacian pyramid)를 이용하여 포커스/디포커스 깊이 지도(focus/defocus depth map)를 생성한다. 그리고 블록정합(block matching)을 통해 획득한 움직임 시차(motion parallax)를 이용하여 움직임 시차 깊이 지도를 생성한다. 포커스/디포커스 깊이 지도는 평탄영역(homogeneous region)에서 깊이 정보를 추출하지 못하고, 움직임 시차 깊이 지도는 움직임 시차가 발생하지 않는 영상에서 깊이 정보를 추출하지 못한다. 이들 깊이 지도를 결합함으로써 각 깊이 지도가 가지는 문제점을 해결하였다. 선형 원근감(linear perspective)와 선 추적(line tracing) 방법을 적용하여 배경깊이 지도를 생성한다. 이렇게 생성된 전경 깊이 지도와 배경 깊이 지도를 결합하여 보다 정확한 깊이 지도를 생성한다. 실험 결과, 제안하는 방법은 기존의 방법들에 비해 더 정확한 깊이 지도를 생성하는 것을 확인할 수 있었다.

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Coding Technique using Depth Map in 3D Scalable Video Codec (확장된 스케일러블 비디오 코덱에서 깊이 영상 정보를 활용한 부호화 기법)

  • Lee, Jae-Yung;Lee, Min-Ho;Chae, Jin-Kee;Kim, Jae-Gon;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.21 no.2
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    • pp.237-251
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    • 2016
  • The conventional 3D-HEVC uses the depth data of the other view instead of that of the current view because the texture data has to be encoded before the corresponding depth data of the current view has been encoded, where the depth data of the other view is used as the predicted depth for the current view. Whereas the conventional 3D-HEVC has no other candidate for the predicted depth information except for that of the other view, the scalable 3D-HEVC utilizes the depth data of the lower spatial layer whose view ID is equal to that of the current picture. The depth data of the lower spatial layer is up-scaled to the resolution of the current picture, and then the enlarged depth data is used as the predicted depth information. Because the quality of the enlarged depth is much higher than that of the depth of the other view, the proposed scheme increases the coding efficiency of the scalable 3D-HEVC codec. Computer simulation results show that the scalable 3D-HEVC is useful and the proposed scheme to use the enlarged depth data for the current picture provides the significant coding gain.

RECONSTRUCTING A SUPER-RESOLUTION IMAGE FOR DEPTH-VARYING SCENES

  • Yokoyamay, Ami;Kubotaz, Akira;Hatoriz, Yoshinori
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.446-449
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    • 2009
  • In this paper, we present a novel method for reconstructing a super-resolution image using multi-view low-resolution images captured for depth varying scene without requiring complex analysis such as depth estimation and feature matching. The proposed method is based on the iterative back projection technique that is extended to the 3D volume domain (i.e., space + depth), unlike the conventional superresolution methods that handle only 2D translation among captured images.

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