• 제목/요약/키워드: concept art

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예술과 테크놀러지를 활용한 유희적 공간에서의 미적 경험에 관한 연구 (A Study on the Aesthetic Experience in the Playful Space using Art and Technology)

  • 김세영
    • 한국실내디자인학회논문집
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    • 제22권3호
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    • pp.61-69
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    • 2013
  • The conventional boundaries between art and technology are being torn down by the development of science in the 21st century. It is fulfilling the convergence to emphasize two-way communication. This research is to study the aesthetic experience of the space design which appeared in the playful space of art and technology. The purpose of this study is to analyze the expression and characteristics of the art and technology applied for the playful space, to present the intrinsic value of aesthetic experience, and finally to focus on the necessity of aesthetic experience in modern society. In the Playful space of art and technology, research methods and settings of the range to study the aesthetic experience are as follows: First, establish a theoretical consideration about the concept and characteristics of the aesthetic experience, based on Philosophical theories. Second, analyze the meaning of art and the expression elements and characteristics by using technology. Third, discuss the concept of play and features of aesthetic experience in the playful space. Fourth, investigate analysis of the case studies, focused on the architecture and space design announced through the media recently. Finally, proposes the value for the applicability of aesthetic experience that appears playful space works affect us. I saw the aesthetic experience that appears playful space independent reaction and lead to behavioral changes and physical experience to maximize the effectiveness of participation. and it is to maximize a pleasurable experience, while increasing the commitment to participate in the space. Expressions using art and technology are activated by stimulation of the emotional experience, creating a new aesthetic experience. In the modern, the new environment is being created by the convergence of art and technology and it stimulates the imagination of art. Also, it has been newly regulated the meaning of human emotions and consciousness in the new space, surrounded by technology.

디지털미디어의 유동적 인터렉션 - 넷 아트를 중심으로 - (Fluid Interaction of Digital Media -Based on Net Art-)

  • 김형년
    • 한국콘텐츠학회논문지
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    • 제7권5호
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    • pp.193-201
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    • 2007
  • 인포메이션 테크놀러지의 발전은 사회 전반의 패러다임을 급속히 변화시키고 있다. 이러한 변화는 예술 분야에도 영향을 미치면서 인포메이션 테크놀러지를 바탕으로 한 디지털 미디어 기술을 사용하여 젊은 작가들이 기존의 예술 작품이 가지고 있던 특성과 방식을 뛰어넘어 지금까지와는 다른 새로운 제작 방식으로 접근 하고 있다. 특히 인터넷과 컴퓨터를 바탕으로 하는 디지털 미디어 기술은 관람자와 작가와의 작품을 통한 커뮤니케이션을 기존의 일방적인 고정 방식과는 다른 쌍방향 커뮤니케이션이 가능한 인터렉티브한 작품을 제작할 수 있도록 하여 커뮤니케이션 방식을 관람자의 선택에 반응하며 계속적으로 변화하는 유동적 개념으로 변화 시키고 있다. 본 연구는 디지털 미디어를 이용한 넷 아트 커뮤니케이션에서의 유동적 인터렉션 특성을 파악하기 위하여 디지털미디어의 개념과 넷 아트의 특성 및 커뮤니케이션 방식을 분석하고 이를 통한 대표적 작가 및 관련 웹사이트를 분석하여봄으로써 새로운 커뮤니케이션 수단으로서 넷 아트를 이해하고자 한다.

1990년대 후반 패션디자인에 반영된 예술의상의 창의성 (The Creativity of Art to Wear reflected on fashion Design in the late 1990s)

  • 전용옥
    • 디자인학연구
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    • 제16권4호
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    • pp.365-374
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    • 2003
  • The purpose of the present study was to improve the artistic qualities in the future fashion design by investigating how the art to wear was applied to the inspiration in the modern fashion design in the late 1990s. For this purpose the present paper examined characteristics in art to wear and their impact on modern fashion design in the late 1990s. Distinguished from the traditional costume, art to wear disregarded a fixed concept on design elements such as the socio-cultural images, materials, and forms. The artists in art to wear freely expressed their "selves" and their individuality to their works in a variety of ways. In fashion design in the late 1990s the creative characteristics of art to wear were reflected in four ways: (1) eco-look, (2) humor, (3) deformation, (4) materials. The present study suggests that the creativity of the art to wear can establish the potentials and possibility in modern fashion design, and art to wear can be a crucial mediator in opening art into the real world.

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미디어 아트의 인터랙티브 개념과 유비쿼터스 공간과의 관계성 연구 (A Study on Relationship between Interactive in Media Art and Ubiquitos Space)

  • 정재원;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2006년도 추계학술발표대회 논문집
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    • pp.141-145
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    • 2006
  • The development of information & communication technology in 21st century along with the mass media In 20th century, the influence of state-of-art culture in our society rapidly increased in these days. This state-of-art culture makes the world becomes single-channeled by network, and there is a big change not only in human life but also in concept and understand for art and space. The development of digital paradigm and media technology is exerting a strong influence on the Ubiquitous computing environment that is being drawn great interest. The ubiquitous is concerned as expansion of media art, and the interactive art which is part of media art has the similarity with the ubiquitous computing environment. In this study, the possibility of connection between the territory of ubiquitous environment which is recently focused and has strong interrelation feature, and the territory of interacting will be examined. Furthermore, possibility of new space design work through seeking the possibility of connection between two territories will be estimated.

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국내 공공미술 사업의 건축적 경향 - 국내 건축가가 단체로 참여한 2000년 이후의 사업을 중심으로 - (Architectural Tendencies of Public Art Projects in Korea - Focused on Those in Which Korean Architects Participated in Group after 2000 -)

  • 박슬기;김란수
    • 한국실내디자인학회논문집
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    • 제24권1호
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    • pp.133-143
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    • 2015
  • This study tried to inquire architectural tendencies in public art projects by analyzing projects and public art works designed by Korean architects. First, it described not only the background and the objectives of this study but also the scope and the methods of it. Second, it gave an overview of public art by explaining the concept, the institutions, and the history of it in Korea. Third, it investigated the contents of public art projects in Korea, in which more than two architectural teams participated, analyzing the tendencies of public art works designed by architects. In order to find the architectural tendencies of public art projects, it analyzed the intentions, the contents and the expressions of architects' art works. In conclusion, this study regarded the architectural tendencies as site-specific, space-experiencing, sheltering, multi-purposeful, contextual, recycling, and eco-friendly.

Christian Dior 오뜨꾸띄르의 디자인 오리지날리티 (Design Originality of Christian Dior's Haute Couture)

  • 공미선;채금석
    • 복식
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    • 제53권2호
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    • pp.57-70
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    • 2003
  • Modern Haute Couture represents artistic views through its image. symbol, and originality. Haute Couture's original art has been kept as a design technics which is the fusion of timely, original Maison's concept, plastic beauty as designer's personality. Christian Dior's maison continued by Yves Saint Laurent, Marc Bohan, Gianfranco Ferr'e and John Galliano who emphasize elegant image which has avant-garde trends came from post modernism. Christian Dior Haute Couture's design which can be symbolized by the feature of timely variation and new feeling of continuing designers has the following originalities. 1. Christian Dior Haute Couture's design has been affected by the timely art-trends. 2. Christian Dior Haute Couture's design concept is represented as Nobly Chic Elegance. Feminine Elegance. Sophisticately Chic Elegance, Fantastically humourous Elegance therfore, the traditional concept of Elegance are maintained. 3. Christian Dior Haute Couture's design technic not only emphasizes the details of collars and up side of clothes or trimming but also persuits the total beauty of balanceness with the harmony of the evenness between other factors.

A Study on the Functionalism Expressed in the Art to Wear

  • Seo, Seung-Mi;Yang, Sook-Hi
    • The International Journal of Costume Culture
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    • 제5권2호
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    • pp.1-14
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    • 2002
  • The first purpose of this research is to investigate the functionalistic concept through the general consideration of Functionalism, and to study the art's aesthetic value of functionalistic expressionist artists implication and form in terms of architecture and product design. Secondly, it analyzes the implication and shape of Functionalism towards 'Art to Wear', which can be explained as a mixture of fashion and art. The results are as follows; First, functionalistic 'Art to Wear' of Mechanical Analogy appears to have futuristic inclination stressing the significance of geometric shapes and machine aesthetics. It uses new materials, and reduce an unnecessary work of art to convey more accurate, concrete and effective character of form. Secondly, functionalistic 'Art to Wear' of Organic Analogy regards natural elements as important to pursue the warm human nature. Also, it appears to be free and comforting forms of Functionalism through an organic silhouette. Thirdly, functionalistic 'Art to Wear' of Moral Analogy excludes excessive ornaments, and includes the implication of appropriate and purposive purity which serves for practical function.

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뉴 미디어 아트의 개념을 도입한 현대 건축의 디자인 경향에관한 연구 - 미디어 발전과 정보 전달 방식의 변화를 중심으로 - (A Study on the Design Tendency of Contemporary Architecture Introducing New Media Art Concept - Focusing on the change for way of information transmission change and media development -)

  • 조경수;우지창
    • 한국실내디자인학회논문집
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    • 제19권2호
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    • pp.66-72
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    • 2010
  • The purpose of this study is to pronounce design trends in contemporary architecture collaborated with new media art concept. Currently, the prevalence of media presence has evolved perspectives on contemporary aesthetics today. To make clear demonstration on the issue, this study categorized new media art's expressional characteristics applied in the contemporary architectural design in conjunction with analytical researches on typologies and expressional characteristics appear in new media art. More specifically, the study selected architects who adopted new media art's expressional characteristics into their works from the year 2000 and performed analytical case studies with regard to the effect of the new media art into their architectural practices. By following methodologies mentioned above, conclusively the study categorized distinct expressional characteristics appears in contemporary architecture as a result of merging with new media art. The characteristics of the new media art appeared in contemporary architecture are categorized into three groups such as the design controlling external environment, the design utilizing web environment and the design participated by users. These observation could be translated that architects could present interactive design between users and building as a result from architect's capability of designing protocols which generate variable forms, colors and patterns in architecture. In particular, architecture utilizing web environment has characteristic capability of configurating user's program in virtual space. Also it is anticipated to suggest new patterns in generating architectural programs and forms. These patterns would not recognize the city merely as an incident or fragmented image but would configurate forms and images constructed by individual notional character. In conclusion, the architecture itself is expected to perform as media to open up opportunities that enables to contribute in expediting interactions among environment, users, and buildings by deviating from perspectives of representation as an object expressed in modernism architecture or as a classical decoration in post-modernism architecture in the past era.

국제상사계약상불이행과 구제에 관한 비교 연구 (A Comparative Legal Study on the Non-Performance and Remedies under International Commercial Contract - Focusing on the CISG, PICC and PECL -)

  • 심종석
    • 무역상무연구
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    • 제44권
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    • pp.3-29
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    • 2009
  • The PECL have been drawn up by an independent body of experts from each member state of the european union under a project supported by the european commission and many other organizations. Salient features of the general provisions of the PECL, freedom of contract and pecta sunk servanda, good faith and fair dealing, most of the PECL are non-mandatory. The CISG uses the term fundamental breach in various setting. The concept of fundamental breach is a milestone in its remedial provisions. Its most important role is that it constitutes the usual precondition for the contract to be avoided(Art. 49., Art. 51., Art. 64., Art. 72., Art. 73). In addition, where the goods do not conform with the contract, a fundamental breach can give rise to a requirement to deliver substitute goods. Furthermore, a fundamental breach of contract by the seller leaves the buyer with all of his remedies intact, despite the risk having passed to him(Art. 70). Basically, PECL, PICC generally follows CISG, it was similar to all the regulation's platform though the terms and content sometimes differ. For example regarding to the non-performance and remedies, in the case of non-performance, that is the PECL/PICC term analogous to breach of contract as used in the CISG. Furthermore the PECL/PICC used fundamental non-performance refered to in PECL Art. 8:103 ; PICC Art. 7.1.1. correspond generally to the concept of fundamental breach referred to in CISG Art. 25. The main significance of the fundamental non-performance, in any systems, is to empower the aggrieved party to terminate the contract. The need for uniformity and harmony in international commercial contracts can be expected to lead to growth of international commerce subject to the CISG, PICC, and PECL. It is hoped that the present editorial remarks will provide guidance to improve understanding between the contractual party of different countries in this respect and following key-words.

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예술창작에서 저작권법 적용의 한계에 대한 이론적 고찰 (A theoretical review on the limitations of applying copyright law in the arts)

  • 홍기원
    • 예술경영연구
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    • 제51호
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    • pp.167-190
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    • 2019
  • 예술가에게 있어 저작권은 자신의 창작성을 공식적·법률적으로 확정하는 것과 창작에 대한 경제적 가치를 담보하는 제도로서의 유용성이 있다. 그러나 예술 개념의 불확정성은 저작권의 법률로서의 안정성을 취약하게 만드는 원인이 된다. 본 논문은 저작권이 순수예술분야, 특히 현대 시각예술의 분야에 적용될 때 어떤 한계가 있는가를 이론적으로 분석한다. 저작권법의 한계는 근본적으로는 예술 정의의 불확정성에 있는데 다음과 같은 두 개의 차원에서 문제가 된다. 첫 번째는 예술의 정의와 저작권법의 정의에 있어서 공히 문제가 되는 표현과 아이디어의 이분법이다. 표현과 아이디어의 개념적 구분이 실제로 가능한가의 문제를 예술철학의 차원에서 고찰해본다. 두번째는 예술에 대한 새로운 정의가 문제가 될 때이다. 개념예술은 표현와 아이디어의 이분법이 불가능하다는 연장 선상에서 발생하는 것으로서 개념이 예술이 될 때 발생하는 문제를 지적한다. 공공예술이나 참여예술은 예술창작의 결과물보다는 창작의 과정에서 발생하는 예술작품에 대한 관점과 태도를 변화가 초래하는 저작권의 문제를 제기한다. 이러한 분석은 예술가의 경제적 권리확보 수단으로서의 저작권의 불완전성을 성찰하고 이를 보완하기 위한 제도적 방안을 탐색하는 근거가 된다는 점을 제시한다.