• Title/Summary/Keyword: contextualized Nature of Technology

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Contextualized Nature of Technology in Socioscientific Issues (대학생들의 과학기술관련 사회쟁점(SSI) 논의에서 기술의 본성(NOT)은 어떻게 나타나는가?)

  • Lee, Hyunok;Lee, Hyunju
    • Journal of The Korean Association For Science Education
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    • v.36 no.2
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    • pp.303-315
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    • 2016
  • Socioscientific issues (SSI), by their nature, are conceptually embedded in technology. Previous research reported that nature of technology (NOT), unlike nature of science, was quite explicitly manifested in SSI decision-making, and NOT could be a promising construct for promoting SSI reasoning. In this study, authors introduced an integrated conceptual framework for NOT, which consisted of four dimensions (i.e., artifacts, knowledge, practice and system) as diverse modes of technology. We adapted the framework to investigate students' conceptualizations of NOT in the context of various SSIs. Data was collected from 45 college students enrolled in a liberal arts course on science and technology. The students participated in a team project, where they prepared and led discussions for SSI topics in class. Seven topics concerning SSIs were selected by students themselves. The preparation and class discussion of each student group were audio-recorded, and final reports were also analyzed. As a result, NOT sub-components in the dimensions of artifacts and system were explicitly represented in most contexts of SSI with various ranges of understanding. Other sub-components under the dimensions of knowledge and practice were rarely or implicitly shown in the discussion. The depth of students' understanding on NOT varied. Implications for science education were discussed.

A Study on the Characteristics and Artistic Application of the Image in Post-Internet Art (포스트-인터넷 아트에서의 이미지 특징과 예술적 적용에 관한 연구)

  • Noh, A Young;Lee, Jung Eun
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.347-357
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    • 2020
  • This study intended to examine the nature of image which uses the network as the medium in the context of 'post-internet art' and categorize and analyze the cases of applications within art images. In the post-internet art which embraces the background of Web 2.0 and extended digital and network environment, image is transformed and re-mediated into various formats beyond fixed forms. Hito Steyerl defined the image, copied, downloaded, and reedited digitally in low quality as 'poor image.' Young artists, the digital native generation, capture and re-contextualize the changed network environment and depict it in various images. In this context, the application of image in post-internet art can be categorized and analyzed into the 'Image Collected as Material' produced by collecting and recomposing images found in social media, operating system, and website, 'Image Processed through Work' which is newly processed and re-contextualized by using editing programs, and 'Combined Digital-Reality Image' which represents the section of the digital society as the film and image that combine virtuality and reality.