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A Study on the Application of Korean local informatizing Success Model for informatizaion of Indonesia (인도네시아의 정보화를 위한 한국의 지역정보화 성공모델 적용에 관한 연구)

  • Lee, Eun-Ryoung;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.11 no.4
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    • pp.545-552
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    • 2010
  • To a developing country, the advancement of economic status through informatization is an important element contributing to the local society, nation, and to the global world. This research paper is a study on application of Korea's local informatization successful model to Indonesia. Through activated interaction between enterprises and policy makers from Korea and Indonesia, the research paper seeks to create research based network and provide opportunities of information access and business matching to local informatized and e-business enterprises. In research adopted regions, Indonesia's pekalongan region where infra is settled to certain extent by city development project is selected. Therefore, investigating on pekalongan's current geographical, humanistic status quo, and infra, the paper suggest a road map to customized pekalongan's local informatization based on Korean local informatizing successful model.

A study on an Improved Model for Requirements Traceability (요구사항 추적모델 개선 연구 -공공부문 정보시스템 구축 사례를 중심으로-)

  • Kim, Chan-Hoe;Kim, Jong-Bae
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.247-254
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    • 2012
  • The management of user requirements for information system development is a key element. The traceability has been studied in a specific method as using a traceability table or SOA related to the requirement management. But there are few case about proposing a objective and quantified evaluation method and judgement criterion for none-technical business managers. This researcher has proposed, easy to access by unprofessional and objective and qualifiable, evaluation methods and criteria of Judging for adequacy of requirements reflection in the development process of information system for the government office through a previous case study. In this study, I will give consideration to study the limitations of previous studies and improve the evaluation formula for measuring the reflection of the requirements and derive, reviewed to provide a variety of criteria for each business, through business case analysis.

QoS-aware Data Delivery Infrastructure for IoT Computing Environments (사물인터넷 컴퓨팅 환경에서 QoS를 고려한 데이터 전송 구조)

  • Rhee, Yunseok
    • Journal of Digital Contents Society
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    • v.19 no.2
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    • pp.407-413
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    • 2018
  • In this paper, we present a scalable data delivery infrastructure for such IoT computing environment where we need a common platform where data providers share their diverse sensing data and applications can easily access and receive such data from providers. For efficient data delivery, this paper proposes a new delivery path management technique that take advantage of diverse consumer QoS when building bandwidth-efficient delivery paths. We perform primitive experiments on the path construction and reconstruction which may be major overhead of the scalable infrastructure. The results show that the proposed infrastructure achieves a high level of scalability, and demonstrates that the management overhead is not significant.

A Study on the Implementation of Mobile Website Using HTML5 (HTML5를 이용한 모바일 웹사이트 구현)

  • Nam, Chi-Hyuk;Seo, Chang-Gab
    • Journal of Digital Convergence
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    • v.11 no.1
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    • pp.165-172
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    • 2013
  • Website creations and their renewal process are very difficult due to ever-changing mobile environments such as various operating systems and mobile devices. In this regard, HTML5 serves as the solution and guideline to developing well-functioning websites. Mobile websites using HTML5 can provide consistent contents and services even though users access them through various OS or device types. This paper examines a possibility of the HTML5-based website for a local private college located in Busan. For this, location-based map service and semantic auto dialing webform service have been implemented. After making the website available, students and staff members were satisfied with the improvement in the speed of loading time and error free contents service. In the future, the rest of HTML5 functionalities are planned to be implemented sequentially.

A Consideration on the System for Ear Training (청음연습을 위한 시스템에 관한 고찰)

  • Kim, Seoung-Eun;Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.9 no.3
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    • pp.517-524
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    • 2008
  • Ear training is said to be the ability to measure sound either in terms of musical scale or cord by listening to music acoustically. This is the most basic subject and the most practical technique in any music genre; also, the most crucial factor for individuals who are studying music. Ear training is an important skill to develop when learning to play the piano, or learning any kind of musical instrument. It is also the key factor in a successful music education. Everyone can develop their musical ability if ear training is provided during childhood. The aim of this study is to develop an ear training system whereby beginners or children can learn music with ease in terms of computer access which is part of their daily life. This system is devised so that children can practice ear training easily. This system is also beneficial to others who plan to major in music.

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A Study on Factors of User-Centered Content Management for the Effecive Web Resource Utilization (웹자원 이용효율성 제고를 위한 이용자 중심의 내용 관리(Content Management) 요소에 관한 연구)

  • Moon, Kyung-Hwa;Nam, Tae-Woo
    • Journal of the Korean Society for Library and Information Science
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    • v.35 no.3
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    • pp.151-172
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    • 2001
  • Today, as we are going into digital information environment along with the development of information technology, there are changes in the style of information users. In particular. with the help of computer users can more easily access the original texts and approach to information providers than ever. At the same time, we are trying to use more efficiently some specialized contents in the web-pages. Contrary to traditional mediation-centered collection management, we start realizing that we are expected to bind selected contents with users who search these ones. In this study, I examined problems on collection management and proposed a more advanced content management skill as a solution for those problems. According to on-site questionnaires, The Main factors of user-centered content management are user factors, intermediary factors, and service ones.

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Design and Implementation of Multimedia Retrieval a System (멀티미디어 검색 시스템의 설계 및 구현)

  • 노승민;황인준
    • Journal of KIISE:Databases
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    • v.30 no.5
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    • pp.494-506
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    • 2003
  • Recently, explosive popularity of multimedia information has triggered the need for retrieving multimedia contents efficiently from the database including audio, video and images. In this paper, we propose an XML-based retrieval scheme and a data model that complement the weak aspects of annotation and conent based retrieval methods. The Property and hierarchy structure of image and video data are represented and manipulated based on the Multimedia Description Schema (MDS) that conforms to the MPEG-7 standard. For audio contents, pitch contours extracted from their acoustic features are converted into UDR string. Especially, to improve the retrieval performance, user's access pattern and frequency are utilized in the construction of an index. We have implemented a prototype system and evaluated its performance through various experiments.

Development of an Application for Mobile Devices to Analyze Data Set by a Self-Organizing Map : A Case Study on Saga Prefectural Sightseeing Information

  • Wakuya, Hiroshi;Horinouchi, Yu;Itoh, Hideaki
    • International Journal of Contents
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    • v.9 no.3
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    • pp.15-18
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    • 2013
  • In the preceding studies, an analysis of Saga Prefectural sightseeing information by a Self-Organizing Map (SOM) has been tried. And recent development on Information and Communication Technology (ICT) will help us to access any results via the mobile devices easily. This is why the mobile devices, e.g., smartphones and tablet computers, have an operating system installed, and we can improve their functions by downloading any applications on the Web. Then, in order to realize this basic idea, development of an application for the mobile devices is investigated through some computer simulations on the standard desktop PC in this paper. As a result, it is found that i) a developed feature map is useful to identify some candidate topics, ii) a touchscreen is suitable to show the feature map, and iii) arrangement of the feature map can be modified based on our interests. Then, it is concluded that the proposed idea seems to be applicable, even though further consideration is required to brush it up.

Gait Data Visualized Program Design (보행검사 데이터 시각화 프로그램 설계)

  • Kim, Woo-Kyum;Lee, On Seok
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.32-38
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    • 2017
  • In this study, we introduce a new way to improve the efficiency of Gait Analysis and promote its usage. This program can be shown in different points of view such as an individual or group patient data. The 'Gate Data Visualization Program' is improving its efficiency by minimizing the margin of error during research and promoting the easy interpretation. In addition, this program is designed to have an easy access, and can be used to develop the most basic medical equipment program to predict a probable disease for patient by collaborating with physicians specializing in neurosurgery.

Wireless Ordering System For Embedded (무선 임베디드 주문 시스템)

  • Kim, min-seong;Cho, sang-hee;Jeong, seong-cheol;Lee, sang-gyu;Hong, kyung-ho
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.569-572
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    • 2008
  • I proposed wireless ordering system using Qt embedded. This system will make the good use of real life applications and make fit for practical use. I embodied data input, transfer, gathering and back-transfer on wireless network using TCP/IP protocol on QSocket provided by Qt. Server environment is Linux 9.0 and gcc-2.95.3 on PC, and three target-boards consist PXA255 processor with wireless-LAN card which communicate through wireless access pointer. Software tools on target-board are gcc, tmake, qt-X11, qt-embedded and etc. I designed touch-screen interface for user convenience.

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