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http://dx.doi.org/10.5909/JBE.2016.21.2.237

Coding Technique using Depth Map in 3D Scalable Video Codec  

Lee, Jae-Yung (Sejong University)
Lee, Min-Ho (Top Engineering)
Chae, Jin-Kee (Osstem Implant)
Kim, Jae-Gon (Korea Aerospace University)
Han, Jong-Ki (Sejong University)
Publication Information
Journal of Broadcast Engineering / v.21, no.2, 2016 , pp. 237-251 More about this Journal
Abstract
The conventional 3D-HEVC uses the depth data of the other view instead of that of the current view because the texture data has to be encoded before the corresponding depth data of the current view has been encoded, where the depth data of the other view is used as the predicted depth for the current view. Whereas the conventional 3D-HEVC has no other candidate for the predicted depth information except for that of the other view, the scalable 3D-HEVC utilizes the depth data of the lower spatial layer whose view ID is equal to that of the current picture. The depth data of the lower spatial layer is up-scaled to the resolution of the current picture, and then the enlarged depth data is used as the predicted depth information. Because the quality of the enlarged depth is much higher than that of the depth of the other view, the proposed scheme increases the coding efficiency of the scalable 3D-HEVC codec. Computer simulation results show that the scalable 3D-HEVC is useful and the proposed scheme to use the enlarged depth data for the current picture provides the significant coding gain.
Keywords
High Efficiency Video Coding (HEVC); 3D-HEVC; Scalable HEVC (SHVC); Depth map;
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