• Title/Summary/Keyword: creative reuse

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The 20th Century High-Rise as Heritage: Notes on a Teaching Experience of the Adaptive Reuse of the Metropolo Hotel in Shanghai

  • Martinez, Placido Gonzalez
    • International Journal of High-Rise Buildings
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    • v.10 no.1
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    • pp.45-54
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    • 2021
  • The adaptive reuse of 20th-century high-rise architecture poses important questions about the prevalence of authorized discourses in the heritage conservation field. Based on a two-year teaching experience at Tongji University about the adaptive reuse of the Metropolo Hotel (Palmer and Turner, 1934), an iconic historic high-rise building in the Shanghai Bund area, this paper will show the extent to which disciplinary and urban authorized heritage discourses are present in the development of design and representation strategies in adaptive reuse. Using discourse analysis as a method, this paper will make the argument that disciplinary discourses have a limited effect in the practice of adaptive reuse, which is perceived as a fundamentally creative activity. At the same time, the paper reveals how urban discourses have a much more lasting effect, confirming the intimate links between adaptive reuse and the wider phenomena of beautification and gentrification of high-rise listed areas.

Expansion and Evolution of Artist-in-residence Program: From Structure of Creative City to the Nations' Cooperation (예술가 해외거주 프로그램(Artist-in-residence)의 확산과 진화 - 창조도시 구도에서 국가 간 협력 프로그램까지)

  • Park, Shin-Eui
    • The Journal of Art Theory & Practice
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    • no.6
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    • pp.123-145
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    • 2008
  • Artist-in-residence which gets chances to create by artists' moving and encountering new culture is heightening its level in 21th century. Under the circumstance that issue of cultural diversity and the role of artists which is for city revitalization and sustainability are affect residency program in the midst of highly proceeded globalization that international exchange. Therefore, in the aspect of creative city, a new model is creating by reuse of abandoned industrial facilities and Asia or Eastern country become the subject in residency program management, the issue of cultural diversity is getting more important, programs based on project not just residence are managing. Furthermore, it has inter-country cooperating system in the rage of cultural management. It means that artists' space of creating activity has a new, social role in spontaneously we need to approach to following model in Korea, as well.

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Ammonia Adsorption Characteristic of Reusable PAN/zeolite Fibers Made by Electrospinning (전기방사로 제작된 재이용 가능한 PAN/제올라이트 섬유의 암모니아 흡착 특성)

  • Ro, Yeon Hee;Chung, Woo Jin;Chang, Soon Woong
    • Korean Journal of Environmental Agriculture
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    • v.39 no.4
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    • pp.281-288
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    • 2020
  • BACKGROUND: Generally, ammonia occurs from agricultural waste disposal. Ammonia is known as a harmful substance to the human body and has a bad influence such as eutrophication on the ecosystem. It is possible to remove the ammonia by ammonia adsorption method using natural zeolite, without external influence. However, due to the natural zeolite shape, it is hard to reuse. METHODS AND RESULTS: Electrospinning method can produce fiber with constant diameter. Moreover, electrospinning method has no limitation for selecting the material to make the fiber, and thus, it is valuable to reform the surface of adsorbent. In this study, reusable membrane was made by electrospinning method. The highest removal efficiency was shown from the membrane with 20% of zeolite included, and it has been verified that it is possible to reuse the membrane through chemical treatment. The highest ammonia removal efficiency was about 92.4%. CONCLUSION: In this study, ammonia adsorption characteristics of zeolite fibers were studied. Electrospinning method can produce zeolite fiber with even distribution. Ammonia can be removed efficiently from ion exchange ability of the natural zeolite. The result of adsorption isotherm indicated that both Freundlich model and Langmuir model provided the best fit for equilibrium data. And study on desorption has demonstrated that the ion exchange from zeolite was reversible when 0.01 M NaCl and KCl solution were used.

Reuse Methodology for Abandoned Mines as Industrial Heritage (산업유산으로서의 폐광산 재활용 방법론 연구)

  • Kang, Dong-Jin
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.6 s.119
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    • pp.111-129
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    • 2007
  • Industrial heritage artifacts may include the industrial products, technologies and infrastructures that have contributed to modernization beginning with the Industrial Revolution. The history of our industrial heritage spans 50 to 150 years and can be characterized by taking into account the site and the technology. This paper analyzes 13 precedents in Japan, Canada, and the United States in terms of these concerns, with focus on the reuse of abandoned mines as industrial heritage. Field surveys and interviews about each abandoned mine were used to obtain historical records and material. The results describe progress in three phases (1) recognizing phase, (2) organizing phase, and (3) maintenance management phase. A proper methodology for reuse is necessary to ensure the authenticity of the abandoned mine, particularly in the face of poor tourism-oriented approaches. As a result of analyzing the 13 cases, we determined that the following principles should be considered during the reuse process. Firstly, reuse of abandoned mines should not be compulsory but should be a spontaneous process and especially, should be carried out by inhabitants. Secondly, education and real experiences in the abandoned mine should be used to ive visitors a feeling of authenticity. Thirdly, creative remodeling methods can be used to enhance the abandoned mine's facilities and the site. Finally, historic and new functions should be the focus of the revitalization. Because this paper mainly focused on 13 precedents, there are likely more diverse cases. However, the conclusions of this report have practical value for reuse of abandoned mines and can be used in establishing methods for reusing Korean abandoned mines as industrial heritage.

The Tentative Plans of Adaptive Reuse of Korean Traditional Houses (Han ok) in Urban Area : Focusing on the Elderly Housing in Seoun-dong, Cheongju (도시한옥의 적응적 재생 모델시안 연구 -청주 서운동의 노인계층을 위한 모델링 사례를 통하여-)

  • Kim, Tai Young;Kim, Eun Jeong
    • Journal of the Korean Institute of Rural Architecture
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    • v.18 no.1
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    • pp.57-65
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    • 2016
  • When the castle of the city was destructed from 1911 through 1915 in Cheongju, the city's spatial structure was reorganized and "Han-ok Housing", a dwelling site filled with Korean traditional houses, was newly formed around the former castle site. These days, the Han-ok housing in Seoun-dong, Cheongju in which elderly couples and senior citizens live is enclosed by modernized roads and three or four-story buildings, leaving the housing as an isolated island in the city block. Nonetheless, the Han-ok housing not only plays an important role in sustaining the historic and local identity of the city, but also offers environmental benefits in terms of daylighting and ventilation. The purpose of this study is to reorganize the housing suitable for those who currently live and recreate it by adding new functionality. Consequently, three strategies are established; the conservation of existing building through the improvement of existing facilities; the conversion of vacant buildings into a new use; and the creation of the urban mid-rise Han-ok housing at street sides. The first strategy has a significance in that the traditional building's single wing plan, small room sizes and lack of storages now cause great inconvenience for current life style. The second strategy also promotes the practical use of abandoned buildings through alterations and additions. Finally, the creation of the urban mid-rise Han-ok housing that is accomplished by the combination of reinforced concrete and wooden structure interacts with or respond to the city's development. As a result, this study for the adaptive reuse of Han-ok housing proves how the traditional properties can be maintained in a careful manner and how its creative reuse can be achieved.

Consumer Characteristics Influencing 'Difficulty in Discarding' Fashion Goods (패션제품 버리기 어려움에 영향을 미치는 소비자 특성)

  • Park, Hyun-Hee;Ku, Yang-Suk
    • Fashion & Textile Research Journal
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    • v.19 no.5
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    • pp.559-568
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    • 2017
  • The purpose of this study was to identify the socio-psychological variables and demographic factors influencing the difficulty people may have in discarding fashion goods. In addition, differences of disposal behavior were investigated according to the degree of reported difficulty with which people discarded fashion goods. A total of 260 survey questionnaires were analyzed. Frequency, correlation, exploratory factor analysis, reliability, t-test and multiple regression analyses were used for data analysis using SPSS 22.0. The study results were as follows. First, the difficulty of discarding of fashion goods was positively affected by concern for the environment and the potential for creative reuse of fashion goods, whereas it was not influenced by interdependence. Second, there were differences in the difficulty with which people discarded fashion goods according to demographic factors such as gender and whether or not they held certain religious beliefs; however, there were no differences among other demographic factors. Third, the group demonstrating a high degree of difficulty in discarding fashion goods preferred certain disposal behaviors such as donating to religious organizations, schools, charities etc., exchanging with other people or bartering, reforming for other purposes, selling to secondhand shops or on the internet, storing without wearing it, or discarding it after salvaging reusable parts. The results of this study provide various guidelines for consumers and retailers of fashion products who are interested in the efficient disposal of fashion goods.

The Emergent Properties and Dialectic way of thinking of the Dutch RE;USE Design (네덜란드 RE;USE 디자인의 창발성과 변증적 사유방식)

  • Park, Young-Tae
    • Korean Institute of Interior Design Journal
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    • v.23 no.1
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    • pp.23-33
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    • 2014
  • This is a study on the application of a dialectic way of thinking in terms of design methods, and has contents about the formation of new visual and the ways of process that are triggered by cognitive introspection. A ccordingly, the study has its purposes in interpretation and recommendation of new methodological systems around dialectic principles and ways of thinking on the works of the Dutch Architecture Exhibition carried out in Korea in 2013, with the theme of "Reuse" among the aspects expanding since the reflexive modernization. Firstly, the basic features of Dutch designs were connected to dialectic ways of thinking. After studying the basic concepts of dialectics from Greek philosophies to Kant, Hegel, Marx and Benjamin, the aspects of applying them onto creative works such as art, architecture and design were methodologically systematized. Through this process, it was confirmed that the existing concepts are newly rearranged rationally, logically and scientifically based on dialectic ways of thinking rather than subjectively or emotionally. From the study of the 12 art works, it was confirmed that the value of use and potential obstacles have been used as a design solution. Also, the process which is juxtaposed with the result by itself has been expressed and causes the alienation effect. Therefore, such dialectic ways of thinking was organized into a procedural flow of contradictory recognition on situations, drive due to negativity, mutual penetration, mutual transformation, abstraction, verbalizing and creation of new concepts, and it was confirmed that such finding was valid in securing creative possibilities as 'New Uses' rather than 'Re-uses'.

Fashion Accessories Designed from Recycled Fabric Remnants (소재 재활용에 의한 패션소품 디자인 개발)

  • Kim, Chan-Ju;Ro, Mi-Kyung
    • Journal of the Korean Society of Costume
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    • v.60 no.10
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    • pp.65-79
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    • 2010
  • Each season, many clothing companies dump small pieces of fabrics left over from making samples. Since fabrics do not decompose easily, this results in environmental pollution. This research was done to discover effective ways to reuse these fabric remnants. As most of these remnants were not large enough for making clothes, fashion accessories was chosen as the design object. Four steps of design development process followed: information research & analysis, prototype design & sample making, market testing, final design decision. After market research and trend analysis, four neck decoration wear -- scarf & muffler(SM). collar & cape(CC), vest & top(VT), and necklace(NE) -- were selected as final product types. 45 designs arose, and 120 items with variations in fabric materials and colors were produced as samples. The three main themes (multiple. reversible, cross) were applied throughout all of the design items. Samples were evaluated from the reactions of the consumers through a 10-day sale at a retail store. Based on the sales record and customers' opinions, five designs from each of the product types SM, CC, and VT were picked out as final designs. In conclusion, fashion accessories turned out to be a more appropriate item to reuse fabric remnants from clothing companies than clothes were, because they necessitate small fabric size and the limitation in fabrics could be compensated with creative design ideas.

An upcycling project in textile and fashion design

  • CINI, Cigdem Asuman
    • The Research Journal of the Costume Culture
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    • v.27 no.1
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    • pp.11-19
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    • 2019
  • The mass production after the industrialisation and the fast changing fashion cycles in today's world resulted in buying clothes and home textiles more than we need and discarding them before they complete their life cycles. This causes vast amounts of textile waste that creates environmental issues. Upcycling is the creative process of transforming clothing and textile waste by reusing deadstock or used fabric to create new garments and products. It holds importance in terms of sustainability, reducing waste and environmental pollution. During the process of upcycling, certainly the creativity and innovation are the key words because to reuse a product to a better value needs a creative mind, aesthetic consciousness, innovative look and knowledge and it is quite different from a normal design procedure. There is a delicate level of aesthetics which carries the reused materials to a higher value. The handling of the materials, knowing how to manipulate the waste material, the techniques available to apply to surfaces, the concept of two and three dimension on textiles and clothing, contributions of other branches of art such as sculpture and painting all help the designer to reach a higher aesthetic value in the upcycled product in this process. In the study; it was aimed to raise awareness, to attract attention to sustainable fashion and also to contribute to sustainable development as an upcycling design project realized with students in textile and fashion design education taken as an example.

Developing the Teaching Material and Comparative Experiment of LOGO and Scratch (교육용 프로그래밍 언어인 로고와 스크래치 교재 개발 및 비교 실험)

  • Kim, Jong-Jin;Hyun, Dong-Lim;Kim, Sung-Wan;Kim, Jong-Hoon;Won, Yoo-Hun
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.459-469
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    • 2010
  • Knowledge-based society requests the ability to reuse existing knowledge beyond acquirement and utilization of universal knowledge. The present education of computer, on the other hand, is biased only teaching how to use software. But it does not appropriate for the education to boost various and creative thinking. Thus, this paper carried out research on creativity to be treated in the goal of the 7th Educational Curriculum. Also it selected and analysed computer programming languages-'LOGO' and 'Scratch'. Furthermore, it develops a training material and applies to elementary students in schools. The result that it compares and analyzes the effect that each languages influence to creativity of students, both of them help to develop creativity. Especially 'LOGO' made a positive impact on fluency, 'Scratch' did on ness and resistance.