• 제목/요약/키워드: crowd

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Performance Evaluation of Evacuation in Subway Station Stairs using Movement Recording Apparatus (이동정보 기록장치를 이용한 전철 계단 피난평가 연구)

  • Kim, Young Gil;Kim, Eung Sik
    • Journal of the Korean Society of Safety
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    • v.33 no.6
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    • pp.123-127
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    • 2018
  • Recent catastrophic accidents at the underground subway stations in South Korea have proven that the subway evacuation is an important safety concern. Previous studies have used commercial programs for safety assessment or have been focused on development of computing algorithms rather than the basic analysis data which form the foundation of studies. In this study, we designed a new movement recording apparatus which measured and analyzed crowd movements including but not limited to moving velocity, specific flow rate and crowd density. Moreover, We propose new effective analysis method for evacuation studies with this apparatus.

Abnormal Crowd Behavior Detection Using Heuristic Search and Motion Awareness

  • Usman, Imran;Albesher, Abdulaziz A.
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.131-139
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    • 2021
  • In current time, anomaly detection is the primary concern of the administrative authorities. Suspicious activity identification is shifting from a human operator to a machine-assisted monitoring in order to assist the human operator and react to an unexpected incident quickly. These automatic surveillance systems face many challenges due to the intrinsic complex characteristics of video sequences and foreground human motion patterns. In this paper, we propose a novel approach to detect anomalous human activity using a hybrid approach of statistical model and Genetic Programming. The feature-set of local motion patterns is generated by a statistical model from the video data in an unsupervised way. This features set is inserted to an enhanced Genetic Programming based classifier to classify normal and abnormal patterns. The experiments are performed using publicly available benchmark datasets under different real-life scenarios. Results show that the proposed methodology is capable to detect and locate the anomalous activity in the real time. The accuracy of the proposed scheme exceeds those of the existing state of the art in term of anomalous activity detection.

Interactive Video Player for Supporting Learner Engagement in Video-Based Online Learning

  • YOON, Meehyun;ZHENG, Hua;JO, Il-Hyun
    • Educational Technology International
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    • v.23 no.2
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    • pp.129-155
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    • 2022
  • This study sought to design and develop an interactive video player (IVP) capable of promoting student engagement through the use of online video content. We designed features built upon interactive, constructive, active, passive (ICAP), and crowd learning frameworks. In the development stage of this study, we integrated numerous interactive features into the IVP intended to help learners shift from passive to interactive learning activities. We then explored the effectiveness and usability of the developed IVP by conducting an experiment in which we evaluated students' exam scores after using either our IVP or a conventional video player. There were 158 college students who participated in the study; 76 students in the treatment group used the IVP and 82 students in the control group used a conventional video player. Results indicate that the participants in the experiment group demonstrated better achievement than the participants in the control group. We further discuss the implications of this study based on an additional survey that was administered to disclose how usable the participants perceived the IVP to be.

Crowd counting based on Deep Learning (딥러닝 기반 인원 계수 방안)

  • Sim, Gun-Wu;Sohn, Jung-Mo;Kang, Gun-Ha
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.17-20
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    • 2021
  • 본 연구는 인원 계수에 딥러닝 알고리즘을 적용한다. 인원 계수는 안전 관리 분야, 상업 분야에 적용될 수 있다. 예를 들어, 건물 내 화재 발생 시, 계수된 인원을 활용하여 인명 피해를 최소화할 수 있다. 다른 예로, 유동인구 데이터를 기반으로 상권을 분석하여 경제적 효율성을 극대화할 수 있다. 이처럼 인원 데이터의 중요성이 증가함에 따라 인원 계수 연구도 활발하다. 그 예로, 객체 탐지(Object Detection) 같은 딥러닝 기반 인원 계수, 센서 기반 인원 계수 등이 있다. 본 연구에선 딥러닝 알고리즘인 VGGNet을 사용하여 인원을 계수했다. 결과로 Mean Absolute Percentage Error(이하 MAPE)는 약 5.9%의 오차율을 보였다. 결과 확인 방법으로는 설명 가능한 인공지능(XAI) 알고리즘 중 하나인 Grad-CAM을 적용했다.

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A study of path alteration in mobile crowd sensor systems (이동형 군집형 센서 시스템에서 경로 변경 연구)

  • Park, Sangjoon;Lee, Jongchan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.563-564
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    • 2020
  • 본 논문에서는 이동형 군집형 센서 시스템에서 상황에 따른 경로 변경에 대해 고려한다. 이동형 군집형 센서 시템은 임무 수행을 위해 무선으로 상호 네트워크 연결을 유지한 채로 그룹 이동을 수행한다. 이러한 그룹 이동의 경우 경로 변경의 상황에서 싱크 시스템의 명령에 따라 경로 변경을 수행한다. 그러므로 본 논문에서는 이동 센서 시스템들의 경로 변경을 발생하는 환경에 대해 고려한다.

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A study of area assignment to the crowd sensor system (군집형 센서 시스템의 영역 지정의 연구)

  • Park, Sangjoon;Lee, Jongchan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.01a
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    • pp.249-250
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    • 2020
  • 본 논문에서는 무선 이동 환경에서 군집형 센서 시스템의 영역 지정 방식에 대해 고려한다. 이동 기능을 보유한 다수의 군집형 센서 시스템들이 임무를 수행할 경우 이동 경로 상에서 센서 시스템들의 이동 영역을 설정한다. 이동 영역의 설정을 위해 센서 세스템들의 영역 지정을 위한 네트워크를 형성한다. 형성된 네트워크 안에서 센서 시스템들은 이동 지점을 통해 경로를 따라 이동을 수행한다.

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A management scheme of departed network in the crowd group (군집 그룹에서 이탈 네트워크에 대한 관리 방안)

  • Park, Sangjoon;Lee, Jongchan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.541-542
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    • 2021
  • In this paper, we consider the straggled network treatment in multiple sensor groups. During the moving or the implement of mission, the departed network should be handled. The loss of network group affects the mission implement of overall sensor networks, and it also requests the immediate treatment. In urgent mission environments, the network management of mobile sink should be considered to the group damage.

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System Design and Implementation for Building a Place Information based on Crowdsourcing Utilizing the Graph Data Model (그래프 데이터 모델을 활용한 크라우드 소싱 기반의 장소 정보 구축을 위한 시스템 설계 및 구현)

  • Lee, Jae-Eun;Rho, Gon-Il;Jang, Han-Me;Yu, Kiy-Un
    • Journal of Cadastre & Land InformatiX
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    • v.46 no.1
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    • pp.117-131
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    • 2016
  • The development of LBS(location-based services) due to the widespread mobile environment highlights the importance of POI(point of interest) information. The accurate and up-to-date POI has to be ensured to reflect the information of rapidly changing places. For the efficient construction of POI, here we propose the novel construction system for t he place information. This system is based on crowd-sourcing in which a great number of users participate. In addition, we utilize the graph data model to build the new concept of the place information covering the wide areas extending from the specific point. Moreover, the implementation of the new system applying the graph data model and crowd-sourcing is realized in this paper. That is, this study suggests the whole new concept of the place information and shows the clustering and the renewal of the place information through crowd-sourcing.

Measurement of the Movement Speed and Density of People on a Building Corridor (건물 복도에서의 밀도와 이동속도 측정)

  • Kim, Woon Hyung;Lee, Gyu Hong;Kim, Jong Hoon
    • Fire Science and Engineering
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    • v.31 no.1
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    • pp.36-41
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    • 2017
  • In this study, the experimental measurements from a one-way moving experiment showed that the average movement speed was 0.55 m/s with an average crowd density of $2.36P/m^2$ in a corridor. The cCalculation result of the correlations between the crowd density and movement speed from the SFPE Handbook showed an average of 0.53 m/s. The difference between the calculation and experiment was 0.02 m/s. A comparison of each data set showed that the maximum difference was 0.38 m/s. Some experimental results showed that the crowd density increased with increasing movement speed and the average data from the entire experiment time was used for the analysis. When the short time interval for frame by frame analysis for video files was conducted, the experimental data was expected to be more reliable.