• Title/Summary/Keyword: continuous object

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Fast Vehicle Detection based on Haarlike and Vehicle Tracking using SURF Method (Haarlike 기반의 고속 차량 검출과 SURF를 이용한 차량 추적 알고리즘)

  • Yu, Jae-Hyoung;Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.1
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    • pp.71-80
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    • 2012
  • This paper proposes vehicle detection and tracking algorithm using a CCD camera. The proposed algorithm uses Haar-like wavelet edge detector to detect features of vehicle and estimates vehicle's location using calibration information of an image. After that, extract accumulated vehicle information in continuous k images to improve reliability. Finally, obtained vehicle region becomes a template image to find same object in the next continuous image using SURF(Speeded Up Robust Features). The template image is updated in the every frame. In order to reduce SURF processing time, ROI(Region of Interesting) region is limited on expended area of detected vehicle location in the previous frame image. This algorithm repeats detection and tracking progress until no corresponding points are found. The experimental result shows efficiency of proposed algorithm using images obtained on the road.

Treatise on the Continuum of Spaces, Society of Interiors - Focused on The Continuous Rapport of Space between Architecture and The City, and Architecture and The Countryside ('연속된 공간, 내부 사회'에 관한 논고 - 건축과 도시 그리고 건축과 전원/시골의 연속적인 공간 관계를 중심으로)

  • Kim, Myungshig
    • Korean Institute of Interior Design Journal
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    • v.24 no.2
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    • pp.100-107
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    • 2015
  • The paper begins with the idea of the society of the continued rooms that building connects architectural space (building interior) and urban open space (urban interior) or countryside/rural open space (territorial interior). It gives an account of, through literature review, a theoretical possibility of integrating not only architecture and urbanism but also architecture and countryside/rural planning. The first site explores the continuously articulated and connected spaces between building interior, urban interior, and territorial interior, in understanding Alberti's analogy, "A house is a little city." (1452) The second site illustrates architecture as an open boundary and a spatial medium which makes building, urban, and territorial interiors connect and makes them continuous. There is an opportunity of reading the continued relations and the continua of spaces. The third site deals with the form of building that architecture creates for building interior (society of rooms) and urban interior (society of urban rooms), and moderates the interiors. The last site clarifies the territorial interior (society of countryside/rural rooms) that constitutes homogeneous spatiality moderated by architecture between building interior and urban interior. The paper discusses the society of the continued interiors(building/urban/territorial interiors) that ought to be a fundamental truth in the field of every project which deals with a unit of space. It logically clarifies the society of the interiors, not isolated and blocked off but multilayered and continued. It comes to the conclusion that the territorial interior should be subsumed under the design field and the society of the continued rooms ought to be considered as a united object of space in the fields of interior architecture/design, architecture, landscape, urbanism and countryside/rural planning. Ultimately, it aims at offering a departing point of discourse and a theoretical foundation for the future studies on urban interior and territorial interior.

A numerical study on the safety of tunnel face using face bolting method (페이스 볼트 공법을 이용한 터널 막장 안정성에 관한 수치해석적 연구)

  • Ra, Jee-Hyun;Yoon, Ji-Sun
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.9 no.1
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    • pp.83-89
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    • 2007
  • As tunnel excavation generats stress release, a stability security of tunnel face is mainly important in case of tunnel excavation in the weak grounds. Using the steel bar or glass fiber pipe which had regular hardness, a face bolt method to reinforce previously is applied to an excavation object tunnel face aspect among measures methods regarding this. Therefore, used $FLAC^{3D}$ Ver. 2.1 on 5 Case of 0.5D (2EA), 1.0D, 1.5D, 2.0D with the length and 6 Case of 0, 20, 40, 60, 80, 100EA with the number of the bolt that a face bolt method was installed at these papers in the necessary weak grounds in order to review applicability of the tunnel face reinforcement method that used these face bolts, and executed three dimension continuous analysis.

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Efficient Skyline Computation on Time-Interval Data Streams (유효시간 데이터 스트림에서의 스카이라인 질의 알고리즘)

  • Park, Nam-Hun;Chang, Joong-Hyuk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.1
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    • pp.370-381
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    • 2012
  • Multi-criteria result extraction is crucial in many scientific applications that support real-time stream processing, such as habitat research and disaster monitoring. Skyline evaluation is computational intensive especially over continuous time-interval data streams where each object has its own customized expiration time. In this work, we propose TI-Sky - a continuous skyline evaluation framework. To ensure correctness, the result space needs to be continuously maintained as new objects arrive and older objects expire. TI-Sky strikes a perfect balance between the costs of continuously maintaining the result space and the costs of computing the final skyline result from this space whenever a pull-based user query is received. Our key principle is to incrementally maintain a partially precomputed skyline result space - however doing so efficiently by working at a higher level of abstraction. TI-Sky's algorithms for insertion, deletion, purging and result retrieval exploit both layers of granularity. Our experimental study demonstrates the superiority of TI-Sky over existing techniques to handle a wide variety of data sets.

A Case Study on the 「Influencer」 Art Exhibition (「Influencer」 예술 전시회 사례 연구)

  • SHI, YU;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.373-378
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    • 2020
  • With the continuous development of economic activities of influencer(people with social influence). Because of 'Influencers' bring huge economic benefits, all walks of life are creating their own 'influencers'. In the art exhibition industry, the 'influencer' art exhibition pays more attention to experiencing the audience. Although it reduces the professionalism of art exhibitions, it also lets more non-professional visitors to see and experience art exhibitions. In this paper, the write takes the 'influencer' art exhibition as the research object and divides into 'emotional immersion' and 'technological immersion', and analyzes the development status of 'influencer' art exhibition. It is a commercial marketing method to call art exhibition 'influencer'. But with the increasing demand of the public for art and culture consumption. the 'influencer' art exhibition, which can bring immersive cultural experience to the audience. It just meets the cultural consumption demand of the public. So that it has become one of the main forms of art exhibition. In the future, immersive 'influencer' art exhibition will become the main form of art exhibition. With continuous innovation and creativity, art professionalism and commercial marketing, the 'influencer' art exhibition will continue to develop.

Combination Analysis of Optical Tracking System Design Variables for Unknown Space Objects Using Effectiveness Analysis Simulation (효과분석 시뮬레이션을 이용한 미지 우주물체 광학 추적 시스템 설계 변수 조합 분석)

  • Hyun, Chul;Lee, Sangwook;Lee, Hojin;Park, Seung-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.9
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    • pp.1312-1319
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    • 2022
  • This paper defines an effectiveness index for optical continuous observation of unknown space objects and presents a range of design variables combinations that can satisfy the effectiveness index from a telescope/mount control system perspective using integrated simulation. The overall system-level simulation was implemented and the tracking performance was analyzed by considering design variables such as target position prediction and frame rate, image processing time and measurement error, target trajectory characteristics, and maneuver performance of mount gimbal. As a result of the analysis, it was confirmed that the continuous tracking performance of the optical observation system is dependent on the combination of frame rate and mount maneuver performance. In a situation where an optical observation system is designed or a similar system is implemented using COTS, an appropriate combination of parameters between design variables can be found through effectiveness analysis simulation as in this study.

Movement Route Generation Technique through Location Area Clustering (위치 영역 클러스터링을 통한 이동 경로 생성 기법)

  • Yoon, Chang-Pyo;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.355-357
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    • 2022
  • In this paper, as a positioning technology for predicting the movement path of a moving object using a recurrent neural network (RNN) model, which is a deep learning network, in an indoor environment, continuous location information is used to predict the path of a moving vehicle within a local path. We propose a movement path generation technique that can reduce decision errors. In the case of an indoor environment where GPS information is not available, the data set must be continuous and sequential in order to apply the RNN model. However, Wi-Fi radio fingerprint data cannot be used as RNN data because continuity is not guaranteed as characteristic information about a specific location at the time of collection. Therefore, we propose a movement path generation technique for a vehicle moving a local path in an indoor environment by giving the necessary sequential location continuity to the RNN model.

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STAR-24K: A Public Dataset for Space Common Target Detection

  • Zhang, Chaoyan;Guo, Baolong;Liao, Nannan;Zhong, Qiuyun;Liu, Hengyan;Li, Cheng;Gong, Jianglei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.2
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    • pp.365-380
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    • 2022
  • The target detection algorithm based on supervised learning is the current mainstream algorithm for target detection. A high-quality dataset is the prerequisite for the target detection algorithm to obtain good detection performance. The larger the number and quality of the dataset, the stronger the generalization ability of the model, that is, the dataset determines the upper limit of the model learning. The convolutional neural network optimizes the network parameters in a strong supervision method. The error is calculated by comparing the predicted frame with the manually labeled real frame, and then the error is passed into the network for continuous optimization. Strongly supervised learning mainly relies on a large number of images as models for continuous learning, so the number and quality of images directly affect the results of learning. This paper proposes a dataset STAR-24K (meaning a dataset for Space TArget Recognition with more than 24,000 images) for detecting common targets in space. Since there is currently no publicly available dataset for space target detection, we extracted some pictures from a series of channels such as pictures and videos released by the official websites of NASA (National Aeronautics and Space Administration) and ESA (The European Space Agency) and expanded them to 24,451 pictures. We evaluate popular object detection algorithms to build a benchmark. Our STAR-24K dataset is publicly available at https://github.com/Zzz-zcy/STAR-24K.

An Empirical Study on Perceived Value and Continuous Intention to Use of Smart Phone, and the Moderating Effect of Personal Innovativeness (스마트폰의 지각된 가치와 지속적 사용의도, 그리고 개인 혁신성의 조절효과)

  • Han, Joonhyoung;Kang, Sungbae;Moon, Taesoo
    • Asia pacific journal of information systems
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    • v.23 no.4
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    • pp.53-84
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    • 2013
  • With rapid development of ICT (Information and Communications Technology), new services by the convergence of mobile network and application technology began to appear. Today, smart phone with new ICT convergence network capabilities is exceedingly popular and very useful as a new tool for the development of business opportunities. Previous studies based on Technology Acceptance Model (TAM) suggested critical factors, which should be considered for acquiring new customers and maintaining existing users in smart phone market. However, they had a limitation to focus on technology acceptance, not value based approach. Prior studies on customer's adoption of electronic utilities like smart phone product showed that the antecedents such as the perceived benefit and the perceived sacrifice could explain the causality between what is perceived and what is acquired over diverse contexts. So, this research conceptualizes perceived value as a trade-off between perceived benefit and perceived sacrifice, and we need to research the perceived value to grasp user's continuous intention to use of smart phone. The purpose of this study is to investigate the structured relationship between benefit (quality, usefulness, playfulness) and sacrifice (technicality, cost, security risk) of smart phone users, perceived value, and continuous intention to use. In addition, this study intends to analyze the differences between two subgroups of smart phone users by the degree of personal innovativeness. Personal innovativeness could help us to understand the moderating effect between how perceptions are formed and continuous intention to use smart phone. This study conducted survey through e-mail, direct mail, and interview with smart phone users. Empirical analysis based on 330 respondents was conducted in order to test the hypotheses. First, the result of hypotheses testing showed that perceived usefulness among three factors of perceived benefit has the highest positive impact on perceived value, and then followed by perceived playfulness and perceived quality. Second, the result of hypotheses testing showed that perceived cost among three factors of perceived sacrifice has significantly negative impact on perceived value, however, technicality and security risk have no significant impact on perceived value. Also, the result of hypotheses testing showed that perceived value has significant direct impact on continuous intention to use of smart phone. In this regard, marketing managers of smart phone company should pay more attention to improve task efficiency and performance of smart phone, including rate systems of smart phone. Additionally, to test the moderating effect of personal innovativeness, this research conducted multi-group analysis by the degree of personal innovativeness of smart phone users. In a group with high level of innovativeness, perceived usefulness has the highest positive influence on perceived value than other factors. Instead, the analysis for a group with low level of innovativeness showed that perceived playfulness was the highest positive factor to influence perceived value than others. This result of the group with high level of innovativeness explains that innovators and early adopters are able to cope with higher level of cost and risk, and they expect to develop more positive intentions toward higher performance through the use of an innovation. Also, hedonic behavior in the case of the group with low level of innovativeness aims to provide self-fulfilling value to the users, in contrast to utilitarian perspective, which aims to provide instrumental value to the users. However, with regard to perceived sacrifice, both groups in general showed negative impact on perceived value. Also, the group with high level of innovativeness had less overall negative impact on perceived value compared to the group with low level of innovativeness across all factors. In both group with high level of innovativeness and with low level of innovativeness, perceived cost has the highest negative influence on perceived value than other factors. Instead, the analysis for a group with high level of innovativeness showed that perceived technicality was the positive factor to influence perceived value than others. However, the analysis for a group with low level of innovativeness showed that perceived security risk was the second high negative factor to influence perceived value than others. Unlike previous studies, this study focuses on influencing factors on continuous intention to use of smart phone, rather than considering initial purchase and adoption of smart phone. First, perceived value, which was used to identify user's adoption behavior, has a mediating effect among perceived benefit, perceived sacrifice, and continuous intention to use smart phone. Second, perceived usefulness has the highest positive influence on perceived value, while perceived cost has significant negative influence on perceived value. Third, perceived value, like prior studies, has high level of positive influence on continuous intention to use smart phone. Fourth, in multi-group analysis by the degree of personal innovativeness of smart phone users, perceived usefulness, in a group with high level of innovativeness, has the highest positive influence on perceived value than other factors. Instead, perceived playfulness, in a group with low level of innovativeness, has the highest positive factor to influence perceived value than others. This result shows that early adopters intend to adopt smart phone as a tool to make their job useful, instead market followers intend to adopt smart phone as a tool to make their time enjoyable. In terms of marketing strategy for smart phone company, marketing managers should pay more attention to identify their customers' lifetime value by the phase of smart phone adoption, as well as to understand their behavior intention to accept the risk and uncertainty positively. The academic contribution of this study primarily is to employ the VAM (Value-based Adoption Model) as a conceptual foundation, compared to TAM (Technology Acceptance Model) used widely by previous studies. VAM is useful for understanding continuous intention to use smart phone in comparison with TAM as a new IT utility by individual adoption. Perceived value dominantly influences continuous intention to use smart phone. The results of this study justify our research model adoption on each antecedent of perceived value as a benefit and a sacrifice component. While TAM could be widely used in user acceptance of new technology, it has a limitation to explain the new IT adoption like smart phone, because of customer behavior intention to choose the value of the object. In terms of theoretical approach, this study provides theoretical contribution to the development, design, and marketing of smart phone. The practical contribution of this study is to suggest useful decision alternatives concerned to marketing strategy formulation for acquiring and retaining long-term customers related to smart phone business. Since potential customers are interested in both benefit and sacrifice when evaluating the value of smart phone, marketing managers in smart phone company has to put more effort into creating customer's value of low sacrifice and high benefit so that customers will continuously have higher adoption on smart phone. Especially, this study shows that innovators and early adopters with high level of innovativeness have higher adoption than market followers with low level of innovativeness, in terms of perceived usefulness and perceived cost. To formulate marketing strategy for smart phone diffusion, marketing managers have to pay more attention to identify not only their customers' benefit and sacrifice components but also their customers' lifetime value to adopt smart phone.

Optimal Release Problems based on a Stochastic Differential Equation Model Under the Distributed Software Development Environments (분산 소프트웨어 개발환경에 대한 확률 미분 방정식 모델을 이용한 최적 배포 문제)

  • Lee Jae-Ki;Nam Sang-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7A
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    • pp.649-658
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    • 2006
  • Recently, Software Development was applied to new-approach methods as a various form : client-server system and web-programing, object-orient concept, distributed development with a network environments. On the other hand, it be concerned about the distributed development technology and increasing of object-oriented methodology. These technology is spread out the software quality and improve of software production, reduction of the software develop working. Futures, we considered about the distributed software development technique with a many workstation. In this paper, we discussed optimal release problem based on a stochastic differential equation model for the distributed Software development environments. In the past, the software reliability applied to quality a rough guess with a software development process and approach by the estimation of reliability for a test progress. But, in this paper, we decided to optimal release times two method: first, SRGM with an error counting model in fault detection phase by NHPP. Second, fault detection is change of continuous random variable by SDE(stochastic differential equation). Here, we decide to optimal release time as a minimum cost form the detected failure data and debugging fault data during the system test phase and operational phase. Especially, we discussed to limitation of reliability considering of total software cost probability distribution.