• 제목/요약/키워드: creative problem solving method

검색결과 176건 처리시간 0.022초

건축공학에서 트리즈이론의 적용과 창의적 비용절감사례연구 (Case Study on Application of TRIZ Theory and Creative Cost Savings in Architectural Engineering)

  • 장명훈;고동우
    • 지식경영연구
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    • 제16권3호
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    • pp.65-80
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    • 2015
  • Problems solved by the TRIZ method have been developed and applied in many fields ranging from management as well as engineering. Most of the problems occurring in the construction site should be applied immediately. To solve the problem of building engineering, formulation of the problem solving process using the TRIZ method is needed. This study classified and analyzed the problem solving process of architectural engineering technology in accordance with the procedures of TRIZ, and showed the case of solving problem in the field and the availability of TRIZ theory in architectural engineering. This paper shows that the TRIZ theory can be used as a tool for creative problem solving and cost reduction in architectural engineering.

창의적 캡스톤 디자인을 활용한 팀 프로젝트수업 운영에 따른 학습만족도 및 이해도 변화에 관한 연구 (A Study on the Change of Learning Satisfaction and Comprehension of Team Project Instruction Using Creative Capstone Design)

  • 김창희
    • 디지털산업정보학회논문지
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    • 제13권4호
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    • pp.179-191
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    • 2017
  • The purpose of this study is to investigate the change of comprehension degree about learning satisfaction and capstone class by applying the subject which draws idea for team project task in college to creative capstone design program. The Capstone Design Program is designed to train fieldworkers with creative problem solving skills and is widely applied as a problem-solving course in team-based projects. In this paper, based on the case study of the 'fusion capstone design' operated in the first semester of 2015 ~ 2017, the capstone design course was established in the course of designing ideas for problem solving. The results of this study are as follows: First, the questionnaire about capstone design instruction process, instruction method, and learning achievement satisfaction were analyzed. As a result, understanding of capstone design was found to be higher than that of class before class, and satisfaction of performance course, method of teaching performance and learning outcome were obtained.

액션러닝 교수설계에 의한 창의적 문제해결 교과의 학습성과 (Effects of an Action Learning based Creative Problem-Solving Course for Nursing Students)

  • 장금성;김남영;박현영
    • 간호행정학회지
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    • 제20권5호
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    • pp.587-598
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    • 2014
  • Purpose:This study was conducted to identify the effects of an action learning based creative problem-solving (CPS) course on problem solving, creativity and team-member exchange in nursing students. Methods: A quasi-experimental study applying a non-equivalent control group pre-post design was employed. Sophomore nursing students (32 in the experimental group and 33 in the control group) were recruited from a university in G-city, Korea. Problem solving, creativity and team-member exchange were measured for the pretest and posttest using self-report questionnaires. Kolmogorov-Smirnov test, Chi-square, Fisher's exact test, t-test, and ANCOVA with SPSS/Win 20.0 program were used to analyze the data. Results: The scores for problem solving, creativity and team-member exchange in the experimental group were significantly higher than those of the control group. Conclusion: Results of this study indicate that an action learning based CPS course is an effective teaching method to improve nursing students' competencies. In the future longitudinal studies are needed to assess the long term effects of the course.

창의적 문제해결력 중심의 수학 교육과정 적용 및 효과 분석 (Application and Examination the Effect of mathematics Curriculum to Enhance Creative Problem Solving Abilities)

  • 권오남;김정효
    • 한국수학교육학회지시리즈A:수학교육
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    • 제39권2호
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    • pp.81-99
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    • 2000
  • The Purpose of this study is to develop and implement an alternative secondary mathematics curriculum to enhance creative problem-solving abilities. The curriculum consisting of three main elements-content knowledge, process knowledge and creative thinking sills-as developed. Lessons were taught by a problem-based-learning method in an experimental group. In order to examine the effect of the curriculum, performance assessment was developed and used for pre and post.. There were significant group differences in the creative problem-solving abilities, so we could examine the effect of developed program and confirm the group differences in the attitude for lessons. But there were no significant group differences in motive for learning, a study skill and the achievement test.

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가정과 교육에서의 창의성 교수를 위한 이론적 고찰 (The Theoretical Inquiry for Teaching Creativity in Home Economics Education)

  • 류상희
    • 한국생활과학회지
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    • 제10권2호
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    • pp.215-224
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    • 2001
  • Creativity is a trait necessarily demanded in highly industrial and information oriented society. Accordingly, we should develop creativity through school education. The purpose of this study is to inquire a conceptual model and teaching method for developing creative problem solving skills in home economics education which can work at a platform for the curriculum developer. Although many definitions of creativity consider cognitive aspect more, personal or affective aspect is heavily involved with creativity. Therefore, creativity is a dynamic system which cooperates many contrasting and dialectic components in personal and cognitive aspects. The function of creativity is dependent on diverse environmental system. Environments influence on the extent of the development of creativity. Thus, the person-situation interaction model devised by Woodman and Schoenfeldt, integration of cognitive, affective, and situational aspects, is suggested as a conceptual model for teaching creativity in home economics education. The practical reasoning teaching model is suggested as a teaching method for developing creative problem solving skills in home economics education. The components of creative problem solving which involved with practical reasoning process are general knowledge and skills, specific knowledge and skills, divergent thinking skills, motivation and motives, and critical thinking skills.

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PEOE 수업모형을 적용한 수업이 학습자의 장·단기 파지 및 정의적 영역에 미치는 효과 (The Effects of PEOE-Based Class on Learners' Long- and Short-Term Retention and Affective Area)

  • 최성봉
    • 수산해양교육연구
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    • 제25권4호
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    • pp.878-890
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    • 2013
  • The purpose of this study is to apply the PEOE class model that can enhance students' scientific creative problem-solving ability and self-directed learning ability in the middle school science subject and analyze the effects of it on students' long- and short-term retention, scientific creative problem-solving ability, and self-directed learning characteristics. And the paper has gained the following results: First, according to the result of analysis through the pre-test, post-test, and delay test to examine the effects of PEOE-based class on learners' long- and short-term retention, it is found to be statistically significant in the significant level of .05. In other words, the class using PEOE influences learners' short-term retention significantly, but it is even more effective in transmitting the concept that students acquire into their long-term memory. Second, according to the result of analysis through the pre-test and post-test to examine the effects of PEOE-based class on learners' scientific creative problem-solving ability, it is found to be statistically significant in the significant level of .05 in general. However, 'elaboration' and 'originality', the subfactors of scientific creative problem-solving ability, do not indicate significant effects. Third, according to the result of analysis through the pre-test and post-test to examine the effects of PEOE-based class on learners' self-directed learning characteristics, it is found to be statistically significant in the significant level of .05 as a whole. However, 'openness' and 'future-oriented self-understanding', the subfactors of self-directed learning characteristics, do not exert significant effects. Based on the above study results, it can be concluded that PEOE-based class is more effective for learners' academic achievement in science, scientific creative problem-solving ability, and self-directed learning characteristics than lecture-method instruction regarding the middle school science unit of 'The Properties of Air and Weather Change'.

트리즈로 분석한 코로나19 대응 선별진료소의 진화 (The Evolution of Screening Center for COVID-19 Analyzed by TRIZ)

  • 송창룡
    • 산업경영시스템학회지
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    • 제45권3호
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    • pp.139-149
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    • 2022
  • Korea's Corona 19(COVID-19) quarantine, referred to as 'K-Quarantine', is a globally recognized quarantine system that has achieved both conflicting goals: health and economy. The quarantine system represented by 3T(Test-Trace-Treat) is not a method of blocking an area, but a method of screening and treating infected and non-infected persons. The screening center, one of the key elements of this screening treatment system, has evolved to suit the timing and situation of COVID-19, and has succeeded in initial response by conducting large-scale tests quickly and safely. By analyzing the evolution of screening centers that produced such significant results from a problem-solving point of view, it proved its meaning as a practical success case of creative problem-solving. In addition, the usefulness of TRIZ (Russian abbreviation of Theory of Solving Inventive Problem), a creative problem-solving theory, was confirmed through an analysis of actual verified cases of COVID-19 response. TRIZ is a problem-solving theory created by analyzing the regularity of invention patents, and is widely used not only in the technical field but also in the non-technical fields such as design, management, and education. The results of this study are expected to provide useful meaning and practical examples to researchers interested in system analysis and TRIZ application from a problem-solving perspective.

TRIZ와 브레인스토밍을 이용한 신뢰성 있는 공학설계 방법 (- The Credible Design Method for Solving Engineering Problems using TRIZ and Brainstorming -)

  • 서승우;박강
    • 대한안전경영과학회지
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    • 제6권3호
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    • pp.287-302
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    • 2004
  • Most of people who are engaged in research and development find it difficult to solve the engineering problems creatively due to the lack of ideas. There are two famous methods for inventive problem solving' 'Brainstorming' and 'TRIZ'. Brainstorming is the most popular tool until now to find a creative solution and TRIZ is not so popular yet but leads us to a very useful and clear solution. These two methods whose goals are the same usually take quite different routes to the final solution; Those routes have their own unique advantages and disadvantages. In this paper, a creative problem solving method optimized by correlating Brainstorming and TRIZ is proposed. And this method demonstrates how rough initial ideas can be quickly refined and how a problem can be solved correctly.

중학교 정보 교과서에서 '문제해결 방법과 절차' 영역의 창의적 문제해결력 경향 분석 (Analysis of creative problem solving literacy in problem-solving methods and procedures parts presented in informatics textbooks in middle schools)

  • 김용대;최길수;이종연
    • 컴퓨터교육학회논문지
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    • 제15권1호
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    • pp.1-11
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    • 2012
  • 정보 교과는 지식정보화 사회에 필요한 정보 활용 능력은 물론 창의적인 문제해결력을 함양하기 개설된 교과이다. 그러나 창의적 문제해결요소가 교과서에 어느 정도 포함되었는지를 분석하는 연구는 미미하다. 따라서 본 논문은 중학교 정보 1 교과서 '문제해결방법 및 절차' 영역의 창의적 문제해결력 경향을 정량적으로 분석하였다. 정보 교과서가 창의적 문제해결력 함양 요소를 어느 정도 포함하고 있는지 최길수의 정량적 분석법으로 분석한 결과, 교과서별로 문제해결과정 반영과 문제해결전략 제시의 충실도에 차이가 크게 나타났고 모든 교과서가 활동 요구 지수, 창의적 문제해결력 관련지수, 활동 유형지수가 전체적으로는 바람직한 범위에 있으나 소 영역별로는 바람직한 범위를 벗어난 것이 있는 것으로 나타났으며 지수 값이 균형을 이루지 못한 교과서가 있고 활동 유형이 일부 유형에 치우쳐 있는 것으로 나타났다. 그러므로 앞으로 정보 교과서의 개발 및 수정 보완 시 문제해결과정 반영과 문제해결전략의 충실도를 높이고, 교과서의 학습 활동 구성 시 다양한 학습 활동 유형을 활용하고 기본 정신 기능과 고등 정신 기능을 요구하는 활동 비율의 균형을 유지할 것을 제안하였다.

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초등학생의 창의성 계발을 위한 방안으로서 아이디어 생성 및 검토 단계에 창의적 사고 기법을 도입한 문제 해결 프로그램의 가능성 탐색 (Exploration of Problem Solving Program including Creative Thinking Skills in the Idea Generation and Verification Stages as Method for Fostering Creativity of Elementary School Student)

  • 강경아;윤지현;강성주
    • 한국초등과학교육학회지:초등과학교육
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    • 제34권1호
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    • pp.95-108
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    • 2015
  • Studies showed that elementary school students had difficulties in the idea generation for creative problem solving, and they were also not to go through with the verification process for selecting idea. Thus, it may be more effective to provide an actualized idea generation and verification methods. In this study, we developed the creativity problem solving program with the attribute listing and PMI skills in the idea generation and verification stages respectively and applied it to six groups consisting of 5th elementary school students. We analyzed the creativity and the verbal interactions among the students at the level of interaction units. The analyses of the results revealed that the problem solving program with the creative thinking skills had significant effects on the fluency and originality that were sub-elements consisting creativity. In the analyses of interaction unit, the frequencies of the 'making suggestion' at the idea generation stage were high. And at the idea verification stage, the frequencies of the 'making suggestion' and 'receiving opinion' were high. Educational implications of these findings were discussed.