• Title/Summary/Keyword: conceptual space

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Conceptual Design of a Rocket-Powered Plane And Its Use For Space Tourism

  • Park, Chul;Kim, Kyoung-Ho
    • International Journal of Aeronautical and Space Sciences
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    • v.6 no.2
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    • pp.46-55
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    • 2005
  • A rocket-powered vehicle is designed conceptually which uses an engine running on methane and oxygen and delivering 10 tons of thrust. The aerodynamic coefficients of the vehicle are taken to be those of the Japan's HOPE-X, and the weight of this vehicle is estimated using a method developed by NASA. The resulting vehicle will be about 9 meters long, 5.8 meters in wing span, weigh about 2 tons empty, carry a maximum of 5.6 tons of propellant, and endure a g-load of 4.5. The craft will be able to carry five passengers, in addition to a pilot, and fly for space tourism between a northern and a southern airport with a maximum g-load varying from 3g to 4g depending on the route flown.

DEVELOPMENT OF THE SPACE CODE FOR NUCLEAR POWER PLANTS

  • Ha, Sang-Jun;Park, Chan-Eok;Kim, Kyung-Doo;Ban, Chang-Hwan
    • Nuclear Engineering and Technology
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    • v.43 no.1
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    • pp.45-62
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    • 2011
  • The Korean nuclear industry is developing a thermal-hydraulic analysis code for safety analysis of pressurized water reactors (PWRs). The new code is called the Safety and Performance Analysis Code for Nuclear Power Plants (SPACE). The SPACE code adopts advanced physical modeling of two-phase flows, mainly two-fluid three-field models which comprise gas, continuous liquid, and droplet fields and has the capability to simulate 3D effects by the use of structured and/or nonstructured meshes. The programming language for the SPACE code is C++ for object-oriented code architecture. The SPACE code will replace outdated vendor supplied codes and will be used for the safety analysis of operating PWRs and the design of advanced reactors. This paper describes the overall features of the SPACE code and shows the code assessment results for several conceptual and separate effect test problems.

A Study on the Influence of Digital Space on 'Becoming' Real Space (디지털공간의 현실공간의 '생성(becoming)'에 미치는 영향에 관한 연구)

  • Yoon, Jae-Eun
    • Korean Institute of Interior Design Journal
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    • v.16 no.5
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    • pp.126-133
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    • 2007
  • This study is intended to set the concept of becoming meaning of digital space through digital technology and to study the influence of digital space on becoming of real space through derived keyword. The results of this study are summarized as follows. First, the digital concept is created in the process that the virtual space is changed into the real space with a priority given to form, space and time. Digital expression concept and image concept the structural becoming, and idea concept and creative concept creates the time becoming. Second, the concept of digital becoming exposes a physical visibility through the digital's virtual image, and non-space spatiality through the space simulation. It also continuously reveals a consecutive time and non-consecutive time through a statable progress, incremental progress, and dynamic progress. Third, as the influence of digital on becoming of real space, the digital visibly not only expresses the new and difficult becoming problem through conceptual virtuality, but also can review the real space's space concept with virtuality in the digital non-area. Digital's durability expresses the new space's existence by physically combining with the existing space through the virtual form creation.

Ubiquitous Disaster Protection Infrastructure for Underground Space (지하공간 u-방재시스템 구축을 위한 기반 기술)

  • You Chang-Ho;Park Seung-Yeob;Choi Yun-Soo;Kwon Kie-Wook
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.495-499
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    • 2006
  • While the use of large scale underground complex space is increasing currently, this research suggests the methodology of servicing advanced service for civilian and constructing active disaster protection system in order to be free from danger problem of underground complex space by applying new ubiquitous technology. Synchronization between virtual space and real space and construction of ubiquitous disaster protection system arc the core technology. Based on RFID, USN technology, usually, user centered spatial information services are presented. it can be convert to disaster protection system on emergency situation without delay. Through these technology. we can ensure the safety of underground space where the floating population is concentrated in, moreover, utilize for infrastructure that presents various civilian services. Then we can satisfy the increasing civilians desire for safety and welfare and finally, it will contribute to construction of productive city and creation of new conceptual market.

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A Study on the Internal Structure of Heumgyeonggaknu

  • Kim, Sang Hyuk;Lee, Yong Sam;Lee, Min Soo;Ham, Sun Young
    • Journal of Astronomy and Space Sciences
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    • v.30 no.2
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    • pp.113-121
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    • 2013
  • Heumgyeonggaknu is a water-hammering type automatic water clock which was made by Jang Yeong-Sil in 1438. The water clock that is located in Heumgyeonggaknu consists of Suho which is equipped with 2-stage overflow. Constant water wheel power is generated by supplying a fixed amount of water of Suho to Sususang, and this power is transferred to each floor at the same time. The 1st floor rotation wheel of Gasan consists of the operation structure which has the shape of umbrella ribs. The 2nd floor rotation wheel is made so that the 12 hour signal, Gyeong-Jeom signal, and Jujeon constitute a systematic configuration. The 3rd floor rotation wheel is made so that the signal and rotation of Ongnyeo and four gods can be accomplished. Based on the above conceptual design, this paper analyzed the internal signal generation and power transmission of Heumgyeonggaknu.

A Study on the Method for Multi-dimensional Module Plan of Detached House Remodeling (단독주택 리모델링의 다차원모듈 설계 방법 적용을 위한 사례조사 연구 - 단독주택 사례 조사를 통한 인터페이스맵 작성을 중심으로 -)

  • Lee, Chan-Yong
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.2
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    • pp.61-70
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    • 2011
  • This study aims to establish the concept about a new approaching method dor remodeling in the planning step. also, this study sets up the way how to approach in a dimensional way by classifying the conceptual composition of the target housing as a method. The dimensional definition is as below. The one dimensional approach: the spot. the two dimensional approach: the line, the three dimensional approach: the apatial mass, the four dimensional approach: space + time, the n dimensional (multi-dimensional) approach: the space + time + emotion. The research findings are as follows : For the purpose of remodeling, the old housing should be viewed in the three dimensional shape and space. It is defined as multi-dimensional module method to design the shape and space of the target housing in a multi-dimensional point, considering the three dimensional space composition, the emotion of the user, the housing itself. and the time of the user.

A Study on the Relationship of the Spatial Characteristics in New Media Paradigm and New Media Art (뉴미디어 패러다임에 나타난 공간 특성과 뉴미디어 아트의 관계 연구)

  • Hur, Sung-Hwan
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.80-89
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    • 2014
  • 0 and 1, two digits are principle and formality of digital media. Those principle and formality dwell in new media paradigm. They are founded on emergence of new types of space. As describing the relationship originating from the concepts of digital media paradigm and space and discussing their characteristics, this paper presents the grounds for a theoretical argument for formation of new space. The concept of virtuality which mimics and represents the real, non-linearity which resembles human system of thinking and sensing, and interactivity connecting the communication theory of human and machine, their properties form the important basis for emergence of a new aspect of space. The concepts of digital media paradigm divide a type of space into two properties. The first is a inner modality. The second is outer modality. Dynamic space implicates inner modality that humans internally recognize the sense of space through their body and sensing organs. Space is not sensed but sensing. Space has an organic nature through object's interaction. Space has an outer nature that is physically variable. Finally, space has properties of modularity that changes structure of space. For empirical basis of an argument, new media art that has architectural form and those spatial characteristics were compared and analyzed. This conceptual discussion for space which the formality of digital media is applied will be an important foundation for create space design.

Conceptual Design and Demonstration of Space Scale for Measuring Mass in Microgravity Environment

  • Kim, Youn-Kyu;Lee, Joo-Hee;Choi, Gi-Hyuk;Choi, Ik-Hyeon
    • Journal of Astronomy and Space Sciences
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    • v.32 no.4
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    • pp.419-425
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    • 2015
  • In this study, a new idea for developing a space scale for measuring mass in a microgravity environment was proposed by using the inertial force properties of an object to measure its mass. The space scale detected the momentum change of the specimen and reference masses by using a load-cell sensor as the force transducer based on Newton's laws of motion. In addition, the space scale calculated the specimen mass by comparing the inertial forces of the specimen and reference masses in the same acceleration field. By using this concept, a space scale with a capacity of 3 kg based on the law of momentum conservation was implemented and demonstrated under microgravity conditions onboard International Space Station (ISS) with an accuracy of ${\pm}1g$. By the performance analysis on the space scale, it was verified that an instrument with a compact size could be implemented and be quickly measured with a reasonable accuracy under microgravity conditions.

A Study of Digital Driven Space Design with a Typological Approach (유형학적 접근에 의한 디지털 주도 공간디자인에 관한 연구)

  • 황용섭
    • Korean Institute of Interior Design Journal
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    • v.13 no.4
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    • pp.188-195
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    • 2004
  • The evolutions of human mental capability and technology opened a new era called "Digital Space." Moreover, Digital Space as technology is already accelerating the process of "self-expansion." The expansion, on the foundation of its conceptual and morphological variety, acquired the potential to furnish various types of spatiotemporal experience. This phenomenon, as a necessary consequence of focusing on the resulting value of the human-space relation which came next to its ontological value, requests the value of the space design as an attempt of various phenomenal experience in the relation of technology, human, and space to be educationally established. From a typological point of view, no true creation exists in any form of design. It is practically impossible to design in the void without any restrictions, and all design is based on preceding examples. This is because production of artificial is based on the universal principles or structure residing in history, namely, typology. Considering Digital Space from technological and cultural standpoints, it can obviously be called a new type of space, and beyond that, it becomes a new type of a methodological tool of design. Thus, the purpose of this study is to systematize the paradigm of the space design in the digital era by studying the concept of space in Digital Space from the standpoints of history and context, that is typology, and in accordance with it, classify the phases of the space design that is led digitally.at is led digitally.