• Title/Summary/Keyword: concurrent engineering

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A Study on Manufacturing Resin-based Blow Mold using SLS Parts and Forming Prototype-car Parts (SLS 조형품을 이용한 수지형 블로우 몰드 제작 및 시작차 부품성형에 관한 연구)

  • 양화준;황보중;이석희
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.124-131
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    • 2000
  • Rapid Prototyping(RP) models are no longer used only for design verification. Currently, parts built utilizing layer manufacturing technology can be employed as functional prototypes and as patterns or tools for different manufacturing processes such as vacuum casting, investment casting, injection molding, precise casting and sand casting. This trend of Rapid Prototyping application meets the requirement of concurrent engineering and its range covers a more spreaded area. The aim of this paper is saving the manufacturing lead time and cost of plastic parts having hollow space shapes used by prototype-car. Using rapid prototype patterns, made by the Selective Laser Sintering(SLS) technique, a new approach of manufacturing resin-based blow mold is discussed. It has a great potential fur making prototype-car parts with the batch size of under 200 parts, in case of rapid modification due to a subsequent design changes in developing stage. So, the process proposed in this research shows reduction of process time and manufacturing cost when compared with the conventional process such as a Zinc Alloy fur Stamping(ZAS) mold.

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A Simulation-Based Study of FAST TCP Compared to SCTP: Towards Multihoming Implementation Using FAST TCP

  • Arshad, Mohammad Junaid;Saleem, Mohammad
    • Journal of Communications and Networks
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    • v.12 no.3
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    • pp.275-284
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    • 2010
  • The current multihome-aware protocols (like stream control transmission protocol (SCTP) or parallel TCP for concurrent multipath data transfer (CMT) are not designed for high-capacity and large-latency networks; they often have performance problems transferring large data files over shared long-distance wide area networks. It has been shown that SCTP-CMT is more sensitive to receive buffer (rbuf) constraints, and this rbuf-blocking problem causes considerable throughput loss when multiple paths are used simultaneously. In this research paper, we demonstrate the weakness of SCTP-CMT rbuf constraints, and we then identify that rbuf-blocking problem in SCTP multihoming is mostly due to its loss-based nature for detecting network congestion. We present a simulation-based performance comparison of FAST TCP versus SCTP in high-speed networks for solving a number of throughput issues. This work proposes an end-to-end transport layer protocol (i.e., FAST TCP multihoming as a reliable, delaybased, multihome-aware, and selective ACK-based transport protocol), which can transfer data between a multihomed source and destination hosts through multiple paths simultaneously. Through extensive ns-2 simulations, we show that FAST TCP multihoming achieves the desired goals under a variety of network conditions. The experimental results and survey presented in this research also provide an insight on design decisions for the future high-speed multihomed transport layer protocols.

Capacity Analysis of UWB Networks in Three-Dimensional Space

  • Cai, Lin X.;Cai, Lin;Shen, Xuemin;Mark, Jon W.
    • Journal of Communications and Networks
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    • v.11 no.3
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    • pp.287-296
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    • 2009
  • Although asymptotic bounds of wireless network capacity have been heavily pursued, the answers to the following questions are still critical for network planning, protocol and architecture design: Given a three-dimensional (3D) network space with the number of active users randomly located in the space and using the wireless communication technology, what are the expected per-flow throughput, network capacity, and network transport capacity? In addition, how can the protocol parameters be tuned to enhance network performance? In this paper, we focus on the ultra wideband (UWB) based wireless personal area networks (WPANs) and provide answers to these questions, considering the salient features of UWB communications, i.e., low transmission/interference power level, accurate ranging capability, etc. Specifically, we demonstrate how to explore the spatial multiplexing gain of UWB networks by allowing appropriate concurrent transmissions. Given 3D space and the number of active users, we derive the expected number of concurrent transmissions, network capacity and transport capacity of the UWB network. The results reveal the main factors affecting network (transport) capacity, and how to determine the best protocol parameters, e.g., exclusive region size, in order to maximize the capacity. Extensive simulation results are given to validate the analytical results.

Concurrent Mapping and Localization using Range Sonar in Small AUV, SNUUVI

  • Hwang Arom;Seong Woojae;Choi Hang Soon;Lee Kyu Yuel
    • Journal of Ship and Ocean Technology
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    • v.9 no.4
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    • pp.23-34
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    • 2005
  • Increased usage of AUVs has led to the development of alternative navigational methods that use the acoustic beacons and dead reckoning. This paper describes a concurrent mapping and localization (CML) scheme that uses range sonars mounted on SNUUV­I, which is a small test AUV developed by Seoul National University. The CML is one of such alternative navigation methods for measuring the environment that the vehicle is passing through. In addition, it is intended to provide relative position of AUV by processing the data from sonar measurements. A technique for CML algorithm which uses several ranging sonars is presented. This technique utilizes an extended Kalman filter to estimate the location of the AUV. In order for the algorithm to work efficiently, the nearest neighbor standard filter is introduced as the algorithm of data association in the CML for associating the stored targets the sonar returns at each time step. The proposed CML algorithm is tested by simulations under various conditions. Experiments in a towing tank for one dimensional navigation are conducted and the results are presented. The results of the simulation and experiment show that the proposed CML algorithm is capable of estimating the position of the vehicle and the object and demonstrates that the algorithm will perform well in the real environment.

A refinement and abstraction method of the SPZN formal model for intelligent networked vehicles systems

  • Yang Liu;Yingqi Fan;Ling Zhao;Bo Mi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.1
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    • pp.64-88
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    • 2024
  • Security and reliability are the utmost importance facts in intelligent networked vehicles. Stochastic Petri Net and Z (SPZN) as an excellent formal verification tool for modeling concurrent systems, can effectively handles concurrent operations within a system, establishes relationships among components, and conducts verification and reasoning to ensure the system's safety and reliability in practical applications. However, the application of a system with numerous nodes to Petri Net often leads to the issue of state explosion. To tackle these challenges, a refinement and abstraction method based on SPZN is proposed in this paper. This approach can not only refine and abstract the Stochastic Petri Net but also establish a corresponding relationship with the Z language. In determining the implementation rate of transitions in Stochastic Petri Net, we employ the interval average and weighted average method, which significantly reduces the time and space complexity compared to alternative techniques and is suitable for expert systems at various levels. This reduction facilitates subsequent comprehensive system analysis and module analysis. Furthermore, by analyzing the properties of Markov Chain isomorphism in the case study, recommendations for minimizing system risks in the application of intelligent parking within the intelligent networked vehicle system can be put forward.

On the Scaling of Drone Imagery Platform Methodology Based on Container Technology

  • Phitchawat Lukkanathiti;Chantana Chantrapornchai
    • Journal of Information Processing Systems
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    • v.20 no.4
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    • pp.442-457
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    • 2024
  • The issues were studied of an open-source scaling drone imagery platform, called WebODM. It is known that processing drone images has a high demand for resources because of many preprocessing and post-processing steps involved in image loading, orthophoto, georeferencing, texturing, meshing, and other procedures. By default, WebODM allocates one node for processing. We explored methods to expand the platform's capability to handle many processing requests, which should be beneficial to platform designers. Our primary objective was to enhance WebODM's performance to support concurrent users through the use of container technology. We modified the original process to scale the task vertically and horizontally utilizing the Kubernetes cluster. The effectiveness of the scaling approaches enabled handling more concurrent users. The response time per active thread and the number of responses per second were measured. Compared to the original WebODM, our modified version sometimes had a longer response time by 1.9%. Nonetheless, the processing throughput was improved by up to 101% over the original WebODM's with some differences in the drone image processing results. Finally, we discussed the integration with the infrastructure as code to automate the scaling is discussed.

Implementation of Multi-channel Concurrent Detection Homodyne Frequency-domain Diffuse Optical Imaging System (다채널 동시측정을 적용한 호모다인 주파수영역 확산 광 이미징 시스템의 구현)

  • Jun, Young Sik;Baek, Woon Sik
    • Korean Journal of Optics and Photonics
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    • v.23 no.1
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    • pp.23-31
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    • 2012
  • In this paper, we developed a frequency-domain diffuse optical imaging (DOI) system for imaging non-invasively using near-infrared (NIR) light sources and detectors. 70-MHz modulation and a homodyne scheme were adopted. By calibration of the coupling coefficients, concurrent detection measurements by 4 detector sets were optimized. We presented experimental reconstruction images of absorption and scattering coefficients in a liquid phantom, located an anomaly in the phantom and determined its optical properties. The images by the multi-channel concurrent detection were improved over the results by single-channel sequential detection. Tomographic slices of absorption and scattering coefficients in the phantom with an anomaly were also presented.

A Simulation Method For Virtual Situations Through Seamless Integration Of Independent Events Via Autonomous And Independent Agents

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
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    • v.14 no.3
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    • pp.7-16
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    • 2018
  • The extent and depth of the event plan determines the scope of pedagogical experience in situations and consequently the quality of immersive learning based on our simulated world. In contrast to planning in conventional narrative-based systems mainly pursuing dramatic interests, planning in virtual world-based pedagogical systems strive to provide realistic experiences in immersed situations. Instead of story plot comprising predetermined situations, our inter-event planning method aims at simulating diverse situations that each involve multiple events coupled via their associated agents' conditions and meaningful associations between events occurring in a background world. The specific techniques to realize our planning method include, two-phase planning based on inter-event search and intra-event decomposition (down to the animated action level); autonomous and independent agents to behave proactively with their own belief and planning capability; full-blown background world to be used as the comprehensive stage for all events to occur in; coupling events via realistic association types including deontic associations as well as conventional causality; separation of agents from event roles; temporal scheduling; and parallel and concurrent event progression mechanism. Combining all these techniques, diverse exogenous events can be derived and seamlessly (i.e., semantically meaningfully) integrated with the original event to form a wide scope of situations providing chances of abundant pedagogical experiences. For effective implementation of plan execution, we devise an execution scheme based on multiple priority queues, particularly to realize concurrent progression of many simultaneous events to simulate its corresponding reality. Specific execution mechanisms include modeling an action in terms of its component motions, adjustability of priority for agent across different events, and concurrent and parallel execution method for multiple actions and its expansion for multiple events.

Rapid Development of a Humanoid Robot using Concurrent Implementation of CAD/CAM/CAE and RP (CAD/CAM/CAE/RP의 동시공학적 적용을 통한 휴머노이드 로봇의 쾌속 개발)

  • Park, Keun;Kim, Young-Seog;Kim, Chung-Seok;Park, Sung-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.1
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    • pp.50-57
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    • 2007
  • In recent years, many robotics researches have been focused on developing human-friendly robots, that is, humanoid biped robots. The researches of humanoid robots include various areas such as hardware development, control of biped locomotion, artificial intelligence, human interaction, etc. The present work concerns the hardware development of a mid-size humanoid robot, BONOBO, focusing on rapid development of outer body parts with integrated application if CAD/CAM/CAE/RP. Most parts are three-dimensionally designed using 3D CAD, and effectively connected with CAE analyses using both kinematic simulation and structural analysis. In order to reduce lead time and investment cost for parts developments, Rapid Prototyping (RP) and CAM are selectively utilized for manufacturing body parts. These master parts are then replicated using the vacuum casting process, from which we can obtain plastic parts repeatedly. Through this integrated approach, the first prototype of BONOBO can be successfully developed with relatively low time and investment costs.

Development of Internet-based Basic Planning System for Ships (인터넷 기반의 선박 기본계획 지원시스템 개발)

  • Lee S.-S.;Lee J.-K.;Lee K.-H.;Park J.-W.;Kim S.-Y.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.406-415
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    • 2004
  • The industrial environment for shipbuilding in 21st century requires increase in few type of ships and marine structures, international cooperation and globalization, while virtual enterprise environment is rapidly establishing. On the other hand, more and more efforts will be spent on internet based distributed and collaborative environment rather than being spent on unit level automations such as CAD, CAM and CAE, and the link between them. Recent internet technology and information technology in heterogeneous environment are being applied in shipbuilding industry as well as in other industries. While these technology are rapidly adopted in major shipyards, many small and medium-sized shipyards does not have enough resources to introduce system designed for large enterprise. In this paper, a prototype of Internet technology based basic planning system is implemented for the small and medium sized shipyards based on the internet technology and concurrent engineering concept. First, the system is designed from the user requirements. Then standardized development environment and tools are selected. These tools are used for defining and evaluating core application technologies for the system development. This can guarantee the survival of small and medium-sized shipyards in 21st century industrial environment.