• 제목/요약/키워드: consuming pattern

검색결과 166건 처리시간 0.019초

의복무늬의 시각적 감성연구 (A Study on the Visual Sensibility of Clothing Pattern)

  • 김윤경;이경희
    • 한국의류학회지
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    • 제24권6호
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    • pp.861-872
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    • 2000
  • The purpose of this study is to objectively explain the visual sensibility of clothing pattern and develop the design of clothing pattern that satisfies the consumer's sensibility. The photos stimuli on clothing pattern are divided into source, presentation, layout and are composed of each 6 photos per chapter totally 48 photos and semantic differential bi-polar scales are consist of 27 couples sensibility words. The subjects were 400 females in the twenties. Data were analyzed by SAS. The major finds were as follows: 1. As a result of the factor analysis, 4 factors of visual sensibility were consist of Coordination, Hardness and Softness, Attention, Rhythm. 2. As to the difference of visual sensibility based on the composition of clothing pattern, there were differences Hardness and Softness, Rhythm by source and there were significant differences among 4 factors by presentation and layout. 3. According to the age and education level, there were significant differences in Attention, Rhythm and according to the consuming areas, there were significant differences in Coordination, Rhythm. 4. According to sensibility positioning, The clothing pattern was classified as soft-hard, simple-complicated. 5. As a result of the regression analysis, preference, consuming desire and satisfaction appears to be closely related. Good quality is related with total clothing image which is brought about composition of clothing pattern.

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성남지역 초등학생들의 일상생활 스트레스 정도가 식품섭취패턴에 미치는 영향 (Effects of Daily Stress on Dietary Pattern among Elementary School Children in Seongnam City)

  • 김선라;계승희
    • 대한지역사회영양학회지
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    • 제22권6호
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    • pp.475-484
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    • 2017
  • Objectives: The study was conducted to investigate the relationship between several stress measures in everyday life, emotional eating behavior, and dietary pattern (snacks, fatty foods, sweet beverages, fruits and vegetables) in school-aged children. Methods: One hundred and ninety-four students of an elementary school located in Seongnam City participated in the study. The students responded to the survey questionnaire by self-report, which consisted of items regarding general characteristics, height, weight, dietary habits, frequency of consuming healthy (fruits and vegetables) and unhealthy foods (snacks, fatty foods, and sweet beverages), emotional eating behavior, and daily stress. Correlational analysis was performed to examine the relationship between stress, emotional eating behavior, and dietary pattern, and Poisson and logistic regression analyses were conducted to investigate the effects of stress on dietary pattern. Results: Positive correlations were found between all stress factors and emotional eating behavior and between the friend and personal factor (one of the stress factors) and the consumption of sweet beverages. The frequency of consuming sweet beverages was 2.6 times higher in the high stress group than in the low stress group (95% CI). Conclusions: Children's daily stress was associated with emotional eating behavior and undesirable dietary pattern such as consumption of sweet beverages.

대형 의류벤더의 테크니컬 디자이너 실무 분석 (Analysis of Practical Tasks of Technical Designers of Big Vendors)

  • 하희정
    • Human Ecology Research
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    • 제55권5호
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    • pp.555-566
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    • 2017
  • This study analyzes the practical tasks and required competency for technical designers to provide basic data on the training of domestic technical designers. The survey was applied to 21 technical designers of big vendors as well as investigated tasks, task flow, important tasks, time-consuming tasks, and required competencies. The results of the study are as follows. First, the technical designers were in charge of several brands of buyers and distributors of fashion companies, or several lines of the same brand. The main production items were cut and sewn knits. Second, the flow of task and tasks were in the order of buyer comments analysis, sloper decision to matching style, sewing specification, productive sewing method research, size specification suggestion, pattern correction comments, construction decision to matching style & fabric, sample evaluations, fit approval, business e-mail writing, specification & grading confirmation, and communication with buyer. Third, five tasks (analysis of buyer comments analysis, communication with buyer, pattern correction comments, productive sewing methods research, sample evaluation) were important and time-consuming tasks. Fourth, reeducation was required in order of sewing, pattern, English, fabric, and fitting. Fifth, competencies to be a technical designers were fitting, pattern correction, size specification & grading, construction & sewing specification, sewing terms & techniques, and communication skills. In conclusion, technical designer training should focus on technology-based instruction, such as sample evaluation, fitting, pattern correction, and productive sewing methods research of cut and sewn knits.

PPFP(Push and Pop Frequent Pattern Mining): 빅데이터 패턴 분석을 위한 새로운 빈발 패턴 마이닝 방법 (PPFP(Push and Pop Frequent Pattern Mining): A Novel Frequent Pattern Mining Method for Bigdata Frequent Pattern Mining)

  • 이정훈;민연아
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제5권12호
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    • pp.623-634
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    • 2016
  • 현존하는 빈발 패턴 마이닝 방법은 대부분 시간 효율성을 목표로 하고, 물리적 메모리 사용에 매우 의존적이다. 하지만 빅데이터 시대가 도래함에 따라 실제 세상의 데이터베이스는 급속도로 증가하고 있으며, 그에 따라 기존의 방법으로 현실적인 거대한 양의 데이터를 마이닝하기에 물리적 메모리 공간이 부족한 실정이다. 이러한 문제를 해결하기 위해, 빈발 패턴 마이닝의 메모리 의존성을 줄이기 위한 보조저장장치 기반의 연구들이 진행되었으나, 메모리 기반의 방법들에 비해 처리 시간이 너무 많이 소비된다는 한계가 있었다. 따라서 확장성을 가지며, 기존의 디스크 기반의 방법들에 비해 시간효율성을 높인 새로운 빈발 패턴 마이닝이 필요하게 되었다. 본 논문에서는 빅데이터로부터 빈도 아이템 집합들을 마이닝하기 위해 메모리와 디스크를 함께 사용하는 스택 기반의 새로운 접근법인 PPFP 알고리즘을 제안하였다. PPFP는 빈발 패턴 마이닝 접근법 중 가장 인기 있고 효율적인 접근법 중 하나인 FP-growth를 기반으로 하고 있다. PPFP 마이닝 방법은 다음과 같이 두 단계로 진행된다. (1) IFP-tree 구축: FP-tree를 생성한 후, 새로운 인덱스 번호 부여 방법으로 FP-tree의 각 노드에 인덱스 번호를 부여하고, 이 인덱스 번호가 부여된 FP-tree(IFP-tree)를 테이블로 변환하여(IFP-table) 디스크에 저장한다. (2) PPFP 알고리즘을 이용한 빈발 패턴 마이닝: 스택 기반의 PUSH-POP 방식으로 패턴을 확장시켜 나가며 빈발 패턴을 마이닝한다. 이러한 방식을 통해 메모리 기반의 방법에 비해 반복적으로 많은 시간이 소모되는 연산에 매우 적은 양의 메모리를 활용하여 확장성과 함께 시간효율성 또한 향상시킬 수 있었다. 그리고 기존의 연구 방법들과 비교 실험을 통해 새로운 알고리즘의 성능을 증명하였다.

비만예방에 효과적인 한국 식이 (Korean traditional diet and obesity)

  • 강재헌;김경아;한정순
    • 한국건강관리협회지
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    • 제3권1호
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    • pp.13-23
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    • 2005
  • In Korea, there is an urgent need to identify nutrition-related risk factors for obesity, because the prevalence of these conditions continues to rise among Koreans. While some studies suggest that westernized dietary pattern may increase the risk of obesity, others do not support these findings. Longitudinal studies examined the role of dietary patterns in relation to changes in body fat composition. Nowadays rapid changes in dietary patterns are related to socioeconomic status and westernized diet. Major dietary changes include a large increase in the consuming of at in the diet and a fall in total cereal intakes and fiber. This research showed remarkable decline in the consuming proportion of the grains and vegetables. These results fit closely with the trend toward increased prevalence of obesity in Korea. Most longitudinal studies on these relationships among children and adults showed that the dietary patterns affected obesity. In conclusion, we need programs to promote healthy Korean diet pattern in Korea.

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Light-weight Preservation of Access Pattern Privacy in Un-trusted Storage

  • Yang, Ka;Zhang, Jinsheng;Zhang, Wensheng;Qiao, Daji
    • IEIE Transactions on Smart Processing and Computing
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    • 제2권5호
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    • pp.282-296
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    • 2013
  • With the emergence of cloud computing, more and more sensitive user data are outsourced to remote storage servers. The privacy of users' access pattern to the data should be protected to prevent un-trusted storage servers from inferring users' private information or launching stealthy attacks. Meanwhile, the privacy protection schemes should be efficient as cloud users often use thin client devices to access the data. In this paper, we propose a lightweight scheme to protect the privacy of data access pattern. Comparing with existing state-of-the-art solutions, our scheme incurs less communication and computational overhead, requires significantly less storage space at the user side, while consuming similar storage space at the server. Rigorous proofs and extensive evaluations have been conducted to show that the proposed scheme can hide the data access pattern effectively in the long run after a reasonable number of accesses have been made.

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Effects of the Pattern of Energy Supply on the Efficiency of Nitrogen Utilization for Microbial Protein Synthesis in the Non-Lactating Cows Consuming Grass Silage

  • Kim, K.H.;Lee, S.S.;Jeon, B.T.;Kang, C.W.
    • Asian-Australasian Journal of Animal Sciences
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    • 제13권7호
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    • pp.962-966
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    • 2000
  • Effects of the pattern of energy supply on the efficiency of nitrogen utilization for microbial protein synthesis (MPS) were examined in cows consuming grass silage (7.1 kg DM/d) and supplement of 1 kg sucrose per day given as an intraruminal infusion. Three non-lactating cows received three experimental treatments in a $3{\times}3$ Latin square design with each period lasting 14 days. The treatments were (1) the basal diets of silage alone given in one meal each day at 09:30 h (BASAL), supplemented with (2) 1.0 kg sucrose given a 4-h infusion starting at 09:30 h (SYNC), (3) 1.0 kg sucrose given a continuous infusion for 24 h (CONT). Compared with BASAL, sucrose infusions altered (p<0.05) the pattern of variation in ruminal pH and the concentration of ammonia at 4 h after feeding but none of the sucrose treatments resulted in any changes in the ruminal concentration of VFA. All sucrose treatments increased (p<0.05) MPS relative to BASAL by 14% and 33% for SYNC and CONT, respectively, and that for CONT was greater (p<0.05) than for SYNC. It is concluded that synchronization of energy and nitrogen over the shorter term has no further advantage of the efficiency for MPS relative to CONT.

Vision System을 이용한 PCB 검사 매칭 알고리즘 (Matching Algorithm for PCB Inspection Using Vision System)

  • 안응섭;장일용;이재강;김일환
    • 산업기술연구
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    • 제21권B호
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    • pp.67-74
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    • 2001
  • According as the patterns of PCB (Printed Circuit Board) become denser and complicated, quality and accuracy of PCB influence the performance of final product. It's attempted to obtain trust of 100% about all of parts. Because human inspection in mass-production manufacturing facilities are both time-consuming and very expensive, the automation of visual inspection has been attempted for many years. Thus, automatic visual inspection of PCB is required. In this paper, we used an algorithm which compares the reference PCB patterns and the input PCB patterns are separated an object and a scene by filtering and edge detection. And than compare two image using pattern matching algorithm. We suggest an defect inspection algorithm in PCB pattern, to be satisfied low cost, high speed, high performance and flexibility on the basis of $640{\times}480$ binary pattern.

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열 배출구 형상 모델링 자동화 시스템 개발 (Development of Automated Modeling System for Air-Ventilation Holes)

  • 박현풍
    • 한국CDE학회논문집
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    • 제14권5호
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    • pp.330-337
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    • 2009
  • Nowadays a lot of high-tech electronic products such as TVs, monitors and camcorders are being developed. The more functions the electronic devices have, the more heat problems occur. Therefore, most of electronic products have air-ventilation holes to eliminate heat that is generated inside the products. The shapes of ventilation holes are usually complicated since aesthetic appearance of the products is important these days. In order to create those complicated shapes, designers should do time-consuming jobs because most of commercial CAD systems do not provide the functions that create patterns of lofted parts along freeform surfaces. In this research, an automated air-ventilation hole modeling system was proposed. The system generates patterns of lofted objects on freeform surfaces. Standard process to create air-ventilation holes manually was established, and vent-hole types and pattern types were classified into several categories. Designers can create many kinds of vent-holes by combining vent-hole types and pattern types. Users can also utilize user-defined pattern which can give users more flexibility. Developed system was applied to several design examples and the results are presented.

상품으로서의 온라인 게임 세계와 역할 놀이자로서의 온라인 게임 소비자의 행동특성 (The Online Game World as a Product and the Behavioral Characteristics of Online Game Consumers as Role Player)

  • 황상민;김지연;임정화
    • 감성과학
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    • 제7권3호
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    • pp.37-50
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    • 2004
  • 본 연구에서는 현재 한국 사회에서 가장 대표적인 디지털 컨텐츠 제품으로 등장한 온라인 게임 중 물리적으로 유사한 특성을 지니고 있지만 전혀 다른 형태의 세계로 발전해간 두 개의 제품, 리니지와 에버퀘스트를 대상으로 소비자의 게임 인식과 소비 행위에 따라 게임의 성격이 어떻게 다르게 규정되고, 그리고 소비자의 행동 특성이 특정 제품의 성격을 어떻게 변화시키는지를 탐색하였다. 첫째로 각각의 게임에 대한 소비자의 인식의 차이를 알아보기 위해, 게임의 매력과 만족을 주는 주된 활동, 친구관계, 캐릭터의 선택과 육성의 측면에서 비교해 본 결과, 리니지 게이머들은 리니지 세계를 현실과 유사한 가치와 의미를 지닌 새로운 생활공간으로 인식하고 있는 반면, 에버퀘스트 게이머들은 에버퀘스트 세계를 게임 자치로서의 기능에 초점을 둔 환타지 세계로 인식하고 있었다. 또한 게임 인식에 따른 게임 소비 행동을 게임 속 공동체 활동과 연애와 같은 사적인 관계의 측면에서 비교해본 결과, 구체적인 게임 소비 행동에서 차이가 나는 것으로 나타났다. 이러한 결과는 온라인 게임과 같은 사이버 공간의 가상의 디지털 이미지 또는 컨텐츠 제품들의 경우, 소비자가 지닌 경험이나 가치에 따라 제품에 대한 인식이 달라질 수 있으며, 이런 인식의 차이는 각각의 소비자들이 동일한 제품도 다르게 소비할 수 있음을 시사한다. 즉 디지털 이미지 또는 컨텐츠 제품들의 가치와 의미는 소비자에 의해 결정된다는 것을 시사한다고 할 수 있다.

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