• Title/Summary/Keyword: courseware

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A Courseware for Dessin Education Using VRML (VRML을 이용한 소묘 교육용 코스웨어)

  • Chung, Kang;Lee, Jin-Seon;Oh, Il-Seok
    • Journal of The Korean Association of Information Education
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    • v.3 no.2
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    • pp.33-40
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    • 2000
  • Since VRML provides 3-dimensional graphic functions in Web environment, we can use it for the courses which can be learned by manipulating 3-dimensional objects. This paper presents a VRML-based courseware for the dessin education. The courseware helps students to improve the dessin skill and to observe and sketch the 3-dimensional objects in any position and rotation in 3-dimensional cyberspace.

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Design and Implementation of a Multimedia Platform for a Realtime Distant Education on the Web (웹 기반에서의 실시간 원격교육을 위한 멀티미디어 플렛폼 설계 및 구현)

  • 손형도;김윤홍;강승찬;박병수;김일태
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.419-429
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    • 1999
  • In this paper, we have designed and implemented Web-based realtime distant education system by using multimedia CAI and Java technology. The proposed system can provide not only Web-based courseware but also text-based text lecture and distant OHP in real time. The Courseware provides computer basic education and has been developed by using Authorware. The Client/server program of Text lecture and distant OHP for a realtime distant education has been developed by using Java applet and application. Java servlet has been used to construct CGI programs.

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A Courseware for Science Education Using VRML and Java Applet (VRML과 자바애플릿을 이용한 과학교육용 코스웨어)

  • Ha, Yan;Choi, Doo-Sung
    • Journal of The Korean Association of Information Education
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    • v.8 no.2
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    • pp.203-209
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    • 2004
  • The proposed courseware using Java applets and VRML provides the improved learning methods which can enhance the interests of students. To cope with difficulties of science education presents 3 dimensional anmation function using VRML. The courseware helps students to improve understanding of machine easily seen in our life and interest of science education. It can be widely used to improve the efficiency of science education.

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The Design and Implementation of Korean History Web Courseware Using Semantic Network (의미망을 활용한 국사과 웹 코스웨어의 설계 및 구현)

  • Park, Chan-Ghu;Yun, Hong-Won
    • The Journal of Korean Association of Computer Education
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    • v.3 no.1
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    • pp.177-189
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    • 2000
  • This paper describes the design and implementation of Korean History Web courseware using semantic network in order to build learning environment in the viewpoint of cognitive flexibility theory. The most important thing in design for a courseware using semantic network is to build learning environment. The first step to do this is to analyze learning contents and after that we should define the type of link between learning subjects. We should develope the knowledge map which has the link of each type connected with every learning subject.

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CAI Courseware Model for Distance Education using JAVA (자바언어를 이용한 원격교육용 CAI 코스웨어 모델)

  • Park, Phan-Woo;Yang, Keun-Tae
    • Journal of The Korean Association of Information Education
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    • v.1 no.2
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    • pp.67-83
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    • 1997
  • We studied a CAI courseware model for distance education on network, with the use of Java language. Basic www files, contents of courseware, are constructed with html. Students and educator can access the preferred unit composed of the appropriate multimedia data by using of www browser at any time. The distance education system, in this paper, has functions to manage the flow of distance learning, and to offer interaction between students and system in distributed environment. Students and/or 'educator can discuss a topic through server in different places. We implemented these functions, which are required in server and client environment of distance education, with the use of Java.

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Design and Implement an Internet-Based Courseware (인터넷 기반의 코스웨어의 설계 및 구현)

  • Lee, Geon-Jin
    • Journal of The Korean Association of Information Education
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    • v.1 no.1
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    • pp.82-91
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    • 1997
  • The purpose of thesis is to design and implement an efficient Internet-Based courseware which facilitates the problem solving learning. This courseware was developed in order to provide important foundations of learning in open-education environment using WWW. The targeted level is elementary students, To do this, the definition of problem solving, its processes, and advantages or pitfalls of computer-based problem solving learning were examined, with the advantage of using WWW as an educational tool. The theme of implemented courseware was selected from SATIS which is relevant for the problem solving learning. The courseware has three main parts; learning activity module, teaching activity module, and learning tool module. The learning activity module controls courseware flows and was implemented in accordance with the problem-based teaming processes. It: can be proceeded either sequential way or random access by setting linker. The advantage of random accessing method is that it may facilitate student learning because each student can regulate their learning processes which correspond to their own experiences. The teaching activity module provides for teachers useful informations for helping student's learning and it also can be used as an assessment tool for student's achievements, The learning: tool module consists of conversational note, e-mail address, help, and search tool. It is linked with learning activity module and teaching activity module so that teachers and students can actively participate in teaching-learning processes.

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A Case Study on Student's Perspective on Java Applets in Web-based Online Courseware (자바 애플릿(Java Applets)의 교육적 활용에 대한 학습자의 인식 및 태도 : 웹기반수업 사례연구)

  • Park, HaeOck;Choi, WonSik
    • 대한공업교육학회지
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    • v.31 no.1
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    • pp.170-184
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    • 2006
  • The purpose of this paper is to examine student's perspective on java applets used in web-based online courseware. undergraduate The subject of study was 94 undergraduates and web-based online courseware for the study was made. A suvey was conducted using a questionnaire form right after the semester was over. The results of this study were as follows; 1. 61.7% of the students answered that java applets used in the web-based courseware was very interesting. 2. For the reason why the students had the feeling of liking on the java applets, 33% of the students checked the item "due to the java applets' characteristics of repetition", and 30.9% of the students checked the item "due to the concrete and dynamic explanation on the contents". 3. The majority of the students answered that the java applets helped their learning(71.3%), induced their academic motivation(67%), and felt interactivity while learning(73.4%). 4. 81.9% of the students felt that java applets was necessary and essential contents in the industrial education web-based online courseware.

The Effects of Courseware Instruction Using Scaffolding Strategy on 10th Grade Students' Learning Chemical Reaction Rate (10학년의 화학반응속도 학습에서 스캐폴딩 전략을 적용한 코스웨어 수업의 효과)

  • Cho, Hyang-Suk;Choi, Byung-Soon;Park, Kuk-Tae
    • Journal of the Korean Chemical Society
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    • v.48 no.3
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    • pp.283-290
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    • 2004
  • The purpose of this study were to develop of courseware using scaffolding strategy and to investigate the effect of courseware instruction upon students' conceptual understanding and affective domain including effort and self-checking. 10th grade students in the experimental and control groups were selected from high school at Cheongwon-gun in Chungbuk, and taught about chemical reaction rate for 3 class hours. The students in the experimental group studied individually through courseware using scaffolding strategy and worksheet and teacher-centered expository lesson was used in the control group. Prior to the instructions, test specification for problem-solving assessment (TSPSA) was administered and the scores of the previous science achievement test were obtained. After the instructions, the posttest on conceptual understanding and TSPSA were administered. Results of this study revealed that the mean score of the experimental group in the conceptual understanding test was similar to that of the control group at statistically significant level. This result implies that the courseware using scaffolding strategy could be a tool of the individualized instruction. The experimental group improved significantly better in three components of the TSPSA such as effort, self-checking, and cognitive strategy. From this result, it is considered that learners' self regulation is improved by being taken over responsibility of learning. So, it is suggested that instruction using scaffolding strategy is needed in science class to improve self-leading learning ability.

Integrating Pronunciation into a Classroom and on the Web Courseware

  • Kim, He-Kyung
    • MALSORI
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    • no.41
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    • pp.49-59
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    • 2001
  • The aim of this paper is to suggest possible methods of integrating the teaching of Pronunciation into a typical communicative classroom and consequently on English teaming web courseware. It is hoped that this paper will prompt teachers to understand the current role of pronunciation in communicative English programs and that the web technology can help students improve their pronunciation, which will develop their speaking and listening skills. It also suggests the need for a database of visualized communicative expressions.

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Courseware Formalization based on XML (XML기반 코스웨어 구조화)

  • 양경민;한성국
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.697-699
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    • 2001
  • 현재 대부분의 코스웨어는 HTML 및 멀티미디어 요소로 작성되어 있다. 그러나 이들 자료들은 다른 용도로 재사용하기는 어렵다. 이러한 학습자료들은 Web에서 정보의 공유, 검색, 재사용 등이 유연하게 이루어져야 한다. 이에 본 논문은 계층적인 구조를 갖는 XML을 이용하여 효율적인 코스웨어를 구현할 수 있도록 DTD를 정의하여 검증(valid)된 XML문서를 만들고자 한다. 코스웨어 제작을 위해서는 교과의 내용 및 교육과정을 구조화하고 다양하게 만들어진 자료를 공유 및 재사용할 수 있는 표준이 필요하다. 본 논문에서는 이를 위해 Courseware DTD를 정의하고 표준 XML문서 형식의 코스웨어 제작 방안을 제시한다.

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